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| Adamantite Chainsaw | |
|---|---|
| | |
| Statistics | |
| Type | Tool Crafting material |
| Damage | 33 |
| Power | 100% |
| Knockback | 4.5 |
| Max stack | 1 |
| Shoot speed | 40 |
| Rarity | 4 |
| Use time | 24 (Fast) |
| Sell | 2 |
The Adamantite Chainsaw is a axe-type tool crafted using Adamantite Bars and is one of the materials to craft Hamdrax.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Adamantite Bar | 12 | |
| Result | ||
| Adamantite Chainsaw | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Hamdrax | Soul of Fright(5) | |
| Soul of Might(5) | |||
| Soul of Sight(5) | |||
| Cobalt Drill(1) | |||
| Mythril Drill(1) | |||
| Axes |
|---|
| Copper Axe Iron Axe Silver Axe Gold Axe War Axe of the Night Meteor Hamaxe Molten Hamaxe Cobalt Chainsaw Mythril Chainsaw Adamantite Chainsaw Hamdrax |
| Adamantite |
|---|
| Adamantite Ore Adamantite Bar Adamantite Chainsaw Adamantite Drill Adamantite Forge Adamantite Sword Adamantite Glaive Adamantite Repeater Adamantite armor |
| Adamantite Drill | |
|---|---|
| | |
| Statistics | |
| Type | Tool Crafting material |
| Damage | 20 |
| Power | 180% |
| Max stack | 1 |
| Shoot speed | 32 |
| Rarity | 4 |
| Use time | 24 (Fast) |
| Sell | 2 |
Adamantite Drill is a pickaxe-type tool crafted using Adamantite Bars and is one of the materials to craft Hamdrax.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Adamantite Bar | 18 | |
| Result | ||
| Adamantite Drill | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Hamdrax | Soul of Fright(5) | |
| Soul of Might(5) | |||
| Soul of Sight(5) | |||
| Cobalt Drill(1) | |||
| Mythril Drill(1) | |||
| Pickaxes |
|---|
| Copper Pickaxe Iron Pickaxe Silver Pickaxe Gold Pickaxe Nightmare Pickaxe Molten Pickaxe Cobalt Drill Mythril Drill Adamantite Drill Hamdrax |
| Adamantite |
|---|
| Adamantite Ore Adamantite Bar Adamantite Chainsaw Adamantite Drill Adamantite Forge Adamantite Sword Adamantite Glaive Adamantite Repeater Adamantite armor |
| Cobalt Chainsaw | |
|---|---|
| | |
| Statistics | |
| Type | Tool Crafting material |
| Damage | 23 |
| Power | 70% axe power |
| Knockback | 2.75 |
| Max stack | 1 |
| Shoot speed | 40 |
| Rarity | 4 |
| Use time | 24 (Fast) |
| Sell | 1 |
The Cobalt Chainsaw is a axe-type tool crafted using Cobalt Bars and is one of the materials to craft Hamdrax. It is the weakest chainsaw.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Bar | 10 | |
| Result | ||
| Cobalt Chainsaw | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Hamdrax | Soul of Fright(5) | |
| Soul of Might(5) | |||
| Soul of Sight(5) | |||
| Cobalt Drill(1) | |||
| Mythril Drill(1) | |||
| Axes |
|---|
| Copper Axe Iron Axe Silver Axe Gold Axe War Axe of the Night Meteor Hamaxe Molten Hamaxe Cobalt Chainsaw Mythril Chainsaw Adamantite Chainsaw Hamdrax |
| Cobalt |
|---|
| Cobalt Ore Cobalt Bar Cobalt Brick Cobalt Brick Wall Cobalt Chainsaw Cobalt Drill Cobalt Naginata Cobalt Repeater Cobalt Sword Light Disc Cobalt armor |
| Cobalt Drill | |
|---|---|
| | |
| Statistics | |
| Type | Tool Crafting material |
| Damage | 10 |
| Power | 110% |
| Max stack | 1 |
| Shoot speed | 32 |
| Rarity | 4 |
| Use time | 24 (Fast) |
| Tooltip | Can mine Mythril |
| Sell | 1 |
Cobalt Drill is a pickaxe-type tool crafted using Cobalt Bars and is one of the materials to craft Hamdrax. It is the weakest drill.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Bar | 15 | |
| Result | ||
| Cobalt Drill | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Hamdrax | Soul of Fright(5) | |
| Soul of Might(5) | |||
| Soul of Sight(5) | |||
| Cobalt Drill(1) | |||
| Mythril Drill(1) | |||
| Pickaxes |
|---|
| Copper Pickaxe Iron Pickaxe Silver Pickaxe Gold Pickaxe Nightmare Pickaxe Molten Pickaxe Cobalt Drill Mythril Drill Adamantite Drill Hamdrax |
| Cobalt |
|---|
| Cobalt Ore Cobalt Bar Cobalt Brick Cobalt Brick Wall Cobalt Chainsaw Cobalt Drill Cobalt Naginata Cobalt Repeater Cobalt Sword Light Disc Cobalt armor |
| Copper Axe | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Damage | 3 |
| Power | 35% |
| Max stack | 1 |
| Use time | 29 (Average) |
| Buy/Sell | 4 |
A newly created character will spawn with a Copper Axe.
For list of modifiers, see reforging.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Copper Bar | 9 | |
| Wood | 3 | |
| Result | ||
| Copper Axe | 1 | |
| Axes |
|---|
| Copper Axe Iron Axe Silver Axe Gold Axe War Axe of the Night Meteor Hamaxe Molten Hamaxe Cobalt Chainsaw Mythril Chainsaw Adamantite Chainsaw Hamdrax |
| Copper |
|---|
| Copper Ore Copper Bar Copper Brick Copper Brick Wall Copper Chandelier Copper Pickaxe Copper Axe Copper Hammer Copper Broadsword Copper Shortsword Copper Bow Copper armor Copper Watch Depth Meter |
| Copper Hammer | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Damage | 4 |
| Power | 35% |
| Max stack | 1 |
| Use time | 32 (Slow) |
| Sell | 80 |
Copper Hammers are the second tier of Hammers, being one tier above Wooden Hammers, and one tier below Iron Hammers.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Copper Bar | 10 | |
| Wood | 3 | |
| Result | ||
| Copper Hammer | 1 | |
| Hammers |
|---|
| Wooden Hammer Copper Hammer Iron Hammer Silver Hammer Gold Hammer The Breaker Meteor Hamaxe Molten Hamaxe Pwnhammer Hamdrax |
| Copper |
|---|
| Copper Ore Copper Bar Copper Brick Copper Brick Wall Copper Chandelier Copper Pickaxe Copper Axe Copper Hammer Copper Broadsword Copper Shortsword Copper Bow Copper armor Copper Watch Depth Meter |
| Copper Pickaxe | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Damage | 4 |
| Power | 35% |
| Max stack | 1 |
| Use time | 22 (Fast) |
| Buy/Sell | 5 |
The Copper Pickaxe is the first tier of Pickaxe, just below the Iron Pickaxe. Like all pickaxes, it is used to mine a majority of blocks and ores. A newly created character will spawn with a Copper Pickaxe. Using this pickaxe, a player can mine only as far as 4 blocks to either side or 2 blocks above and below.
For list of modifiers, see reforging.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Copper Bar | 12 | |
| Wood | 4 | |
| Result | ||
| Copper Pickaxe | 1 | |
| Pickaxes |
|---|
| Copper Pickaxe Iron Pickaxe Silver Pickaxe Gold Pickaxe Nightmare Pickaxe Molten Pickaxe Cobalt Drill Mythril Drill Adamantite Drill Hamdrax |
| Copper |
|---|
| Copper Ore Copper Bar Copper Brick Copper Brick Wall Copper Chandelier Copper Pickaxe Copper Axe Copper Hammer Copper Broadsword Copper Shortsword Copper Bow Copper armor Copper Watch Depth Meter |
| Dirt Rod | |
|---|---|
| | |
| Statistics | |
| Type | |
| Knockback | 5 |
| Max stack | 1 |
| Mana | 5 |
| Rarity | Blue |
| Use time | 19 |
| Tooltip | Magically move dirt. |
| Buy/Sell | 20 |
The Dirt Rod can be purchased from the Dryad. It can move dirt blocks around and its range is only limited by the screen. The dirt rod is an extremely versatile cavern exploration tool. Players can wall themselves in away from danger and use the dirt rod to rearrange the area. This may include walling passages off, bridging lava pools, or building dirt 'pipes' for use in Obsidian production. It is also possible to have a block of sand falling onto the block being moved. This triggers a bug which deals constant (but weak) damage to any monster touching the dirt block. Placing the dirt block in this state will result in the dirt simply being placed as normal while the sand gets duped and either falls straight down or "flies" one block left or right before falling down like it normally would. This is probably due to a bug and is reported to not work as told in multiplayer.
| Dual Hook | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Knockback | 7 |
| Max stack | 1 |
| Shoot speed | 14 |
| Rarity | 4 |
| Use time | 19 |
| Sell | 4 |
The Dual Hook is an upgraded version of the Grappling Hook. It is rarely dropped by Mimics. With it you can shoot two hooks, one at a time, or both in quick succession. When one hook is already attached, firing and attaching the secondary hook will cause the initial hook to detach. One hook has a red light, while the other has a blue light, both producing dim illumination.
The Dual Hook's range is 29 blocks.
| Gold Axe | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Damage | 7 |
| Power | 55% |
| Max stack | 1 |
| Use time | 25 (Average) |
| Sell | 16 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Gold Bar | 9 | |
| Wood | 3 | |
| Result | ||
| Gold Axe | 1 | |
| Axes |
|---|
| Copper Axe Iron Axe Silver Axe Gold Axe War Axe of the Night Meteor Hamaxe Molten Hamaxe Cobalt Chainsaw Mythril Chainsaw Adamantite Chainsaw Hamdrax |
| Gold Hammer | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Damage | 9 |
| Power | 55% |
| Max stack | 1 |
| Use time | 27 (Average) |
| Sell | 16 |
A Gold Hammer is a hammer of the fifth tier and is stronger than a Silver Hammer, but weaker than The Breaker. It is used to remove Furniture items and Walls.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Gold Bar | 10 | |
| Wood | 3 | |
| Result | ||
| Gold Hammer | 1 | |
| Hammers |
|---|
| Wooden Hammer Copper Hammer Iron Hammer Silver Hammer Gold Hammer The Breaker Meteor Hamaxe Molten Hamaxe Pwnhammer Hamdrax |
| Gold Pickaxe | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Damage | 6 |
| Power | 55% |
| Max stack | 1 |
| Use time | 19 (Very Fast) |
| Tooltip | Can mine Meteorite |
| Sell | 20 |
The Gold Pickaxe is the fourth tier of Pickaxe, being one tier above the Silver Pickaxe, and one tier below the Nightmare Pickaxe. Like all pickaxes, it is used to mine a majority of blocks and ores. The Gold Pickaxe is the lowest tier of Pickaxe that can mine Meteorite and Demonite.
For list of modifiers, see reforging.
| One hit needed | Two hits needed | Four hits needed | Cannot mine |
|---|---|---|---|
|
|
|
|
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Gold Bar | 12 | |
| Wood | 4 | |
| Result | ||
| Gold Pickaxe | 1 | |
| Pickaxes |
|---|
| Copper Pickaxe Iron Pickaxe Silver Pickaxe Gold Pickaxe Nightmare Pickaxe Molten Pickaxe Cobalt Drill Mythril Drill Adamantite Drill Hamdrax |
| Grappling Hook | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Max stack | 1 |
| Shoot speed | 11 |
| Rarity | Blue |
| Use time | 19 |
| Tooltip | 'Get over here!' |
| Buy/Sell | 2 |
The Grappling Hook is an item created using a Hook and three Iron Chains (or bought from Goblin Tinkerer). When used, the Grappling Hook will extend, latching onto anything it can reach; if it goes too far, it will retract. The player will be pulled onto the wall and will be stuck there until they jump or use the Grappling hook on another block, allowing for easier placement of torches. The player should take care not to hang for too long - after 60 seconds of hanging, the player will fall off, similar to the Ivy Whip. If you press space bar, you will jump off. It is easy if you jump, then aim at a wall and click. This is a way to easily get up mineshafts or chasms faster. The Grappling Hook is currently used in the crafting recipe for the Ivy Whip, which is an upgraded version.
Pressing the Grapple key (defaulted to E) will activate Grappling Hook. This allows the hook to be placed inside the player's inventory instead of using up a space on the hotbar.
For players underground, the grappling hook is great to hook yourself to the ground directly beneath you so if you are attacked by an enemy, you will not be flung off the platform you are on.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Chain | 3 | |
| Hook | 1 | |
| Result | ||
| Grappling Hook | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Ivy Whip | Jungle Spores(12) | |
| Vine(3) | |||
| Grappling Hook(1) | |||
| Hamdrax | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Damage | 35 |
| Power | 85% Hammer 110% Axe 200% Pickaxe |
| Knockback | 4.75 |
| Max stack | 1 |
| Shoot speed | 36 |
| Rarity | 4 |
| Use time | 24 (Fast) |
| Tooltip | 'Not to be confused with a hamsaw' |
| Sell | 4 |
The Hamdrax is an all-in-one tool made using every chainsaw, drill, and several souls. It can break all bricks, walls, and furnitures in one hit.
Though the most powerful tool in the game as of 1.1, it may be a bother if one breaks anything unexpectedly since the Hamdrax breaks everything, including Demon Altars. (Like the Pwnhammer, this only works after Wall of Flesh is killed in a world.)
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Drill | 1 | |
| Mythril Drill | 1 | |
| Adamantite Drill | 1 | |
| Cobalt Chainsaw | 1 | |
| Mythril Chainsaw | 1 | |
| Adamantite Chainsaw | 1 | |
| Soul of Fright | 5 | |
| Soul of Might | 5 | |
| Soul of Sight | 5 | |
| Result | ||
| Hamdrax | 1 | |
| Pickaxes |
|---|
| Copper Pickaxe Iron Pickaxe Silver Pickaxe Gold Pickaxe Nightmare Pickaxe Molten Pickaxe Cobalt Drill Mythril Drill Adamantite Drill Hamdrax |
| Axes |
|---|
| Copper Axe Iron Axe Silver Axe Gold Axe War Axe of the Night Meteor Hamaxe Molten Hamaxe Cobalt Chainsaw Mythril Chainsaw Adamantite Chainsaw Hamdrax |
| Hammers |
|---|
| Wooden Hammer Copper Hammer Iron Hammer Silver Hammer Gold Hammer The Breaker Meteor Hamaxe Molten Hamaxe Pwnhammer Hamdrax |
| Hallowed gear |
|---|
| Hallowed armor Pwnhammer Hamdrax Excalibur Gungnir Hallowed Repeater |
| Iron Axe | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Damage | 5 |
| Power | 45% |
| Knockback | 4.5 |
| Max stack | 1 |
| Use time | 26 (Average) |
| Sell | 3 |
The Iron Axe is the second tier of Axe, above Copper Axe and below Silver Axe.
For list of modifiers, see reforging.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 9 | |
| Wood | 3 | |
| Result | ||
| Iron Axe | 1 | |
| Axes |
|---|
| Copper Axe Iron Axe Silver Axe Gold Axe War Axe of the Night Meteor Hamaxe Molten Hamaxe Cobalt Chainsaw Mythril Chainsaw Adamantite Chainsaw Hamdrax |
| Iron Hammer | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Damage | 7 |
| Power | 45% |
| Knockback | 5.5 |
| Max stack | 1 |
| Use time | 29 (Average) |
| Sell | 3 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 10 | |
| Wood | 3 | |
| Result | ||
| Iron Hammer | 1 | |
| Hammers |
|---|
| Wooden Hammer Copper Hammer Iron Hammer Silver Hammer Gold Hammer The Breaker Meteor Hamaxe Molten Hamaxe Pwnhammer Hamdrax |
| Iron Pickaxe | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Damage | 5 |
| Power | 40% |
| Knockback | 2 |
| Max stack | 1 |
| Use time | 19 (Very Fast) |
| Sell | 4 |
The Iron Pickaxe is the second tier of Pickaxe, being one tier above the Copper Pickaxe and one tier below the Silver Pickaxe. Like all pickaxes, they are used to mine the majority of blocks and ores.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 12 | |
| Wood | 3 | |
| Result | ||
| Iron Pickaxe | 1 | |
| Pickaxes |
|---|
| Copper Pickaxe Iron Pickaxe Silver Pickaxe Gold Pickaxe Nightmare Pickaxe Molten Pickaxe Cobalt Drill Mythril Drill Adamantite Drill Hamdrax |
| Ivy Whip | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Max stack | 1 |
| Shoot speed | 13 |
| Rarity | Orange |
| Use time | 19 |
| Sell | 40 |
The Ivy Whip is an upgraded version of the Grappling Hook, with longer range and the capability to fire up to 2 additional grapples after the first is engaged (for a total of 3), which suspends the player midway between them. A fourth grapple can be fired as well, but when it grabs a surface the first grapple disengages.
Each grapple will disengage 10 minutes after being set.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Grappling Hook | 1 | |
| Vine | 3 | |
| Jungle Spores | 12 | |
| Result | ||
| Ivy Whip | 1 | |
| Magic Mirror | |
|---|---|
| | |
| Statistics | |
| Type | Miscellaneous |
| Max stack | 1 |
| Mana | 20 |
| Rarity | Blue |
| Use time | 89 |
| Tooltip | Gaze in the mirror to return home. |
| Sell | 1 |
The Magic Mirror is an item found in Chests in the Underground, Underground Jungle, Ocean, and Dungeon. It allows the user to warp back to their spawn with a roughly one second delay at the cost of 20 Mana. The Mirror was created to discourage players from committing suicide as a method to return home; it allows players with low health to return home without the risk of losing their loot. Using it while fighting Wall of Flesh will instantly kill the player.
| Meteor Hamaxe | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Damage | 20 |
| Power | 60% hammer, 100% axe |
| Knockback | 7 |
| Max stack | 1 |
| Rarity | Blue |
| Use time | 29 (Average) |
| Sell | 30 |
A Meteor Hamaxe functions as both a Hammer and an Axe, allowing an extra space in your Inventory instead of carrying both. It is crafted from 35 Meteorite Bars at an Anvil. The Meteor Hamaxe is the lowest grade hammer that can pick up a Hellforge.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Meteorite Bar | 35 | |
| Result | ||
| Meteor Hamaxe | 1 | |
| Axes |
|---|
| Copper Axe Iron Axe Silver Axe Gold Axe War Axe of the Night Meteor Hamaxe Molten Hamaxe Cobalt Chainsaw Mythril Chainsaw Adamantite Chainsaw Hamdrax |
| Hammers |
|---|
| Wooden Hammer Copper Hammer Iron Hammer Silver Hammer Gold Hammer The Breaker Meteor Hamaxe Molten Hamaxe Pwnhammer Hamdrax |
| Meteorite |
|---|
| Meteorite Meteorite Bar Meteor Shot Meteor Hamaxe Meteor armor Phaseblade Space Gun Star Cannon |
| Molten Hamaxe | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Damage | 20 |
| Power | 70% hammer, 150% axe |
| Knockback | 7 |
| Max stack | 1 |
| Rarity | Orange |
| Use time | 26 (Average) |
| Sell | 30 |
This tool functions as both a Hammer and an Axe. It is the most powerful Hammer and Axe in the game before hardmode. It is crafted with Hellstone Bars. This tool has a chance of burning enemies when it hits them.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Hellstone Bar | 35 | |
| Result | ||
| Molten Hamaxe | 1 | |
| Axes |
|---|
| Copper Axe Iron Axe Silver Axe Gold Axe War Axe of the Night Meteor Hamaxe Molten Hamaxe Cobalt Chainsaw Mythril Chainsaw Adamantite Chainsaw Hamdrax |
| Hammers |
|---|
| Wooden Hammer Copper Hammer Iron Hammer Silver Hammer Gold Hammer The Breaker Meteor Hamaxe Molten Hamaxe Pwnhammer Hamdrax |
| Hellstone |
|---|
| Hellstone Hellstone Bar Hellfire Arrow Molten Fury Molten Pickaxe Molten Hamaxe Fiery Greatsword Flamarang Phoenix Blaster Molten armor |
| Molten Pickaxe | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Damage | 12 |
| Power | 100% |
| Knockback | 2 |
| Max stack | 1 |
| Rarity | Orange |
| Use time | 24 (Fast) |
| Sell | 54 |
The Molten Pickaxe is the sixth and highest-tier of Pickaxe. Like all pickaxes, it is used to mine a majority of blocks and ores. A Molten Pickaxe can destroy most blocks in one hit. If used as a weapon, it has a 10% chance of setting enemies on fire for a few seconds.
| One hit needed @ 2.3 blocks per second | Two hits needed @ 1.2 blocks per second | |
|---|---|---|
|
|
|
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Hellstone Bar | 35 | |
| Result | ||
| Molten Pickaxe | 1 | |
| Hellstone |
|---|
| Hellstone Hellstone Bar Hellfire Arrow Molten Fury Molten Pickaxe Molten Hamaxe Fiery Greatsword Flamarang Phoenix Blaster Molten armor |
| Pickaxes |
|---|
| Copper Pickaxe Iron Pickaxe Silver Pickaxe Gold Pickaxe Nightmare Pickaxe Molten Pickaxe Cobalt Drill Mythril Drill Adamantite Drill Hamdrax |
| Mythril Chainsaw | |
|---|---|
| | |
| Statistics | |
| Type | Tool Crafting material |
| Damage | 29 |
| Power | 85% |
| Knockback | 3 |
| Max stack | 1 |
| Shoot speed | 40 |
| Rarity | 4 |
| Use time | 24 (Fast) |
| Sell | 1 |
The Mythril Chainsaw is a axe-type tool crafted using Mythril Bars and is one of the materials to craft Hamdrax.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Mythril Bar | 15 | |
| Result | ||
| Mythril Chainsaw | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Hamdrax | Soul of Fright(5) | |
| Soul of Might(5) | |||
| Soul of Sight(5) | |||
| Cobalt Drill(1) | |||
| Mythril Drill(1) | |||
| Axes |
|---|
| Copper Axe Iron Axe Silver Axe Gold Axe War Axe of the Night Meteor Hamaxe Molten Hamaxe Cobalt Chainsaw Mythril Chainsaw Adamantite Chainsaw Hamdrax |
| Mythril |
|---|
| Mythril Ore Mythril Bar Mythril Brick Mythril Brick Wall Mythril Chainsaw Mythril Drill Mythril Anvil Mythril Halberd Mythril Sword Mythril Repeater Light Disc Mythril armor |
| Mythril Drill | |
|---|---|
| | |
| Statistics | |
| Type | Tool Crafting material |
| Damage | 15 |
| Power | 150% |
| Max stack | 1 |
| Shoot speed | 32 |
| Rarity | 4 |
| Use time | 24 (Fast) |
| Tooltip | Can mine Adamantite |
| Sell | 1 |
Mythril Drill is a pickaxe-type tool crafted using Mythril Bars and is one of the materials to craft Hamdrax.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Mythril Bar | 15 | |
| Result | ||
| Mythril Drill | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Hamdrax | Soul of Fright(5) | |
| Soul of Might(5) | |||
| Soul of Sight(5) | |||
| Cobalt Drill(1) | |||
| Mythril Drill(1) | |||
| Pickaxes |
|---|
| Copper Pickaxe Iron Pickaxe Silver Pickaxe Gold Pickaxe Nightmare Pickaxe Molten Pickaxe Cobalt Drill Mythril Drill Adamantite Drill Hamdrax |
| Mythril |
|---|
| Mythril Ore Mythril Bar Mythril Brick Mythril Brick Wall Mythril Chainsaw Mythril Drill Mythril Anvil Mythril Halberd Mythril Sword Mythril Repeater Light Disc Mythril armor |
| Nightmare Pickaxe | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Damage | 9 |
| Power | 65% |
| Knockback | 3 |
| Max stack | 1 |
| Rarity | Blue |
| Use time | 19 (Very Fast) |
| Tooltip | Able to mine Hellstone |
| Sell | 36 |
The Nightmare Pickaxe is the fifth tier of Pickaxe, being one tier above the Gold Pickaxe and one tier below the Molten Pickaxe. Like all pickaxes, it is used to mine a majority of blocks and ores. This and the Molten Pickaxe are the only pickaxes able to mine Ebonstone Blocks, Obsidian, Hellstone, and Dungeon Bricks.
| One hit needed @ 3.6 blocks per second | Two hits needed @ 1.9 blocks per second | Four hits needed @1 block per second |
|---|---|---|
|
|
|
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Demonite Bar | 12 | |
| Shadow Scale | 6 | |
| Result | ||
| Nightmare Pickaxe | 1 | |
| Demonite |
|---|
| Demonite Ore Demonite Bar Demonite Brick Demon Bow War Axe of the Night Light's Bane Nightmare Pickaxe The Breaker Shadow armor |
| Pickaxes |
|---|
| Copper Pickaxe Iron Pickaxe Silver Pickaxe Gold Pickaxe Nightmare Pickaxe Molten Pickaxe Cobalt Drill Mythril Drill Adamantite Drill Hamdrax |
| This article is a disambiguation page for Orb of Light |
|---|
| The following is a list of links to pages that might share the same title. Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article. |
Orb of Light is a name that refers to both the item that can be summoned, and the buff that is caused by the Orb of Light.
See the corresponding page below:
| Purification Powder | |
|---|---|
| | |
| Statistics | |
| Type | Miscellaneous |
| Max stack | 99 |
| Shoot speed | 4 |
| Use time | 14 (Very Fast) |
| Tooltip | Cleanses the corruption. |
| Buy/Sell | 75 |
Purification Powder can be bought from the Dryad for 75 copper each and can be used to return corrupt blocks to normal, such as Ebonstone to Stone, Ebonsand to Sand and corrupted grass to normal grass, as well as destroying corruption thorns. Using this or Dynamite is currently the only way to get to Shadow orbs and break them without having to defeat Eater Of Worlds.
| Pwnhammer | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Damage | 26 |
| Power | 80% |
| Knockback | 7.5 |
| Max stack | 1 |
| Rarity | 4 |
| Use time | 26 (Average) |
| Tooltip | Strong enough to destroy Demon Altars |
| Tool | True |
| Sell | 78 |
The Pwnhammer is a hammer that is able to destroy Demon Altars, blessing the world with one of the hardmode ores. First destroyed Demon Altar blesses the world with Cobalt, second with Mythril and third with Adamantite, next starting from the first, and so on.
The hammer is always dropped by the Wall of Flesh. It is only possible to destroy Demon Altars in a map where the Wall of Flesh has been killed, otherwise the player receives considerable damage when trying to destroy the Demon Altar like when they were trying to do it with any weaker hammer.
| Hammers |
|---|
| Wooden Hammer Copper Hammer Iron Hammer Silver Hammer Gold Hammer The Breaker Meteor Hamaxe Molten Hamaxe Pwnhammer Hamdrax |
| Hallowed gear |
|---|
| Hallowed armor Pwnhammer Hamdrax Excalibur Gungnir Hallowed Repeater |
| Silver Axe | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Damage | 6 |
| Power | 50% |
| Max stack | 1 |
| Use time | 25 (Average) |
| Sell | 8 |
The Silver Axe is an axe of the third tier, stronger than an Iron Axe but weaker than a Gold Axe. A Silver Axe can be crafted with 9 Silver Bars and 3 Wood. They're used to chop Trees and mature Glowing Mushrooms.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silver Bar | 9 | |
| Wood | 3 | |
| Result | ||
| Silver Axe | 1 | |
| Axes |
|---|
| Copper Axe Iron Axe Silver Axe Gold Axe War Axe of the Night Meteor Hamaxe Molten Hamaxe Cobalt Chainsaw Mythril Chainsaw Adamantite Chainsaw Hamdrax |
| Silver Hammer | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Damage | 9 |
| Power | 45% |
| Max stack | 1 |
| Use time | 28 (Average) |
| Sell | 8 |
The Silver Hammer is the fourth tier of Hammers and has 45% hammer power. As a breaking tool it is equivalent to the Iron Hammer but has a longer range and deals slightly more damage.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silver Bar | 10 | |
| Wood | 3 | |
| Result | ||
| Silver Hammer | 1 | |
| Hammers |
|---|
| Wooden Hammer Copper Hammer Iron Hammer Silver Hammer Gold Hammer The Breaker Meteor Hamaxe Molten Hamaxe Pwnhammer Hamdrax |
| Silver Pickaxe | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Damage | 6 |
| Power | 45% |
| Max stack | 1 |
| Use time | 18 (Very Fast) |
| Sell | 10 |
The Silver Pickaxe is the third tier of Pickaxe, being one tier above the Iron Pickaxe and one tier below the Gold Pickaxe. Like all pickaxes, it is used to mine a majority of blocks and ores. The Silver Pickaxe has a slightly longer range than the Iron Pickaxe, and hits blocks slightly faster.
For list of modifiers, see reforging.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silver Bar | 12 | |
| Wood | 4 | |
| Result | ||
| Silver Pickaxe | 1 | |
| Pickaxes |
|---|
| Copper Pickaxe Iron Pickaxe Silver Pickaxe Gold Pickaxe Nightmare Pickaxe Molten Pickaxe Cobalt Drill Mythril Drill Adamantite Drill Hamdrax |
| The Breaker | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 24 |
| Power | 55% |
| Knockback | 6 |
| Max stack | 1 |
| Rarity | Blue |
| Use time | 44 (Very Slow) |
| Sell | 30 |
The Breaker is a Demonite-tier Hammer that deals 24 damage with a very slow speed and a hammer power of 55%. It is equivalent in hammer power (though it does far more damage) to the Gold Hammer and is one tier lower than the Meteor Hamaxe.
One advantage of the Breaker over most other melee weapons is that it swings repeatedly when the attack button is held down. However, while swinging the Breaker in this fashion, the player cannot turn around, a potential disadvantage when mobbed from both sides. A decent hit box that extends slightly behind the player compensates somewhat for this, and when used properly the Breaker's ability to keep swinging without turning around can allow the player to give ground against mobs without discontinuing their melee attacks.
If The Breaker is used as a weapon, items that boost the player's attack speed are suggested, such as Shadow armor or Feral Claws.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Demonite Bar | 10 | |
| Shadow Scale | 5 | |
| Result | ||
| The Breaker | 1 | |
| Demonite |
|---|
| Demonite Ore Demonite Bar Demonite Brick Demon Bow War Axe of the Night Light's Bane Nightmare Pickaxe The Breaker Shadow armor |
| Hammers |
|---|
| Wooden Hammer Copper Hammer Iron Hammer Silver Hammer Gold Hammer The Breaker Meteor Hamaxe Molten Hamaxe Pwnhammer Hamdrax |
| War Axe of the Night | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 20 |
| Power | 75% |
| Knockback | 6 |
| Max stack | 1 |
| Rarity | Blue |
| Use time | 29 (average) |
| Sell | 27 |
The War Axe of the Night serves as both a weapon, dealing more damage but attacking slower than its sword variant, and functions as an axe as well. This can save the player space by allowing them to not carry an axe and a sword.
One advantage of the Axe over most other melee weapons is that it swings repeatedly when the attack button is held down. However, while swinging the Axe in this fashion, the player cannot turn around, a potential disadvantage when mobbed from both sides. A decent hit box that extends slightly behind the player compensates somewhat for this, and when used properly the Axe's ability to keep swinging without turning around can allow the player to give ground against mobs without discontinuing their melee attacks.
The Axe works particularly well with a full set of Shadow armor, as the 21% attack speed bonus (7% per item worn) helps compensate for the Axe's naturally slow attack speed.
The special properties of the Axe's attack (automatic swing, does not turn the player around, hit box extends behind the player, cuts down trees) help to make it an excellent gardening tool as well as a weapon, especially in hilly terrain.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Demonite Bar | 10 | |
| Result | ||
| War Axe of the Night | 1 | |
| Axes |
|---|
| Copper Axe Iron Axe Silver Axe Gold Axe War Axe of the Night Meteor Hamaxe Molten Hamaxe Cobalt Chainsaw Mythril Chainsaw Adamantite Chainsaw Hamdrax |
| Demonite |
|---|
| Demonite Ore Demonite Bar Demonite Brick Demon Bow War Axe of the Night Light's Bane Nightmare Pickaxe The Breaker Shadow armor |
| Wire Cutter | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Max stack | 1 |
| Rarity | Blue |
| Use time | 14 |
| Tooltip | Removes wire |
| Buy/Sell | 2 |
Having the Wire Cutter equipped shows the location of Wires on screen (including those that are not your own). The Wire Cutter allows you to 'cut' and gather wires for use elsewhere.
It is sold by the Mechanic.
| Wooden Hammer | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Damage | 2 |
| Power | 25% |
| Max stack | 1 |
| Rarity | White |
| Use time | 36 (Very Slow) |
| Sell | 10 |
A Wooden Hammer is in the first tier of Hammers, just below the Copper Hammer. Like all hammers, it is used to remove background objects such as Walls. It can also be used to break Life Crystals, making it a must have item early in game.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wood | 8 | |
| Result | ||
| Wooden Hammer | 1 | |
| Hammers |
|---|
| Wooden Hammer Copper Hammer Iron Hammer Silver Hammer Gold Hammer The Breaker Meteor Hamaxe Molten Hamaxe Pwnhammer Hamdrax |
| Adamantite Glaive | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 38 |
| Knockback | 6 |
| Max stack | 1 |
| Shoot speed | 5 |
| Rarity | 4 |
| Use time | 24 (Fast) |
| Sell | 1 |
The Adamantite Glaive is a spear crafted using Adamantite Bars and is one of the materials to craft Gungnir.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Adamantite Bar | 12 | |
| Result | ||
| Adamantite Glaive | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Gungnir | Soul of Fright(20) | |
| Cobalt Naginata(1) | |||
| Mythril Halberd(1) | |||
| Adamantite Glaive(1) | |||
| Spears |
|---|
| Spear Trident Dark Lance Cobalt Naginata Mythril Halberd Adamantite Glaive Gungnir |
| Adamantite |
|---|
| Adamantite Ore Adamantite Bar Adamantite Chainsaw Adamantite Drill Adamantite Forge Adamantite Sword Adamantite Glaive Adamantite Repeater Adamantite armor |
| Adamantite Repeater | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 37 |
| Knockback | 2.5 |
| Max stack | 1 |
| Shoot speed | 10 |
| Rarity | 4 |
| Use time | 19 (Very Fast) |
| Sell | 2 |
Adamantite Repeater is a crossbow crafted using Adamantite Bars and is one of the materials to craft Hallowed Repeater.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Adamantite Bar | 12 | |
| Result | ||
| Adamantite Repeater | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Hallowed Repeater | Soul of Sight(20) | |
| Cobalt Repeater(1) | |||
| Mythril Repeater(1) | |||
| Adamantite Repeater(1) | |||
| Bows |
|---|
| Wooden Bow Copper Bow Iron Bow Silver Bow Gold Bow Demon Bow Molten Fury Cobalt Repeater Mythril Repeater Adamantite Repeater Hallowed Repeater |
| Adamantite |
|---|
| Adamantite Ore Adamantite Bar Adamantite Chainsaw Adamantite Drill Adamantite Forge Adamantite Sword Adamantite Glaive Adamantite Repeater Adamantite armor |
| Adamantite Sword | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 46 |
| Knockback | 6 |
| Max stack | 1 |
| Rarity | 4 |
| Use time | 26 (Average) |
| Sell | 2 |
The Adamantite Sword is a sword crafted using Adamantite Bars and is one of the materials to craft Excalibur.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Adamantite Bar | 12 | |
| Result | ||
| Adamantite Sword | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Excalibur | Soul of Might(20) | |
| Adamantite Sword(1) | |||
| Cobalt Sword(1) | |||
| Mythril Sword(1) | |||
| Adamantite |
|---|
| Adamantite Ore Adamantite Bar Adamantite Chainsaw Adamantite Drill Adamantite Forge Adamantite Sword Adamantite Glaive Adamantite Repeater Adamantite armor |
| Aqua Scepter | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 14 |
| Knockback | 5 |
| Max stack | 1 |
| Mana | 7 |
| Shoot speed | 11 |
| Rarity | Green |
| Use time | 15 (Very Fast) |
| Tooltip | Sprays out a shower of water. |
| Sell | 54 |
The Aqua Scepter is a staff-type weapon received from Chests inside Dungeons. It shoots a stream of water 7 blocks from the player with a damage of 14 and consumes 7 mana in the process.
The speed is listed as slow, but this more refers to the travel speed of the projectiles coming out of the wand. The Aqua Scepter itself deals no damage; an enemy too close to the wielder will simply move past the outstretched wand to hit the player. However, enemies caught in the range of the spray can take up to 3 hits per "use" of the wand. The wand is more mana efficient when pulsed, or when an enemy is trapped against the terrain and has to take all 3 hits from a spray. The wand can be continuously used to keep enemies juggled; however, this drains mana and only hits enemies trapped in the cone 1 time per "use."
The glowing particles drift downwards, making it a good scouting item, much like the sparkles off of the Enchanted Boomerang.
The Aqua Scepter produces only a water-themed projectile; it does not form "blocks" of water. Consequently, it will not form obsidian, fill buckets, nor otherwise affect the environment (except as a weapon).
| Ball O' Hurt | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 15 |
| Knockback | 6.5 |
| Max stack | 1 |
| Shoot speed | 12 |
| Rarity | Blue |
| Use time | 44 (Very Slow) |
| Sell | 54 |
The Ball O' Hurt is an item in the Flails weapon category. It is obtained by smashing a Shadow Orb with a hammer. It also emits small particles similar to those of other objects in the Corruption.
It is particularly useful when fighting Bone Serpents or the Eater of Worlds boss, since it does relatively constant damage once you fire it.
Like any other flail, you can hold down the mouse button to flail it around as you walk, but it may get stuck when you close a door.
| Flails |
|---|
| Ball O' Hurt Blue Moon Harpoon Sunfury Dao of Pow |
| Blade of Grass | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 28 |
| Knockback | 3 |
| Max stack | 1 |
| Rarity | Orange |
| Use time | 29 (Average) |
| Sell | 54 |
The Blade of Grass has a slightly longer reach than the Fiery Greatsword, and an average attack speed. It has a green particle effect resembling leaves when swung, and a 25% chance of poisoning its target.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Jungle Spores | 12 | |
| Stinger | 15 | |
| Result | ||
| Blade of Grass | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Night's Edge | Light's Bane(1) | |
| Muramasa(1) | |||
| Blade of Grass(1) | |||
| Fiery Greatsword(1) | |||
The Blade of Grass is likely a reference to Kusanagi (Kusanagi no Tsurugi, lit. Grass-Cutting Sword), a legendary Japanese sword and one of the three Imperial Regalia of Japan.
| Blowpipe | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 9 |
| Knockback | 4 |
| Max stack | 1 |
| Shoot speed | 11 |
| Use time | 44 (Very Slow) |
| Tooltip | Allows the collection of seeds for ammo |
| Sell | 20 |
The Blowpipe is a weapon that fires Seeds as ammunition. Seeds do not add to the damage that the Blowpipe deals. In addition, Seeds are context-sensitive items that will not begin appearing until you have a Blowpipe in your Inventory.
If you have a Blowpipe with you, there is a chance that any vegetation growing on normal grass blocks will yield some Seeds. Flowers growing in Clay Pots can also yield Seeds. Both wild and cultivated flowers typically drop 4 Seeds at a time. Long grass typically drops Seeds singly or in pairs.
The Blowpipe only appears in Chests near the surface.
| Guns |
|---|
| Blowpipe Clockwork Assault Rifle Musket Flamethrower Flintlock Pistol Sandgun Handgun Minishark Phoenix Blaster Star Cannon Megashark Shotgun |
| Blue Moon | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 23 |
| Knockback | 7 |
| Max stack | 1 |
| Shoot speed | 12 |
| Rarity | Green |
| Use time | 44 (Very Slow) |
| Sell | 54 |
The Blue Moon is a Flail weapon that can be found in Dungeon Chests. When used, it will emit light around it. This flail is stronger than the Ball 'O Hurt but weaker than the Sunfury.
Upon reaching its maximum distance the Blue Moon quickly retracts. Like boomerangs and other flails, throwing the weapon behind a line of enemies will force it to retract through them all, dealing damage to every one of them. This is especially effective in dealing with Goblins, clumps of enemies, and large enemies.
| Flails |
|---|
| Ball O' Hurt Blue Moon Harpoon Sunfury Dao of Pow |
| Bomb | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 100 |
| Max stack | 50 |
| Use time | 24 (Fast) |
| Tooltip | A small explosion that will destroy some tiles. |
| Buy/Sell | 5 |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Sticky Bomb | Bomb(1) | By Hand |
| Gel(5) | |||
| Bone | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 22 |
| Knockback | 4 |
| Max stack | 99 |
| Shoot speed | 8 |
| Use time | 11 (Very Fast) |
| Sell | 10 |
Bones can be used as a throwing weapon, or to craft the Necro armor, Skull Lantern, and Piano. Bones are dropped by Angry Bones, Dark Casters, and Cursed Skulls in the Dungeon.
When used as a Consumable weapon, Bones have a 50% chance to break after being thrown. They can be returned to the player's Inventory if they do not break. Unlike Shuriken, these weapons cannot pass through enemies, and do cause knock-back. They are fast, affected by gravity, and deal a good amount of damage, making them good against enemies that follow Fighter AI.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Necro Helmet | Bone(25) | |
| Cobweb(40) | |||
| | Necro Breastplate | Bone(35) | |
| Cobweb(50) | |||
| | Necro Greaves | Bone(30) | |
| Cobweb(45) | |||
| | Skull Lantern | Bone(10) | |
| Torch(1) | |||
| | Piano | Bone(4) | |
| Wood(15) | |||
| Book(1) | |||
| | Mechanical Skull | Bone(30) | |
| Copper Bar(5) | |||
| Iron Bar(5) | |||
| Soul of Light(5) | |||
| Soul of Night(5) | |||
| Breaker Blade | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 39 |
| Knockback | 8 |
| Max stack | 1 |
| Rarity | 4 |
| Use time | 29 (Average) |
| Sell | 3 |
The Breaker Blade is one of the weapons that can be dropped by defeating the Wall of Flesh. While slightly weaker than Night's Edge, it is a much bigger sword and has stronger knockback.
| Clockwork Assault Rifle | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 19 |
| Max stack | 1 |
| Shoot speed | 7.75 |
| Rarity | 4 |
| Use time | 11 (Very Fast) |
| Tooltip | Three round burst Only the first shot consumes ammo |
| Sell | 3 |
The Clockwork Assault Rifle is a gun that fires in three-round bursts. It is sometimes dropped by the Wall of Flesh. Only the first shot out of the three will drain your ammo, making this gun very conservative of your ammunition. You may hold down the attack button to continuously fire the weapon. It resembles the Musket, except for the additional design at the stock, handle area, and barrel.
This weapon's high rate of fire and low ammo consumption make it ideal to mow down large packs of enemies, expecially if used with bullets that deal damage to multiple foes like the Crystal Bullet or Meteor Shot.Due to the great damage output per ammo it also comes as a close second to the Megashark for battling bosses.
| Guns |
|---|
| Blowpipe Clockwork Assault Rifle Musket Flamethrower Flintlock Pistol Sandgun Handgun Minishark Phoenix Blaster Star Cannon Megashark Shotgun |
| Cobalt Naginata | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 29 |
| Knockback | 4 |
| Max stack | 1 |
| Shoot speed | 4.3 |
| Rarity | 4 |
| Use time | 27 (Average) |
| Sell | 90 |
The Cobalt Naginata is a spear crafted using Cobalt Bars and is one of the materials to craft Gungnir.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Bar | 10 | |
| Result | ||
| Cobalt Naginata | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Gungnir | Soul of Fright(20) | |
| Cobalt Naginata(1) | |||
| Mythril Halberd(1) | |||
| Adamantite Glaive(1) | |||
| Spears |
|---|
| Spear Trident Dark Lance Cobalt Naginata Mythril Halberd Adamantite Glaive Gungnir |
| Cobalt |
|---|
| Cobalt Ore Cobalt Bar Cobalt Brick Cobalt Brick Wall Cobalt Chainsaw Cobalt Drill Cobalt Naginata Cobalt Repeater Cobalt Sword Light Disc Cobalt armor |
| Cobalt Repeater | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 30 |
| Knockback | 1.5 |
| Max stack | 1 |
| Shoot speed | 9 |
| Rarity | 4 |
| Use time | 24 (Fast) |
| Sell | 1 |
Cobalt Repeater is a crossbow crafted using Cobalt Bars and is one of the materials to craft Hallowed Repeater.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Bar | 10 | |
| Result | ||
| Cobalt Repeater | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Hallowed Repeater | Soul of Sight(20) | |
| Cobalt Repeater(1) | |||
| Mythril Repeater(1) | |||
| Adamantite Repeater(1) | |||
| Bows |
|---|
| Wooden Bow Copper Bow Iron Bow Silver Bow Gold Bow Demon Bow Molten Fury Cobalt Repeater Mythril Repeater Adamantite Repeater Hallowed Repeater |
| Cobalt |
|---|
| Cobalt Ore Cobalt Bar Cobalt Brick Cobalt Brick Wall Cobalt Chainsaw Cobalt Drill Cobalt Naginata Cobalt Repeater Cobalt Sword Light Disc Cobalt armor |
| Cobalt Sword | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 35 |
| Knockback | 3.85 |
| Max stack | 1 |
| Rarity | 4 |
| Use time | 23 (Fast) |
| Sell | 1 |
The Cobalt Sword is a sword crafted using Cobalt Bars and is one of the materials to craft Excalibur. It can be swung continuosly, much like Muramasa. It can also swing more quickly than the Mythril Sword and he Adamantite Sword.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Bar | 10 | |
| Result | ||
| Cobalt Sword | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Excalibur | Soul of Might(20) | |
| Adamantite Sword(1) | |||
| Cobalt Sword(1) | |||
| Mythril Sword(1) | |||
| Cobalt |
|---|
| Cobalt Ore Cobalt Bar Cobalt Brick Cobalt Brick Wall Cobalt Chainsaw Cobalt Drill Cobalt Naginata Cobalt Repeater Cobalt Sword Light Disc Cobalt armor |
| Copper Bow | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 6 |
| Knockback | knockback of the arrow used |
| Max stack | 1 |
| Shoot speed | 6.6 |
| Use time | 28 (Average) |
| Sell | 70 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Copper Bar | 7 | |
| Result | ||
| Copper Bow | 1 | |
| Bows |
|---|
| Wooden Bow Copper Bow Iron Bow Silver Bow Gold Bow Demon Bow Molten Fury Cobalt Repeater Mythril Repeater Adamantite Repeater Hallowed Repeater |
| Copper |
|---|
| Copper Ore Copper Bar Copper Brick Copper Brick Wall Copper Chandelier Copper Pickaxe Copper Axe Copper Hammer Copper Broadsword Copper Shortsword Copper Bow Copper armor Copper Watch Depth Meter |
| Copper Broadsword | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 8 |
| Knockback | 5 |
| Max stack | 1 |
| Use time | 22 (Fast) |
| Sell | 90 |
The Copper Broadsword is the weakest craftable metal broadsword in the game, being weaker than Iron Broadsword by 2 damage and stronger than the Wooden Sword by 1 damage. It is made using an Iron Anvil with 8 Copper Bars. Like all broadswords, this sword has an arc motion, which is more useful for killing flying and jumping monsters than short swords.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Copper Bar | 8 | |
| Result | ||
| Copper Broadsword | 1 | |
| Copper |
|---|
| Copper Ore Copper Bar Copper Brick Copper Brick Wall Copper Chandelier Copper Pickaxe Copper Axe Copper Hammer Copper Broadsword Copper Shortsword Copper Bow Copper armor Copper Watch Depth Meter |
| Copper Shortsword | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 5 |
| Knockback | 4 |
| Max stack | 1 |
| Use time | 12 (Very Fast) |
| Sell | 70 |
The Copper Shortsword is the weakest short sword but has a very high attack speed. New characters spawn with a Copper Shortsword in the first slot of their Inventory.
It can also be made using an Iron Anvil with 7 Copper Bars, although this is completely pointless as new characters already have one. Like all short swords, this sword is useful for trapping enemies against a wall very effectively. Also like all short swords, it has a stabbing motion instead of an arc, which makes it almost useless against flying or jumping enemies. It is highly recommended that new players replace this with a Wooden Sword.
For list of modifiers, see reforging.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Copper Bar | 7 | |
| Result | ||
| Copper Shortsword | 1 | |
| Copper |
|---|
| Copper Ore Copper Bar Copper Brick Copper Brick Wall Copper Chandelier Copper Pickaxe Copper Axe Copper Hammer Copper Broadsword Copper Shortsword Copper Bow Copper armor Copper Watch Depth Meter |
| Crystal Storm | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 26 |
| Knockback | 5 |
| Max stack | 1 |
| Mana | 5 |
| Shoot speed | 16 |
| Rarity | 4 |
| Use time | 6 (Insanely Fast) |
| Tooltip | Summons rapid fire crystal shards |
| Sell | 10 |
The Crystal Storm is a magic weapon. It rapidly fires small magical crystals that bounce off solid surfaces, losing velocity as they travel. It suffers from poor accuracy at long ranges, but the shots can be bounced around corners which can make it quite useful in tunnels.
It is created at a Bookcase using a Spell Tome, Crystal Shards and Souls of Light.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Spell Tome | 1 | |
| Crystal Shard | 30 | |
| Soul of Light | 20 | |
| Result | ||
| Crystal Storm | 1 | |
The Crystal Storm spell is very useful against large groups of enemies, because of the sheer number of crystals it fires, as well as it's piercing tendency. Use it during a Blood Moon, or in the Dungeon for maximum effect.
| Cursed Flames | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 35 |
| Knockback | 6.5 |
| Max stack | 1 |
| Mana | 14 |
| Shoot speed | 10 |
| Rarity | 4 |
| Use time | 19 (Very Fast) |
| Tooltip | Summons unholy fire balls |
| Sell | 10 |
The Cursed Flames is a magic weapon from 1.1 update. It has a Fire Flower style of attack, but fires are green colored.
It can be held down to shoot repeatedly.
The fireballs seem to move at a higher velocity than those from the Fire Flower.
It is also worth noting, the projectiles can travel in water and even set enemies on fire underwater. Something no other fire based spell can achieve.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Spell Tome | 1 | |
| Cursed Flame | 30 | |
| Soul of Night | 20 | |
| Result | ||
| Cursed Flames | 1 | |
| Dao of Pow | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 49 |
| Bonus | Has a chance to confuse |
| Knockback | 7 |
| Max stack | 1 |
| Shoot speed | 15 |
| Rarity | 5 |
| Use time | 44 (Very Slow) |
| Tooltip | 'Find your inner pieces' |
| Sell | 2 |
Dao of Pow is the strongest flail in the game and was added in the 1.1 update. It is coloured black and white in a Taijitu or "Yin Yang"-style design commonly associated with Taoism, with eight spikes around the edge.
The Dao of Pow has a chance to give the Confused debuff to most enemies it strikes. Confused enemies will have a large purple question mark above them; Confused enemies will move away from the player, and any enemies with ranged attacks such as Skeleton Archers will run away rather than fire at the player. Teleporting enemies such as Chaos Elementals will still try to teleport towards the player, but promptly run away again.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Dark Shard | 1 | |
| Light Shard | 1 | |
| Soul of Light | 10 | |
| Soul of Night | 10 | |
| Result | ||
| Dao of Pow | 1 | |
The Tooltip is a play on words on the phrase "Find your inner peace", referring to the inherent objective that Taoists should strive towards. The "pieces" may be a reference to the Light and Dark Shards used to create it. Alternatively, the name might reference the weapon's ability to rip enemies to "pieces".
The name Dao of Pow may be referring to the book The Tao of Pooh.
| Flails |
|---|
| Ball O' Hurt Blue Moon Harpoon Sunfury Dao of Pow |
| Dark Lance | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 31 |
| Knockback | 4 |
| Max stack | 1 |
| Shoot speed | 5 |
| Rarity | Orange |
| Use time | 24 (Fast) |
| Sell | 54 |
The Dark Lance can be found in Shadow Chests in the Underworld.When used, it gives off light emitting particles that linger for a while, which is useful for fighting in the dark. It can pierce through enemies, and even hit the same enemy multiple times.
| Spears |
|---|
| Spear Trident Dark Lance Cobalt Naginata Mythril Halberd Adamantite Glaive Gungnir |
| Demon Bow | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 14 |
| Knockback | 1 + knock of the arrow used |
| Max stack | 1 |
| Shoot speed | 6.7 |
| Rarity | Blue |
| Use time | 24 (Fast) |
| Sell | 36 |
The Demon Bow is the second best Bow in the game. While most bows have an average firing speed, the Demon Bow and the Molten Fury have a fast firing speed.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Demonite Bar | 8 | |
| Result | ||
| Demon Bow | 1 | |
| Bows |
|---|
| Wooden Bow Copper Bow Iron Bow Silver Bow Gold Bow Demon Bow Molten Fury Cobalt Repeater Mythril Repeater Adamantite Repeater Hallowed Repeater |
| Demonite |
|---|
| Demonite Ore Demonite Bar Demonite Brick Demon Bow War Axe of the Night Light's Bane Nightmare Pickaxe The Breaker Shadow armor |
| Demon Scythe | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 35 |
| Max stack | 1 |
| Mana | 18 |
| Shoot speed | 0.2 |
| Rarity | Orange |
| Use time | 19 (Very Fast) |
| Tooltip | Casts a demon scythe |
| Sell | 20 |
The Demon Scythe is a Magic Weapon that fires circular projectiles that can shoot through multiple enemies for repeated hits, making it useful for mob control. These projectiles have little to no movement for the first second or two, then gradually gain speed. The Demon Scythe has a 2% (1:50) chance of being dropped by Demons in The Underworld.
| Dynamite | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 250 |
| Max stack | 5 |
| Shoot speed | 4 |
| Rarity | Blue |
| Use time | 39 (Very Slow) |
| Tooltip | A large explosion that will destroy most tiles. |
| Buy/Sell | 50 |
Dynamite is the strongest of all explosives. When thrown, it explodes after five seconds, destroying a great area. Dynamite can destroy almost any block, exceptions being Dungeon Bricks, Cobalt, Mythril, Adamantite, Hellstone(Before defeating Wall of Flesh), Demon Altars, and any type of Chest (including Barrels and Trash Cans). At point blank range, dynamite causes a total of 250 damage to mobs and 500 to the player. The reason for this is that dynamite is thrown by the player, so it follows the PvP rule of player attacks doing double damage to other players.
Dynamite may be found in chests or bought from the Demolitionist.
Dynamite works exceptionally well for mining meteorites. 1-3 dynamite strategically placed will mine 80-90%, if not all, of the meteorite. This will instantly stop more Meteor heads from spawning and allow you to safely mine the remaining ore with your pickaxe.
Dynamite has a blast radius of 14 ft (7 blocks).
Blast power is not affected by intervening material, it will destroy every block and wall it can destroy within a 14 ft radius.
For instance, if lit dynamite is lodged in a small chunk of Dungeon Bricks (smaller than 7 blocks) it will still destroy the blocks on the outside of the blast radius.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Explosives | Dynamite(3) | By Hand |
| Wire(1) | |||
| Enchanted Boomerang | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 13 |
| Knockback | 8 |
| Max stack | 1 |
| Shoot speed | 10 |
| Rarity | Blue |
| Use time | 14 (Very Fast) |
| Sell | 1 |
The Enchanted Boomerang is a ranged weapon found rarely in naturally-occurring chests underground. It deals 13 damage, can be fired rapidly and has a medium range. It is one of 4 Boomerangs currently in the game.
The Enchanted Boomerang is unique in that it can be used limitlessly, does not require any ammunition, does not use any Mana, provides light when thrown, and knocks enemies back much further than most other weapons. Like other boomerangs, it returns to the user after reaching its maximum distance, or colliding with an object.
While in flight, it releases sparks that give off light and fly through walls. This allows the boomerang to be used to check for things deep in a wall from a distance.
For list of modifiers, see reforging.
| Result | Ingredients | Crafting Station |
|---|---|---|
| | Enchanted Boomerang | |
| Hellstone Bar (15) |
| Boomerangs |
|---|
| Wooden Boomerang Enchanted Boomerang Thorn Chakram Flamarang Light Disc |
| Excalibur | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 47 |
| Knockback | 4.5 (Average) |
| Max stack | 1 |
| Rarity | 5 |
| Use time | 24 (Fast) |
| Sell | 4 |
Excalibur is the strongest sword in-game, and can be swung continuosly, much like Muramasa. It is white and gold in color, and may emit a particle effect. It is part of the Hallowed set of Armor/Weapons.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Sword | 1 | |
| Mythril Sword | 1 | |
| Adamantite Sword | 1 | |
| Soul of Might | 20 | |
| Result | ||
| Excalibur | 1 | |
| Hallowed gear |
|---|
| Hallowed armor Pwnhammer Hamdrax Excalibur Gungnir Hallowed Repeater |
| Fiery Greatsword | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 36 |
| Knockback | 6.5 |
| Max stack | 1 |
| Rarity | Orange |
| Use time | 33 (Slow) |
| Tooltip | It's made out of fire! |
| Sell | 54 |
The Fiery Greatsword is a Hellstone weapon that has a very slow swing speed and has the third to longest reach and second to most damage of all melee weapons in Terraria in prehardmode. It emits light in the form of fire particles when swung, which can make it useful when scouting caves and scanning for ore through walls. It has a 50% chance of setting enemies on fire, slowly reducing their health over time (this effect only lasts for a few seconds).
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Hellstone Bar | 35 | |
| Result | ||
| Fiery Greatsword | 1 | |
| Result | Ingredients | Crafting Station |
|---|---|---|
| | Light's Bane | |
| Muramasa | ||
| Blade of Grass | ||
| Fiery Greatsword |
| Hellstone |
|---|
| Hellstone Hellstone Bar Hellfire Arrow Molten Fury Molten Pickaxe Molten Hamaxe Fiery Greatsword Flamarang Phoenix Blaster Molten armor |
| Flamarang | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 32 |
| Knockback | 8 |
| Max stack | 1 |
| Shoot speed | 11 |
| Rarity | Orange |
| Use time | 14 (Very Fast) |
| Sell | 2 |
The Flamarang is an upgraded version of the Enchanted Boomerang, capable of inflicting a large amount of damage and having a 20% chance of lighting enemies on fire. It travels faster than the Enchanted Boomerang and emits more light. The light particles travel through walls, making it useful for checking behind blocks from a distance.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Enchanted Boomerang | 1 | |
| Hellstone Bar | 15 | |
| Result | ||
| Flamarang | 1 | |
The Flamarang's name and basic design are a small reference to the Flamarang from Ty the Tasmanian Tiger.
| Boomerangs |
|---|
| Wooden Boomerang Enchanted Boomerang Thorn Chakram Flamarang Light Disc |
| Hellstone |
|---|
| Hellstone Hellstone Bar Hellfire Arrow Molten Fury Molten Pickaxe Molten Hamaxe Fiery Greatsword Flamarang Phoenix Blaster Molten armor |
| Flamelash | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 34 |
| Knockback | 6.5 |
| Max stack | 1 |
| Mana | 16 |
| Shoot speed | 6 |
| Rarity | Orange |
| Use time | 19 (Very Fast) |
| Tooltip | Summons a controllable ball of fire |
| Sell | 20 |
| Flamethrower | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 27 |
| Knockback | 0.3 |
| Max stack | 1 |
| Shoot speed | 7 |
| Rarity | 5 |
| Use time | 29 (Average) |
| Tooltip | Uses gel for ammo |
| Sell | 10 |
The Flamethrower is a weapon that uses Gel for ammunition. It fires similarly to the Aqua Scepter but with fire, and each gel makes more lines of fire. It inflicts the On Fire! debuff to enemies.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cursed Flame | 35 | |
| Copper Bar | 20 | |
| Iron Bar | 20 | |
| Soul of Fright | 20 | |
| Illegal Gun Parts | 1 | |
| Result | ||
| Flamethrower | 1 | |
| Guns |
|---|
| Blowpipe Clockwork Assault Rifle Musket Flamethrower Flintlock Pistol Sandgun Handgun Minishark Phoenix Blaster Star Cannon Megashark Shotgun |
| Flintlock Pistol | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 10 |
| Max stack | 1 |
| Shoot speed | 5 |
| Rarity | Blue |
| Use time | 15 (Very Fast) |
| Buy/Sell | 5 |
The Flintlock Pistol is a Gun that fires Bullets. Sporting a fast attack speed, it deals 10 damage by default plus the damage of the particular Bullet used: It deals 17 damage with Musket Balls, and with Meteor Shot or Silver Bullets deals 19 damage. It can be bought from the Arms Dealer, and can be upgraded to the Space Gun.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Space Gun | Meteorite Bar(30) | |
| Flintlock Pistol(1) | |||
| Fallen Star(10) | |||
| Guns |
|---|
| Blowpipe Clockwork Assault Rifle Musket Flamethrower Flintlock Pistol Sandgun Handgun Minishark Phoenix Blaster Star Cannon Megashark Shotgun |
| Flower of Fire | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 44 |
| Knockback | 5.5 |
| Max stack | 1 |
| Mana | 19 |
| Shoot speed | 6 |
| Rarity | Orange |
| Use time | 19 (Very Fast) |
| Tooltip | Throws balls of fire |
| Sell | 20 |
| Gold Bow | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 11 |
| Knockback | Knockback of the arrow used |
| Max stack | 1 |
| Shoot speed | 6.6 |
| Use time | 25 (Average) |
| Sell | 14 |
The Gold Bow is the best of the early accessible Bows in the game.
For list of modifiers, see reforging.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Gold Bar | 7 | |
| Result | ||
| Gold Bow | 1 | |
| Bows |
|---|
| Wooden Bow Copper Bow Iron Bow Silver Bow Gold Bow Demon Bow Molten Fury Cobalt Repeater Mythril Repeater Adamantite Repeater Hallowed Repeater |
| Gold Broadsword | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 13 |
| Knockback | 5 |
| Max stack | 1 |
| Use time | 19 (Very Fast) |
| Sell | 18 |
The Gold Broadsword is made using an Iron Anvil with 8 Gold Bars. Like all broadswords, this sword has an arc motion, which is more useful for killing flying and jumping monsters than short swords.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Gold Bar | 8 | |
| Result | ||
| Gold Broadsword | 1 | |
| Gold Shortsword | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 11 |
| Knockback | 4 |
| Max stack | 1 |
| Use time | 10 (Very Fast) |
| Sell | 14 |
The Gold Shortsword is currently the strongest short sword and has a very high attack speed. It is made using an Iron Anvil with 7 Gold Bars. This sword is useful for trapping enemies against a wall very effectively. Like all short swords, it has a stabbing motion instead of an arc, which makes it almost useless against flying or jumping enemies.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Gold Bar | 7 | |
| Result | ||
| Gold Shortsword | 1 | |
| Grenade | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 60 |
| Knockback | 8 |
| Max stack | 99 |
| Shoot speed | 5.5 |
| Use time | 44 (Very Slow) |
| Tooltip | A small explosion that will not destroy tiles. |
| Buy/Sell | 4 |
A thrown grenade will bounce a little and roll along the ground at a decreasing speed until it explodes. Grenades will explode when they hit a valid target or automatically after 3 seconds.
Like all explosives, Grenades still damage players while PvP is off, dealing 120 base damage.
Grenades are handy used against large numbers of enemies. A strategy to adapt during Blood Moons is to block off the doors, let the zombies gather, and when they begin to retreat at dawn throw a grenade at them, and they will be destroyed in a spectacular explosion. This will reap a considerable amount of money with little effort. They can also make an effective weapon against the Devourer and the Eater of Worlds.
Because Grenades automatically explode when they hit an enemy, using grenades as short-ranged weapons is a really bad idea, and generally results in an explosion close enough to you to damage you.
Using grenades against a caster AI enemy is especially inadvisable. The grenade can easily explode upon hitting one of the enemy's projectiles, often much closer to the player than would be expected.
| Gungnir | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 42 |
| Knockback | 6.4 |
| Max stack | 1 |
| Shoot speed | 5.6 |
| Rarity | 5 |
| Use time | 21 (Fast) |
| Sell | 30 |
Gungnir is the strongest and fastest spear in-game, it can deal around 3-4 sets of damage per shot. It is white and gold in color, and may emit a particle effect. It is part of the Hallowed set of Armor/Weapons.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Adamantite Glaive | 1 | |
| Cobalt Naginata | 1 | |
| Mythril Halberd | 1 | |
| Soul of Fright | 20 | |
| Result | ||
| Gungnir | 1 | |
| Spears |
|---|
| Spear Trident Dark Lance Cobalt Naginata Mythril Halberd Adamantite Glaive Gungnir |
| Hallowed gear |
|---|
| Hallowed armor Pwnhammer Hamdrax Excalibur Gungnir Hallowed Repeater |
| Hallowed Repeater | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 39 |
| Knockback | 2.5 |
| Max stack | 1 |
| Shoot speed | 11 |
| Rarity | 4 |
| Use time | 18 (Very Fast) |
| Sell | 4 |
Hallowed Repeater is the strongest and fastest crossbow in-game. It is white and gold in color, and may emit a particle effect. Its appearance resembles the Pwnhammer.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Repeater | 1 | |
| Mythril Repeater | 1 | |
| Adamantite Repeater | 1 | |
| Soul of Sight | 20 | |
| Result | ||
| Hallowed Repeater | 1 | |
| Bows |
|---|
| Wooden Bow Copper Bow Iron Bow Silver Bow Gold Bow Demon Bow Molten Fury Cobalt Repeater Mythril Repeater Adamantite Repeater Hallowed Repeater |
| Hallowed gear |
|---|
| Hallowed armor Pwnhammer Hamdrax Excalibur Gungnir Hallowed Repeater |
| Handgun | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 14 |
| Knockback | 3 |
| Max stack | 1 |
| Shoot speed | 10 |
| Rarity | Green |
| Use time | 11 (Very Fast) |
| Sell | 1 |
The Handgun is a gun that fires bullets, with a base power of 14, meaning it does 21 damage with Musket Balls and 23 damage with Silver Bullets or Meteor Shot. The Handgun is obtained from Chests found in the Dungeon. It can be upgraded into the vastly superior Phoenix Blaster with 20 Hellstone Bars. It is recommended that this is done as soon as possible as the Phoenix Blaster is one of the best ranged weapons in the game.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Phoenix Blaster | Hellstone Bar(20) | |
| Handgun(1) | |||
| Guns |
|---|
| Blowpipe Clockwork Assault Rifle Musket Flamethrower Flintlock Pistol Sandgun Handgun Minishark Phoenix Blaster Star Cannon Megashark Shotgun |
| Harpoon | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 25 |
| Knockback | 6 |
| Max stack | 1 |
| Shoot speed | 10 |
| Rarity | Green |
| Use time | 29 (Average) |
| Sell | 54 |
The Harpoon is dropped by any goblin in the Goblin Army and acts like a flail, returning to the player after hitting a wall or enemy.
It fires a heavy projectile that falls quickly which is useful for trying to eliminate enemies on the other side of hills or similar areas. It also has a high knockback, making it effective as improvised home defense. The arc makes the Harpoon effectively similar to that of arrows fired from a bow, but with a slower re-fire rate and effectively infinite ammunition. Another upside to the harpoon is that it will continuously fire if the attack button is held down, unlike other flails.
In addition, its fire rate seems to be dependent on how long the harpoon itself is out of the weapon rather than being based on a set time, meaning while it will take a long time to reload after being fired a long distance, if it is fired close to the player it will refire quickly upon returning to the gun. This provides an effective way of juggling enemies against walls or along flat surfaces, as its low cooldown allows it to rapidly and repeatedly strike enemies until they die.
The projectile also deals damage to multiple enemies when retracting. Firing a harpoon over a cluster of zombies will hit all of them caught in the retraction path and, oddly enough, knock them away from you, making it a good weapon for crowd control.
| Flails |
|---|
| Ball O' Hurt Blue Moon Harpoon Sunfury Dao of Pow |
| Holy Water | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 20 |
| Knockback | 3 |
| Max stack | 250 |
| Shoot speed | 9 |
| Rarity | Orange |
| Use time | 14 |
| Tooltip | Spreads the Hallow to some blocks |
| Sell | 40 |
Holy Water is a consumable weapon which transforms a small area into The Hallow when thrown.
There is also Unholy Water, which has an opposite effect.
| Crafting Station | ||
|---|---|---|
| By Hand | ||
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Pixie Dust | 5 | |
| Hallowed Seeds | 1 | |
| Result | ||
| Holy Water | 5 | |
| Ice Rod | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 26 |
| Max stack | 1 |
| Mana | 7 |
| Shoot speed | 12 |
| Rarity | 4 |
| Use time | 16 |
| Tooltip | Summons a block of ice |
| Buy/Sell | 1 |
The Ice Rod is a magic weapon which can also summon static ice blocks. It is bought from the Wizard for 1 Platinum. The ice blocks it summons lasts about five seconds and appear to cast a dim light, making this not only useful for damage and quick platform making, but also making an incredibly temporary, small light source. To summon an ice block, it costs 7 mana points. You can also use this with a Grappling Hook to get to the top of the world and other high areas, such as a Floating Island, easier, a Dual Hook or Ivy Whip is recommended for this, as you can shoot out more than one hook. You could also simply make "stairs" of ice if you don't have a hook, but it would take a bit longer.
The rod will fire an ice chunk that will solidify into a 1x1 [non-slippery] block wherever you click. The block lasts for several seconds. If you fire at that location again, the shard will pass through your block and keep going. One combat use of this is to click in a small arc in front of you to create an ice 'shield', then fire through it at enemies.
Before 1.1 release Ice Rod was shown in a dev blog post[1] and the 1.1 trailer.[2]
| Iron Bow | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 8 |
| Knockback | knockback of the arrow used |
| Max stack | 1 |
| Shoot speed | 6.6 |
| Use time | 27 (Average) |
| Sell | 2 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 7 | |
| Result | ||
| Iron Bow | 1 | |
| Bows |
|---|
| Wooden Bow Copper Bow Iron Bow Silver Bow Gold Bow Demon Bow Molten Fury Cobalt Repeater Mythril Repeater Adamantite Repeater Hallowed Repeater |
| Iron Broadsword | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 10 |
| Knockback | 5 |
| Max stack | 1 |
| Use time | 20 (Fast) |
| Sell | 3 |
The Iron Broadsword is the second tier broadsword. Like all broadswords, this sword has an arc motion, which is more useful for killing flying and jumping monsters than short swords.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 8 | |
| Result | ||
| Iron Broadsword | 1 | |
| Iron Shortsword | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 8 |
| Knockback | 4 |
| Max stack | 1 |
| Use time | 11 (Very Fast) |
| Sell | 2 |
The Iron Shortsword is the second-weakest short sword but has a very high attack speed. It is made using an Iron Anvil with 7 Iron Bars. Like all short swords, this sword is useful for trapping enemies against a wall very effectively. Also like all short swords, it has a stabbing motion instead of an arc, which makes it almost useless against flying or jumping enemies.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 7 | |
| Result | ||
| Iron Shortsword | 1 | |
| Laser Rifle | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 29 |
| Knockback | 2.5 |
| Max stack | 1 |
| Mana | 8 |
| Shoot speed | 17 |
| Rarity | 4 |
| Use time | 11 (Very Fast) |
| Sell | 10 |
The Laser Rifle is a magic weapon that is dropped by the Wall of Flesh. It fires thin blue lasers (with purple lightings) that penetrate multiple enemies for magic damage. It shoots very rapidly, can be held down to repeatedly shoot, extremely accurate, and has a long range.
| Light Disc | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 35 |
| Knockback | 8 |
| Max stack | 5 |
| Shoot speed | 13 |
| Rarity | 5 |
| Use time | 14 |
| Tooltip | Stacks up to 5 |
| Sell | 10 |
The Light Disc is a boomerang type weapon similar in design and functionality to the Thorn Chakram. The thrown weapons can richochet repeatedly off of walls. The main difference is that multiple Light Discs can be thrown, up to a max of five. The extras must, however, be crafted and stacked.
In addition, this weapon is incapable of having random properties, due to its stackable nature.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Bar | 10 | |
| Mythril Bar | 10 | |
| Soul of Light | 5 | |
| Soul of Might | 5 | |
| Result | ||
| Light Disc | 1 | |
This weapon most likely is a reference to the movie Tron.
| Boomerangs |
|---|
| Wooden Boomerang Enchanted Boomerang Thorn Chakram Flamarang Light Disc |
| Cobalt |
|---|
| Cobalt Ore Cobalt Bar Cobalt Brick Cobalt Brick Wall Cobalt Chainsaw Cobalt Drill Cobalt Naginata Cobalt Repeater Cobalt Sword Light Disc Cobalt armor |
| Mythril |
|---|
| Mythril Ore Mythril Bar Mythril Brick Mythril Brick Wall Mythril Chainsaw Mythril Drill Mythril Anvil Mythril Halberd Mythril Sword Mythril Repeater Light Disc Mythril armor |
| Light's Bane | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 17 |
| Knockback | 5 |
| Max stack | 1 |
| Rarity | Blue |
| Use time | 19 (Very Fast) |
| Sell | 27 |
Light's Bane is a broadsword melee weapon crafted from 10 Demonite Bars at an Iron Anvil. It is notable for being unusually fast for a broadsword. Along with the Demon Bow, it is typically one of the first items a player would make after defeating the Eye of Cthulhu, since neither of them require Shadow Scales to be crafted.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Demonite Bar | 10 | |
| Result | ||
| Light's Bane | 1 | |
| Result | Ingredients | Crafting Station |
|---|---|---|
| | Light's Bane | |
| Muramasa | ||
| Blade of Grass | ||
| Fiery Greatsword |
| Demonite |
|---|
| Demonite Ore Demonite Bar Demonite Brick Demon Bow War Axe of the Night Light's Bane Nightmare Pickaxe The Breaker Shadow armor |
| Magic Dagger | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 28 |
| Knockback | 2 |
| Max stack | 1 |
| Mana | 7 |
| Shoot speed | 10 |
| Rarity | 4 |
| Use time | 14 (Very Fast) |
| Tooltip | A magical returning dagger |
| Sell | 20 |
Magic Dagger is a golden dagger dropped by Mimics, it is a magic weapon that can be thrown as many times as the user wishes (until out of mana) without having to worry about running out. Daggers thrown have a creamy yellowish glow, and follow the same physics as regular Throwing Knives.
It may be a Reference to the many Castlevania games out there where a magic dagger can be found and used until the Player, be it Alucard or what have you, is out of mana.
| Magic Missile | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 22 |
| Knockback | 5 |
| Max stack | 1 |
| Mana | 10 |
| Shoot speed | 6 |
| Rarity | Green |
| Use time | 16 (Very Fast) |
| Tooltip | Casts a controllable missile. |
| Sell | 20 |
The Magic Missile is a magic weapon found in the Dungeon's Gold Chests. It fires a projectile that follows the player's cursor, and if the trigger is held, continues following it until colliding with an enemy or object. When the attack button is released, the Missile re-fires in the direction it is facing from the player. It is high in damage, but expensive in Mana.
| Magical Harp | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 30 |
| Max stack | 1 |
| Mana | 4 |
| Shoot speed | 4.5 |
| Rarity | 5 |
| Use time | 11 (Very Fast) |
| Sell | 4 |
The Magical Harp is a magic weapon that deals damage by sending off flying notes. It will also play a different sound depending on how far away the cursor is - the farther it is, the lighter it sounds. Additionally, the farther away from cursor, the faster the notes will be. The notes are piercing and will pass through multiple enemies. They can also bounce off walls, allowing for effective use in small spaces like tunnels. Notes last 6 seconds.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Harp | 1 | |
| Crystal Shard | 25 | |
| Soul of Night | 15 | |
| Gold Bar | 15 | |
| Soul of Sight | 20 | |
| Result | ||
| Magical Harp | 1 | |
| Megashark | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 24 |
| Knockback | 1 |
| Max stack | 1 |
| Shoot speed | 10 |
| Rarity | 5 |
| Use time | 6 (Insanely Fast) |
| Tooltip | 'Minishark's older brother' 50% chance to not consume ammo |
| Sell | 6 |
The Megashark is a ranged, ammo-based weapon. It is a stronger version of the Minishark, dealing 24 base damage. The weapon fires at insanely fast speed and has a 50% chance to not consume ammo.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Soul of Might | 20 | |
| Shark Fin | 5 | |
| Illegal Gun Parts | 1 | |
| Minishark | 1 | |
| Result | ||
| Megashark | 1 | |
| Guns |
|---|
| Blowpipe Clockwork Assault Rifle Musket Flamethrower Flintlock Pistol Sandgun Handgun Minishark Phoenix Blaster Star Cannon Megashark Shotgun |
| Minishark | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 6 |
| Max stack | 1 |
| Shoot speed | 7 |
| Rarity | Green |
| Use time | 7 (Insanely Fast) |
| Tooltip | 33% chance to not consume ammo. 'Half shark, half gun, completely awesome.' |
| Buy/Sell | 35 |
The Minishark is a machine gun that can be bought from the Arms Dealer and uses any form of bullet. It has an incredibly high fire rate, making it devastating against most enemies and is even effective against the first 4 (non-hardmode) Bosses. It has a base power of 6, yielding 13 damage with Musket Balls and 15 damage with either Meteor Shot or Silver Bullets. In addition, each shot from the Minishark has a 1 in 3 chance (~33%) of not consuming any ammunition.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Star Cannon | Meteorite Bar(20) | |
| Fallen Star(5) | |||
| Minishark(1) | |||
| | Megashark | Soul of Might(20) | |
| Shark Fin(5) | |||
| Illegal Gun Parts(1) | |||
| Minishark(1) | |||
| Guns |
|---|
| Blowpipe Clockwork Assault Rifle Musket Flamethrower Flintlock Pistol Sandgun Handgun Minishark Phoenix Blaster Star Cannon Megashark Shotgun |
| Molten Fury | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 29 |
| Knockback | 2 + knockback of the arrow used |
| Max stack | 1 |
| Shoot speed | 8 |
| Rarity | Orange |
| Use time | 24 (Fast) |
| Tooltip | Lights wooden arrows ablaze. |
| Sell | 54 |
The Molten Fury is the strongest of the Bows. Wooden Arrows shot from this bow automatically turn into Flaming Arrows. This does not downgrade or set Unholy Arrows or Jester's Arrows on fire. The fire effect does not increase damage, however, it does cause the arrows to shed light and has a chance to light enemies on fire.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Hellstone Bar | 25 | |
| Result | ||
| Molten Fury | 1 | |
| Bows |
|---|
| Wooden Bow Copper Bow Iron Bow Silver Bow Gold Bow Demon Bow Molten Fury Cobalt Repeater Mythril Repeater Adamantite Repeater Hallowed Repeater |
| Hellstone |
|---|
| Hellstone Hellstone Bar Hellfire Arrow Molten Fury Molten Pickaxe Molten Hamaxe Fiery Greatsword Flamarang Phoenix Blaster Molten armor |
| Muramasa | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 18 |
| Knockback | 1 |
| Max stack | 1 |
| Rarity | Green |
| Use time | 19 (Very Fast) |
| Sell | 54 |
The Muramasa is a glowing blue Broadsword that is only found in the Dungeon's Gold Chests. It is one of the few melee weapons that will automatically swipe repeatedly by holding down the attack button.
The Muramasa has a slightly longer reach than the Phaseblade, and deals 18 damage with a fast attack speed. It emits a very small amount of light when used.
| Result | Ingredients | Crafting Station |
|---|---|---|
| | Light's Bane | |
| Muramasa | ||
| Blade of Grass | ||
| Fiery Greatsword |
| Musket | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 23 |
| Knockback | 4 |
| Max stack | 1 |
| Shoot speed | 8 |
| Rarity | Blue |
| Use time | 42 (Very Slow) |
| Sell | 2 |
The Musket is the earliest obtainable Gun in the game. It fires bullets. It is fairly potent compared to a Wooden Bow, as it does 23 base damage, plus the damage from the particular bullet fired. This yields 30 damage with Musket Balls and 32 damage with either Meteor Shot or Silver Bullets. It has extremely slow speed.
Muskets are often found in Shadow Orbs, along with a number of Musket Balls, usually an amount between 25 and 50.
The one advantage of the Musket is its sale price of 2 gold. Unlike the other guns, it can't be upgraded, making it a rather useless weapon at end game.
| Guns |
|---|
| Blowpipe Clockwork Assault Rifle Musket Flamethrower Flintlock Pistol Sandgun Handgun Minishark Phoenix Blaster Star Cannon Megashark Shotgun |
| Mythril Halberd | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 35 |
| Knockback | 5 |
| Max stack | 1 |
| Shoot speed | 4.5 |
| Rarity | 4 |
| Use time | 25 (Average) |
| Sell | 1 |
The Mythril Halberd is a spear crafted using Mythril Bars and is one of the materials to craft Gungnir.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Mythril Bar | 10 | |
| Result | ||
| Mythril Halberd | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Gungnir | Soul of Fright(20) | |
| Cobalt Naginata(1) | |||
| Mythril Halberd(1) | |||
| Adamantite Glaive(1) | |||
| Spears |
|---|
| Spear Trident Dark Lance Cobalt Naginata Mythril Halberd Adamantite Glaive Gungnir |
| Mythril |
|---|
| Mythril Ore Mythril Bar Mythril Brick Mythril Brick Wall Mythril Chainsaw Mythril Drill Mythril Anvil Mythril Halberd Mythril Sword Mythril Repeater Light Disc Mythril armor |
| Mythril Repeater | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 34 |
| Knockback | 2 |
| Max stack | 1 |
| Shoot speed | 9.5 |
| Rarity | 4 |
| Use time | 22 (Fast) |
| Sell | 1 |
Mythril Repeater is a crossbow crafted using Mythril Bars and is one of the materials to craft Hallowed Repeater.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Mythril Bar | 10 | |
| Result | ||
| Mythril Repeater | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Hallowed Repeater | Soul of Sight(20) | |
| Cobalt Repeater(1) | |||
| Mythril Repeater(1) | |||
| Adamantite Repeater(1) | |||
| Bows |
|---|
| Wooden Bow Copper Bow Iron Bow Silver Bow Gold Bow Demon Bow Molten Fury Cobalt Repeater Mythril Repeater Adamantite Repeater Hallowed Repeater |
| Mythril |
|---|
| Mythril Ore Mythril Bar Mythril Brick Mythril Brick Wall Mythril Chainsaw Mythril Drill Mythril Anvil Mythril Halberd Mythril Sword Mythril Repeater Light Disc Mythril armor |
| Mythril Sword | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 39 |
| Knockback | 6 |
| Max stack | 1 |
| Rarity | 4 |
| Use time | 25 (Average) |
| Sell | 2 |
The Mythril Sword is a sword crafted using Mythril Bars and is one of the materials to craft Excalibur.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Mythril Bar | 10 | |
| Result | ||
| Mythril Sword | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Excalibur | Soul of Might(20) | |
| Adamantite Sword(1) | |||
| Cobalt Sword(1) | |||
| Mythril Sword(1) | |||
| Mythril |
|---|
| Mythril Ore Mythril Bar Mythril Brick Mythril Brick Wall Mythril Chainsaw Mythril Drill Mythril Anvil Mythril Halberd Mythril Sword Mythril Repeater Light Disc Mythril armor |
| Night's Edge | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 42 |
| Knockback | 4.5 |
| Max stack | 1 |
| Rarity | Orange |
| Use time | 26 (Average) |
| Sell | 54 |
The Night's Edge is a high-end Broadsword melee weapon. It has an average attack speed, deals 42 damage, and has about the same reach as a Muramasa. When swung, the Night's Edge emits light similar to the Fiery Greatsword, but the effect is more subtle and does not last as long. Crafting this sword requires sacrificing a Light's Bane, a Muramasa, a Blade of Grass, and a Fiery Greatsword at a Demon Altar.
The Night's Edge is useful against airborne enemies that are difficult to hit with faster swings, although it is not a substitute for a ranged weapon. It is also strong against heavily armored enemies relative to other melee weapons.
Before 1.1 it was the strongest sword in the game (only taking damage into consideration). With said update, this rank was taken by the Excalibur, but it's still the strongest sword pre-Hardmode.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Light's Bane | 1 | |
| Muramasa | 1 | |
| Blade of Grass | 1 | |
| Fiery Greatsword | 1 | |
| Result | ||
| Night's Edge | 1 | |
| Phaseblade | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 21 |
| Knockback | 3 |
| Max stack | 1 |
| Rarity | Blue |
| Use time | 24 (Fast) |
| Sell | 54 |
A Phaseblade is a colorful Lightsaber-like Broadsword weapon with a relatively long reach. It is crafted with 20 Meteorite Bars and 10 of any given Gem (eg. 10 Diamonds and 20 Meteorite Bars makes a White Phaseblade). All Phaseblade colors have the same stats. Phaseblades emit a small amount of light when swung. Like other Broadswords, Phaseblades are swung over the head.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Meteorite Bar | 20 | |
| Diamond | 10 | |
| Result | ||
| White Phaseblade | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Meteorite Bar | 20 | |
| Ruby | 10 | |
| Result | ||
| Red Phaseblade | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Meteorite Bar | 20 | |
| Emerald | 10 | |
| Result | ||
| Green Phaseblade | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Meteorite Bar | 20 | |
| Sapphire | 10 | |
| Result | ||
| Blue Phaseblade | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Meteorite Bar | 20 | |
| Topaz | 10 | |
| Result | ||
| Yellow Phaseblade | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Meteorite Bar | 20 | |
| Amethyst | 10 | |
| Result | ||
| Purple Phaseblade | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Crystal Shard | 50 | |
| White Phaseblade | 1 | |
| Result | ||
| White Phasesaber | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Crystal Shard | 50 | |
| Red Phaseblade | 1 | |
| Result | ||
| Red Phasesaber | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Crystal Shard | 50 | |
| Green Phaseblade | 1 | |
| Result | ||
| Green Phasesaber | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Crystal Shard | 50 | |
| Blue Phaseblade | 1 | |
| Result | ||
| Blue Phasesaber | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Crystal Shard | 50 | |
| Yellow Phaseblade | 1 | |
| Result | ||
| Yellow Phasesaber | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Crystal Shard | 50 | |
| Purple Phaseblade | 1 | |
| Result | ||
| Purple Phasesaber | 1 | |
| Meteorite |
|---|
| Meteorite Meteorite Bar Meteor Shot Meteor Hamaxe Meteor armor Phaseblade Space Gun Star Cannon |
| Phoenix Blaster | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 23 |
| Knockback | 4 |
| Max stack | 1 |
| Shoot speed | 13 |
| Rarity | Orange |
| Use time | 10 (Very Fast) |
| Sell | 1 |
The Phoenix Blaster is an upgraded version of the Handgun that can shoot any form of bullet with the exact same damage as the Musket. It has a base power of 23, yielding 30 damage with Musket Balls and 32 damage with either Meteor Shot or Silver Bullets. It deals 7 less damage than the Molten Fury with Hellfire Arrows, but the combination of very fast attack and projectile speeds along with easily acquired ammunition makes it a far more lethal weapon.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Handgun | 1 | |
| Hellstone Bar | 20 | |
| Result | ||
| Phoenix Blaster | 1 | |
| Guns |
|---|
| Blowpipe Clockwork Assault Rifle Musket Flamethrower Flintlock Pistol Sandgun Handgun Minishark Phoenix Blaster Star Cannon Megashark Shotgun |
| Hellstone |
|---|
| Hellstone Hellstone Bar Hellfire Arrow Molten Fury Molten Pickaxe Molten Hamaxe Fiery Greatsword Flamarang Phoenix Blaster Molten armor |
| Poisoned Knife | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 13 |
| Knockback | 2 |
| Max stack | 250 |
| Shoot speed | 11 |
| Use time | 14 (Very Fast) |
| Sell | 12 |
A Poisoned Knife deals 13 damage and can poison enemies. Each 20 Poisoned Knives are crafted using 20 Throwing Knives and 1 Vile Powder. Poisoned Knives behave exactly like Throwing Knives except that they can be thrown slightly longer distances, and they have a higher damage and a 50% chance to poison the target for 10 seconds.
| Crafting Station | ||
|---|---|---|
| By Hand | ||
| Ingredient(s) | Amount | |
| Throwing Knife | 20 | |
| Vile Powder | 1 | |
| Result | ||
| Poisoned Knife | 20 | |
| Rainbow Rod | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 53 |
| Knockback | 5 |
| Max stack | 1 |
| Mana | 10 |
| Shoot speed | 6 |
| Rarity | 5 |
| Use time | 14 (Very Fast) |
| Tooltip | Casts a controllable rainbow |
| Sell | 4 |
The Rainbow Rod is a magic weapon with Flamelash-kind of attack, but missiles are rainbow colored. When you have a Sorcerer Emblem equipped the Rainbow Rod is more powerful than the Star Cannon, and is useful in boss fights. You can also use it as a light if you are exploring caves, by clicking where you want it to light up.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Soul of Sight | 20 | |
| Soul of Light | 10 | |
| Pixie Dust | 60 | |
| Unicorn Horn | 4 | |
| Crystal Shard | 30 | |
| Result | ||
| Rainbow Rod | 1 | |
| Sandgun | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 30 (29 from sand's default damage value) |
| Knockback | 5 |
| Shoot speed | 14 |
| Rarity | Green |
| Use time | 15 (Very Fast) |
| Tooltip | 'This is a good idea!' |
| Sell | 20 |
It is possible to hit yourself.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Illegal Gun Parts | 1 | |
| Antlion Mandible | 10 | |
| Topaz | 5 | |
| Result | ||
| Sandgun | 1 | |
| Guns |
|---|
| Blowpipe Clockwork Assault Rifle Musket Flamethrower Flintlock Pistol Sandgun Handgun Minishark Phoenix Blaster Star Cannon Megashark Shotgun |
| Shotgun | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 18 |
| Knockback | 6.5 |
| Max stack | 1 |
| Shoot speed | 6 |
| Rarity | 4 |
| Use time | 44 (Very Slow) |
| Tooltip | Fires a spread of bullets |
| Buy/Sell | 70 |
The Shotgun is a ranged weapon which shoots a spread of four bullets. Each firing uses only one bullet, similar to the three-shot burst of the Clockwork Assault Rifle. The Shotgun can be purchased from the Arms Dealer after the Wall of Flesh has been defeated.
It is very effective at very short range, but rapidly loses effectiveness at longer ranges due to the shots spreading out.
| Guns |
|---|
| Blowpipe Clockwork Assault Rifle Musket Flamethrower Flintlock Pistol Sandgun Handgun Minishark Phoenix Blaster Star Cannon Megashark Shotgun |
| Shuriken | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 10 |
| Max stack | 250 |
| Shoot speed | 9 |
| Use time | 14 (Very Fast) |
| Buy/Sell | 20 |
Shurikens are a thrown consumable weapon that can damage a line of enemies. (Enemies will not receive knockback from these weapons.) They can be found in pots and chests around the world, or bought from the Merchant. Shurikens may be picked up again after being thrown and are an effective weapon against the Eye of Cthulhu. These weapons have a 50% chance to break after hitting a wall or hitting 4 enemies. Cling to a wall with a Grappling Hook and throw these as an effective attack against the Goblin Army.
| Silver Bow | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 9 |
| Knockback | knockback of the arrow used |
| Max stack | 1 |
| Shoot speed | 6.6 |
| Use time | 26 (Average) |
| Sell | 7 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silver Bar | 7 | |
| Result | ||
| Silver Bow | 1 | |
| Bows |
|---|
| Wooden Bow Copper Bow Iron Bow Silver Bow Gold Bow Demon Bow Molten Fury Cobalt Repeater Mythril Repeater Adamantite Repeater Hallowed Repeater |
| Silver Broadsword | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 11 |
| Max stack | 1 |
| Use time | 20 (Fast) |
| Sell | 9 |
The Silver Broadsword is the third-strongest craftable metal broadsword in the game, behind the Gold Broadsword by 2 damage. It is made using an Iron Anvil with 8 Silver Bars. Like all broadswords, this sword has an arc motion, which is more useful for killing flying and jumping monsters than short swords. This sword is also used to make the Blade of Grass, but is not counted as a material.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silver Bar | 8 | |
| Result | ||
| Silver Broadsword | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Blade of Grass | Jungle Spores(20) | |
| Stinger(20) | |||
| Silver Broadsword(1) | |||
| Silver Shortsword | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 9 |
| Knockback | 4 |
| Max stack | 1 |
| Use time | 11 (Very Fast) |
| Sell | 7 |
The Silver Shortsword is a decently powerful short sword with a very high attack speed. It is made using an Iron Anvil with 6 Silver Bars. Like all short swords, this sword is useful for trapping enemies against a wall very effectively. Also like all short swords, it has a stabbing motion instead of an arc, which makes it almost useless against flying or jumping enemies.
For list of modifiers, see reforging.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silver Bar | 6 | |
| Result | ||
| Silver Shortsword | 1 | |
| Space Gun | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 17 |
| Knockback | 0.5 |
| Max stack | 1 |
| Mana | 8 |
| Shoot speed | 10 |
| Rarity | Blue |
| Use time | 18 (Very Fast) |
The Space Gun is a ranged Magic Weapon that is an upgraded version of the Flintlock Pistol. It has a fast attack speed, costs 8 Mana to fire, and can be fired repeatedly by holding down the attack button.
It shoots very quick lasers instead of ammunition, which do not require the player to lead their targets. The lasers give off light and it can hit up to 3 enemies, making it good against small crowds and in dark places.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Flintlock Pistol | 1 | |
| Meteorite Bar | 30 | |
| Fallen Star | 10 | |
| Result | ||
| Space Gun | 1 | |
| Meteorite |
|---|
| Meteorite Meteorite Bar Meteor Shot Meteor Hamaxe Meteor armor Phaseblade Space Gun Star Cannon |
| Spear | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 8 |
| Knockback | 6.5 |
| Max stack | 1 |
| Shoot speed | 3.7 |
| Use time | 30 (Slow) |
| Sell | 2 |
The Spear is a spear-type weapon found in surface Chests. It deals 8 damage and has a listed speed of Very Slow.
The Spear has a slightly shorter range than the Phaseblade and acts like the Vilethorn where it is possible to do damage to the same monster more than once every attack. Due to its longer range and better knockback than other early weapons, such as the Wooden Sword, and its ability to hit enemies multiple times, it is highly recommended. In fact, while stationary, it can hit a Zombie twice, and while walking towards it, the Spear can hit it three times. This gives 10-15 damage per stab, compared to just 4 damage with a Wooden Sword.It can be used to hold back multiple Eater of Souls, Little Eaters, or Big Eaters at once, and can be useful travelling in The Corruption
| Spears |
|---|
| Spear Trident Dark Lance Cobalt Naginata Mythril Halberd Adamantite Glaive Gungnir |
| Spiky Ball | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 15 |
| Knockback | 1 |
| Max stack | 250 |
| Shoot speed | 5 |
| Use time | 14 (Very Fast) |
| Buy/Sell | 80 |
Spiky Balls are spiked metal consumable weapons that are dropped by any goblin in the Goblin Army or can be bought from the Goblin Tinkerer.
Spiky Balls can be thrown as a weapon, much like a Shuriken; however, they have a very short arc and quickly fall to the ground, where they continue to roll. On the other hand, they can be thrown very quickly, and each ball can hit up to five times before vanishing. Even when the balls come to a stop, they can still do harm to enemy monsters and players in PvP mode. Once thrown, a Spiky Ball cannot be returned to the player's Inventory. This is also very useful against groups of enemies, or bosses if you can get them to charge you in such a way that they either pause in a group of Spiky Balls, or fly/tunnel through them.
A good strategy is to place multiple balls along a hall where mobs will walk through maximizing the damage of the item.
| Staff of Regrowth | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 7 |
| Knockback | 3 |
| Max stack | 1 |
| Rarity | Orange |
| Use time | 24 (Fast) |
| Tooltip | Creates grass on dirt |
| Sell | 4 |
The Staff of Regrowth spawns Grass on Dirt blocks, and also functions as a low-tier (albeit quick) Broadsword. It can be found in the Underground Jungle Biome in Shrines.
The Staff may grow grass on any Dirt Block, no matter how deep it is. Unfortunately, grass has limited function underground. Past a certain point, Grass will not grow weeds or Sunflowers, and Trees will not mature.
The Staff of Regrowth functions well as a trail marker Underground, as grass stands out well in the environment of grays and browns.
| Star Cannon | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 61 |
| Max stack | 1 |
| Shoot speed | 14 |
| Rarity | Green |
| Use time | 9 (Very Fast) |
| Tooltip | Shoots fallen stars |
| Sell | 10 |
The Star Cannon is an upgraded version of the Minishark that shoots Fallen Stars. The Star Cannon deals 60 damage per shot, making it one of the most powerful weapons in the game.
For finding ammunition, the player may regularly pick up Fallen Stars even after maxing their mana. A skybridge can be used to farm them efficiently.
The Star Cannon can launch a Fallen Star 3150 blocks, or 6300 feet. The time period a star can survive is exactly 1 minute long so this means that the shooting star can travel at 52.5 blocks or 105 feet per second. After the star reaches this point it will explode with a firework animation, very similar to the Magic Missile.
Despite the additions of the Megashark and the Shotgun, even with the new ammo, the Star cannon remains in first place for sheer Damage per Second.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Minishark | 1 | |
| Meteorite Bar | 20 | |
| Fallen Star | 5 | |
| Result | ||
| Star Cannon | 1 | |
| Guns |
|---|
| Blowpipe Clockwork Assault Rifle Musket Flamethrower Flintlock Pistol Sandgun Handgun Minishark Phoenix Blaster Star Cannon Megashark Shotgun |
| Meteorite |
|---|
| Meteorite Meteorite Bar Meteor Shot Meteor Hamaxe Meteor armor Phaseblade Space Gun Star Cannon |
| Starfury | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 16 |
| Knockback | 5 |
| Max stack | 1 |
| Mana | 16 |
| Shoot speed | 12 |
| Rarity | Blue |
| Use time | 24 (fast) |
| Tooltip | Causes stars to rain from the sky 'Forged with the fury of heaven' |
| Sell | 1 |
The Starfury is a Magic Broadsword that summons a volley of 3 stars from the sky when swung, which fall in the direction of the mouse cursor and cause damage to any enemies hit. The mouse button can be held down for continuous swings and star spawns.
The sword itself deals a base damage of 15 as a melee weapon, while the stars deal an additional 15 damage each and can hit up to 2 times, for a total of 75 possible damage if all make hits. It consumes 16 Mana per swing, and can not be swung without sufficient Mana. It can only be obtained from Chests on Floating Islands.
| Sticky Bomb | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 100 |
| Max stack | 50 |
| Shoot speed | 5 |
| Use time | 24 (Fast) |
| Tooltip | 'Tossing may be difficult.' |
| Sell | 1 |
When thrown, they will stick to the first solid block they touch (including a ceiling) and not roll or fall, which allows them to be more easily controlled at the cost of shorter overall reach. They explode after 3 seconds.
If a sticky bomb attaches to a block, and the block is destroyed before the bomb explodes, the bomb will fall straight down and stick to whatever block it lands on.
| Crafting Station | ||
|---|---|---|
| By Hand | ||
| Ingredient(s) | Amount | |
| Bomb | 1 | |
| Gel | 5 | |
| Result | ||
| Sticky Bomb | 1 | |
| Sunfury | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 33 |
| Knockback | 7 |
| Max stack | 1 |
| Shoot speed | 12 |
| Rarity | Orange |
| Use time | 44 (Very Slow) |
| Sell | 54 |
The Sunfury is a Flail weapon obtained from Shadow Chests in The Underworld. It emits light when thrown, and can also set enemies on fire. Like other Flails, it is a ball-and-chain that swings outward, returns when its maximum distance is reached, is largely affected by gravity, and will continue to hang off the player if the attack button is held, causing damage to enemies that touch it.
| Flails |
|---|
| Ball O' Hurt Blue Moon Harpoon Sunfury Dao of Pow |
| Thorn Chakram | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 25 |
| Knockback | 8 |
| Max stack | 1 |
| Shoot speed | 11 |
| Rarity | Orange |
| Use time | 14 (Very Fast) |
| Sell | 1 |
The Thorn Chakram is one of the Boomerangs, and when thrown it returns to its user after reaching its maximum distance or after it has hit an enemy. However, it differs from Enchanted Boomerang and Flamarang in that it will ricochet off multiple solid surfaces before returning to the player. This makes it a much more effective weapon in small indoor spaces. Also, this allows it to be thrown at any angle through one-block thick walls. This can be proven by observing the large number of particles that come off the Chakram before it flies away from the wall. The Chakram has a chance to poison enemies.
This weapon, like all boomerangs, can be thrown through closed doors and one block-thick walls when standing right up against them; though while other boomerangs must be thrown at an absolute horizontal trajectory to fly through these objects, the Thorn Chakram will pass through them when thrown at any angle.
It is easy to collect the ingredients needed to craft the Chakram while farming Vines and Jungle Spores, as they are both found in the Underground Jungle biome, where Hornets spawn.
For list of modifiers, see reforging.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Jungle Spores | 6 | |
| Stinger | 15 | |
| Result | ||
| Thorn Chakram | 1 | |
| Boomerangs |
|---|
| Wooden Boomerang Enchanted Boomerang Thorn Chakram Flamarang Light Disc |
| Throwing Knife | |
|---|---|
| | |
| Statistics | |
| Type | Weapon Crafting material |
| Damage | 12 |
| Knockback | 2 |
| Max stack | 250 |
| Shoot speed | 10 |
| Use time | 14 (Very Fast) |
| Buy/Sell | 50 |
Throwing Knives are sold by the Merchant during Blood Moons, and may also be found in generated chests. They are thrown consumable weapons that can damage up to two enemies before either falling or breaking.
Throwing knives are affected by gravity - they will arc similarly to Shurikens when thrown. When they hit two enemies or a wall, there is 50% chance that they will break. If they do not break, they can be picked up again.
Throwing knives are considered a compromise between the Shuriken (which can hit many enemies with one weapon) and Bones (which can only hit one), with a damage per hit below that of bones but above that of Shuriken.
Throwing Knives can be upgraded with one Vile Powder to make Poisoned Knives. Poisoned Knives are even more deadly than regular Throwing Knives because they can inflict the Poisoned debuff on enemies.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Poisoned Knife(20) | Throwing Knife(20) | By Hand |
| Vile Powder(1) | |||
| Trident | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 10 |
| Knockback | 5 |
| Max stack | 1 |
| Rarity | Blue |
| Use time | 30 (Slow) |
| Sell | 20 |
The Trident is a type of spear found in chests generated underwater, usually in the Ocean.
It is the second tier of Spear, being above the Spear but below the Dark Lance.
| Spears |
|---|
| Spear Trident Dark Lance Cobalt Naginata Mythril Halberd Adamantite Glaive Gungnir |
| Unholy Water | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 20 |
| Knockback | 3 |
| Max stack | 250 |
| Shoot speed | 9 |
| Rarity | Orange |
| Use time | 14 |
| Tooltip | Spreads the corruption to some blocks |
| Sell | 40 |
Unholy Water is a consumable weapon which transforms a small area into The Corruption when thrown.
There is also Holy Water, which has an opposite effect.
| Crafting Station | ||
|---|---|---|
| By Hand | ||
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Ebonsand Block | 1 | |
| Corrupt Seeds | 1 | |
| Result | ||
| Unholy Water | 5 | |
| Vile Powder | |
|---|---|
| | |
| Statistics | |
| Type | Miscellaneous Crafting material |
| Max stack | 99 |
| Shoot speed | 4 |
| Use time | 14 (Very Fast) |
| Tooltip | Removes the Hallow |
| Buy/Sell | 1 |
Each 5 Vile Powder are crafted from a Vile Mushroom at an Alchemy Station, and it is also sold by the Dryad NPC during a Blood Moon.
Vile Powder can be combined with Rotten Chunks at a Demon Altar to craft Worm Food, an item used to summon the Eater of Worlds. Vile powder can be used with Throwing Knives to upgrade them to Poisoned Knives.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Vile Mushroom | 1 | |
| Result | ||
| Vile Powder | 5 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Poisoned Knife(20) | Vile Powder(1) | By Hand |
| Throwing Knife(20) | |||
| | Worm Food | Vile Powder(30) | |
| Rotten Chunk(15) | |||
| Vilethorn | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 8 |
| Knockback | 1 |
| Max stack | 1 |
| Mana | 12 |
| Shoot speed | 32 |
| Rarity | Blue |
| Use time | 29 (average) |
| Tooltip | Summons a vile thorn |
| Sell | 20 |
The Vilethorn is a weapon that fires a magical spear-like projectile in the direction of the cursor. It is currently the only weapon available to players that (consistently) travels through walls, making it rather invaluable. It is one of a few possible drops from a destroyed Shadow Orb.
The Vilethorn produces a unique projectile that extends to cover a distance of 15 tiles and acts as a field that hangs in the air briefly (about 1 second). It passes through all objects, including walls. All enemies in its path take damage, usually with many hits per attack.
The Vilethorn produces miniscule knockback that tends to have the effect of nearly freezing enemies in place for the duration of each strike. It scores a rapid succession of hits (up to 7 per swing, for 56 total damage), each with a tiny knockback, preventing most enemies from moving or attacking. Note that enemies immune to knockback, like the Man Eater and bosses, do not have their movement or attack ability affected. It also has a minimal mana cost relative to its damage and capabilities.
The Vilethorn is the most mana-efficient weapon in the game, aside from the combination of Space Gun and Meteor armor, dealing ~4.6 damage per mana point. However, the Vilethorn has the distinction of being able to hit every enemy in its effective range even through walls. However, because it does damage in 7 hits, each hit is reduced by an enemy's defense.
These strengths can offset its low per-hit damage, making it an effective weapon for mob control and boss encounters; though the low per-hit damage rate makes it slow at killing high-defense enemies like the Fire Imp.
| Water Bolt | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 17 |
| Knockback | 5 |
| Max stack | 1 |
| Mana | 14 |
| Shoot speed | 4.5 |
| Rarity | Green |
| Use time | 16 (very fast) |
| Tooltip | Casts a slow moving bolt of water |
The Water Bolt is a Magic Weapon found in Dungeons, hidden as one of the many books on the shelves within. When cast, it releases a slow blue fireball that ricochets up to five times and emits light, similar to the Flower of Fire; though the Water Bolt is slower, does less damage per hit, is unaffected by gravity, and can hit enemies multiple times. If it does not collide with five objects or ten monsters, it will travel through the air for 30 seconds before dissipating. When left trigger is held down, the Water Bolt will continue to fire.
The Water Bolt cannot be crafted, does not appear in Chests, and does not drop as loot from enemies.
Once picked up, the Water Bolt cannot be placed again like other books.
The Water Bolt can not be enchanted.
Multiple Water Bolts are hidden amongst the books on shelves of most Dungeons. Despite its orange/brown appearance in an Inventory slot, the Water Bolt is always the blue book with a white band on it when on shelves. Since a careful visual inspection isn't always practical in the Dungeon due to frequent enemy attacks, any of the following methods can also be used to locate the Water Bolt:
|
| Wooden Boomerang | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 7 |
| Knockback | 5 |
| Max stack | 1 |
| Shoot speed | 6.5 |
| Use time | 15 (very fast) |
| Sell | 10 |
The Wooden Boomerang can be found in Chests near the surface.
While not very powerful and not as fast as other boomerangs, the Wooden Boomerang is a very good weapon for new characters to use before they make their first bow, or even after that, find their first gun. The range on it is good for picking off Demon Eyes, and can help newcomers survive much more easily. It's recommended that new characters pick one up right away.
** sell price 129
| Boomerangs |
|---|
| Wooden Boomerang Enchanted Boomerang Thorn Chakram Flamarang Light Disc |
| Wooden Bow | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 4 |
| Knockback | knockback of the arrow used |
| Max stack | 1 |
| Shoot speed | 6.1 |
| Use time | 29 (Average) |
| Sell | 20 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wood | 10 | |
| Result | ||
| Wooden Bow | 1 | |
| Bows |
|---|
| Wooden Bow Copper Bow Iron Bow Silver Bow Gold Bow Demon Bow Molten Fury Cobalt Repeater Mythril Repeater Adamantite Repeater Hallowed Repeater |
| Wooden Sword | |
|---|---|
| | |
| Statistics | |
| Type | Weapon |
| Damage | 7 |
| Knockback | 4 |
| Max stack | 1 |
| Use time | 24 (Fast) |
| Sell | 20 |
The Wooden Sword is most likely the first real melee weapon that you can craft in the game. It is crafted with 7 Wood at a Workbench.
Versus the starting melee weapon, the Copper Shortsword, the wooden sword has higher damage per hit and a much lower crafting cost, doesn't require an anvil (and therefore Iron) and swings in an arc rather than performing a stabbing motion in front of the player. These characteristics make it generally much more useful than the Copper Shortsword new players start with, so it is usually desirable to replace it with this one as soon as wood is acquired.
For list of modifiers, see reforging.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wood | 7 | |
| Result | ||
| Wooden Sword | 1 | |
| Adamantite Forge | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Rarity | Orange |
| Use time | 14 |
| Tooltip | Used to smelt adamantite ore |
An Adamantite Forge is a crafting station that incorporates the same functions as a regular Furnace and Hellforge with the additional bonus of being able to smelt Adamantite into Adamantite Bars.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Adamantite Ore | 30 | |
| Hellforge | 1 | |
| Result | ||
| Adamantite Forge | 1 | |
Adamantite Forge | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Adamantite Bar | | Adamantite Ore(5) |
| Adamantite |
|---|
| Adamantite Ore Adamantite Bar Adamantite Chainsaw Adamantite Drill Adamantite Forge Adamantite Sword Adamantite Glaive Adamantite Repeater Adamantite armor |
| Crafting stations |
|---|
| Adamantite Forge Alchemy Station Bookcase Cooking Pot Demon Altar Furnace Hellforge Iron Anvil Keg Loom Mythril Anvil Sawmill Tinkerer's Workshop Wooden Chair Wooden Table |
| Alchemy Station | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | N/A |
| Tool | Hammer |
An Alchemy Station is a crafting station that allows a user to craft Potions.
An Alchemy Station is a Bottle, Pink Vase, or Mug set on a Wooden Table, Work Bench, Wood Platform, or any other flat surface. The Work Bench and Table will retain their original crafting uses as well as the alchemy recipes.
The Lesser Healing Potion or Lesser Mana Potions that rest on top of Wood Platforms as a background object inside a Dungeon also count as Alchemy Stations. This can be extremely useful for making potions mid-dungeon, in case you run out.
| Crafting stations |
|---|
| Adamantite Forge Alchemy Station Bookcase Cooking Pot Demon Altar Furnace Hellforge Iron Anvil Keg Loom Mythril Anvil Sawmill Tinkerer's Workshop Wooden Chair Wooden Table |
| Anvil Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Anvil Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Axe Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Axe Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Banner | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 1 wide3 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 1 |
Banners are a Decorative Furniture item that can be placed on ceilings. They come in red, green, blue, and yellow varieties. All banner colors are crafted with Silk. They can only be placed on the underside of blocks, not wooden platforms. Despite being multi-colored, they do not require any dyes to craft.
Note that banners occupy space like other types of furniture, and thus cannot overlap with other furniture. That is, you can't put a banner "behind" another piece of furniture.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silk | 3 | |
| Result | ||
| Yellow Banner | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silk | 3 | |
| Result | ||
| Blue Banner | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silk | 3 | |
| Result | ||
| Green Banner | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silk | 3 | |
| Result | ||
| Red Banner | 1 | |
| Decorative items |
|---|
| Banner Bathtub Bench Book Coral Dresser Piano Sign Throne Toilet Mannequin Crystal Ball |
| Barrel | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 2 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 1 |
The Barrel is a Storage item that has 20 slots for storing Items, similar to the Chest. It can be crafted using 9 Wood and 1 Iron Bar. The crafting recipe requires only half as much iron as chests, but requires a Sawmill rather than a Workbench. Other than this, the difference is aesthetic.
Barrels can only be harvested with a Hammer when empty.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 1 | |
| Wood | 9 | |
| Result | ||
| Barrel | 1 | |
| Storage items |
|---|
| Barrel Chest Gold Chest Piggy Bank Safe Shadow Chest Trash Can |
| Bat Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Bat Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. When activated, it spawns a bat. Up to 5 bats may be spawned at any one time.
| Bathtub | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 4 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 60 |
The Bathtub is a Decorative Furniture item.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 14 | |
| Result | ||
| Bathtub | 1 | |
| Decorative items |
|---|
| Banner Bathtub Bench Book Coral Dresser Piano Sign Throne Toilet Mannequin Crystal Ball |
| Bed | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 4 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 4 |
The Bed allows a player to set a new Spawn point. Once a bed has been placed, it must be right-clicked to activate. Several criteria must be met for the room where the bed is placed in order for the spawn point to set. If the criteria have been met successfully, right-clicking the bed will cause a message to be displayed in the bottom-left corner of the screen: "Spawn point set!".
If the bed is removed, or if the criteria for the bed to function properly are no longer met, your spawn point will revert to the world default. If the bed is removed and replaced in the same location it will still act as the spawn point as long as it still meets the criteria mentioned.
For a bed to function properly and allow you to set your spawn point, the following criteria must be met:
If the requirements are met, right clicking the bed should set your spawn and show the message "Spawn point set!".
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wood | 15 | |
| Silk | 5 | |
| Result | ||
| Bed | 1 | |
| Bench | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 3 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 60 |
The Bench is a Decorative Furniture item.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wood | 8 | |
| Result | ||
| Bench | 1 | |
| Decorative items |
|---|
| Banner Bathtub Bench Book Coral Dresser Piano Sign Throne Toilet Mannequin Crystal Ball |
| Bird Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Bird Statue is a piece of furniture that is part of a series of statues found underground. It depicts the neutral bird mob that was added in the 1.1 update.
Each time the statue is powered, it will spawn one bird.
| Blue Torch | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 99 |
| Use time | 14 |
| Sell | 40 |
A blue torch is a piece of Furniture that produces blue light. It acts the same as a regular Torch, only the light color is different. Because the light is different from the regular Torch, it seems as though it gives off less light.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Torch | 3 | |
| Sapphire | 1 | |
| Result | ||
| Blue Torch | 3 | |
| Bomb Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Bomb Statue is a new statue introduced in the 1.1 update. Powering the statue causes an unlit bomb to pop out. It has a cooldown time of approximately 10 seconds before another bomb can be spawned.
| Book | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 99 |
| Use time | 14 |
| Tooltip | 'It contains strange symbols.' |
The book is a Decorative item found in Dungeons. Books can be used as decorations for your House and to craft other decorative items. They can be placed on work benches, tables or wooden platforms. Books can be picked up with one hit by using a Hammer (Wooden Hammer takes two hits).
The Water Bolt spell is found among these books in a Dungeon. The Water Bolt has a distinct sprite that no normal books have.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Piano | Book(1) | |
| Wood(15) | |||
| Bone(4) | |||
| | Bookcase | Book(10) | |
| Wood(20) | |||
| Decorative items |
|---|
| Banner Bathtub Bench Book Coral Dresser Piano Sign Throne Toilet Mannequin Crystal Ball |
| Bookcase | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 3 wide4 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 60 |
The Bookcase is a crafting station that used for some spellbooks creation. It can be crafted using twenty Wood and ten Books gathered from the Dungeon.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wood | 20 | |
| Book | 10 | |
| Result | ||
| Bookcase | 1 | |
Bookcase | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Cursed Flames | | Cursed Flame(30) |
| | Soul of Night(20) | ||
| | Spell Tome(1) | ||
| | Crystal Storm | | Crystal Shard(30) |
| | Soul of Light(20) | ||
| | Spell Tome(1) | ||
| Crafting stations |
|---|
| Adamantite Forge Alchemy Station Bookcase Cooking Pot Demon Altar Furnace Hellforge Iron Anvil Keg Loom Mythril Anvil Sawmill Tinkerer's Workshop Wooden Chair Wooden Table |
| Boomerang Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Boomerang Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Boot Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Boot Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Bottle | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material Furniture |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Right-click |
| Sell | 4 |
A Bottle is an item crafted from Glass. When it's placed on a Table, a Workbench, or a Wood Platform, it turns them into an Alchemy Station, and allows the player to craft Potions. A Bottle can be "filled" while standing near water, by crafting Bottled Water. Bottles sell for 4 copper coins.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Glass | 1 | |
| Result | ||
| Bottle | 2 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Bottled Water | Bottle(1) | Water |
| | Lesser Healing Potion(2) | Mushroom(1) | |
| Gel(2) | |||
| Bottle(2) | |||
| | Lesser Mana Potion(2) | Fallen Star(1) | |
| Gel(2) | |||
| Bottle(2) | |||
| | Green Dye | Jungle Grass Seeds(3) | |
| Bottle(1) | |||
| Bow Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Bow Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Bunny Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Bunny Statue spawns bunnies when wired and activated, and has a relatively fast cooldown time. During a Blood Moon, it will spawn Corrupt Bunnies rather than bunnies.
Bunny Statues can be used to obtain a Bunny Hood. Placing one in a small room containing pressure pads connected to Dart Traps, and back to the statue, will result in an infinite loop of bunny kills. If this is done during a Blood Moon, it will spawn Corrupt Bunnies instead, and Bunny Hoods can be dropped in large quantities.
Furthermore, one may use Vile Powder to simulate the effects of a Blood Moon on the bunnies. Corrupt Bunnies also drop coins in the range of 4-5 silver, and one can spawn 3 per second if three 1-second timers are attached to the statue. This makes the bunny statue an extremely useful gold generation mechanism.
| Candelabra | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 2 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 1 |
The Candelabra is a piece of Furniture that emits light.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Gold Bar | 5 | |
| Torch | 3 | |
| Result | ||
| Candelabra | 1 | |
| Candle | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Right-click |
The Candle is a piece of Furniture that produces light. It can be placed on tables, wood platforms, or work benches.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Gold Bar | 1 | |
| Torch | 1 | |
| Result | ||
| Candle | 1 | |
| Chain Lantern | |
|---|---|
| | |
| Statistics | |
| Type | Furniture Mechanism |
| Placeable | True |
| Dimensions | 1 wide2 high |
| Max stack | 250 |
| Use time | 14 |
| Tool | Hammer |
Chain Lanterns are small hanging lights found only in Dungeons, and cannot be crafted. They are placed like Chandeliers but take up much less space, which makes them ideal for small rooms or passages. Since many of them may appear near the entrance or above ground level, it is possible to obtain them without having to kill Skeletron to gain access to the Dungeon. Can be placed underwater. Can be toggled with wires.
| Chest | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 2 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 1 |
The Chest is a Storage item used for holding other items, functionally identical to the Barrel. It can hold up to 20 item stacks in rows of 5x4.
Chests can only be harvested with a hammer when empty.
In addition to being craftable, Chests are also generated with the world, containing loot. However, most of these will be Gold Chests, except ones near the surface. They usually contain useful accessories and other treasure. These chests too can be harvested and brought home once empty.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wood | 8 | |
| Iron Bar | 2 | |
| Result | ||
| Chest | 1 | |
The loot for any given chest is determined by the layer in which it is found. Each chest contains a single "rare item" and an assortment of randomly chosen common items. The rare item is first placed in the chest, then each set of common items is checked to see whether or not it will be added. If a set is chosen to be added then a single item from the list is added to the chest.
| Common Items | |||
|---|---|---|---|
| % | Chance | Items | Amount |
| 33% | 1 in 3 | | 3-5 |
| 50% | 1 in 2 | | 3-10 |
| | |||
| 50% | 1 in 2 | | 25-50 |
| | |||
| 50% | 1 in 2 | | 3-5 |
| 50% | 1 in 2 | | 1-3 |
| | |||
| | |||
| | |||
| 50% | 1 in 2 | | 10-20 |
| | |||
| 50% | 1 in 2 | | 10-30 |
| Rare Items | |
|---|---|
| Item | Amount |
| | 1 |
| | 1 |
| | 1 |
| | 50-75 |
| | 25-50 |
| | 1 |
Underground chests are always Gold Chests.
| % | Chance | Items | Amount |
|---|---|---|---|
| 33% | 1 in 3 | | 10-20 |
| 50% | 1 in 2 | | 5-14 |
| | |||
| 50% | 1 in 2 | | 25-49 |
| | |||
| 50% | 1 in 2 | | 3-5 |
| 67% | 2 in 3 | | 1-3 |
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| 50% | 1 in 2 | | 10-20 |
| 50% | 1 in 2 | | 50-90 |
| Rare Items | |
|---|---|
| Item | Amount |
| | 1 |
| | 1 |
| | 1 |
| | 1 |
| | 1 |
| | 1 |
| | 25-50 |
Cavern chests are always Gold Chests.
| % | Chance | Items | Amount |
|---|---|---|---|
| 20% | 1 in 5 | | 1 |
| 33% | 1 in 3 | | 1 |
| 50% | 1 in 2 | | 3-10 |
| | |||
| 50% | 1 in 2 | | 25-50 |
| | |||
| 50% | 1 in 2 | | 3-5 |
| 67% | 2 in 3 | | 1-3 |
| | |||
| | |||
| | |||
| | |||
| | |||
| 33% | 1 in 3 | | 1-3 |
| | |||
| | |||
| | |||
| 50% | 1 in 2 | | 15-29 |
| | |||
| 50% | 1 in 2 | | 1-3 |
| Rare Items | |
|---|---|
| Item | Amount |
| | 1 |
| | 1 |
| | 1 |
| | 1 |
| | 1 |
| | 1 |
| | 25-50 |
Underworld chests are always Shadow Chests. These are locked and must be opened with the Shadow Key.
| % | Chance | Items | Amount |
|---|---|---|---|
| 33% | 1 in 3 | | 1 |
| 50% | 1 in 2 | | 15-29 |
| | |||
| 50% | 1 in 2 | | 50-74 |
| | |||
| 50% | 1 in 2 | | 15-29 |
| | |||
| 75% | 3 in 4 | | 1-3 |
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| 67% | 2 in 3 | | 1-3 |
| | |||
| | |||
| | |||
| | |||
| 50% | 1 in 2 | | 15-29 |
| | |||
| 50% | 1 in 2 | | 2-5 |
| Rare Items | |
|---|---|
| Item | Amount |
| | 1 |
| | 1 |
| | 1 |
| | 1 |
The rare item in a Floating Island chest is more deterministic than other random chests. The first generated chest will have the first item on the rare item list, the second will have the second item and the third will have the third item. All floating island houses past the first three will then have a random rare item from the list.
Because of their location aboveground, aside from the rare item inside Floating Island chests have the same random loot as surface chests. All chests on Floating Islands are locked and must be opened with Golden Keys from the Dungeon.
| % | Chance | Items | Amount |
|---|---|---|---|
| 33% | 1 in 3 | | 3-5 |
| 50% | 1 in 2 | | 3-10 |
| | |||
| 50% | 1 in 2 | | 25-50 |
| | |||
| 50% | 1 in 2 | | 3-5 |
| 50% | 1 in 2 | | 1-3 |
| | |||
| | |||
| | |||
| 50% | 1 in 2 | | 10-20 |
| | |||
| 50% | 1 in 2 | | 10-30 |
| Rare Items | |
|---|---|
| Item | Amount |
| | 1 |
| | 1 |
| | 1 |
Dungeon chest color is determined by depth. Dungeon rare items are assigned one to each dungeon room much like the items on Floating Islands, except for the seventh room and beyond the chests use the rare item lists of the appropriate depth instead. Each dungeon only has one of each dungeon-specific rare item and there is a small chance that an item might not appear in the dungeon. All gold chests in the dungeon are locked and must be opened with Golden Keys. Wooden Chests in the Dungeon will contain keys.
| Rare Items | |
|---|---|
| Item | Amount |
| | 1 |
| | 1 |
| | 1 |
| | 1 |
| | 1 |
| | 1 |
| | 1 |
| | 1 |
In addition to the normal Gold Chests below the surface, Gold Chests inside Shrines can be found in the Underground Jungle. These special shrine chests contain loot unique to the Underground Jungle.
| Rare Items | |
|---|---|
| Item | Amount |
| | 1 |
| | 1 |
| | 1 |
The Under Water/Lava chests color is determined by depth. Under Water chests are often found in the Ocean. The Under Water/Lava chests loot is the same as for normal chests on that height, except for the rare item which will be one of the following:
| Rare Items | |
|---|---|
| Item | Amount |
| | 1 |
| | 1 |
| | 1 |
The game does not create an actual chest ID which connects to certain items once stored. Instead, the game ties items to coordinates. If a chest is present at those coordinates, then a player will be able to click this chest and access its items.
| Storage items |
|---|
| Barrel Chest Gold Chest Piggy Bank Safe Shadow Chest Trash Can |
| Chest Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Chest Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. When activated, it spawns a mimic. Unlike naturally spawned mimics, mimics spawned with the statue do not drop any items.
| Chinese Lantern | |
|---|---|
| | |
| Statistics | |
| Type | Furniture Light Source |
| Placeable | Yes |
| Dimensions | 2 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 1 |
The Chinese Lantern is a decorative Furniture item that emits light. Can be placed underwater.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silk | 5 | |
| Torch | 1 | |
| Result | ||
| Chinese Lantern | 1 | |
| Clay Pot | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 99 |
| Use time | 14 |
| Sell | 20 |
A Clay Pot is a piece of furniture that can be placed anywhere. After some time placed, a flower will start growing out of it. This flower cannot be cut same way as its grass relatives and instead needs to be removed with pickaxe like a block. Additionally, you can sow various plant Seeds in empty pots.
While each pot sells for 20 copper and thus seems to be the most lucrative item made of clay, Pink Vases have a better ratio of money per clay block (3.5 copper compared to 3.33 copper for a clay pot).
Note that Clay Pots are not destroyed when placed in lava. This allows Fireblossom planted in pots to be immersed in lava in order to produce seeds.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Clay Block | 6 | |
| Result | ||
| Clay Pot | 1 | |
| Cooking Pot | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 2 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 1 |
The Cooking Pot is a crafting station used to make the Bowl of Soup.
The Cooking Pot is 2 blocks wide, 2 blocks high, and may be place on top of either solid blocks, Wood Platforms, or a flat surface item (with the exception of the Bathtub).
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 10 | |
| Wood | 2 | |
| Result | ||
| Cooking Pot | 1 | |
Cooking Pot | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Bowl of Soup | | Bowl |
| | Goldfish | ||
| | Mushroom | ||
| Crafting stations |
|---|
| Adamantite Forge Alchemy Station Bookcase Cooking Pot Demon Altar Furnace Hellforge Iron Anvil Keg Loom Mythril Anvil Sawmill Tinkerer's Workshop Wooden Chair Wooden Table |
| Copper Chandelier | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 3 wide3 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
The Copper Chandelier is a piece of Furniture that can be placed on ceilings. It is a placeable light source.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Copper Bar | 4 | |
| Torch | 4 | |
| Iron Chain | 1 | |
| Result | ||
| Copper Chandelier | 1 | |
| Copper |
|---|
| Copper Ore Copper Bar Copper Brick Copper Brick Wall Copper Chandelier Copper Pickaxe Copper Axe Copper Hammer Copper Broadsword Copper Shortsword Copper Bow Copper armor Copper Watch Depth Meter |
| Corrupt Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Corrupt Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Crab Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Crab Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. When activated, it spawns a crab. Up to 3 crabs spawned by the statue may exist in the world at any one time.
| Cross Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Cross Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Crystal Ball | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 2 wide2 high |
| Max stack | 250 |
| Rarity | Orange |
| Use time | 14 |
| Buy/Sell | 10 |
Purchased from the Wizard for 10 gold. When Placed, if used it provides Clairvoyance Buff, increasing Magic Power. The Buff last for 10 minutes
| Crystal Shard | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material Furniture |
| Placeable | Yes |
| Dimensions | 2 wide2 high |
| Max stack | 250 |
| Rarity | Blue |
| Use time | 14 |
| Tool | Hammer |
| Sell | 16 |
Crystal Shards are found in the Underground Hallow where they grow on Pearlstone Blocks. They can be broken with a Hammer.As they grow commonly and sells for good money, it's good idea to farm them.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Greater Healing Potion | Pixie Dust(3) | |
| Bottled Water(1) | |||
| Crystal Shard(1) | |||
| | Crystal Storm | Crystal Shard(30) | Bookcase |
| Soul of Light(20) | |||
| Spell Tome(1) | |||
| | Crystal Bullet | Musket Ball(25) | |
| Crystal Shard(1) | |||
| | Purple Phasesaber | Purple Phaseblade(1) | |
| Crystal Shard(50) | |||
| | Yellow Phasesaber | Yellow Phaseblade(1) | |
| Crystal Shard(50) | |||
| | Blue Phasesaber | Blue Phaseblade(1) | |
| Crystal Shard(50) | |||
| | Green Phasesaber | Green Phaseblade(1) | |
| Crystal Shard(50) | |||
| | Red Phasesaber | Red Phaseblade(1) | |
| Crystal Shard(50) | |||
| | White Phasesaber | White Phaseblade(1) | |
| Crystal Shard(50) | |||
| | Magical Harp | Harp(1) | |
| Crystal Shard(25) | |||
| Soul of Night(15) | |||
| Gold Bar(15) | |||
| Soul of Sight(20) | |||
| Cursed Torch | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 99 |
| Rarity | Blue |
| Use time | 14 |
| Tooltip | Can be placed in water |
| Sell | 60 |
The Cursed Torch is a green colored version of the Torch. Unlike normal torches, the Cursed Torch can be held while underwater, and is placeable in water. It is crafted by combining one Cursed Flame with 33 torches. Cursed Torches appear to turn into normal torches after a period of time (or perhaps after saving and exiting and then returning to the world) when placed in The Hallow.
| Crafting Station | ||
|---|---|---|
| By Hand | ||
| Ingredient(s) | Amount | |
| Torch | 33 | |
| Cursed Flame | 1 | |
| Result | ||
| Cursed Torch | 33 | |
Sometimes will not be placed underwater.
| Demon Torch | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Dimensions | 1 wide1 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Right-click |
| Sell | 60 |
A Demon Torch is a Torch found in The Underworld ruined houses which shines in a purple colour, it shares all behaviors of common Torch except color.
They change lighting from purple to red and the spawn rate of the Demon and Fire Imps is seen to decrease as they are removed from walls. Replacing the torches will cause the spawn rate to return to normal. It is also a good idea to bring a Water Candle or Battle Potion to increase the spawn rate. Hunter Potion will also help you find the Demon and Voodoo Demon as the Guide Voodoo Doll is needed to summon the Wall of Flesh boss.
| Disco Ball | |
|---|---|
| | |
| Statistics | |
| Type | Furniture Light Source |
| Placeable | Yes |
| Max stack | 250 |
| Use time | 14 |
| Buy/Sell | 1 |
The Disco Ball is an item sold by the Merchant for 1 gold coin after defeating Wall of Flesh. It can be placed on a ceiling tile and will generate random lighting effects nearby, simulating that of a Torch. Can be toggled with wires.
| Dresser | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 3 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 60 |
The Dresser is a piece of Decorative Furniture. Contrary to what its name and appearance may suggest, it does not function as a Storage item.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wood | 16 | |
| Result | ||
| Dresser | 1 | |
| Decorative items |
|---|
| Banner Bathtub Bench Book Coral Dresser Piano Sign Throne Toilet Mannequin Crystal Ball |
| Explosives | |
|---|---|
| | |
| Statistics | |
| Type | Mechanism Furniture |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 250 |
| Use time | 14 |
| Tooltip | Explodes when activated |
Explosives are a placeable bundle of Dynamite that can be remotely activated to explode with wire. They destroy the same blocks Dynamite does, that is, all but Dungeon Bricks, Hellstone (only until the Wall of Flesh is defeated), Cobalt, Mythril and Adamantite. They can be found naturally in caves as parts of very dangerous traps.
| Crafting Station | ||
|---|---|---|
| By Hand | ||
| Ingredient(s) | Amount | |
| Dynamite | 3 | |
| Wire | 1 | |
| Result | ||
| Explosives | 1 | |
| Eyeball Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Eyeball Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Fish Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Fish Statue is a statue of a Goldfish. Like all other statues, it can be found randomly in caverns and may be harvested with any type of hammer.
Similar to the Bunny Statue, when a Blood Moon is in effect, this statue spawns Corrupt Goldfish which drop money when killed. These are not limited to 3 spawned at a time, so an indefinite number of them may be spawned.
| Furnace | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 3 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tooltip | Used for smelting ore |
| Tool | Hammer |
| Sell | 60 |
A Furnace is a crafting station that is used to smelt ores into bars and turn Sand into Glass. It is also is a light source. Note that Hellstone cannot be smelted in a traditional furnace, and requires a Hellforge instead.
The Furnace is 3 blocks wide, 2 blocks high, and must be placed on top of solid blocks or Wood Platforms.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Stone Block | 20 | |
| Wood | 4 | |
| Torch | 3 | |
| Result | ||
| Furnace | 1 | |
Furnace | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Bottle(2) | | Glass |
| | Glass | | Sand Block(2) |
| | Clay Pot | | Clay Block(6) |
| | Gray Brick | | Stone Block(2) |
| | Red Brick | | Clay Block(2) |
| | Copper Brick | | Stone Block |
| | Copper Ore | ||
| | Silver Brick | | Stone Block |
| | Silver Ore | ||
| | Gold Brick | | Stone Block |
| | Gold Ore | ||
| | Hellstone Brick | | Stone Block |
| | Hellstone | ||
| | Obsidian Brick | | Obsidian(2) |
| | Obsidian Brick Wall(4) | | Obsidian Brick |
| | Obsidian Skull | | Obsidian(20) |
| | Iron Bar | | Iron Ore(3) |
| | Copper Bar | | Copper Ore(3) |
| | Silver Bar | | Silver Ore(3) |
| | Gold Bar | | Gold Ore(4) |
| | Demonite Bar | | Demonite Ore(4) |
| | Meteorite Bar | | Meteorite(6) |
| | Demonite Brick(5) | | Ebonstone Block(5) |
| | Demonite Ore | ||
| | Cobalt Bar | | Cobalt Ore(3) |
| | Cobalt Brick | | Cobalt Ore(1) |
| | Stone Block(1) | ||
| | Mythril Bar | | Mythril Ore(4) |
| | Mythril Brick | | Mythril Ore(1) |
| | Stone Block(1) | ||
| Crafting stations |
|---|
| Adamantite Forge Alchemy Station Bookcase Cooking Pot Demon Altar Furnace Hellforge Iron Anvil Keg Loom Mythril Anvil Sawmill Tinkerer's Workshop Wooden Chair Wooden Table |
| Gargoyle Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Gargoyle Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Gloom Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Gloom Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Goblin Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Goblin Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. It has a similar appearance to that of a Goblin Thief. Aside from decoration, it currently has no known use.
| Gold Chandelier | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 3 wide3 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
The Gold Chandelier is a piece of Furniture that can be placed on ceilings. It is a placeable light source.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Gold Bar | 4 | |
| Torch | 4 | |
| Iron Chain | 1 | |
| Result | ||
| Gold Chandelier | 1 | |
| Gold Chest | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | True |
| Dimensions | 2 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 10 |
The Gold Chest is a Storage item similar to the standard Chest, but typically have a larger sum of coins inside them - 75 silver coins in one is not uncommon. They also cannot be crafted.
They are found underground (and lower), on Floating Islands and in the Dungeon. Island and Dungeon chests are always locked, and require a Golden Key to open.
If you remove every item from the chest, you can then use a Hammer to pick it up. They can be placed just like a standard Chest, and they have 20 slots of storage space (again, the same as a standard Chest).
As far as appearance goes, they are golden colored and have the same sparkle effect that pockets of ore do.
| Storage items |
|---|
| Barrel Chest Gold Chest Piggy Bank Safe Shadow Chest Trash Can |
| Grandfather Clock | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 2 wide5 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 60 |
The Grandfather Clock is a piece of furniture. It can be crafted with wood, gold and glass. It shows in-game time by right-clicking on it.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Gold Bar | 3 | |
| Glass | 6 | |
| Wood | 10 | |
| Result | ||
| Grandfather Clock | 1 | |
| Green Torch | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 99 |
| Use time | 14 |
| Sell | 40 |
A green torch is a piece of Furniture that produces green light. It uses has the same properties as a Torch, but the light color is different.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Torch | 3 | |
| Emerald | 1 | |
| Result | ||
| Green Torch | 3 | |
| Hammer Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Hammer Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Heart Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Heart Statue spawns a heart when activated using wire. It has a cooldown time of 10 seconds.
The spawning of hearts can be abused to create a farm for infinite health. However, due to the 10 second spawn timer, a large number of heart statues are necessary for this to be effective.
| Hellforge | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 3 wide2 high |
| Max stack | 99 |
| Use time | 16 |
| Tool | Hammer |
| Sell | 6 |
A Hellforge is a crafting station that incorporates the same functions as a regular Furnace with the additional bonus of being able to smelt Hellstone into Hellstone Bars.
It is found in The Underworld and can be picked up with a Hammer, or by destroying the blocks below it (which is the only way to obtain Hellforges if you don't have a strong enough hammer yet) . Hellforges above the Underground layer can be moved with any Hammer, but Hellforges in the Underworld still requires a 60% power Hammer or stronger (meaning you need a Meteor Hamaxe or better).
The Hellforge is 3 blocks wide, 2 blocks high, and must be placed on top of solid blocks or Wood Platforms.
Hellforges are commonly used to drain a large body of water or even oceans. To do so you have to dig a small hole(3 blocks wide, 4 blocks deep) under water and then close the ceiling. After that you need to drain the small hole of water (by replacing them with other blocks and removing the other blocks again), place a Hellforge at the bottom and pour a bucket of lava on it. Then you can destroy the ceiling to let the water drain. This is because the Hellforge makes it impossible to create obsidian, so the water disappears.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Adamantite Forge | Adamantite Ore(30) | |
| Hellforge(1) | |||
Hellforge | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Hellstone Bar | | Hellstone(4) |
| | Obsidian(1) | ||
| Crafting stations |
|---|
| Adamantite Forge Alchemy Station Bookcase Cooking Pot Demon Altar Furnace Hellforge Iron Anvil Keg Loom Mythril Anvil Sawmill Tinkerer's Workshop Wooden Chair Wooden Table |
| Hornet Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Hornet Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Imp Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Imp Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Iron Anvil | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 2 wide1 high |
| Max stack | 99 |
| Use time | 16 |
| Tooltip | Used to craft items from metal bars |
| Tool | Hammer |
| Buy/Sell | 50 |
An Iron Anvil is a crafting station that is used to forge metal bars into tools, weapons, and armor. They can be purchased from the Merchant for 50 Silver Coins. You can also craft one at a Work Bench using 5 Iron Bars. It is one of the most important crafting tools in the game, since you can only craft wood-tier tools without it.
The Iron Anvil is 2 blocks wide, 1 block high, and must be placed on top of solid blocks or Wood Platforms.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 5 | |
| Result | ||
| Iron Anvil | 1 | |
Copper recipes | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Copper Pickaxe | | Copper Bar(12) |
| | Wood(4) | ||
| | Copper Axe | | Copper Bar(9) |
| | Wood(3) | ||
| | Copper Hammer | | Copper Bar(10) |
| | Wood(3) | ||
| | Copper Broadsword | | Copper Bar(8) |
| | Copper Shortsword | | Copper Bar(7) |
| | Copper Bow | | Copper Bar(7) |
| | Copper Helmet | | Copper Bar(15) |
| | Copper Chainmail | | Copper Bar(25) |
| | Copper Greaves | | Copper Bar(20) |
| | Copper Chandelier | | Copper Bar(4) |
| | Torch(4) | ||
| | Iron Chain | ||
Iron recipes | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Iron Pickaxe | | Iron Bar(12) |
| | Wood(3) | ||
| | Iron Axe | | Iron Bar(9) |
| | Wood(3) | ||
| | Iron Hammer | | Iron Bar(10) |
| | Wood(3) | ||
| | Iron Broadsword | | Iron Bar(8) |
| | Iron Shortsword | | Iron Bar(7) |
| | Iron Bow | | Iron Bar(7) |
| | Iron Helmet | | Iron Bar(20) |
| | Iron Chainmail | | Iron Bar(30) |
| | Iron Greaves | | Iron Bar(25) |
| | Empty Bucket | | Iron Bar(3) |
| | Iron Chain | | Iron Bar(3) |
| | Grappling Hook | | Iron Chain(3) |
| | Hook | ||
| | Lamp Post | | Glass(2) |
| | Iron Bar(3) | ||
| | Torch | ||
| | Trash Can | | Iron Bar(8) |
| | Bathtub | | Iron Bar(14) |
| | Toilet | | Iron Bar(6) |
| | Cooking Pot | | Iron Bar(10) |
| | Wood(2) | ||
Silver recipes | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Silver Pickaxe | | Silver Bar(12) |
| | Wood(4) | ||
| | Silver Axe | | Silver Bar(9) |
| | Wood(3) | ||
| | Silver Hammer | | Silver Bar(10) |
| | Wood(3) | ||
| | Silver Shortsword | | Silver Bar(6) |
| | Silver Broadsword | | Silver Bar(8) |
| | Silver Bow | | Silver Bar(7) |
| | Silver Helmet | | Silver Bar(20) |
| | Silver Chainmail | | Silver Bar(30) |
| | Silver Greaves | | Silver Bar(25) |
| | Silver Chandelier | | Silver Bar(4) |
| | Torch(4) | ||
| | Iron Chain | ||
Gold recipes | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Gold Pickaxe | | Gold Bar(12) |
| | Wood(4) | ||
| | Gold Axe | | Gold Bar(9) |
| | Wood(3) | ||
| | Gold Hammer | | Gold Bar(10) |
| | Wood(3) | ||
| | Gold Broadsword | | Gold Bar(8) |
| | Gold Shortsword | | Gold Bar(7) |
| | Gold Bow | | Gold Bar(7) |
| | Gold Helmet | | Gold Bar(25) |
| | Gold Chainmail | | Gold Bar(35) |
| | Gold Greaves | | Gold Bar(30) |
| | Gold Crown | | Gold Bar(30) |
| | Ruby | ||
| | Gold Chandelier | | Gold Bar(4) |
| | Torch(4) | ||
| | Iron Chain | ||
| | Throne | | Gold Bar(30) |
| | Silk(20) | ||
Demonite recipes | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Demon Bow | | Demonite Bar(8) |
| | Unholy Arrow(3) | | Wooden Arrow(3) |
| | Worm Tooth | ||
| | War Axe of the Night | | Demonite Bar(10) |
| | Light's Bane | | Demonite Bar(10) |
| | Shadow Helmet | | Demonite Bar(15) |
| | Shadow Scale(10) | ||
| | Shadow Scalemail | | Demonite Bar(25) |
| | Shadow Scale(20) | ||
| | Shadow Greaves | | Demonite Bar(20) |
| | Shadow Scale(15) | ||
| | Nightmare Pickaxe | | Demonite Bar(12) |
| | Shadow Scale(6) | ||
| | The Breaker | | Demonite Bar(10) |
| | Shadow Scale(5) | ||
Meteorite recipes | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Purple Phaseblade | | Meteorite Bar(20) |
| | Amethyst(10) | ||
| | Yellow Phaseblade | | Meteorite Bar(20) |
| | Topaz(10) | ||
| | Blue Phaseblade | | Meteorite Bar(20) |
| | Sapphire(10) | ||
| | Green Phaseblade | | Meteorite Bar(20) |
| | Emerald(10) | ||
| | Red Phaseblade | | Meteorite Bar(20) |
| | Ruby(10) | ||
| | White Phaseblade | | Meteorite Bar(20) |
| | Diamond(10) | ||
| | Meteor Hamaxe | | Meteorite Bar(35) |
| | Space Gun | | Flintlock Pistol |
| | Meteorite Bar(30) | ||
| | Fallen Star(10) | ||
| | Star Cannon | | Minishark |
| | Meteorite Bar(20) | ||
| | Fallen Star(5) | ||
| | Meteor Helmet | | Meteorite Bar(25) |
| | Meteor Suit | | Meteorite Bar(35) |
| | Meteor Leggings | | Meteorite Bar(30) |
| | Meteor Shot(25) | | Meteorite Bar |
| | Musket Ball(25) | ||
Jungle recipes | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Thorn Chakram | | Jungle Spores(15) |
| | Stinger(30) | ||
| | Ivy Whip | | Grappling Hook(1) |
| | Jungle Spores(15) | ||
| | Vine(3) | ||
| | Blade of Grass | | Silver Broadsword(1) |
| | Jungle Spores(20) | ||
| | Stinger(20) | ||
| | Jungle Hat | | Silver Helmet(1) |
| | Emerald(1) | ||
| | Sapphire(1) | ||
| | Jungle Spores(15) | ||
| | Jungle Shirt | | Silver Chainmail(1) |
| | Ruby(1) | ||
| | Diamond(1) | ||
| | Jungle Spores(20) | ||
| | Stinger(20) | ||
| | Jungle Pants | | Silver Greaves(1) |
| | Amethyst(1) | ||
| | Topaz(1) | ||
| | Jungle Spores(20) | ||
| | Vine(2) | ||
Hellstone recipes | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Flamarang | | Enchanted Boomerang |
| | Hellstone Bar(15) | ||
| | Molten Fury | | Hellstone Bar(25) |
| | Fiery Greatsword | | Hellstone Bar(35) |
| | Molten Pickaxe | | Hellstone Bar(35) |
| | Molten Hamaxe | | Hellstone Bar(35) |
| | Phoenix Blaster | | Handgun |
| | Hellstone Bar(20) | ||
| | Molten Helmet | | Hellstone Bar(30) |
| | Gold Helmet | ||
| | Molten Breastplate | | Hellstone Bar(40) |
| | Gold Chainmail | ||
| | Molten Greaves | | Hellstone Bar(35) |
| | Gold Greaves | ||
Cobalt recipes | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Cobalt Chainsaw | | Cobalt Bar(10) |
| | Cobalt Drill | | Cobalt Bar(15) |
| | Cobalt Naginata | | Cobalt Bar(10) |
| | Cobalt Repeater | | Cobalt Bar(10) |
| | Cobalt Sword | | Cobalt Bar(10) |
| | Cobalt Breastplate | | Cobalt Bar(20) |
| | Cobalt Leggings | | Cobalt Bar(15) |
| | Cobalt Hat | | Cobalt Bar(10) |
| | Cobalt Helmet | | Cobalt Bar(10) |
| | Cobalt Mask | | Cobalt Bar(10) |
Mythril recipes | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Mythril Anvil | | Mythril Bar(10) |
| Crafting stations |
|---|
| Adamantite Forge Alchemy Station Bookcase Cooking Pot Demon Altar Furnace Hellforge Iron Anvil Keg Loom Mythril Anvil Sawmill Tinkerer's Workshop Wooden Chair Wooden Table |
| Jellyfish Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Jellyfish Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. When activated, it spawns a Blue Jellyfish.
| Keg | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 2 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tooltip | Used for brewing ale |
| Tool | Hammer |
| Sell | 1 |
A Keg is a crafting station that is used to brew Ale.
The Keg is two blocks wide, two blocks high, and may be place on top of either solid blocks or Wood Platforms.
The Keg can be found naturaly in underground structures.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wood | 14 | |
| Result | ||
| Keg | 1 | |
Keg | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Ale | | Mug |
| Crafting stations |
|---|
| Adamantite Forge Alchemy Station Bookcase Cooking Pot Demon Altar Furnace Hellforge Iron Anvil Keg Loom Mythril Anvil Sawmill Tinkerer's Workshop Wooden Chair Wooden Table |
| King Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The King Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. When activated, it teleports a random male NPC to the statue's location.
| Lamp Post | |
|---|---|
| | |
| Statistics | |
| Type | Furniture Mechanism |
| Placeable | Yes |
| Dimensions | 1 wide6 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 1 |
The Lamp Post is a piece of furniture that emits light. It can be placed underwater. It can be toggled with wires.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 3 | |
| Glass | 2 | |
| Torch | 1 | |
| Result | ||
| Lamp Post | 1 | |
| Lever | |
|---|---|
| | |
| Statistics | |
| Type | Mechanism Furniture |
| Placeable | Yes |
| Dimensions | 2 wide2 high |
| Max stack | 250 |
| Use time | 14 |
| Buy/Sell | 30 |
The Lever is a 2x2 floor mounted trigger for wiring activation. It is sold by the Mechanic.
It can be placed anywhere furniture can be placed, like blocks and Wood Platforms.
| Loom | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 3 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tooltip | Used for crafting cloth |
| Tool | Hammer |
| Sell | 60 |
A Loom is a crafting station that is required in order to "weave" Silk, as well as to craft most (but not all) items made with Silk. It is 3 blocks wide, 2 blocks high, and must be placed on top of solid blocks or Wood Platforms.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wood | 12 | |
| Result | ||
| Loom | 1 | |
Loom | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Silk | | Cobweb(10) |
| | Blue Banner | | Silk(3) |
| | Red Banner | | Silk(3) |
| | Green Banner | | Silk(3) |
| | Yellow Banner | | Silk(3) |
| | Tuxedo Shirt | | Silk(20) |
| | Black Dye(3) | ||
| | Tuxedo Pants | | Silk(20) |
| | Black Dye(3) | ||
| | Hero's Hat | | Silk(20) |
| | Green Dye(3) | ||
| | Hero's Shirt | | Silk(20) |
| | Green Dye(3) | ||
| | Hero's Pants | | Silk(20) |
| | Green Dye(3) | ||
| | Robe | | Silk(30) |
| | Ruby(3) | ||
| | Goblin Battle Standard | | Tattered Cloth(10) |
| | Wood(5) | ||
| Crafting stations |
|---|
| Adamantite Forge Alchemy Station Bookcase Cooking Pot Demon Altar Furnace Hellforge Iron Anvil Keg Loom Mythril Anvil Sawmill Tinkerer's Workshop Wooden Chair Wooden Table |
| Mannequin | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 2 wide3 high |
| Max stack | 250 |
| Use time | 14 |
| Tool | Hammer |
The Mannequin is a Decorative Furniture item that can be crafted using twenty Wood. It can be used to hold Armor and Vanity items.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wood | 20 | |
| Result | ||
| Mannequin | 1 | |
| Decorative items |
|---|
| Banner Bathtub Bench Book Coral Dresser Piano Sign Throne Toilet Mannequin Crystal Ball |
| Mushroom Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Mushroom Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. It appears to increase mushroom growth rate near the area it is placed.
| Mythril Anvil | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Rarity | Orange |
| Use time | 14 |
| Tooltip | Used to craft items from mythril and adamantite bars |
| Tool | Hammer |
| Sell | 50 |
The Mythril Anvil is an upgraded Anvil forged using 10 Mythril Bars at a normal Anvil. Like the Hellforge, (and now, the Adamantite Forge,) the Mythril Anvil performs all the functions of the original Anvil in addition to the new recipes seen below without taking up any more space than a normal Anvil, making it a simple and effective upgrade.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Mythril Bar | 10 | |
| Result | ||
| Mythril Anvil | 1 | |
Mythril recipes | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Mythril Chainsaw | | Mythril Bar(10) |
| | Mythril Drill | | Mythril Bar(15) |
| | Mythril Halberd | | Mythril Bar(10) |
| | Mythril Repeater | | Mythril Bar(10) |
| | Mythril Sword | | Mythril Bar(10) |
| | Mythril Chainmail | | Mythril Bar(20) |
| | Mythril Greaves | | Mythril Bar(15) |
| | Mythril Hat | | Mythril Bar(10) |
| | Mythril Helmet | | Mythril Bar(10) |
| | Mythril Hood | | Mythril Bar(10) |
Adamantite recipes | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Adamantite Chainsaw | | Adamantite Bar(12) |
| | Adamantite Drill | | Adamantite Bar(18) |
| | Adamantite Forge | | Adamantite Ore(30) |
| | Hellforge(1) | ||
| | Adamantite Glaive | | Adamantite Bar(12) |
| | Adamantite Repeater | | Adamantite Bar(12) |
| | Adamantite Sword | | Adamantite Bar(12) |
| | Adamantite Breastplate | | Adamantite Bar(24) |
| | Adamantite Leggings | | Adamantite Bar(18) |
| | Adamantite Headgear | | Adamantite Bar(12) |
| | Adamantite Helmet | | Adamantite Bar(12) |
| | Adamantite Mask | | Adamantite Bar(12) |
Weapon recipes | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Dao of Pow | | Soul of Light(10) |
| | Soul of Night(10) | ||
| | Dark Shard(1) | ||
| | Light Shard(1) | ||
| | Flamethrower | | Cursed Flame(35) |
| | Copper Bar(20) | ||
| | Iron Bar(20) | ||
| | Soul of Fright(20) | ||
| | Illegal Gun Parts | ||
| | Light Disc | | Cobalt Bar(10) |
| | Mythril Bar(10) | ||
| | Soul of Light(5) | ||
| | Soul of Might(5) | ||
| | Magical Harp | | Harp(1) |
| | Crystal Shard(25) | ||
| | Gold Bar(15) | ||
| | Soul of Night(15) | ||
| | Soul of Sight(20) | ||
| | Megashark | | Soul of Might(20) |
| | Shark Fin(5) | ||
| | Illegal Gun Parts(1) | ||
| | Minishark | ||
| | Rainbow Rod | | Crystal Shard(30) |
| | Pixie Dust(60) | ||
| | Unicorn Horn(4) | ||
| | Soul of Light(10) | ||
| | Soul of Sight(20) | ||
Accessory recipes | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Angel Wings | | Soul of Flight(25) |
| | Soul of Light(30) | ||
| | Feather(10) | ||
| | Demon Wings | | Soul of Flight(25) |
| | Soul of Night(30) | ||
| | Feather(10) | ||
| | Neptune's Shell | | Soul of Fright(20) |
| | Coral(15) | ||
| | Goldfish(15) | ||
| | Shark Fin(5) | ||
| | Soul of Light(5) | ||
Ammunition recipes | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Cursed Arrow(35) | | Wooden Arrow(15) |
| | Cursed Flame(1) | ||
| | Cursed Bullet(25) | | Musket Ball(25) |
| | Cursed Flame(1) | ||
| | Crystal Bullet(25) | | Musket Ball(25) |
| | Crystal Shard(1) | ||
| | Holy Arrow(35) | | Wooden Arrow(35) |
| | Pixie Dust(6) | ||
| | Unicorn Horn | ||
Other recipes | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Fairy Bell | | Bell(1) |
| | Pixie Dust(80) | ||
| | Gold Bar(15) | ||
| | Soul of Light(15) | ||
| | Soul of Sight(20) | ||
| | Mechanical Eye | | Soul of Light(7) |
| | Copper Bar(5) | ||
| | Iron Bar(5) | ||
| | Lens(3) | ||
| | Mechanical Skull | | Bone(30) |
| | Copper Bar(5) | ||
| | Iron Bar(5) | ||
| | Soul of Light(5) | ||
| | Soul of Night(5) | ||
| | Mechanical Worm | | Soul of Night(7) |
| | Rotten Chunk(6) | ||
| | Copper Bar(5) | ||
| | Iron Bar(5) | ||
| Crafting stations |
|---|
| Adamantite Forge Alchemy Station Bookcase Cooking Pot Demon Altar Furnace Hellforge Iron Anvil Keg Loom Mythril Anvil Sawmill Tinkerer's Workshop Wooden Chair Wooden Table |
| Mythril |
|---|
| Mythril Ore Mythril Bar Mythril Brick Mythril Brick Wall Mythril Chainsaw Mythril Drill Mythril Anvil Mythril Halberd Mythril Sword Mythril Repeater Light Disc Mythril armor |
| Piano | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 3 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 60 |
The Piano is a purely Decorative Furniture item.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bone | 4 | |
| Wood | 15 | |
| Book | 1 | |
| Result | ||
| Piano | 1 | |
| Decorative items |
|---|
| Banner Bathtub Bench Book Coral Dresser Piano Sign Throne Toilet Mannequin Crystal Ball |
| Pickaxe Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Pickaxe Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Piggy Bank | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 2 wide1 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Buy/Sell | 1 |
The Piggy Bank is a Storage item used to store items. Like other storage items (eg. the Chest), it contains 20 slots (5x4) that can be used to store anything. It can only be obtained by purchasing it from the Merchant for 1 Gold Coin. It requires only 2 horizontal tile spaces for placement, and must be placed on a Work Bench, Table, or Wood Platform.
The Piggy Bank (as well as the Safe) functions similarly to other Storage items, but with some important differences:
Moving coins you gather into a Piggy Bank (or Safe) periodically may be useful, especially when exploring hazardous areas. Coins stored there will not be lost in case of death, even if the Piggy Bank is in your character's inventory at the time.
| Storage items |
|---|
| Barrel Chest Gold Chest Piggy Bank Safe Shadow Chest Trash Can |
| Pillar Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Pillar Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Pink Vase | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Right-click |
| Sell | 14 |
The Pink Vase is a decorative Furniture item. A placed Pink Vase also serves as an Alchemy Station, much like a Bottle.
A Pink Vase yields less money per sold unit than a Clay Pot, but the ratio of money per clay block is slightly better (3.5 copper per clay block compared to 3.33 for a clay pot). This makes Pink Vases the most lucrative items that can be crafted from clay.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Clay Block | 4 | |
| Result | ||
| Pink Vase | 1 | |
| Piranha Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Piranha Statue (misspelled as Pirahna Statue in-game) spawns up to three Piranhas when activated. Any killed Piranhas will not drop money, but may still drop a Hook or Robot Hat.
The statue can be useful for farming Piranhas for the rare Robot Hat drop. While Hooks can also be obtained this way, it is unlikely that one would not have a Grappling Hook by the time they had access to wires and power triggers (after rescuing the Mechanic in the Dungeon).
| Pot Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 60 |
The Pot Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Potion Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Potion Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Pressure Plate | |
|---|---|
| | |
| Statistics | |
| Type | Mechanism Furniture |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 250 |
| Use time | 14 |
| Tooltip | Activates when stepped on |
| Tool | Hammer |
| Buy/Sell | 50 |
A Pressure Plate is an activation mechanism that sends a signal trough wires connected to it when someone steps on it. The plate sits partially hidden on top of blocks.
Pressure Plates allow you to see laid wires when held.
Plates can be purchased from a Mechanic or taken from a natural source -- starting from 1.1 they are randomly generated on the map during world creation. Caution should be used, however, as they are found connected to boulder, dart or explosives traps.
Pressure Plates are a great tool for opening and closing doors without having to click on them.
The color of naturally spawned Pressure Plates is dependent on the color of block it is generated on top of.
| Pump | |
|---|---|
| | |
| Statistics | |
| Type | Furniture Mechanism |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 250 |
| Use time | 14 |
Pumps are mechanisms used to transport liquids.
To use pumps, an Inlet Pump must be connected to an Outlet Pump using wire. When the wire is activated, a small amount of liquid is removed at the inlet and created at the outlet. For continuous pumping, a timer must be used.
Pumps can be used to transport lava as well as water. However, a loose pump floating in lava will be destroyed, making it difficult to relocate them.
It is possible to create infinite water using pump by pumping water in an infinite loop. If the inlet pump is placed at the bottom of a large enough body of water (50+ blocks or passed rendering field of screen), no water will actually be removed when it is activated, but the outlet pump will still produce water. (see also Guide:Making liquid about infinite fluids.)
| Outlet Pump | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Tooltip | Receives water from inlet pumps |
| Tile ID | 143 |
| Inlet Pump | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Tooltip | Sends water to outlet pumps |
| Tile ID | 142 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 10 | |
| Wire | 2 | |
| Result | ||
| Outlet Pump | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 10 | |
| Wire | 2 | |
| Result | ||
| Inlet Pump | 1 | |
| Purple Torch | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 99 |
| Use time | 14 |
| Sell | 40 |
A purple torch is a piece of Furniture that produces purple light. It uses has the same properties as a Torch, but the light color is different.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Torch | 3 | |
| Amethyst | 1 | |
| Result | ||
| Purple Torch | 3 | |
| Queen Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Queen Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. When activated, it teleports a random female NPC to the statue's location.
| Reaper Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Reaper Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Red Torch | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 99 |
| Use time | 14 |
| Sell | 40 |
A red torch is a piece of Furniture that produces red light. It uses has the same properties as a Torch, but the light color is different.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Torch | 3 | |
| Ruby | 1 | |
| Result | ||
| Red Torch | 3 | |
| Safe | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 2 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Buy/Sell | 50 |
The Safe is a Storage item with 20 slots to store Items. It functions identically to the Piggy Bank, except that it does not require a wooden platform, and must instead be placed directly on Blocks. While inside a House, the Safe can also be placed on wood platforms, but they are not required. It also costs 50 Gold Coins (as compared to the Piggy Bank at 1 Gold coin), and its Inventory is separate from the Piggy Bank's. It can be bought from the Merchant after Skeletron has been defeated.
The Safe (and Piggy Bank) function similarly to other Storage Items, but with some important differences:
Moving coins you gather into a Safe (or Piggy Bank) periodically may be useful, especially when exploring hazardous areas. Coins stored there will not be lost in case of death, even if the Safe is in your character's inventory at the time.
| Storage items |
|---|
| Barrel Chest Gold Chest Piggy Bank Safe Shadow Chest Trash Can |
| Sawmill | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 3 wide3 high |
| Max stack | 99 |
| Use time | 14 |
| Tooltip | Used for advanced wood crafting |
| Tool | Hammer |
| Sell | 60 |
A Sawmill is a crafting station for advanced Wood crafting. Basic wood crafting is done at a Work Bench. The Sawmill is 3 blocks wide, 3 blocks high, and must be placed on top of solid blocks or Wood Platforms.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wood | 10 | |
| Iron Bar | 2 | |
| Iron Chain | 1 | |
| Result | ||
| Sawmill | 1 | |
Sawmill | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Bed | | Wood(15) |
| | Silk(5) | ||
| | Bench | | Wood(8) |
| | Dresser | | Wood(16) |
| | Loom | | Wood(12) |
| | Keg | | Wood(14) |
| | Barrel | | Wood(9) |
| | Iron Bar(1) | ||
| | Piano | | Bone(4) |
| | Wood(15) | ||
| | Book(1) | ||
| | Bookcase | | Wood(20) |
| | Book(10) | ||
| | Grandfather Clock | | Gold Bar(3) |
| | Glass(6) | ||
| | Wood(10) | ||
| | Planked Wall(4) | | Wood(1) |
| | Stone Block(1) | ||
| | Wooden Beam(2) | | Wood(1) |
| | Mannequin | | Wood(20) |
| Crafting stations |
|---|
| Adamantite Forge Alchemy Station Bookcase Cooking Pot Demon Altar Furnace Hellforge Iron Anvil Keg Loom Mythril Anvil Sawmill Tinkerer's Workshop Wooden Chair Wooden Table |
| Shadow Chest | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 2 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 10 |
The Shadow Chest is Storage item found only in the Underworld, generally on top of or within an Obsidian tower, and contains rare items. All Shadow Chests are initially locked, and can only be opened with a Shadow Key which is not consumed upon opening the chest. Items found in the Shadow Chest include powerful top-tier weapons, such as the Dark Lance, Flower of Fire, Flamelash and Sunfury. The Flamelash, however, appears to have less of a chance of spawning inside a chest than the other items do.
These uncommon chests will always contain an item of "Orange" rarity. Like all other naturally-occurring chests, they can be freed with a Hammer, but only after being emptied, and then picked up by the player for placement and use elsewhere.
| Storage items |
|---|
| Barrel Chest Gold Chest Piggy Bank Safe Shadow Chest Trash Can |
| Shield Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Shield Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Sign | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 2 wide2 high |
| Max stack | 250 |
| Use time | 14 |
| Tool | Hammer |
A Sign is a Decorative piece of Furniture that can be placed on the ground or wall and then edited to leave a message that anyone else can see. These can be used for directions, adventure texts, store signs, or anything else you can imagine.
Once crafted, they can be placed in three flavors: standing, hinged, and hanging.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wood | 6 | |
| Result | ||
| Sign | 1 | |
| Decorative items |
|---|
| Banner Bathtub Bench Book Coral Dresser Piano Sign Throne Toilet Mannequin Crystal Ball |
| Silver Chandelier | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 3 wide3 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
The Silver Chandelier is a piece of Furniture that can be placed on ceilings. It is a placeable light source.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silver Bar | 4 | |
| Torch | 4 | |
| Iron Chain | 1 | |
| Result | ||
| Silver Chandelier | 1 | |
| Skeleton Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Skeleton Statue will spawn a Skeleton when powered. A maximum of 3 skeletons spawned from the statue may exist in the world at any given time. Until at least one of them has been killed, no more will spawn from the statue.
The Skeletons spawned from the statue will not drop coins, although they are still able to drop hooks and hearts that restore 20 life.
| Skull Lantern | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 2 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 1 |
The Skull Lantern is a decorative piece of Furniture that provides light.It should be noted that for the time being they always face left.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bone | 10 | |
| Torch | 1 | |
| Result | ||
| Skull Lantern | 1 | |
| Slime Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Slime Statue spawns a Slime when activated. Only three slimes can be spawned at a time, but once one slime is killed, it will spawn more upon activation. When killed, the slimes drop Gel but no coins. Slimes spawned in this manner have a slightly higher Gel yield as opposed to naturally spawned slimes.
| Spear Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Spear Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Star Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Star Statue is a statue which can be found randomly throughout the world as part of a set of statues. It may be placed for decoration.
Upon being wired to a Switch/Pressure Plate/Lever, a Star will appear from it and may be consumed for 100 mana. The statue has a cooldown time of 10 seconds.
Statues are decorative items that can be placed as furniture. Some of them are also mechanisms and will have an effect when connected to wires and activated.
Statues can be obtained in different ways, they can be found in chests or you can find them already placed, most common in the world's dungeon or deeper caves, often times in or near natural glowing mushroom biomes or natural underground wooden structures. To pick up a statue, a Hammer must be used, similar to the way other furniture is removed or picked up.
No monsters spawned will drop coins. The exception being the bunnies and goldfish during a blood moon or when hit with Vile Powder, as they change instantly into their corrupt versions (corrupt bunny and corrupt goldfish), and no longer count as spawned. Thereby during a blood moon you can still farm money by exploiting this.
The Angel, Anvil, Armor, Axe, Boomerang, Boot, Bow, Corrupt, Cross, Eyeball, Gargoyle, Gloom, Goblin, Hammer, Hornet, Imp, Mushroom, Pickaxe, Pillar, Pot, Potion, Reaper, Shield, Spear, Sunflower, Sword, Tree, and Woman statues seem to do nothing.
| Sunflower Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Sunflower Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Switch | |
|---|---|
| | |
| Statistics | |
| Type | Mechanism Furniture |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 250 |
| Use time | 14 |
| Buy/Sell | 20 |
The Switch is an activation mechanism sold by the Mechanic. It can also be found in the Dungeon connected to Chain Lanterns.
It can be placed anywhere a torch can be placed: on top or on the sides of blocks, or on the sides of Wooden Beams.
It is activated by right-clicking on it.
| Sword Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Sword Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Throne | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 3 wide4 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 60 |
A Throne is a piece of decorative furniture. It also fills the role of a chair allowing NPCs to move in if needed.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silk | 20 | |
| Gold Bar | 30 | |
| Result | ||
| Throne | 1 | |
| Decorative items |
|---|
| Banner Bathtub Bench Book Coral Dresser Piano Sign Throne Toilet Mannequin Crystal Ball |
| Tiki Torch | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 1 wide3 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Right-Click |
| Sell | 1 |
The Tiki Torch is a stationary light source that must be placed on a flat surface, and can not be held like most other light sources. It has an advantage over Torches in two ways:
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Torch | 1 | |
| Wood | 3 | |
| Result | ||
| Tiki Torch | 1 | |
| Timer | |
|---|---|
| | |
| Statistics | |
| Type | Mechanism Furniture |
| Placeable | Yes |
| Dimensions | 1 high |
| Max stack | 99 |
| Use time | 14 |
| Sell | 10 |
Timers are mechanisms that once activated, keep sending an activation signal to the wire they are connected to at regular intervals.
Timers can only be placed on top of solid blocks.
| 5 Second Timer | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Tooltip | Activates every 5 seconds |
| 3 Second Timer | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Tooltip | Activates every 3 seconds |
| 1 Second Timer | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Tooltip | Activates every second |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Copper Watch | 1 | |
| Iron Bar | 5 | |
| Wire | 1 | |
| Result | ||
| 5 Second Timer | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silver Watch | 1 | |
| Iron Bar | 5 | |
| Wire | 1 | |
| Result | ||
| 3 Second Timer | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Gold Watch | 1 | |
| Iron Bar | 5 | |
| Wire | 1 | |
| Result | ||
| 1 Second Timer | 1 | |
| Tinkerer's Workshop | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 3 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tooltip | Allows the combining of some accessories |
| Buy/Sell | 10 |
A Tinkerer's Workshop is a crafting station that is used to unite pairs of accessories in one item with bonuses of both initial items. It is sold by the Goblin Tinkerer.
| Crafting stations |
|---|
| Adamantite Forge Alchemy Station Bookcase Cooking Pot Demon Altar Furnace Hellforge Iron Anvil Keg Loom Mythril Anvil Sawmill Tinkerer's Workshop Wooden Chair Wooden Table |
| Toilet | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 1 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 30 |
The Toilet is a decorative item. It fills the role of a chair, needed for an NPC to move in.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 6 | |
| Result | ||
| Toilet | 1 | |
| Decorative items |
|---|
| Banner Bathtub Bench Book Coral Dresser Piano Sign Throne Toilet Mannequin Crystal Ball |
| Torch | |
|---|---|
| | |
| Statistics | |
| Type | Furniture Crafting material |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 99 |
| Use time | 14 |
| Tooltip | Provides light |
| Tool | Right-click |
| Buy/Sell | 50 |
A Torch is a piece of Furniture that produces light. They can be carried by the player when selected in the hotbar and can be placed on most surfaces of solid blocks (excluding the underside). Torches can also be dropped, to provide a mobile light source as it falls.
Once placed, Torches give off light permanently. A placed Torch can be retrieved by right-clicking on it, breaking it with a hammer, or breaking all blocks that could support it. If a torch has blocks on two or more sides, it will attach to another block when the one it is attached to is removed. Torches will prefer to attach to blocks beneath them, then to their left, then to their right.
Torches do not function under water: a Torch thrown into water will not emit light once it submerges, and if a player enters water even shallow water with a Torch selected in the hotbar, the torch will not be visible and will emit no light. Placed Torches are doused by running water and knocked loose, dropping as an item. Glowsticks can be used instead.
Torches interact with wires, and can be toggled off/on by them.
Torches can be crafted by hand. If no Wood or Gel is available, they can be purchased from the Merchant for 50 Copper Coins each.
Holding the SHIFT key will automatically prepare the torches in your inventory for quick placement.
| Crafting Station | ||
|---|---|---|
| By Hand | ||
| Ingredient(s) | Amount | |
| Gel | 1 | |
| Wood | 1 | |
| Result | ||
| Torch | 3 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Flaming Arrow(3) | Wooden Arrow(3) | By Hand |
| Torch(1) | |||
| | Blue Torch(3) | Torch(3) | |
| Sapphire(1) | |||
| | Green Torch(3) | Torch(3) | |
| Emerald(1) | |||
| | Purple Torch(3) | Torch(3) | |
| Amethyst(1) | |||
| | Red Torch(3) | Torch(3) | |
| Ruby(1) | |||
| | White Torch(3) | Torch(3) | |
| Diamond(1) | |||
| | Yellow Torch(3) | Torch(3) | |
| Topaz(1) | |||
| | Cursed Torch(33) | Torch(33) | |
| Cursed Flame(1) | |||
| | Copper Chandelier | Copper Bar(4) | |
| Torch(4) | |||
| Iron Chain(1) | |||
| | Silver Chandelier | Silver Bar(4) | |
| Torch(4) | |||
| Iron Chain(1) | |||
| | Gold Chandelier | Gold Bar(4) | |
| Torch(4) | |||
| Iron Chain(1) | |||
| | Hellfire Arrow(10) | Wooden Arrow(10) | |
| Torch(5) | |||
| Hellstone Bar(1) | |||
| | Lamp Post | Iron Bar(3) | |
| Glass(2) | |||
| Torch(1) | |||
| | Candelabra | Gold Bar(5) | |
| Torch(3) | |||
| | Candle | Gold Bar(1) | |
| Torch(1) | |||
| | Chinese Lantern | Silk(5) | |
| Torch(1) | |||
| | Furnace | Stone Block(20) | |
| Wood(4) | |||
| Torch(3) | |||
| | Skull Lantern | Bone(10) | |
| Torch(1) | |||
| | Tiki Torch | Wood(3) | |
| Torch(1) | |||
| Trash Can | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 2 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 1 |
The Trash Can is a storage item which can hold up to 20 items. Trash Cans can only be harvested with a hammer when empty.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 8 | |
| Result | ||
| Trash Can | 1 | |
| Storage items |
|---|
| Barrel Chest Gold Chest Piggy Bank Safe Shadow Chest Trash Can |
| Tree Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Tree Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Water Candle | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 99 |
| Use time | 14 |
| Tooltip | Holding this may attract unwanted attention |
| Tool | Right-click |
The Water Candle is an item that can be used to attract enemies when held, or can be placed to provide light only. It can not be crafted, and can only be found in Dungeons, which tend to contain at least a dozen.
Holding a Water Candle in the player's hand will increase all enemy spawn rates by 33%, and increase the maximum number of simultaneous on-screen enemies by 50%. As well, holding it also increases the chance of having a Blood Moon.
The Water Candle can alternatively be placed on a wood platform, in which case it acts as an ordinary Candle, providing light without affecting enemy spawn rates. However, it burns less brightly than a Candle.
| Woman Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Woman Statue is one of 39 statues introduced in the 1.1 update. It can be found randomly in underground caverns, and may be harvested with a hammer. Aside from decoration, it currently has no known use.
| Wood Platform | |
|---|---|
| | |
| Statistics | |
| Type | |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
A Wood Platform allows vertical movement by the player, certain enemies, and NPCs, in both up and down directions. The player can go down through a Wood Platform by pressing the down key while standing on one. Wood Platforms allow the passage of falling water. Most ranged weapons will travel through Wood Platforms; the Grappling Hook and Ivy Whip will grab them.
Because of the high mobility a player has while on them, Wood Platforms can be used in a variety of ways: as a walkway, a fast bridge to cross pits, or for roof access that keeps most enemies from getting through. Also, since Books, Candles, Clay Pots and other items can be placed on them, they can be used as a shelving for decorative purposes.
| Crafting Station | ||
|---|---|---|
| By Hand | ||
| Ingredient(s) | Amount | |
| Wood | 1 | |
| Result | ||
| Wood Platform | 1 | |
| Wooden Beam | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 250 |
| Use time | 14 |
They can be placed adjacent to doors, making them one-way only, which is useful for keeping out Zombies during Blood Moons. Keep in mind that the doors themselves can still be broken down by some enemies, perhaps once hard mode has been triggered.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wood | 1 | |
| Result | ||
| Wooden Beam | 2 | |
| Wooden Chair | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 1 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 30 |
A Wooden Chair is a piece of furniture (can also be used as a crafting station) that can be placed on the ground.
It counts as a comfort item, which is one of the required elements in order to attract an NPC to a room. Additionally, a Table and Chair together form an as-yet unnamed crafting station, where Watches and the Depth Gauge can be made. Also, a Chair and Work Bench are needed to craft Goggles and Sunglasses.
The Wooden Chair is 1 block wide, 2 blocks high, and must be placed on top of a solid block or Wood Platform.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wood | 4 | |
| Result | ||
| Wooden Chair | 1 | |
Work Bench + Chair | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Goggles | | Lens(2) |
| | Sunglasses | | Black Lens(2) |
Table + Chair | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Depth Meter | | Copper Bar(10) |
| | Silver Bar(8) | ||
| | Gold Bar(6) | ||
| | Copper Watch | | Copper Bar(10) |
| | Iron Chain | ||
| | Silver Watch | | Silver Bar(10) |
| | Iron Chain | ||
| | Gold Watch | | Gold Bar(10) |
| | Iron Chain | ||
| Crafting stations |
|---|
| Adamantite Forge Alchemy Station Bookcase Cooking Pot Demon Altar Furnace Hellforge Iron Anvil Keg Loom Mythril Anvil Sawmill Tinkerer's Workshop Wooden Chair Wooden Table |
| Wooden Door | |
|---|---|
| | |
| Statistics | |
| Type | Furniture Mechanism |
| Placeable | Yes |
| Dimensions | 1 wide3 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 40 |
The Wooden Door is a Placeable object, similar to other furniture, with the added benefit of preventing the passage of enemy NPCs. It can be placed in any space so long as it is exactly three blocks high, with a ceiling and a floor.
Town NPCs will open and close doors as they wander about. Players can do the same by right-clicking on them. Enemy NPCs will not open doors except for Skeletons, Dead Miners, Goblins and Angry Bones. Zombies can also open doors during a Blood Moon, and Goblin Peons can break down doors, as if they were destroyed by a player.
Doors can be opened and closed through Wires.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wood | 6 | |
| Result | ||
| Wooden Door | 1 | |
| Wooden Table | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 3 wide2 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 60 |
The Wooden Table is a piece of furniture and a crafting station that can be placed on the ground.
A table with a Bottle, Mug, or Pink Vase on it can be used as an Alchemy Station. A table with a Chair beside it can be used to make Watches or a Depth Meter.
As a flat surface item, it fufills one of the elements that are required to attract an NPC to a room. Additionally, other furniture items that would require a Wood Platform (such as Candles/Candelabras, Books, etc.) can be placed on it.
The Wooden Table is 3 blocks wide, 2 blocks high, and must be placed on top of solid blocks or Wood Platforms.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wood | 8 | |
| Result | ||
| Wooden Table | 1 | |
Table + Chair | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Depth Meter | | Copper Bar(10) |
| | Silver Bar(8) | ||
| | Gold Bar(6) | ||
| | Copper Watch | | Copper Bar(10) |
| | Iron Chain | ||
| | Silver Watch | | Silver Bar(10) |
| | Iron Chain | ||
| | Gold Watch | | Gold Bar(10) |
| | Iron Chain | ||
| Crafting stations |
|---|
| Adamantite Forge Alchemy Station Bookcase Cooking Pot Demon Altar Furnace Hellforge Iron Anvil Keg Loom Mythril Anvil Sawmill Tinkerer's Workshop Wooden Chair Wooden Table |
| Work Bench | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 2 wide1 high |
| Max stack | 99 |
| Use time | 14 |
| Tooltip | Used for basic crafting |
| Tool | Hammer |
| Sell | 30 |
The Work Bench is a crafting station required to craft many essential early-game items. It is also one possible way to fulfill a House's flat surface item requirement. Like a Table, putting a Bottle, Mug, or Pink Vase on top of it will produce an Alchemy Station. It can also serve as a surface on which to set Candles/Candelabras, Books, etc. The Work Bench is one of the first things a player usually crafts when he or she enters a new world.
The Work Bench is 2 blocks wide, 1 block high, and must be placed on top of solid blocks or Wood Platforms.
| Crafting Station | ||
|---|---|---|
| By Hand | ||
| Ingredient(s) | Amount | |
| Wood | 10 | |
| Result | ||
| Work Bench | 1 | |
Work Bench | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Dirt Wall(4) | | Dirt Block |
| | Wood Wall(4) | | Wood |
| | Stone Wall(4) | | Stone Block |
| | Gray Brick Wall(4) | | Gray Brick |
| | Red Brick Wall(4) | | Red Brick |
| | Copper Brick Wall(4) | | Copper Brick |
| | Silver Brick Wall(4) | | Silver Brick |
| | Gold Brick Wall(4) | | Gold Brick |
| | Wooden Door | | Wood(6) |
| | Wooden Chair | | Wood(4) |
| | Wooden Table | | Wood(8) |
| | Wooden Sword | | Wood(7) |
| | Wooden Hammer | | Wood(8) |
| | Wooden Bow | | Wood(10) |
| | Wooden Arrow(3) | | Wood |
| | Stone Block | ||
| | Sign | | Wood(6) |
| | Chest | | Wood(8) |
| | Iron Bar(2) | ||
| | Leather | | Rotten Chunk(5) |
| | Candle | | Gold Bar |
| | Torch | ||
| | Furnace | | Wood(4) |
| | Stone Block(20) | ||
| | Torch(3) | ||
| | Iron Anvil | | Iron Bar(5) |
| | Necro Helmet | | Bone(25) |
| | Cobweb(40) | ||
| | Necro Breastplate | | Bone(35) |
| | Cobweb(50) | ||
| | Necro Greaves | | Bone(30) |
| | Cobweb(45) | ||
| | Archaeologist's Jacket | | Leather(15) |
| | Archaeologist's Pants | | Leather(15) |
| | Fish Bowl | | Goldfish(2) |
| | Bottled Water | ||
| | Sawmill | | Wood(10) |
| | Iron Chain(1) | ||
| | Iron Bar(2) | ||
| | Tiki Torch | | Wood(3) |
| | Torch(1) | ||
| | Candelabra | | Gold Bar(5) |
| | Torch(3) | ||
| | Skull Lantern | | Bone(10) |
| | Torch(1) | ||
| | Chinese Lantern | | Silk(5) |
| | Torch(1) | ||
| | Armor Statue | | Stone Block(100) |
Work Bench + Chair | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Goggles | | Lens(2) |
| | Sunglasses | | Black Lens(2) |
| Crafting stations |
|---|
| Adamantite Forge Alchemy Station Bookcase Cooking Pot Demon Altar Furnace Hellforge Iron Anvil Keg Loom Mythril Anvil Sawmill Tinkerer's Workshop Wooden Chair Wooden Table |
| Yellow Torch | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 99 |
| Use time | 14 |
| Sell | 40 |
A yellow torch is a piece of Furniture that produces yellow light. It uses has the same properties as a Torch, but the light color is different.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Torch | 3 | |
| Topaz | 1 | |
| Result | ||
| Yellow Torch | 3 | |
| Acorn | |
|---|---|
| | |
| Statistics | |
| Type | Seed |
| Max stack | 99 |
| Use time | 14 |
| Buy/Sell | 10 |
An Acorn is a kind of Seed used to plant a Tree. Acorns can only be planted on normal green grass, at which point it will create a Sapling.
Acorns are purchased from the Dryad or randomly obtained by cutting down Trees. Corrupt and Jungle Trees, however, do not drop Acorns.
| Seeds |
|---|
| Acorn Corrupt Seeds Grass Seeds Jungle Grass Seeds Mushroom Grass Seeds Hallowed Seeds Blinkroot Seeds Moonglow Seeds Daybloom Seeds Deathweed Seeds Waterleaf Seeds Fireblossom Seeds |
| Adamantite Bar | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Rarity | Orange |
| Sell | 75 |
Adamantite Bars are crafting subproducts made from 5 Adamantite Ore in 1.1 update. They require an Adamantite Forge to craft.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Adamantite Ore | 5 | |
| Result | ||
| Adamantite Bar | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Adamantite Breastplate | Adamantite Bar(24) | |
| | Adamantite Chainsaw | Adamantite Bar(12) | |
| | Adamantite Drill | Adamantite Bar(18) | |
| | Adamantite Glaive | Adamantite Bar(12) | |
| | Adamantite Headgear | Adamantite Bar(12) | |
| | Adamantite Helmet | Adamantite Bar(12) | |
| | Adamantite Leggings | Adamantite Bar(18) | |
| | Adamantite Mask | Adamantite Bar(12) | |
| | Adamantite Repeater | Adamantite Bar(12) | |
| | Adamantite Sword | Adamantite Bar(12) | |
| Bars |
|---|
| Copper Bar Iron Bar Silver Bar Gold Bar Demonite Bar Meteorite Bar Hellstone Bar Cobalt Bar Mythril Bar Adamantite Bar |
| Adamantite |
|---|
| Adamantite Ore Adamantite Bar Adamantite Chainsaw Adamantite Drill Adamantite Forge Adamantite Sword Adamantite Glaive Adamantite Repeater Adamantite armor |
| Amethyst | |
|---|---|
| | |
| Statistics | |
| Type | Gem Crafting material |
| Max stack | 99 |
| Sell | 3 |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Purple Torch(3) | Torch(3) | By Hand |
| Amethyst(1) | |||
| | Jungle Pants | Jungle Spores(20) | |
| Vine(2) | |||
| Amethyst(1) | |||
| Silver Greaves(1) | |||
| Topaz(1) | |||
| | Purple Phaseblade | Meteorite Bar(20) | |
| Amethyst(10) | |||
| Gems |
|---|
| Amethyst Topaz Sapphire Emerald Ruby Diamond |
| Angel Statue | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Placeable | Yes |
| Max stack | 99 |
| Use time | 14 |
| Sell | 60 |
The Angel Statue is a decorative furniture item, which can be placed. It is rarely found in Chests Underground, and can be sold to a Merchant for 60.
Before the 1.1 update, it was completely useless. It couldn't be held, equipped, worn, thrown, or wielded as a weapon. All it did was occupy an inventory slot (they also weren't stackable). With the introduction of several other statues with said update, this item finally got a use, although when talking to NPCs they occasionally refer to it as useless.
The Angel Statue has been speculated to be a replacement for developer testing items, to prevent the overpowered test items from being hacked in. It could also simply be an in-joke among the game's developers. Some also believe that it could be a reference to the Weeping Angels from Doctor Who, as the series is already been referenced with The Doctor's clothes.
| Antlion Mandible | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 10 |
An Antlion Mandible is an uncommon Antlion drop. It is used to craft the Sandgun. There's a 10% chance that an Antlion will drop an Antlion Mandible.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Sandgun | Antlion Mandible(10) | |
| Illegal Gun Parts(1) | |||
| Topaz(5) | |||
| Bell | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 1 |
| Rarity | Orange |
| Use time | 11 |
| Buy/Sell | 1 |
Can be purchased from the Wizard for 1 gold. When used, it will generate a sound effect which sounds much like an actual bell. The sound effect's pitch is determined by the distance between your character and the point on the screen you click on. Used as material for Fairy Bell.
| Black Dye | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Buy/Sell | 1 |
Black Dye is an item used to craft clothing. It is sold by the Clothier for 1 gold. Three Black Dyes and 20 Silk can be combined to create the Tuxedo shirt or pants.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Tuxedo Shirt | Black Dye(3) | |
| Silk(20) | |||
| | Tuxedo Pants | Black Dye(3) | |
| Silk(20) | |||
| Black Lens | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 10 |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Sunglasses | Black Lens(2) | |
| Blinkroot | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 20 |
The Blinkroot is in bloom when it is glowing; emitting a pulsing light. Unlike other herbs, it does not have any requirements for blooming, although it will randomly switch between blooming and not. Harvesting it while it is blooming will drop 1-3 seeds. It is by far the fastest growing herb in the game, capable of being harvested within seconds of being planted.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Featherfall Potion | Blinkroot(1) | |
| Bottled Water(1) | |||
| Feather(1) | |||
| Daybloom(1) | |||
| | Gravitation Potion | Blinkroot(1) | |
| Bottled Water(1) | |||
| Feather(1) | |||
| Fireblossom(1) | |||
| Deathweed(1) | |||
| | Hunter Potion | Blinkroot(1) | |
| Bottled Water(1) | |||
| Shark Fin(1) | |||
| Daybloom(1) | |||
| | Invisibility Potion | Blinkroot(1) | |
| Bottled Water(1) | |||
| Moonglow(1) | |||
| | Night Owl Potion | Blinkroot(1) | |
| Bottled Water(1) | |||
| Daybloom(1) | |||
| | Spelunker Potion | Blinkroot(1) | |
| Bottled Water(1) | |||
| Moonglow(1) | |||
| Gold Ore(1) | |||
| | Swiftness Potion | Blinkroot(1) | |
| Bottled Water(1) | |||
| Cactus(1) | |||
| Herbs |
|---|
| Blinkroot Daybloom Deathweed Fireblossom Moonglow Waterleaf |
| Blinkroot Seeds | |
|---|---|
| | |
| Statistics | |
| Type | Seed |
| Max stack | 99 |
| Use time | 14 |
| Sell | 16 |
Blinkroot Seeds are obtained by harvesting Blinkroot while it is blooming. A Blinkroot plant switches between its blooming and non-blooming state at random. Its blooming state can be identified by the yellow dots on the ends of its fronds and the blinking light it emits. At this time it will drop 1-3 Blinkroot Seeds when harvested.
Blinkroot Seeds can be placed in empty Clay Pots or on bare Dirt and Mud Blocks and grown into additional, harvestable Blinkroot. Potted Blinkroot will grow above ground, in houses, and even in direct sunlight. Unlike other plants, Blinkroot matures quickly. Use a Pickaxe and left-click on the flower or herb above the Clay Pot to harvest it.
| Seeds |
|---|
| Acorn Corrupt Seeds Grass Seeds Jungle Grass Seeds Mushroom Grass Seeds Hallowed Seeds Blinkroot Seeds Moonglow Seeds Daybloom Seeds Deathweed Seeds Waterleaf Seeds Fireblossom Seeds |
| Bottled Water | |
|---|---|
| | |
| Statistics | |
| Type | Potion Crafting material |
| Max stack | 30 |
| Heal Health | 20 |
| Use time | 16 |
| Sell | 4 |
Bottled Water heals you for 20 HP instantly when used, but does not give you the empty Bottle back. It is also used as material to make every Buff Potion in the game.
| Crafting Station | ||
|---|---|---|
| Water | ||
| Ingredient(s) | Amount | |
| Bottle | 1 | |
| Result | ||
| Bottled Water | 1 | |
| Bowl | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material Furniture |
| Placeable | Yes |
| Dimensions | 2 wide1 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 4 |
The Bowl is an item used to craft the Bowl of Soup.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Clay Block | 2 | |
| Result | ||
| Bowl | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Bowl of Soup | Bowl(1) | |
| Goldfish(1) | |||
| Mushroom(1) | |||
Cactus is both a Plant and an item that drops when that plant is harvested.
The Cactus Plant can be found in the Desert biome on sand. Cactus Plants can be chopped down like trees, which drops the Cactus item. Mining the Sand blocks beneath a Cactus plant will quickly destroy the entire plant and yield all possible Cactus items.
Cactus Plants will only grow under the following conditions:
| Cactus | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 250 |
| Sell | 2 |
Cactus is a crafting material obtained from chopping down Cactus Plants (described below), in the same manner as trees. It can also be harvested by removing a sand block below the base of the cactus.
After being harvested, it can not be placed by the player. Cactus is used to craft the Swiftness Potion and Thorns Potion.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Swiftness Potion | Bottled Water(1) | |
| Cactus(1) | |||
| Blinkroot(1) | |||
| | Thorns Potion | Bottled Water(1) | |
| Cactus(1) | |||
| Deathweed(1) | |||
| Cobalt Bar | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Rarity | Orange |
| Sell | 21 |
Cobalt Bars are crafting subproducts from one of three new ore types in 1.1 update.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Ore | 3 | |
| Result | ||
| Cobalt Bar | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Cobalt Breastplate | Cobalt Bar(20) | |
| | Cobalt Chainsaw | Cobalt Bar(10) | |
| | Cobalt Drill | Cobalt Bar(15) | |
| | Cobalt Hat | Cobalt Bar(10) | |
| | Cobalt Helmet | Cobalt Bar(10) | |
| | Cobalt Leggings | Cobalt Bar(15) | |
| | Cobalt Mask | Cobalt Bar(10) | |
| | Cobalt Naginata | Cobalt Bar(10) | |
| | Cobalt Repeater | Cobalt Bar(10) | |
| | Cobalt Sword | Cobalt Bar(10) | |
| | Light Disc | Cobalt Bar(10) | |
| Mythril Bar(10) | |||
| Soul of Light(5) | |||
| Soul of Might(5) | |||
| Bars |
|---|
| Copper Bar Iron Bar Silver Bar Gold Bar Demonite Bar Meteorite Bar Hellstone Bar Cobalt Bar Mythril Bar Adamantite Bar |
| Cobalt |
|---|
| Cobalt Ore Cobalt Bar Cobalt Brick Cobalt Brick Wall Cobalt Chainsaw Cobalt Drill Cobalt Naginata Cobalt Repeater Cobalt Sword Light Disc Cobalt armor |
| Cobweb | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material Furniture |
| Placeable | Yes |
| Max stack | 250 |
| Use time | 14 |
Cobwebs are a material used to craft Silk (which is in turn used to craft the Bed, an essential item) and Necro armor. Cobwebs can also be placed. Cobwebs will catch players who fall into them and slow down their movement. They break after a short time when a player is stuck in them, but can also be harvested instantly with any weapon or tool, just like Plants. Cobwebs are commonly found in underground areas, in clusters of 5 or more, alongside the edges of walls or ceilings.
Because they slow players' movement, Cobwebs can be used to prevent fall damage.
Cobwebs have no sell value, but can be crafted into silk, which has a fairly high value.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Silk | Cobweb(10) | |
| | Necro Helmet | Bone(25) | |
| Cobweb(40) | |||
| | Necro Breastplate | Bone(35) | |
| Cobweb(50) | |||
| | Necro Greaves | Bone(30) | |
| Cobweb(45) | |||
| Coins | |
|---|---|
| | |
| Statistics | |
| Type | Coin |
| Max stack | 100 |
Coins are Terraria's unit of currency. They are primarily used for NPC transactions, though other players may also accept them as payment in multiplayer.
| Coins in Terraria |
|---|
| |
| |
| |
| |
There are four types of Coins in Terraria: Copper, Silver, Gold and Platinum. Each is worth 100x the coin of the previous value. One Platinum Coin is worth one million Copper Coins.
Coins can be acquired by killing monsters, breaking pots, or trading with NPCs (or other players). Even though the Coins are "Copper", "Silver" or "Gold", it is impossible to craft them from Ore, Bars, or any other item in general (apart from a different rank of Coins).
An easy way to acquire Coins is to harvest Sand Blocks, craft the sand into Glass then Bottles, and then sell those to an NPC for 4 copper per tile of sand. Ale is even more profitable, as it turns 2 sand into 20 copper for an exchange of 10 copper per unit of sand.
An even better way, however needing a few items such as a Bucket and a Nightmare Pickaxe, is to use an Obsidian Generator to mass-produce Obsidian Skulls. These sell for 54 silver each, so selling two of them already gives you over 1 Gold Coin. With this technique, it is possible to acquire the Minishark in half an hour.
Obtaining Coins through battling Meteor Heads is also an easy option, but it requires 50 Meteorite and preferably something good to beat Meteor Heads with. (Arenas guide on farming Meteor heads)
Repeatedly killing the Eye of Cthulhu can farm an average of about 50 Demonite Ore which sells for 8 silver each, which adds to 4 gold a run.
See Guide:Making Money for more information on acquiring coins.
Like other items, Coins can be stored in Chests and Piggy Banks. It is recommended to always store them, as it will prevent them from being dropped upon death, the penalty of which is dropping half of your carried coins (rounded up).
Inside the Inventory, Coins have their own special set of 4 slots on the right of the inventory grid.
If for some reason, you cannot store your coins, and are carrying a single high value coin (a Gold Coin early, or a Platinum Coin later), then it might be a smart move to "break" the coin: If you were to die, you would lose only half of the low currency Coins, as opposed to the entire high currency coin.it is also possible to put the coins at your cursor so you can keep them when you die.
Coins can be crafted by hand. Each coin is worth 100 of the sub denomination. A point of interest to note is that when the player picks up an item, the coins are automatically crafted if possible. This means that if the player picks up hundreds of Silver Coins, he'll end up with a few Gold Coins in his inventory, and less than 100 Silver Coins.This means that you can craft coins a lot easier (especially if you are up against a wall) by simply throwing a stack of coins out of your inventory. When you pick them up, they will be crafted for you. So if you threw 100 silver coins out of your inventory, you would pick up 1 gold instead.
| Copper Bar | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 1 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Copper Ore | 3 | |
| Result | ||
| Copper Bar | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Depth Meter | Copper Bar(10) | |
| Silver Bar(8) | |||
| Gold Bar(6) | |||
| | Copper Watch | Copper Bar(10) | |
| Iron Chain(1) | |||
| | Copper Pickaxe | Copper Bar(12) | |
| Wood(4) | |||
| | Copper Axe | Copper Bar(9) | |
| Wood(3) | |||
| | Copper Hammer | Copper Bar(10) | |
| Wood(3) | |||
| | Copper Broadsword | Copper Bar(8) | |
| | Copper Shortsword | Copper Bar(7) | |
| | Copper Bow | Copper Bar(7) | |
| | Copper Helmet | Copper Bar(15) | |
| | Copper Chainmail | Copper Bar(25) | |
| | Copper Greaves | Copper Bar(20) | |
| | Copper Chandelier | Copper Bar(4) | |
| Torch(4) | |||
| Iron Chain(1) | |||
| | Flamethrower | Cursed Flame(35) | |
| Copper Bar(20) | |||
| Iron Bar(20) | |||
| Soul of Fright(20) | |||
| Illegal Gun Parts(1) | |||
| | Mechanical Eye | Soul of Light(7) | |
| Copper Bar(5) | |||
| Iron Bar(5) | |||
| Lens(3) | |||
| | Mechanical Skull | Bone(30) | |
| Copper Bar(5) | |||
| Iron Bar(5) | |||
| Soul of Light(5) | |||
| Soul of Night(5) | |||
| | Mechanical Worm | Soul of Night(7) | |
| Rotten Chunk(6) | |||
| Copper Bar(5) | |||
| Iron Bar(5) | |||
| Bars |
|---|
| Copper Bar Iron Bar Silver Bar Gold Bar Demonite Bar Meteorite Bar Hellstone Bar Cobalt Bar Mythril Bar Adamantite Bar |
| Copper |
|---|
| Copper Ore Copper Bar Copper Brick Copper Brick Wall Copper Chandelier Copper Pickaxe Copper Axe Copper Hammer Copper Broadsword Copper Shortsword Copper Bow Copper armor Copper Watch Depth Meter |
| Coins | |
|---|---|
| | |
| Statistics | |
| Type | Coin |
| Max stack | 100 |
Coins are Terraria's unit of currency. They are primarily used for NPC transactions, though other players may also accept them as payment in multiplayer.
| Coins in Terraria |
|---|
| |
| |
| |
| |
There are four types of Coins in Terraria: Copper, Silver, Gold and Platinum. Each is worth 100x the coin of the previous value. One Platinum Coin is worth one million Copper Coins.
Coins can be acquired by killing monsters, breaking pots, or trading with NPCs (or other players). Even though the Coins are "Copper", "Silver" or "Gold", it is impossible to craft them from Ore, Bars, or any other item in general (apart from a different rank of Coins).
An easy way to acquire Coins is to harvest Sand Blocks, craft the sand into Glass then Bottles, and then sell those to an NPC for 4 copper per tile of sand. Ale is even more profitable, as it turns 2 sand into 20 copper for an exchange of 10 copper per unit of sand.
An even better way, however needing a few items such as a Bucket and a Nightmare Pickaxe, is to use an Obsidian Generator to mass-produce Obsidian Skulls. These sell for 54 silver each, so selling two of them already gives you over 1 Gold Coin. With this technique, it is possible to acquire the Minishark in half an hour.
Obtaining Coins through battling Meteor Heads is also an easy option, but it requires 50 Meteorite and preferably something good to beat Meteor Heads with. (Arenas guide on farming Meteor heads)
Repeatedly killing the Eye of Cthulhu can farm an average of about 50 Demonite Ore which sells for 8 silver each, which adds to 4 gold a run.
See Guide:Making Money for more information on acquiring coins.
Like other items, Coins can be stored in Chests and Piggy Banks. It is recommended to always store them, as it will prevent them from being dropped upon death, the penalty of which is dropping half of your carried coins (rounded up).
Inside the Inventory, Coins have their own special set of 4 slots on the right of the inventory grid.
If for some reason, you cannot store your coins, and are carrying a single high value coin (a Gold Coin early, or a Platinum Coin later), then it might be a smart move to "break" the coin: If you were to die, you would lose only half of the low currency Coins, as opposed to the entire high currency coin.it is also possible to put the coins at your cursor so you can keep them when you die.
Coins can be crafted by hand. Each coin is worth 100 of the sub denomination. A point of interest to note is that when the player picks up an item, the coins are automatically crafted if possible. This means that if the player picks up hundreds of Silver Coins, he'll end up with a few Gold Coins in his inventory, and less than 100 Silver Coins.This means that you can craft coins a lot easier (especially if you are up against a wall) by simply throwing a stack of coins out of your inventory. When you pick them up, they will be crafted for you. So if you threw 100 silver coins out of your inventory, you would pick up 1 gold instead.
| Coral | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material Furniture |
| Placeable | Yes |
| Dimensions | 2 wide2 high |
| Max stack | 250 |
| Use time | 14 |
| Tool | Hammer |
| Sell | 80 |
It can be harvested either with a hammer, by mining out the sand underneath it, or by placing a block next to it. It can be placed as a decoration and will have one of many appearances, much like Books. While each piece of coral only needs one block under it, it essentially takes up an extra half-space on each side, preventing walls or objects from being placed directly to either side. For example, to place 5 corals between walls, you would need the walls to be at least 11 blocks apart. To fit the same 5 coral on an open platform, it need only be 9 blocks wide.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Gills Potion | Bottled Water(1) | |
| Waterleaf(1) | |||
| Coral(1) | |||
| | Neptune's Shell | Soul of Fright(20) | |
| Coral(15) | |||
| Goldfish(15) | |||
| Shark Fin(5) | |||
| Soul of Light(5) | |||
| Decorative items |
|---|
| Banner Bathtub Bench Book Coral Dresser Piano Sign Throne Toilet Mannequin Crystal Ball |
| Corrupt Seeds | |
|---|---|
| | |
| Statistics | |
| Type | Seed Crafting material |
| Max stack | 99 |
| Use time | 14 |
| Buy/Sell | 5 |
Corrupt Seeds drop from Eye of Cthulhu. Also sold by the Dryad during a Blood Moon.
The primary use of planting Corrupt Seeds is to Farm Vile Mushrooms.
As a warning to players creating Corruption Farms or simply small patches of corruption, do note that Thorny Bushes will grow on player planted Corruption. Not only can these growths damage you, but they can reach up to 4 spaces across and upwards, spreading Corruption to anything it touches, potentially creating unwanted areas of corruption. It is recommended to either leave larger spaces between non-corrupt Grass/Dirt or to plant a Sunflower on the edges of where you wish it to spread to.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Unholy Water(5) | Bottled Water(1) | By Hand |
| Corrupt Seeds(1) | |||
| Ebonsand Block(1) | |||
| Seeds |
|---|
| Acorn Corrupt Seeds Grass Seeds Jungle Grass Seeds Mushroom Grass Seeds Hallowed Seeds Blinkroot Seeds Moonglow Seeds Daybloom Seeds Deathweed Seeds Waterleaf Seeds Fireblossom Seeds |
| Crystal Bullet | |
|---|---|
| | |
| Statistics | |
| Type | Ammunition |
| Damage | 9 |
| Knockback | 1 |
| Max stack | 250 |
| Shoot speed | 5 |
| Rarity | Orange |
| Tooltip | Creates several crystal shards on impact |
| Sell | 6 |
Crystal Bullet is an ammunition item from 1.1 update. They are crafted with 25 musket balls, and 1 Crystal Shard on the Mythril Anvil. These bullets are split into crystal shards when they are shot into tiles.
The Crystal Bullets, when shot, pierce through enemies akin to the Meteor Shot (though they don't bounce off surfaces), and when they hit a solid block they split into small crystal particles that have a limited range and deal little damage to enemies.This makes this type of ammo useful for fighting enemies on the ground as well as large bosses like the Destroyer, as they can be shot at the enemy's feet to maximize damage.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Musket Ball | 25 | |
| Crystal Shard | 1 | |
| Result | ||
| Crystal Bullet | 25 | |
| Bullets |
|---|
| Musket Ball Silver Bullet Meteor Shot Crystal Bullet Cursed Bullet |
| Crystal Heart | |
|---|---|
| | |
| Statistics | |
Crystal Hearts are objects found on any layer below the surface. When the player breaks a Crystal Heart using a Hammer, or explosives, it drops a Life Crystal which can be picked up. The life crystal can be used to increase your maximum health by 1 heart, or 20 health. It also heals you by the same amount. Crystal hearts cannot be used once one has 400 health, which is the maximum obtainable legitimately.
While they can be hard to find, single-player mode worlds will actually contain dozens more Crystal Hearts than the player can use.
Multiple Crystal Hearts are usually found in the Dungeon and The Underworld.
| Cursed Arrow | |
|---|---|
| | |
| Statistics | |
| Type | Ammunition |
| Damage | 14 |
| Knockback | 3 |
| Max stack | 250 |
| Shoot speed | 4 |
| Rarity | Orange |
| Sell | 16 |
Cursed arrows are a type of arrows that have a chance to apply the Cursed Inferno debuff. Unlike Flaming Arrows, they do not go out when they hit water.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wooden Arrow | 15 | |
| Cursed Flame | 1 | |
| Result | ||
| Cursed Arrow | 15 | |
| Arrows |
|---|
| Wooden Arrow Flaming Arrow Holy Arrow Unholy Arrow Jester's Arrow Hellfire Arrow Cursed Arrow |
| Cursed Bullet | |
|---|---|
| | |
| Statistics | |
| Type | Ammunition |
| Damage | 12 |
| Knockback | 4 |
| Max stack | 250 |
| Shoot speed | 5 |
| Rarity | Blue |
| Sell | 6 |
Cursed Bullets are an ammunition item that were introduced in 1.1. They are crafted using 25 Musket Balls and 1 Cursed Flame, on the Mythril Anvil, making 25 Cursed Bullets.
Enemies struck by Cursed Bullets suffer from the Cursed Inferno debuff, which causes damage over time and cannot be extinguished by Water, unlike On Fire!.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Musket Ball | 25 | |
| Cursed Flame | 1 | |
| Result | ||
| Cursed Bullet | 25 | |
| Bullets |
|---|
| Musket Ball Silver Bullet Meteor Shot Crystal Bullet Cursed Bullet |
| Cursed Flame | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Rarity | Orange |
| Tooltip | 'Not even water can put the flame out' |
| Sell | 8 |
The Cursed Flame is a crafting material. It is found by killing World Feeders and Clingers, both of which can be found in the Underground Corruption.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Cursed Torch(33) | Torch(33) | By Hand |
| Cursed Flame(1) | |||
| | Cursed Flames | Cursed Flame(30) | Bookcase |
| Soul of Night(20) | |||
| Spell Tome(1) | |||
| | Cursed Arrow(15) | Wooden Arrow(15) | |
| Cursed Flame(1) | |||
| | Cursed Bullet(25) | Musket Ball(25) | |
| Cursed Flame(1) | |||
| | Flamethrower | Cursed Flame(35) | |
| Copper Bar(20) | |||
| Iron Bar(20) | |||
| Soul of Fright(20) | |||
| Illegal Gun Parts(1) | |||
| Dark Shard | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Rarity | Green |
| Tooltip | 'Sometimes carried by creatures in corrupt deserts' |
| Sell | 9 |
The Dark Shard is a crafting material that used to create Dao of Pow. It drops from Dark Mummies.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Dao of Pow | Dark Shard(1) | |
| Light Shard(1) | |||
| Soul of Light(10) | |||
| Soul of Night(10) | |||
| Daybloom | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 20 |
If cut during the day 1-3 Daybloom Seeds will be dropped - spotting the yellow sunflower-like head means the Daybloom is blooming and ready to be harvested. Dayblooms usually grow during the day - most likely during dawn or dusk.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Archery Potion | Bottled Water(1) | |
| Daybloom(1) | |||
| Lens(1) | |||
| | Featherfall Potion | Bottled Water(1) | |
| Daybloom(1) | |||
| Feather(1) | |||
| Blinkroot(1) | |||
| | Hunter Potion | Bottled Water(1) | |
| Daybloom(1) | |||
| Shark Fin(1) | |||
| Blinkroot(1) | |||
| | Ironskin Potion | Bottled Water(1) | |
| Daybloom(1) | |||
| Iron Ore(1) | |||
| | Mana Regeneration Potion | Bottled Water(1) | |
| Daybloom(1) | |||
| Moonglow(1) | |||
| Fallen Star(1) | |||
| | Night Owl Potion | Bottled Water(1) | |
| Daybloom(1) | |||
| Blinkroot(1) | |||
| | Regeneration Potion | Bottled Water(1) | |
| Daybloom(1) | |||
| Mushroom(1) | |||
| | Shine Potion | Bottled Water(1) | |
| Daybloom(1) | |||
| Glowing Mushroom(1) | |||
| Herbs |
|---|
| Blinkroot Daybloom Deathweed Fireblossom Moonglow Waterleaf |
| Daybloom Seeds | |
|---|---|
| | |
| Statistics | |
| Type | Seed |
| Max stack | 99 |
| Use time | 14 |
| Sell | 16 |
Daybloom Seeds can be found when havesting Daybloom while it is blooming. As its name implies, Daybloom will only bloom during daytime, showing off a sunflower-like head. At this time it will drop 2-3 Daybloom Seeds.
Daybloom Seeds can be placed in empty Clay Pots or planted in grass (like Acorns) and grown into additional, harvestable Daybloom. Potted Daybloom will grow anywhere, even indoors and not in direct sunlight, but is slow to mature, because it only grows during daytime hours. Use a Pickaxe and left-click on the flower or herb above the Clay Pot to harvest it.
| Seeds |
|---|
| Acorn Corrupt Seeds Grass Seeds Jungle Grass Seeds Mushroom Grass Seeds Hallowed Seeds Blinkroot Seeds Moonglow Seeds Daybloom Seeds Deathweed Seeds Waterleaf Seeds Fireblossom Seeds |
| Deathweed | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 40 |
Deathweed blooms during a Blood Moon and this is the only time that it will drop 1-3 Deathweed Seeds when cut. Deathweed will have a pulsating glow during this time, making it easy to spot. Like other herbs, it can be harvested when not blooming for the herb itself, but will not give you seeds, making this arguably the trickiest herb to cultivate.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Battle Potion | Bottled Water(1) | |
| Deathweed(1) | |||
| Rotten Chunk(1) | |||
| | Gravitation Potion | Bottled Water(1) | |
| Deathweed(1) | |||
| Feather(1) | |||
| Fireblossom(1) | |||
| Blinkroot(1) | |||
| | Magic Power Potion | Bottled Water(1) | |
| Deathweed(1) | |||
| Moonglow(1) | |||
| Fallen Star(1) | |||
| | Thorns Potion | Bottled Water(1) | |
| Deathweed(1) | |||
| Cactus(1) | |||
| Herbs |
|---|
| Blinkroot Daybloom Deathweed Fireblossom Moonglow Waterleaf |
| Deathweed Seeds | |
|---|---|
| | |
| Statistics | |
| Type | Seed |
| Max stack | 99 |
| Use time | 14 |
| Sell | 16 |
Deathweed Seeds are obtained by harvesting Deathweed while it is blooming. A Deathweed plant only blooms during a Blood Moon, making its seeds arguably the hardest to come by. Its blooming state can be identified by the sickly green pods on its leaves. At this time it will drop 2-3 Deathweed Seeds.
Deathweed Seeds can be placed in empty Clay Pots, corrupt grass, or Ebonstone and grown into additional, harvestable Deathweed. Potted Deathweed will grow anywhere, even outside of The Corruption. Use a Pickaxe and left-click on the flower or herb above the Clay Pot to harvest it.
| Seeds |
|---|
| Acorn Corrupt Seeds Grass Seeds Jungle Grass Seeds Mushroom Grass Seeds Hallowed Seeds Blinkroot Seeds Moonglow Seeds Daybloom Seeds Deathweed Seeds Waterleaf Seeds Fireblossom Seeds |
| Demon Altar | |
|---|---|
| | |
| Statistics | |
| Type | Furniture |
| Dimensions | 3 wide2 high |
They are used to craft some boss summoning items and Night's Edge. You can tell if a Demon Altar is nearby by checking for a flickering light, though in a chasm a flickering light could also be from a Shadow Orb or Blinkroot.
If a player attempts to destroy the altar with any hammer other than the Pwnhammer or Hamdrax, or with them, but when Wall of Flesh is not defeated, the altar will be unaffected and the player will lose half their current health. If the Demon Altar is hit with the Pwnhammer or Hamdrax in the world where Wall of Flesh was defeated, the Demon Altar will be destroyed, blessing the world with one of the hardmode ores. First destroyed Demon altar blesses the world with Cobalt, second with Mythril and third with Adamantite, next starting from the first, and so on.
Smashing Demon Altars always results in Cobalt, then Mythril, then Adamantite. Smashing a fourth/seventh/etc. Demon Altar resets the sequence to Cobalt, and continues to bless the world with additional Hardmode mineral deposits. As most worlds have many Demon Altars to spare, this can be used to ensure that there is plenty of ore to go around on multiplayer worlds.It may be worth note that smashing Demon Altars appears to cause wraiths to spawn. Take caution when destroying them in rapid succession.
Demon Altar | |||
|---|---|---|---|
| Result | Ingredients | ||
| | Suspicious Looking Eye | | Lens(6) |
| | Worm Food | | Rotten Chunk(15) |
| | Vile Powder(30) | ||
| | Night's Edge | | Light's Bane |
| | Blade of Grass | ||
| | Muramasa | ||
| | Fiery Greatsword | ||
| | Slime Crown | | Gold Crown |
| | Gel(99) | ||
| Crafting stations |
|---|
| Adamantite Forge Alchemy Station Bookcase Cooking Pot Demon Altar Furnace Hellforge Iron Anvil Keg Loom Mythril Anvil Sawmill Tinkerer's Workshop Wooden Chair Wooden Table |
| Demonite Bar | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Rarity | Blue |
| Tooltip | Pulsing with dark energy. |
| Sell | 32 |
Demonite Bars have moderately high value, so selling excess bars for profit may be a good idea. Note that selling raw Demonite Ore will yield the same payoff.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Demonite Ore | 4 | |
| Result | ||
| Demonite Bar | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Demon Bow | Demonite Bar(8) | |
| | War Axe of the Night | Demonite Bar(10) | |
| | Light's Bane | Demonite Bar(10) | |
| | Shadow Helmet | Demonite Bar(15) | |
| Shadow Scale(10) | |||
| | Shadow Scalemail | Demonite Bar(25) | |
| Shadow Scale(20) | |||
| | Shadow Greaves | Demonite Bar(20) | |
| Shadow Scale(15) | |||
| | Nightmare Pickaxe | Demonite Bar(12) | |
| Shadow Scale(6) | |||
| | The Breaker | Demonite Bar(10) | |
| Shadow Scale(5) | |||
| Demonite |
|---|
| Demonite Ore Demonite Bar Demonite Brick Demon Bow War Axe of the Night Light's Bane Nightmare Pickaxe The Breaker Shadow armor |
| Bars |
|---|
| Copper Bar Iron Bar Silver Bar Gold Bar Demonite Bar Meteorite Bar Hellstone Bar Cobalt Bar Mythril Bar Adamantite Bar |
| Diamond | |
|---|---|
| | |
| Statistics | |
| Type | Gem Crafting material |
| Max stack | 99 |
| Sell | 60 |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | White Torch(3) | Torch(3) | By Hand |
| Diamond(1) | |||
| | Jungle Shirt | Jungle Spores(20) | |
| Stinger(20) | |||
| Diamond(1) | |||
| Ruby(1) | |||
| | White Phaseblade | Meteorite Bar(20) | |
| Diamond(10) | |||
| Gems |
|---|
| Amethyst Topaz Sapphire Emerald Ruby Diamond |
| Emerald | |
|---|---|
| | |
| Statistics | |
| Type | Gem Crafting material |
| Max stack | 99 |
| Sell | 22 |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Green Torch(3) | Torch(3) | By Hand |
| Emerald(1) | |||
| | Jungle Hat | Jungle Spores(15) | |
| Emerald(1) | |||
| Sapphire(1) | |||
| Silver Helmet(1) | |||
| | Green Phaseblade | Meteorite Bar(20) | |
| Emerald(10) | |||
| Gems |
|---|
| Amethyst Topaz Sapphire Emerald Ruby Diamond |
| Fallen Star | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material Potion |
| Max stack | 100 |
| Heal Mana | 20 |
| Rarity | Blue |
| Use time | 16 |
| Tooltip | Disappears after the sunrise |
| Sell | 1 |
Fallen Stars are items which randomly fall from the sky at night, with a distinct sound, and disappear at daybreak. They will disappear if dropped by a player during the day, though not if they are in a player's inventory. Fallen stars will provide light like a placed torch. They may be consumed directly for 20 mana, or a player can use 10 to make a Mana Crystal which on use both increases a player's maximum mana by 20 and restores an equal amount. They may also be used in various crafting recipes, and as Ammunition for the Star Cannon. They can be stored in an ammo slot to conserve inventory space.
Fallen Stars have a chance to hit enemies, dealing 1,000 damage. Fallen Stars have been known to hit Bosses, making the fight much easier.
A simple method for harvesting Fallen Stars is to construct long straight sections of ground to run along at night. Alternatively, it is possible to build long platforms in the sky (also known as a skybridge), though these have the disadvantage of catching meteors. Meteors only destroy or replace blocks, so one striking a solid platform will only create a small amount of meteor ore.
Long platforms are only a necessity for those players who need ammo for the Star Cannon or are making mana potions. Stars fall all night, and a player leaving their house early to run along platforms will actually be missing quite a few stars as they travel. Simply leaving a safe base at midnight after some stars have fallen and traveling in one direction for as long as possible will easily net a dozen stars in a single night, more than enough to satisfy the needs of a player interested in filling their mana capacity.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Mana Crystal | Fallen Star(10) | By Hand |
| | Lesser Mana Potion(2) | Fallen Star(1) | |
| Gel(2) | |||
| Bottle(2) | |||
| | Magic Power Potion | Bottled Water(1) | |
| Moonglow(1) | |||
| Deathweed(1) | |||
| Fallen Star(1) | |||
| | Mana Regeneration Potion | Bottled Water(1) | |
| Moonglow(1) | |||
| Daybloom(1) | |||
| Fallen Star(1) | |||
| | Space Gun | Flintlock Pistol(1) | |
| Meteorite Bar(30) | |||
| Fallen Star(10) | |||
| | Star Cannon | Minishark(1) | |
| Meteorite Bar(20) | |||
| Fallen Star(5) | |||
| Feather | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 10 |
The Feather is a crafting material dropped from Harpies. It is used to make items which affect gravity and allow flight.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Featherfall Potion | Bottled Water(1) | |
| Feather(1) | |||
| Daybloom(1) | |||
| Blinkroot(1) | |||
| | Gravitation Potion | Bottled Water(1) | |
| Feather(1) | |||
| Fireblossom(1) | |||
| Deathweed(1) | |||
| Blinkroot(1) | |||
| | Angel Wings | Soul of Light(30) | |
| Soul of Flight(25) | |||
| Feather(10) | |||
| | Demon Wings | Soul of Night(30) | |
| Soul of Flight(25) | |||
| Feather(10) | |||
| Fireblossom | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 20 |
A Fireblossom will bloom when it is in contact with Lava (the plant is not damaged by the lava). A blooming Fireblossom will take on an appearance like the one in the adjacent picture. A blooming Fireblossom will also shoot a stream of sparks into the air. Using Lava Buckets and Clay Pots in an enclosed area is one option to accomplish this; the clay pots are also immune to damage from lava. When in bloom, you can receive its seeds along with the plant itself when you harvest it.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Gravitation Potion | Fireblossom(1) | |
| Bottled Water(1) | |||
| Feather(1) | |||
| Deathweed(1) | |||
| Blinkroot(1) | |||
| | Obsidian Skin Potion | Fireblossom(1) | |
| Bottled Water(1) | |||
| Waterleaf(1) | |||
| Obsidian(1) | |||
| Herbs |
|---|
| Blinkroot Daybloom Deathweed Fireblossom Moonglow Waterleaf |
| Fireblossom Seeds | |
|---|---|
| | |
| Statistics | |
| Type | Seed |
| Max stack | 99 |
| Use time | 14 |
| Sell | 16 |
Fireblossom Seeds can be obtained by harvesting Fireblossom while it is blooming. A Fireblossom plant only blooms when it is in lava. An easy way to procure your initial seeds in the Underworld is to place blocks two high on either side of the plant, then pour a Lava Bucket into the gap submerging the Fireblossom in lava. At this time it will drop 1-3 Fireblossom Seeds.
Alternatively, after placing the blocks on either side, place one Hellstone block directly above the plant. Mine this away and it will spawn lava, causing the plant to bloom. To avoid accidentally cutting the plant while mining the Hellstone, stand atop the Hellstone itself while mining it. This method has the benefit of only requiring resources players are likely gathering already while in the Underworld, freeing up one inventory space that would otherwise hold a Bucket.
Fireblossom Seeds can be placed in empty Clay Pots or on Ash Blocks and grown into additional, harvestable Fireblossom. Potted Fireblossom will grow anywhere, not just in the Underworld, but will only yield seeds when submerged in lava.
Like the Fireblossom, this item is immune to lava despite not being of blue quality.
| Seeds |
|---|
| Acorn Corrupt Seeds Grass Seeds Jungle Grass Seeds Mushroom Grass Seeds Hallowed Seeds Blinkroot Seeds Moonglow Seeds Daybloom Seeds Deathweed Seeds Waterleaf Seeds Fireblossom Seeds |
| Flaming Arrow | |
|---|---|
| | |
| Statistics | |
| Type | Ammunition |
| Damage | 6 |
| Knockback | 2 |
| Max stack | 250 |
| Shoot speed | 3.5 |
| Sell | 3 |
Flaming Arrows are an upgrade to the Wooden Arrow, doing more damage, and having a chance to light enemies on fire. They are easy to craft, making them useful to new players before finding Jester's Arrows or Unholy Arrows. Flaming Arrows emit light when fired or dropped, making them useful for lighting up the deeper reaches of a cave or even as economical temporary lighting. They do not glow when submerged in water, however. When Wooden Arrows are fired from a Molten Fury, they are automatically converted into Flaming Arrows.
| Crafting Station | ||
|---|---|---|
| By Hand | ||
| Ingredient(s) | Amount | |
| Wooden Arrow | 3 | |
| Torch | 1 | |
| Result | ||
| Flaming Arrow | 3 | |
| Arrows |
|---|
| Wooden Arrow Flaming Arrow Holy Arrow Unholy Arrow Jester's Arrow Hellfire Arrow Cursed Arrow |
| Gel | |
|---|---|
| | |
| Statistics | |
| Type | Ammunition Crafting material |
| Max stack | 250 |
| Tooltip | 'Both tasty and flammable' |
| Sell | 1 |
The description in game says; "Both tasty and flammable", hinting to the fact it is used in torches and potions, as well as ammo for the Flamethrower.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Torch(3) | Gel(1) | By Hand |
| Wood(1) | |||
| | Sticky Glowstick | Gel(1) | |
| Glowstick(1) | |||
| | Sticky Bomb | Bomb(1) | |
| Gel(5) | |||
| | Lesser Healing Potion(2) | Mushroom(1) | |
| Gel(2) | |||
| Bottle(2) | |||
| | Lesser Mana Potion(2) | Fallen Star(1) | |
| Gel(2) | |||
| Bottle(2) | |||
| | Slime Crown | Gel(99) | |
| Gold Crown(1) | |||
| Glowing Mushroom | |
|---|---|
| | |
| Statistics | |
| Type | Potion Crafting material |
| Max stack | 99 |
| Heal Health | 25 |
| Use time | 16 |
| Sell | 10 |
Glowing Mushrooms can be found on blue grass, in deeper parts of the Underground. They emit their own light, making them quite easy to find. Sometimes it can be generated underwater. If there is room, large tree-like glowing mushrooms called Mushroom Trees will spawn amongst the small ones. These can be harvested with an axe to yield many Glowing Mushrooms.
Harvesting these mushrooms has a 50% chance of dropping a Glowing Mushroom. It may also yield Mushroom Grass Seeds, which can be planted in mud below sea level to create a new Glowing Mushroom farm. Like most growing things in Terraria, Glowing Mushrooms start off as half-grown, looking almost cocoon-like. These immature specimens will not yield mushrooms when harvested, therefore, farms must be tended carefully in order to reap the maximum benefit.
Glowing Mushrooms themselves heal 25 points of damage on consumption, however, it is often wiser to use them in crafting more efficient Healing Potions.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Healing Potion | Lesser Healing Potion(2) | |
| Glowing Mushroom(1) | |||
| | Mana Potion | Lesser Mana Potion(2) | |
| Glowing Mushroom(1) | |||
| | Shine Potion | Bottled Water(1) | |
| Daybloom(1) | |||
| Glowing Mushroom(1) | |||
| Glowstick | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Shoot speed | 6 |
| Use time | 14 |
| Tooltip | Works when wet |
| Buy/Sell | 10 |
The Glowstick is a light source that can be held or thrown, and works underwater, but cannot be placed on a wall or floor like the Torch can (though the Sticky Glowstick will stick to surfaces they are thrown against). Glowsticks will emit light for a lengthy period of time after being thrown, and have a 1:3 chance to be recoverable after 5 minutes. The Glowstick can be bought from the Merchant, only at night, for 10 Copper Coins. Glowsticks are also dropped by all Jellyfish, and can be found commonly in Pots and Chests.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Sticky Glowstick | Gel(1) | By Hand |
| Glowstick(1) | |||
| Goblin Battle Standard | |
|---|---|
| | |
| Statistics | |
| Type | Summoning |
| Max stack | 1 |
| Use time | 44 |
| Tooltip | Summons a Goblin Army |
The Goblin Battle Standard is an item that summons a Goblin Invasion when used. This can be useful for farming Spiky Balls. The Goblin Battle Standard is consumed when used, so one must be crafted for each invasion the player wishes to summon.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Tattered Cloth | 10 | |
| Wood | 5 | |
| Result | ||
| Goblin Battle Standard | 1 | |
| Gold Bar | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 12 |
A Gold Bar is a bar made of 4 Gold Ore. It's the second of the standard metal bars to require more than three ore of the same type, the other being the Silver Bar.
It can be used to craft gold weapons, armor, tools, furniture, and Depth Meters.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Gold Ore | 4 | |
| Result | ||
| Gold Bar | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Candle | Gold Bar(1) | |
| Torch(1) | |||
| | Candelabra | Gold Bar(5) | |
| Torch(3) | |||
| | Depth Meter | Copper Bar(10) | |
| Silver Bar(8) | |||
| Gold Bar(6) | |||
| | Gold Watch | Gold Bar(10) | |
| Iron Chain(1) | |||
| | Gold Pickaxe | Gold Bar(12) | |
| Wood(3) | |||
| | Gold Axe | Gold Bar(9) | |
| Wood(3) | |||
| | Gold Hammer | Gold Bar(10) | |
| Wood(3) | |||
| | Gold Broadsword | Gold Bar(8) | |
| | Gold Shortsword | Gold Bar(7) | |
| | Gold Bow | Gold Bar(7) | |
| | Gold Helmet | Gold Bar(25) | |
| | Gold Chainmail | Gold Bar(35) | |
| | Gold Greaves | Gold Bar(30) | |
| | Gold Crown | Gold Bar(30) | |
| Ruby(1) | |||
| | Gold Chandelier | Gold Bar(4) | |
| Torch(4) | |||
| Iron Chain(1) | |||
| | Throne | Gold Bar(30) | |
| Silk(20) | |||
| | Grandfather Clock | Wood(10) | |
| Glass(6) | |||
| Gold Bar(3) | |||
| Bars |
|---|
| Copper Bar Iron Bar Silver Bar Gold Bar Demonite Bar Meteorite Bar Hellstone Bar Cobalt Bar Mythril Bar Adamantite Bar |
| Coins | |
|---|---|
| | |
| Statistics | |
| Type | Coin |
| Max stack | 100 |
Coins are Terraria's unit of currency. They are primarily used for NPC transactions, though other players may also accept them as payment in multiplayer.
| Coins in Terraria |
|---|
| |
| |
| |
| |
There are four types of Coins in Terraria: Copper, Silver, Gold and Platinum. Each is worth 100x the coin of the previous value. One Platinum Coin is worth one million Copper Coins.
Coins can be acquired by killing monsters, breaking pots, or trading with NPCs (or other players). Even though the Coins are "Copper", "Silver" or "Gold", it is impossible to craft them from Ore, Bars, or any other item in general (apart from a different rank of Coins).
An easy way to acquire Coins is to harvest Sand Blocks, craft the sand into Glass then Bottles, and then sell those to an NPC for 4 copper per tile of sand. Ale is even more profitable, as it turns 2 sand into 20 copper for an exchange of 10 copper per unit of sand.
An even better way, however needing a few items such as a Bucket and a Nightmare Pickaxe, is to use an Obsidian Generator to mass-produce Obsidian Skulls. These sell for 54 silver each, so selling two of them already gives you over 1 Gold Coin. With this technique, it is possible to acquire the Minishark in half an hour.
Obtaining Coins through battling Meteor Heads is also an easy option, but it requires 50 Meteorite and preferably something good to beat Meteor Heads with. (Arenas guide on farming Meteor heads)
Repeatedly killing the Eye of Cthulhu can farm an average of about 50 Demonite Ore which sells for 8 silver each, which adds to 4 gold a run.
See Guide:Making Money for more information on acquiring coins.
Like other items, Coins can be stored in Chests and Piggy Banks. It is recommended to always store them, as it will prevent them from being dropped upon death, the penalty of which is dropping half of your carried coins (rounded up).
Inside the Inventory, Coins have their own special set of 4 slots on the right of the inventory grid.
If for some reason, you cannot store your coins, and are carrying a single high value coin (a Gold Coin early, or a Platinum Coin later), then it might be a smart move to "break" the coin: If you were to die, you would lose only half of the low currency Coins, as opposed to the entire high currency coin.it is also possible to put the coins at your cursor so you can keep them when you die.
Coins can be crafted by hand. Each coin is worth 100 of the sub denomination. A point of interest to note is that when the player picks up an item, the coins are automatically crafted if possible. This means that if the player picks up hundreds of Silver Coins, he'll end up with a few Gold Coins in his inventory, and less than 100 Silver Coins.This means that you can craft coins a lot easier (especially if you are up against a wall) by simply throwing a stack of coins out of your inventory. When you pick them up, they will be crafted for you. So if you threw 100 silver coins out of your inventory, you would pick up 1 gold instead.
| Golden Key | |
|---|---|
| | |
| Statistics | |
| Type | Key |
| Max stack | 99 |
| Tooltip | Opens one Gold Chest |
Golden Keys are found in the Dungeon. They are required to unlock the locked Gold Chests found there, as well as those found on Floating Islands. Golden Keys are consumed upon use, so each Gold Chest will require another Golden Key each to unlock it. Multiple Golden Keys can be stacked in a single Inventory slot.
This is different from the Shadow Key, which is not consumed upon use, opens unlimited Shadow Chests, and can not be stacked.
Golden Keys can be acquired in 4 ways:
| This article is a disambiguation page for Goldfish |
|---|
| The following is a list of links to pages that might share the same title. Please follow one of the disambiguation links below or search to find the page you were looking for if it is not listed. If an internal link led you here, you may wish to change the link to point directly to the intended article. |
Goldfish is a name that refers to both the Goldfish character, and the Goldfish item that drops when that character is killed. There is also the Corrupt Goldfish, an enemy character.
See the corresponding page below:
| Grass Seeds | |
|---|---|
| | |
| Statistics | |
| Type | Seed |
| Max stack | 99 |
| Use time | 14 |
| Buy/Sell | 20 |
This item becomes obsolete once the player finds a Staff of Regrowth as it has the same effect for free and with unlimited uses.
| Seeds |
|---|
| Acorn Corrupt Seeds Grass Seeds Jungle Grass Seeds Mushroom Grass Seeds Hallowed Seeds Blinkroot Seeds Moonglow Seeds Daybloom Seeds Deathweed Seeds Waterleaf Seeds Fireblossom Seeds |
| Green Dye | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 4 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Jungle Grass Seeds | 3 | |
| Bottle | 1 | |
| Result | ||
| Green Dye | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Hero's Hat | Green Dye(3) | |
| Silk(20) | |||
| | Hero's Shirt | Green Dye(3) | |
| Silk(20) | |||
| | Hero's Pants | Green Dye(3) | |
| Silk(20) | |||
| Hallowed Seeds | |
|---|---|
| | |
| Statistics | |
| Type | Seed Crafting material |
| Max stack | 99 |
| Rarity | Orange |
| Use time | 14 |
| Sell | 4 |
Hallowed Seeds are a special type of seed rarely dropped by a Demon Altar when it is destroyed using the Pwnhammer. Planting them will allow you to create the Hallow biome, the only thing that can counteract the Corruption's increased spreading during Hardmode.
They may also be purchased from the Dryad after having defeated the Wall of Flesh
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Holy Water(5) | Pixie Dust(5) | By Hand |
| Bottled Water(1) | |||
| Hallowed Seeds(1) | |||
| Seeds |
|---|
| Acorn Corrupt Seeds Grass Seeds Jungle Grass Seeds Mushroom Grass Seeds Hallowed Seeds Blinkroot Seeds Moonglow Seeds Daybloom Seeds Deathweed Seeds Waterleaf Seeds Fireblossom Seeds |
| Harp | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 1 |
| Rarity | Orange |
| Use time | 11 |
| Buy/Sell | 1 |
The Harp is an item sold by the Wizard NPC. When used, it will generate a sound effect which sounds much like an actual harp. The sound effect's pitch is determined by the distance between your character and the point on the screen you click on.
The Harp is also used to craft the Magical Harp.
| Hellfire Arrow | |
|---|---|
| | |
| Statistics | |
| Type | Ammunition |
| Damage | 10 |
| Knockback | 8 |
| Max stack | 250 |
| Shoot speed | 6.5 |
| Rarity | Green |
| Buy/Sell | 1 |
Hellfire Arrows are a type of ammunition that creates a small explosion upon impact similar to Grenades, damaging everything in the area (including the player). This may imply that the arrow is explosive-tipped. These arrows can be very useful against tight packs of enemies and worms such as Bone Serpents, as the explosion may damage multiple segments. Hellfire Arrows cannot be recovered once fired.
It can be found in Shadow Chests and Pots in the The Underworld, crafted at an anvil, or purchased from the Demolitionist once you activate hardmode.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wooden Arrow | 10 | |
| Torch | 5 | |
| Hellstone Bar | 1 | |
| Result | ||
| Hellfire Arrow | 10 | |
| Arrows |
|---|
| Wooden Arrow Flaming Arrow Holy Arrow Unholy Arrow Jester's Arrow Hellfire Arrow Cursed Arrow |
| Hellstone Bar | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Rarity | Green |
| Tooltip | 'Hot to the touch' |
| Sell | 40 |
Hellstone Bars are crafted from Hellstone and Obsidian at a Hellforge and are used to make Hellstone Tier items.
Hellstone Bars can be crafted into Molten armor, Molten Fury, Molten Pickaxe, Molten Hamaxe and Fiery Greatsword, and can be used to upgrade the Enchanted Boomerang to the Flamarang, and the Handgun to the Phoenix Blaster.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Hellstone | 4 | |
| Obsidian | 1 | |
| Result | ||
| Hellstone Bar | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Fiery Greatsword | Hellstone Bar(35) | |
| | Flamarang | Hellstone Bar(15) | |
| Enchanted Boomerang(1) | |||
| | Hellfire Arrow(10) | Wooden Arrow(10) | |
| Torch(5) | |||
| Hellstone Bar(1) | |||
| | Molten Breastplate | Hellstone Bar(35) | |
| | Molten Fury | Hellstone Bar(25) | |
| | Molten Greaves | Hellstone Bar(30) | |
| | Molten Hamaxe | Hellstone Bar(35) | |
| | Molten Helmet | Hellstone Bar(25) | |
| | Molten Pickaxe | Hellstone Bar(35) | |
| | Phoenix Blaster | Hellstone Bar(20) | |
| Handgun(1) | |||
| Bars |
|---|
| Copper Bar Iron Bar Silver Bar Gold Bar Demonite Bar Meteorite Bar Hellstone Bar Cobalt Bar Mythril Bar Adamantite Bar |
| Hellstone |
|---|
| Hellstone Hellstone Bar Hellfire Arrow Molten Fury Molten Pickaxe Molten Hamaxe Fiery Greatsword Flamarang Phoenix Blaster Molten armor |
| Holy Arrow | |
|---|---|
| | |
| Statistics | |
| Type | Ammunition |
| Damage | 6 |
| Knockback | 2 |
| Max stack | 250 |
| Shoot speed | 3.5 |
| Rarity | Orange |
| Tooltip | Summons falling stars on impact |
| Sell | 16 |
Holy Arrows are a type of arrows that summons 2-3 falling stars on impact. The falling stars focus around the point of impact and seem to do approximately the same amount of damage as the arrow impact, so one arrow can inflict up to 18-24 points of total damage.
The falling stars are similar to the Starfury's stars; however, they move a bit faster and seem to penetrate enemies and terrain (need secondary confirmation). The spawn point for the stars seems to be relative to the point of impact, so it's possible to see the stars spawn spontaneously around the player if the impact point is far enough away vertically (need secondary confirmation).
Holy Arrows have a chance to not disappear on impact and may be picked up and re-used. They are quite useful against The Destroyer due to their area-of-effect damage. The AoE effect now only multiplies damage against it, but it helps in controlling the number of Probes as well as other mobs that spawn.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wooden Arrow | 35 | |
| Pixie Dust | 6 | |
| Unicorn Horn | 1 | |
| Result | ||
| Holy Arrow | 35 | |
| Arrows |
|---|
| Wooden Arrow Flaming Arrow Holy Arrow Unholy Arrow Jester's Arrow Hellfire Arrow Cursed Arrow |
| Hook | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Tooltip | Sometimes dropped by Skeletons and Piranha |
| Sell | 2 |
The Hook is a component used solely to craft Grappling Hooks. It is dropped uncommonly by Skeletons, Undead Miners, and Piranhas.
You can "farm" them by swimming around in Jungle lakes or making a large Jungle area and filling it with water.
| Result | Ingredients | Crafting Station |
|---|---|---|
| | Hook | |
| Iron Chain (3) |
| Illegal Gun Parts | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Tooltip | 'Banned in most places' |
| Buy/Sell | 75 |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Sandgun | Antlion Mandible(10) | |
| Topaz(5) | |||
| Illegal Gun Parts(1) | |||
| | Megashark | Soul of Might(20) | |
| Shark Fin(5) | |||
| Illegal Gun Parts(1) | |||
| Minishark(1) | |||
| | Flamethrower | Cursed Flame(35) | |
| Copper Bar(20) | |||
| Iron Bar(20) | |||
| Soul of Fright(20) | |||
| Illegal Gun Parts(1) | |||
| Iron Bar | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 3 |
Iron Bars are used to make Iron weapons, Iron armor and Iron tools. Iron items are better than Copper items but worse than Silver items.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Ore | 3 | |
| Result | ||
| Iron Bar | 1 | |
| Bars |
|---|
| Copper Bar Iron Bar Silver Bar Gold Bar Demonite Bar Meteorite Bar Hellstone Bar Cobalt Bar Mythril Bar Adamantite Bar |
| Iron Chain | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 2 |
Iron Chains are necessary components for various crafting recipes. It is necessary to create items such as the Grappling Hook, all types of Watches and Chandeliers.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 3 | |
| Result | ||
| Iron Chain | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Copper Watch | Iron Chain(1) | + |
| Copper Bar(10) | |||
| | Silver Watch | Iron Chain(1) | |
| Silver Bar(10) | |||
| | Gold Watch | Iron Chain(1) | |
| Gold Bar(10) | |||
| | Copper Chandelier | Iron Chain(1) | |
| Copper Bar(4) | |||
| Torch(4) | |||
| | Silver Chandelier | Iron Chain(1) | |
| Silver Bar(4) | |||
| Torch(4) | |||
| | Gold Chandelier | Iron Chain(1) | |
| Gold Bar(4) | |||
| Torch(4) | |||
| | Grappling Hook | Iron Chain(3) | |
| Hook(1) | |||
| | Sawmill | Iron Chain(1) | |
| Wood(10) | |||
| Iron Bar(2) | |||
| Jester's Arrow | |
|---|---|
| | |
| Statistics | |
| Type | Ammunition |
| Damage | 9 |
| Knockback | 4 |
| Max stack | 250 |
| Shoot speed | 0.5 |
| Rarity | Blue |
| Sell | 20 |
Hellfire Arrows and Cursed Arrows do more damage than Jester's Arrows, but they can not pierce multiple enemies and therefore can be worse in total damage inflicted per one shot.
Jester's Arrows will create sparks while flying. After hitting a block or traveling a certain distance, they will explode in a firework effect. This explosion does not cause damage to monsters or blocks. Like other weapons that emit light, they can also be used to check for caves, however, due to the rarity of the arrows, this is not recommended.
| Arrows |
|---|
| Wooden Arrow Flaming Arrow Holy Arrow Unholy Arrow Jester's Arrow Hellfire Arrow Cursed Arrow |
| Jungle Grass Seeds | |
|---|---|
| | |
| Statistics | |
| Type | Seed Crafting material |
| Max stack | 99 |
| Use time | 14 |
| Sell | 30 |
The Jungle Grass Seeds are a type of Seeds that can be planted in Mud Blocks to grow Jungle Grass, for creating an artificial Underground Jungle or Jungle, depending on the depth. Seeds can be found by cutting grass in jungle environments using any tool or weapon.
Like a natural one, an artificial jungle will become inhabited with the respective enemies. Snatchers and Jungle Slimes will be found nearer the surface, Hornets and Man Eaters at Underground Jungle depths, as well as Piranhas and Jungle Bats throughout.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Green Dye | Jungle Grass Seeds(3) | |
| Bottle(1) | |||
It is possible to find rare items such as Nature's Gifts and Jungle Roses in a player-made underground jungle. The seeds can be obtained by destroying tall jungle grass (the small pieces sticking out of the ground, not the mud block that has grass growing on it) which is found in the Underground Jungle.
The most efficient setup for creating an Underground Jungle "farm" for harvesting Jungle Spores and Jungle Seeds, in addition to Natures' Gifts and Jungle Roses, is to place a floor of jungle grass, and a ceiling 3 blocks in height. On the next layer up, do the same, but this time also add a middle layer so you have 3 lines with 1 space between each, and repeat. You can then harvest it easily by using a Muramasa, Blade of Grass, hammer or similar long reaching weapon or tool to harvest all 3 layers (the one you stand on and the two above it). Note that some items will get stuck above, but will be collected as you rise up the farm layers.
This method is sometimes questioned due to the vines that can hang down and prevent some items spawning. However, in Underground Jungle biomes, grass and roses seem to grow faster than vines, so this should result in better yields in a smaller space than a simple 3 block high tunnel farm. An additional row of Wood Platforms right under the ceiling will prevent vines from growing altogether, while also letting the players enter without increasing the height of the farm.
| Seeds |
|---|
| Acorn Corrupt Seeds Grass Seeds Jungle Grass Seeds Mushroom Grass Seeds Hallowed Seeds Blinkroot Seeds Moonglow Seeds Daybloom Seeds Deathweed Seeds Waterleaf Seeds Fireblossom Seeds |
| Jungle Spores | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 20 |
The Jungle Spores are used to craft Jungle armor, the Blade of Grass, Thorn Chakram, and the Ivy Whip. They appear as little yellow dots and are dropped by the glowing orbs in the Underground Jungle. Jungle Spore Plants drop 1 to 2 Jungle Spores. They can be farmed in an artificial underground jungle by planting Jungle Grass Seeds (see that article for more information).
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Thorn Chakram | Stinger(15) | |
| Jungle Spores(6) | |||
| | Ivy Whip | Jungle Spores(12) | |
| Vine(3) | |||
| Grappling Hook(1) | |||
| | Blade of Grass | Jungle Spores(12) | |
| Stinger(15) | |||
| | Jungle Hat | Jungle Spores(8) | |
| Emerald(1) | |||
| Sapphire(1) | |||
| | Jungle Shirt | Jungle Spores(16) | |
| Stinger(12) | |||
| Diamond(1) | |||
| Ruby(1) | |||
| | Jungle Pants | Jungle Spores(8) | |
| Vine(2) | |||
| Amethyst(1) | |||
| Topaz(1) | |||
| Leather | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 10 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Rotten Chunk | 5 | |
| Result | ||
| Leather | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Archaeologist's Jacket | Leather(15) | |
| | Archaeologist's Pants | Leather(15) | |
| Lens | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 1 |
Another form of lens, called the Black Lens, can be used to craft Sunglasses. Black Lenses have a much lower drop rate than the standard Lenses.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Suspicious Looking Eye | Lens(6) | |
| | Goggles | Lens(2) | |
| | Archery Potion | Lens(1) | |
| Daybloom(1) | |||
| Bottled Water(1) | |||
| | Mechanical Eye | Soul of Light(7) | |
| Copper Bar(5) | |||
| Iron Bar(5) | |||
| Lens(3) | |||
A much better way to get money from lens, is to craft a Suspicious Looking Eye, killing the Eye of Cthulhu and selling the reward.
| Life Crystal | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Max stack | 99 |
| Heal Health | 20 |
| Rarity | Green |
| Use time | 29 |
| Tooltip | Permanently increases maximum life by 20 |
| Sell | 1 |
The Life Crystal permanently increases the player's maximum health by 20, creating another heart "container" on their life bar. It also heals the player 20 health points, slightly more than a Mushroom.
Life Crystals are obtained by smashing a Crystal Heart with a Hammer.
Maximum health can be increased up to 20 hearts, or 400 health points. If used at maximum, a Life Crystal will not have any effect, though the same animation will commence. Doing this won't consume the Life Crystal, nor will it restore any health.
| Light Shard | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Rarity | Green |
| Tooltip | 'Sometimes carried by creatures in light deserts' |
| Sell | 9 |
The Light Shard is a crafting material that used to create Dao of Pow. It drops from Light Mummies.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Dao of Pow | Dark Shard(1) | |
| Light Shard(1) | |||
| Soul of Light(10) | |||
| Soul of Night(10) | |||
| Mana Crystal | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Max stack | 99 |
| Rarity | Green |
| Use time | 29 |
| Tooltip | Permanently increases maximum mana by 20. |
Mana Crystals are consumable items that increase maximum mana by 20 and restore 20 mana on use, with the current maximum mana being 200. They are created by combining 10 Fallen Stars. If used at the maximum amount of mana, the player will complete the normal animation of holding the Mana Crystal up, but it will have no effect on the player, and the item will not be used.
Mana Crystals can not be placed or sold, making them completely useless once the maximum is reached, so further Fallen Stars collected thereafter should not be crafted into them.
| Crafting Station | ||
|---|---|---|
| By Hand | ||
| Ingredient(s) | Amount | |
| Fallen Star | 10 | |
| Result | ||
| Mana Crystal | 1 | |
| Mechanical Eye | |
|---|---|
| | |
| Statistics | |
| Type | Summoning |
| Max stack | 20 |
| Rarity | Orange |
| Use time | 44 |
| Tooltip | Summons The Twins |
The Mechanical Eye is used to summon the The Twins (a hardened version of the Eye of Cthulhu).
You can only use it during night.Does not work in very high altitudes.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Lens | 3 | |
| Copper Bar | 5 | |
| Iron Bar | 5 | |
| Soul of Light | 7 | |
| Result | ||
| Mechanical Eye | 1 | |
| Mechanical Skull | |
|---|---|
| | |
| Statistics | |
| Type | Summoning |
| Max stack | 20 |
| Rarity | Orange |
| Use time | 44 |
| Tooltip | Summons Skeletron Prime |
The Mechanical Skull is used to summon the Skeletron Prime (hardened version of Skeletron).
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bone | 30 | |
| Copper Bar | 5 | |
| Iron Bar | 5 | |
| Soul of Light | 5 | |
| Soul of Night | 5 | |
| Result | ||
| Mechanical Skull | 1 | |
| Mechanical Worm | |
|---|---|
| | |
| Statistics | |
| Type | Summoning |
| Max stack | 20 |
| Rarity | Orange |
| Use time | 44 |
| Tooltip | Summons Destroyer |
The Mechanical Worm is used to summon The Destroyer (a hardened version of the Eater Of Worlds).
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Soul of Night | 7 | |
| Rotten Chunk | 6 | |
| Copper Bar | 5 | |
| Iron Bar | 5 | |
| Result | ||
| Mechanical Worm | 1 | |
| Meteor Shot | |
|---|---|
| | |
| Statistics | |
| Type | Ammunition |
| Damage | 9 |
| Knockback | 1 |
| Max stack | 250 |
| Shoot speed | 3 |
| Rarity | Blue |
| Sell | 1.6 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Musket Ball | 25 | |
| Meteorite Bar | 1 | |
| Result | ||
| Meteor Shot | 25 | |
| Bullets |
|---|
| Musket Ball Silver Bullet Meteor Shot Crystal Bullet Cursed Bullet |
| Meteorite |
|---|
| Meteorite Meteorite Bar Meteor Shot Meteor Hamaxe Meteor armor Phaseblade Space Gun Star Cannon |
| Meteorite Bar | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Rarity | Blue |
| Tooltip | Warm to the touch |
| Sell | 14 |
Meteorite bars can be used to create the much coveted Meteor Hamaxes, Space Guns, Star Cannons and Phaseblades. They are also used for Meteor armor and Meteor Shot.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Meteorite | 4 | |
| Result | ||
| Meteorite Bar | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Phaseblade | Meteorite Bar(20) | |
| Gem(10) | |||
| | Meteor Hamaxe | Meteorite Bar(35) | |
| | Space Gun | Meteorite Bar(30) | |
| Fallen Star(10) | |||
| Flintlock Pistol(1) | |||
| | Star Cannon | Meteorite Bar(20) | |
| Fallen Star(5) | |||
| Minishark(1) | |||
| | Meteor Helmet | Meteorite Bar(20) | |
| | Meteor Suit | Meteorite Bar(30) | |
| | Meteor Leggings | Meteorite Bar(25) | |
| | Meteor Shot(25) | Musket Ball(25) | |
| Meteorite Bar(1) | |||
| Bars |
|---|
| Copper Bar Iron Bar Silver Bar Gold Bar Demonite Bar Meteorite Bar Hellstone Bar Cobalt Bar Mythril Bar Adamantite Bar |
| Meteorite |
|---|
| Meteorite Meteorite Bar Meteor Shot Meteor Hamaxe Meteor armor Phaseblade Space Gun Star Cannon |
| Moonglow | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 20 |
The moonglow only blooms at night, emitting its small pearls of blue-white light, and can be cut to drop 1-3 seeds of the herb.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Invisibility Potion | Bottled Water(1) | |
| Moonglow(1) | |||
| Blinkroot(1) | |||
| | Magic Power Potion | Bottled Water(1) | |
| Moonglow(1) | |||
| Deathweed(1) | |||
| Fallen Star(1) | |||
| | Mana Regeneration Potion | Bottled Water(1) | |
| Moonglow(1) | |||
| Daybloom(1) | |||
| Fallen Star(1) | |||
| | Spelunker Potion | Bottled Water(1) | |
| Moonglow(1) | |||
| Blinkroot(1) | |||
| Gold Ore(1) | |||
| Herbs |
|---|
| Blinkroot Daybloom Deathweed Fireblossom Moonglow Waterleaf |
| Moonglow Seeds | |
|---|---|
| | |
| Statistics | |
| Type | Seed |
| Max stack | 99 |
| Use time | 14 |
| Sell | 16 |
Moonglow Seeds are obtained by harvesting Moonglow while it is blooming. Fully-grown Moonglow blooms only at night and will, as its name implies, glow and give off blue orbs of light. At this time it drops 1-3 Moonglow Seeds when harvested.
Moonglow Seeds can be placed in empty Clay Pots or Jungle grass and grown into additional, harvestable Moonglow. Potted Moonglow will grow anywhere, not just in the Jungle biomes, but is slow to mature and only blooms during nighttime hours. Use a Pickaxe and left-click on the flower or herb above the Clay Pot to harvest it.
| Seeds |
|---|
| Acorn Corrupt Seeds Grass Seeds Jungle Grass Seeds Mushroom Grass Seeds Hallowed Seeds Blinkroot Seeds Moonglow Seeds Daybloom Seeds Deathweed Seeds Waterleaf Seeds Fireblossom Seeds |
| Mug | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material Furniture |
| Placeable | True |
| Dimensions | 1 wide1 high |
| Max stack | 99 |
| Use time | 14 |
| Tool | Right-click |
| Sell | 4 |
The Mug is a cup made of Glass. Its used to craft Ale. If placed as a decoration it functions as an Alchemy Station.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Glass | 1 | |
| Result | ||
| Mug | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Ale | Mug(1) | |
| Mushroom | |
|---|---|
| | |
| Statistics | |
| Type | Potion Crafting material |
| Max stack | 99 |
| Heal Health | 15 |
| Use time | 16 |
| Sell | 5 |
The Mushroom is a plant that spawns randomly in above-ground Grass. It can be eaten for 15 health restoration, or used at an Alchemy Station along with two Gel and two Bottles to craft Lesser Healing Potion, which restores 50 health.
A "Mushroom" generally refers to an ordinary orange/red-colored Mushroom that grows in ordinary green grass. There are two other mushroom types:
Strips of dirt can be placed and connected to grass, or grass can be spawned using Grass Seeds purchased from the Dryad. Grass can also be placed using the Staff of Regrowth.
Only one tile of vertical clearance is required, so dirt strips can be placed close together in groups of three (more than that and you may not be able to harvest them), one tile apart vertically. Mushrooms will not grow if there is any type of wall behind them, so make sure the sky is visible behind the dirt strips.
Mushrooms do not require water. They can spawn while on-screen, unlike Trees.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Lesser Healing Potion(2) | Mushroom(1) | |
| Gel(2) | |||
| Bottle(2) | |||
| | Regeneration Potion | Bottled Water(1) | |
| Daybloom(1) | |||
| Mushroom(1) | |||
| | Bowl of Soup | Goldfish(1) | |
| Mushroom(1) | |||
| Bowl(1) | |||
| Mushroom Grass Seeds | |
|---|---|
| | |
| Statistics | |
| Type | Seed |
| Max stack | 99 |
| Use time | 14 |
| Sell | 30 |
Mushroom Grass Seeds must be planted on Mud Blocks underground (below 0ft depth) in order to grow Glowing Mushrooms. Once the seeds have been planted in a suitable location, the blue grass from the seeds will spread. Mushroom grass does not require water.
Mushroom Grass spreads much slower than ordinary Grass or Corruption, at a speed comparable to Jungle Grass, which is only 3-5 tiles per day for each contiguous section of mud blocks. The blue grass, as well as the mushrooms that grow on it, give off a nice level of light; less than a torch but enough to see clearly (when placed against a solid wall, the light will penetrate 2 solid blocks).
Also note that the blue grass seems to spread faster when it isn't lit up by any other light source but its own.
Glowing Mushroom Trees can also spawn in player-grown Glowing Mushroom farms; however the mud blocks must then be placed far enough below ground level (20-30 tiles) that the tops of the eventual trees will still be below ground level. They also require the same amount of vertical clearance.
The requirements for trees means less mushroom yield, since mud strips can't be placed densely on top of each other with just 1 tile of clearance as usual. Nevertheless, trees are aesthetically pleasing, have a high chance of dropping more Mushroom Grass Seeds, as well as multiple glowing mushrooms each, so they may be worth the trouble for some players. Glowing Mushroom Trees must be chopped down with an Axe.
| Seeds |
|---|
| Acorn Corrupt Seeds Grass Seeds Jungle Grass Seeds Mushroom Grass Seeds Hallowed Seeds Blinkroot Seeds Moonglow Seeds Daybloom Seeds Deathweed Seeds Waterleaf Seeds Fireblossom Seeds |
| Musket Ball | |
|---|---|
| | |
| Statistics | |
| Type | Ammunition Crafting material |
| Damage | 7 |
| Knockback | 2 |
| Max stack | 250 |
| Shoot speed | 4 |
| Buy/Sell | 7 |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Meteor Shot(25) | Musket Ball(25) | |
| Meteorite Bar(1) | |||
| | Crystal Bullet | Musket Ball(25) | |
| Crystal Shard(1) | |||
| | Cursed Bullet | Musket Ball(25) | |
| Cursed Flame(1) | |||
| Bullets |
|---|
| Musket Ball Silver Bullet Meteor Shot Crystal Bullet Cursed Bullet |
| Mythril Bar | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Rarity | Orange |
| Sell | 44 |
Mythril Bars are crafting subproducts from the one of three new ore types in 1.1 update.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Mythril Ore | 4 | |
| Result | ||
| Mythril Bar | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Mythril Anvil | Mythril Bar(10) | |
| | Mythril Chainmail | Mythril Bar(20) | |
| | Mythril Chainsaw | Mythril Bar(10) | |
| | Mythril Drill | Mythril Bar(15) | |
| | Mythril Halberd | Mythril Bar(10) | |
| | Mythril Greaves | Mythril Bar(15) | |
| | Mythril Hat | Mythril Bar(10) | |
| | Mythril Helmet | Mythril Bar(10) | |
| | Mythril Hood | Mythril Bar(10) | |
| | Mythril Repeater | Mythril Bar(10) | |
| | Mythril Sword | Mythril Bar(10) | |
| | Light Disc | Cobalt Bar(10) | |
| Mythril Bar(10) | |||
| Soul of Light(5) | |||
| Soul of Might(5) | |||
| Bars |
|---|
| Copper Bar Iron Bar Silver Bar Gold Bar Demonite Bar Meteorite Bar Hellstone Bar Cobalt Bar Mythril Bar Adamantite Bar |
| Mythril |
|---|
| Mythril Ore Mythril Bar Mythril Brick Mythril Brick Wall Mythril Chainsaw Mythril Drill Mythril Anvil Mythril Halberd Mythril Sword Mythril Repeater Light Disc Mythril armor |
| Pixie Dust | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Rarity | Blue |
| Sell | 1 |
The Pixie Dust drops from Pixies.
You can craft Holy Water with Pixie Dust, Hallowed Seeds, and Bottled Water.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Holy Water(5) | Pixie Dust(5) | By Hand |
| Bottled Water(1) | |||
| Hallowed Seeds(1) | |||
| | Greater Healing Potion | Pixie Dust(3) | |
| Bottled Water(1) | |||
| Crystal Shard(1) | |||
| | Holy Arrow(35) | Wooden Arrow(35) | |
| Pixie Dust(6) | |||
| Unicorn Horn(1) | |||
| | Fairy Bell | Pixie Dust(80) | |
| Soul of Sight(20) | |||
| Gold Bar(15) | |||
| Soul of Light(15) | |||
| Bell(1) | |||
| | Rainbow Rod | Pixie Dust(60) | |
| Crystal Shard(30) | |||
| Soul of Sight(20) | |||
| Soul of Light(10) | |||
| Unicorn Horn(4) | |||
| Coins | |
|---|---|
| | |
| Statistics | |
| Type | Coin |
| Max stack | 100 |
Coins are Terraria's unit of currency. They are primarily used for NPC transactions, though other players may also accept them as payment in multiplayer.
| Coins in Terraria |
|---|
| |
| |
| |
| |
There are four types of Coins in Terraria: Copper, Silver, Gold and Platinum. Each is worth 100x the coin of the previous value. One Platinum Coin is worth one million Copper Coins.
Coins can be acquired by killing monsters, breaking pots, or trading with NPCs (or other players). Even though the Coins are "Copper", "Silver" or "Gold", it is impossible to craft them from Ore, Bars, or any other item in general (apart from a different rank of Coins).
An easy way to acquire Coins is to harvest Sand Blocks, craft the sand into Glass then Bottles, and then sell those to an NPC for 4 copper per tile of sand. Ale is even more profitable, as it turns 2 sand into 20 copper for an exchange of 10 copper per unit of sand.
An even better way, however needing a few items such as a Bucket and a Nightmare Pickaxe, is to use an Obsidian Generator to mass-produce Obsidian Skulls. These sell for 54 silver each, so selling two of them already gives you over 1 Gold Coin. With this technique, it is possible to acquire the Minishark in half an hour.
Obtaining Coins through battling Meteor Heads is also an easy option, but it requires 50 Meteorite and preferably something good to beat Meteor Heads with. (Arenas guide on farming Meteor heads)
Repeatedly killing the Eye of Cthulhu can farm an average of about 50 Demonite Ore which sells for 8 silver each, which adds to 4 gold a run.
See Guide:Making Money for more information on acquiring coins.
Like other items, Coins can be stored in Chests and Piggy Banks. It is recommended to always store them, as it will prevent them from being dropped upon death, the penalty of which is dropping half of your carried coins (rounded up).
Inside the Inventory, Coins have their own special set of 4 slots on the right of the inventory grid.
If for some reason, you cannot store your coins, and are carrying a single high value coin (a Gold Coin early, or a Platinum Coin later), then it might be a smart move to "break" the coin: If you were to die, you would lose only half of the low currency Coins, as opposed to the entire high currency coin.it is also possible to put the coins at your cursor so you can keep them when you die.
Coins can be crafted by hand. Each coin is worth 100 of the sub denomination. A point of interest to note is that when the player picks up an item, the coins are automatically crafted if possible. This means that if the player picks up hundreds of Silver Coins, he'll end up with a few Gold Coins in his inventory, and less than 100 Silver Coins.This means that you can craft coins a lot easier (especially if you are up against a wall) by simply throwing a stack of coins out of your inventory. When you pick them up, they will be crafted for you. So if you threw 100 silver coins out of your inventory, you would pick up 1 gold instead.
| Pot | |
|---|---|
| | |
| Statistics | |
Pots (not to be confused with Clay Pots and Cooking Pot) are a common sight in Terraria. Pots usually appear underground, however pots can be found on the surface, generally only under overhangs or near caves. When smashed with any tool or weapon, they have a chance to drop Coins and/or a random common item. Pots cannot be picked up.
The items a pot could contain varies depending on its location.
Cavern and surface
| Dungeon
Underworld
|
| Rotten Chunk | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Tooltip | Looks tasty! |
| Sell | 2 |
Though the tooltip says it looks tasty, Rotten Chunks cannot be eaten.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Leather | Rotten Chunk(5) | |
| | Battle Potion | Rotten Chunk(1) | |
| Bottled Water(1) | |||
| Deathweed(1) | |||
| | Worm Food | Rotten Chunk(15) | |
| Vile Powder(30) | |||
| | Mechanical Worm | Soul of Night(7) | |
| Rotten Chunk(6) | |||
| Copper Bar(5) | |||
| Iron Bar(5) | |||
| Ruby | |
|---|---|
| | |
| Statistics | |
| Type | Gem Crafting material |
| Max stack | 99 |
| Sell | 30 |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Red Torch(3) | Torch(3) | By Hand |
| Ruby(1) | |||
| | Robe | Silk(30) | |
| Ruby(3) | |||
| | Gold Crown | Gold Bar(30) | |
| Ruby(1) | |||
| | Jungle Shirt | Jungle Spores(20) | |
| Stinger(20) | |||
| Diamond(1) | |||
| Ruby(1) | |||
| Silver Chainmail(1) | |||
| | Red Phaseblade | Meteorite Bar(20) | |
| Ruby(10) | |||
| Gems |
|---|
| Amethyst Topaz Sapphire Emerald Ruby Diamond |
| Sapphire | |
|---|---|
| | |
| Statistics | |
| Type | Gem Crafting material |
| Max stack | 99 |
| Sell | 10 |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Blue Torch(3) | Torch(3) | By Hand |
| Sapphire(1) | |||
| | Jungle Hat | Jungle Spores(15) | |
| Emerald(1) | |||
| Sapphire(1) | |||
| Silver Helmet(1) | |||
| | Blue Phaseblade | Meteorite Bar(20) | |
| Sapphire(10) | |||
| Gems |
|---|
| Amethyst Topaz Sapphire Emerald Ruby Diamond |
| Shadow Key | |
|---|---|
| | |
| Statistics | |
| Type | Key |
| Max stack | 1 |
| Tooltip | Opens all Shadow Chests |
The Shadow Key opens Shadow Chests. It is not consumed upon use, and one Shadow Key can be used limitlessly to open all Shadow Chests. It can be found in Gold Chests in the Dungeon (which themselves require a Golden Key to open).
Multiple Shadow Keys can not be stacked in a single Inventory slot the way Golden Keys can, however only one Shadow Key is ever required to be in a player's inventory in order to unlock unlimited Shadow Chests, unlike Golden Keys which are consumed upon use.
| Shadow Orb | |
|---|---|
| | |
| Statistics | |
Shadow Orbs are purple floating orbs which are found deep in the chasms of the Corruption. Frequently, to get to them you need to dig through Ebonstone, which is possible by using Nightmare Pickaxe or higher tier Pickaxes, exploding it with Dynamite, or converting it to normal stone with Purification Powder.
Once you reach the orb, you can break it with a Hammer, Bomb, or Dynamite.
It is possible to find multiple Shadow Orbs right next to each other, though this is uncommon.Each orb, when destroyed, will leave behind items for the player and, with a 50% chance, cause a Meteorite to fall during the next night after midnight. The following list outlines the cycle of messages and consequences:
Shadow Orbs may contain:
The first Shadow Orb you break on any given map will always drop a Musket and some Musket Balls.
| Shadow Scale | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Rarity | Blue |
| Sell | 1 |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Shadow Helmet | Demonite Bar(15) | |
| Shadow Scale(10) | |||
| | Shadow Scalemail | Demonite Bar(25) | |
| Shadow Scale(20) | |||
| | Shadow Greaves | Demonite Bar(20) | |
| Shadow Scale(15) | |||
| | Nightmare Pickaxe | Demonite Bar(12) | |
| Shadow Scale(6) | |||
| | The Breaker | Demonite Bar(10) | |
| Shadow Scale(5) | |||
| Shark Fin | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 40 |
Shark Fin is an Item dropped from Sharks. It is used to craft the Hunter Potion and the Water Walking Potion at an Alchemy Station. Due to the fact that Sharks only spawn in the Oceans at the ends of a map, this Item is relatively difficult to farm.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Hunter Potion | Bottled Water(1) | |
| Shark Fin(1) | |||
| Daybloom(1) | |||
| Blinkroot(1) | |||
| | Water Walking Potion | Bottled Water(1) | |
| Shark Fin(1) | |||
| Waterleaf(1) | |||
| | Megashark | Soul of Might(20) | |
| Shark Fin(5) | |||
| Illegal Gun Parts(1) | |||
| Minishark(1) | |||
| | Neptune's Shell | Soul of Fright(20) | |
| Coral(15) | |||
| Goldfish(15) | |||
| Shark Fin(5) | |||
| Soul of Light(5) | |||
| Silk | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 2 |
Silk is an item used to craft the Bed, an essential item. It is also used to craft several placeable decorative items and Vanity clothing items. One unit of Silk can be crafted out of ten Cobwebs at a Loom. Silk sells for a high price, whereas raw Cobwebs have no value.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobweb | 10 | |
| Result | ||
| Silk | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Chinese Lantern | Silk(5) | |
| Torch(1) | |||
| | Bed | Silk(5) | |
| Wood(15) | |||
| | Tuxedo Shirt | Silk(20) | |
| Black Dye(3) | |||
| | Tuxedo Pants | Silk(20) | |
| Black Dye(3) | |||
| | Hero's Hat | Silk(20) | |
| Green Dye(3) | |||
| | Hero's Shirt | Silk(20) | |
| Green Dye(3) | |||
| | Hero's Pants | Silk(20) | |
| Green Dye(3) | |||
| | Robe | Silk(30) | |
| Ruby(3) | |||
| | Blue Banner | Silk(3) | |
| | Red Banner | Silk(3) | |
| | Green Banner | Silk(3) | |
| | Yellow Banner | Silk(3) | |
| | Throne | Silk(20) | |
| Gold Bar(30) | |||
| Silver Bar | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 6 |
A Silver Bar is an item made of 4 Silver Ore. It is used to craft many items which include, but are not limited to, Silver tools, weapons and armor.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silver Ore | 4 | |
| Result | ||
| Silver Bar | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Depth Meter | Copper Bar(10) | |
| Silver Bar(8) | |||
| Gold Bar(6) | |||
| | Silver Watch | Silver Bar(10) | |
| Iron Chain(1) | |||
| | Silver Pickaxe | Silver Bar(12) | |
| Wood(4) | |||
| | Silver Axe | Silver Bar(9) | |
| Wood(3) | |||
| | Silver Hammer | Silver Bar(10) | |
| Wood(3) | |||
| | Silver Shortsword | Silver Bar(6) | |
| | Silver Broadsword | Silver Bar(8) | |
| | Silver Bow | Silver Bar(7) | |
| | Silver Helmet | Silver Bar(20) | |
| | Silver Chainmail | Silver Bar(30) | |
| | Silver Greaves | Silver Bar(25) | |
| | Silver Chandelier | Silver Bar(8) | |
| Torch(4) | |||
| Iron Chain(1) | |||
| Bars |
|---|
| Copper Bar Iron Bar Silver Bar Gold Bar Demonite Bar Meteorite Bar Hellstone Bar Cobalt Bar Mythril Bar Adamantite Bar |
| Silver Bullet | |
|---|---|
| | |
| Statistics | |
| Type | Ammunition |
| Damage | 9 |
| Knockback | 3 |
| Max stack | 250 |
| Shoot speed | 4.5 |
| Buy/Sell | 15 |
The Silver Bullet is a bullet item used by any gun that can use Musket Balls. They can be found in Chests, and the Arms Dealer sells them during a Blood Moon. They deal 2 more damage than Musket Balls, though they can't be used to craft Meteor Shot. Their damage is equal to that of Meteor Shot, but with greater knockback and without the pierce effect.
| Bullets |
|---|
| Musket Ball Silver Bullet Meteor Shot Crystal Bullet Cursed Bullet |
| Coins | |
|---|---|
| | |
| Statistics | |
| Type | Coin |
| Max stack | 100 |
Coins are Terraria's unit of currency. They are primarily used for NPC transactions, though other players may also accept them as payment in multiplayer.
| Coins in Terraria |
|---|
| |
| |
| |
| |
There are four types of Coins in Terraria: Copper, Silver, Gold and Platinum. Each is worth 100x the coin of the previous value. One Platinum Coin is worth one million Copper Coins.
Coins can be acquired by killing monsters, breaking pots, or trading with NPCs (or other players). Even though the Coins are "Copper", "Silver" or "Gold", it is impossible to craft them from Ore, Bars, or any other item in general (apart from a different rank of Coins).
An easy way to acquire Coins is to harvest Sand Blocks, craft the sand into Glass then Bottles, and then sell those to an NPC for 4 copper per tile of sand. Ale is even more profitable, as it turns 2 sand into 20 copper for an exchange of 10 copper per unit of sand.
An even better way, however needing a few items such as a Bucket and a Nightmare Pickaxe, is to use an Obsidian Generator to mass-produce Obsidian Skulls. These sell for 54 silver each, so selling two of them already gives you over 1 Gold Coin. With this technique, it is possible to acquire the Minishark in half an hour.
Obtaining Coins through battling Meteor Heads is also an easy option, but it requires 50 Meteorite and preferably something good to beat Meteor Heads with. (Arenas guide on farming Meteor heads)
Repeatedly killing the Eye of Cthulhu can farm an average of about 50 Demonite Ore which sells for 8 silver each, which adds to 4 gold a run.
See Guide:Making Money for more information on acquiring coins.
Like other items, Coins can be stored in Chests and Piggy Banks. It is recommended to always store them, as it will prevent them from being dropped upon death, the penalty of which is dropping half of your carried coins (rounded up).
Inside the Inventory, Coins have their own special set of 4 slots on the right of the inventory grid.
If for some reason, you cannot store your coins, and are carrying a single high value coin (a Gold Coin early, or a Platinum Coin later), then it might be a smart move to "break" the coin: If you were to die, you would lose only half of the low currency Coins, as opposed to the entire high currency coin.it is also possible to put the coins at your cursor so you can keep them when you die.
Coins can be crafted by hand. Each coin is worth 100 of the sub denomination. A point of interest to note is that when the player picks up an item, the coins are automatically crafted if possible. This means that if the player picks up hundreds of Silver Coins, he'll end up with a few Gold Coins in his inventory, and less than 100 Silver Coins.This means that you can craft coins a lot easier (especially if you are up against a wall) by simply throwing a stack of coins out of your inventory. When you pick them up, they will be crafted for you. So if you threw 100 silver coins out of your inventory, you would pick up 1 gold instead.
| Slime Crown | |
|---|---|
| | |
| Statistics | |
| Type | Summoning |
| Max stack | 20 |
| Rarity | Blue |
| Use time | 44 |
| Tooltip | Summons King Slime |
A Slime Crown can be made at a Demon Altar when you have 1 Gold Crown and 99 gel. The Slime Crown summons the King Slime.However, King Slime can still spawn on the edge of the world.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Gold Crown | 1 | |
| Gel | 99 | |
| Result | ||
| Slime Crown | 1 | |
| Dropped by | ||
|---|---|---|
| Entity | Quantity | Rate |
| Wyvern | ||
| Soul of Flight | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 250 |
| Rarity | Orange |
| Tooltip | 'The essence of powerful flying creatures' |
| Sell | 2 |
The Soul of Flight is a crafting material, which used to craft the Angel Wings and Demon Wings, accessories which grant flight and slow-fall. Souls of Flight are dropped by the Wyvern.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Angel Wings | Soul of Light(30) | |
| Soul of Flight(25) | |||
| Feather(10) | |||
| | Demon Wings | Soul of Night(30) | |
| Soul of Flight(25) | |||
| Feather(10) | |||
| Souls |
|---|
| Soul of Flight Soul of Light Soul of Night Soul of Fright Soul of Might Soul of Sight |
| Dropped by | ||
|---|---|---|
| Entity | Quantity | Rate |
| Skeletron Prime | 15-25 | 100% |
| Soul of Fright | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 250 |
| Rarity | 5 |
| Tooltip | 'The essence of pure terror' |
| Sell | 2 |
Souls of Fright are dropped by Skeletron Prime, the hardened version of Skeletron.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Hallowed Greaves | Cobalt Leggings(1) | |
| Mythril Greaves(1) | |||
| Adamantite Leggings(1) | |||
| Soul of Fright(20) | |||
| | Hamdrax | Soul of Fright(5) | |
| Soul of Might(5) | |||
| Soul of Sight(5) | |||
| Cobalt Drill(1) | |||
| Mythril Drill(1) | |||
| | Gungnir | Soul of Fright(20) | |
| Cobalt Naginata(1) | |||
| Mythril Halberd(1) | |||
| Adamantite Glaive(1) | |||
| | Flamethrower | Cursed Flame(35) | |
| Copper Bar(20) | |||
| Iron Bar(20) | |||
| Soul of Fright(20) | |||
| Illegal Gun Parts(1) | |||
| | Neptune's Shell | Soul of Fright(20) | |
| Coral(15) | |||
| Goldfish(15) | |||
| Shark Fin(5) | |||
| Soul of Light(5) | |||
| Souls |
|---|
| Soul of Flight Soul of Light Soul of Night Soul of Fright Soul of Might Soul of Sight |
| Soul of Light | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 250 |
| Rarity | Orange |
| Tooltip | 'The essence of light creatures' |
| Sell | 2 |
The Soul of Light is a crafting material dropped by all enemies in The Underground Hallow. This includes stray enemies not native to the biome, such as Goblins and Meteor Heads.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Crystal Storm | Crystal Shard(30) | Bookcase |
| Soul of Light(20) | |||
| Spell Tome(1) | |||
| | Angel Wings | Soul of Light(30) | |
| Soul of Flight(25) | |||
| Feather(10) | |||
| | Mechanical Eye | Soul of Light(7) | |
| Copper Bar(5) | |||
| Iron Bar(5) | |||
| Lens(3) | |||
| | Mechanical Skull | Bone(30) | |
| Copper Bar(5) | |||
| Iron Bar(5) | |||
| Soul of Light(5) | |||
| Soul of Night(5) | |||
| | Neptune's Shell | Soul of Fright(20) | |
| Coral(15) | |||
| Goldfish(15) | |||
| Shark Fin(5) | |||
| Soul of Light(5) | |||
| | Light Disc | Cobalt Bar(10) | |
| Mythril Bar(10) | |||
| Soul of Light(5) | |||
| Soul of Might(5) | |||
| | Dao of Pow | Dark Shard(1) | |
| Light Shard(1) | |||
| Soul of Light(10) | |||
| Soul of Night(10) | |||
| | Fairy Bell | Bell(1) | |
| Pixie Dust(80) | |||
| Soul of Light(15) | |||
| Gold Bar(15) | |||
| Soul of Sight(20) | |||
| | Rainbow Rod | Soul of Sight(20) | |
| Soul of Light(10) | |||
| Pixie Dust(60) | |||
| Unicorn Horn(4) | |||
| Crystal Shard(30) | |||
| Souls |
|---|
| Soul of Flight Soul of Light Soul of Night Soul of Fright Soul of Might Soul of Sight |
| Dropped by | ||
|---|---|---|
| Entity | Quantity | Rate |
| The Destroyer | 20-30 | 100% |
| Soul of Might | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 250 |
| Rarity | 5 |
| Tooltip | 'The essence of the destroyer' |
| Sell | 2 |
Souls of Might are souls dropped by The Destroyer. Armored Skeletons are reported to have dropped them also.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Hallowed Plate Mail | Cobalt Breastplate(1) | |
| Mythril Chainmail(1) | |||
| Adamantite Breastplate(1) | |||
| Soul of Might(20) | |||
| | Hamdrax | Soul of Fright(5) | |
| Soul of Might(5) | |||
| Soul of Sight(5) | |||
| Cobalt Drill(1) | |||
| Mythril Drill(1) | |||
| | Excalibur | Soul of Might(20) | |
| Adamantite Sword(1) | |||
| Cobalt Sword(1) | |||
| Mythril Sword(1) | |||
| | Megashark | Soul of Might(20) | |
| Shark Fin(5) | |||
| Illegal Gun Parts(1) | |||
| Minishark(1) | |||
| | Light Disc | Cobalt Bar(10) | |
| Mythril Bar(10) | |||
| Soul of Light(5) | |||
| Soul of Might(5) | |||
| Souls |
|---|
| Soul of Flight Soul of Light Soul of Night Soul of Fright Soul of Might Soul of Sight |
| Soul of Night | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 250 |
| Rarity | Orange |
| Tooltip | 'The essence of dark creatures' |
| Sell | 2 |
The Soul of Night is a crafting material dropped by all enemies killed in the Underground Corruption. This includes stray enemies not native to the biome, such as Goblins and Meteor Heads. It can be rarely dropped by enemies found in The Underworld too.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Cursed Flames | Cursed Flame(30) | Bookcase |
| Soul of Night(20) | |||
| Spell Tome(1) | |||
| | Demon Wings | Soul of Night(30) | |
| Soul of Flight(25) | |||
| Feather(10) | |||
| | Mechanical Skull | Bone(30) | |
| Copper Bar(5) | |||
| Iron Bar(5) | |||
| Soul of Light(5) | |||
| Soul of Night(5) | |||
| | Mechanical Worm | Soul of Night(7) | |
| Rotten Chunk(6) | |||
| Copper Bar(5) | |||
| Iron Bar(5) | |||
| | Neptune's Shell | Soul of Fright(20) | |
| Coral(15) | |||
| Goldfish(15) | |||
| Shark Fin(5) | |||
| Soul of Light(5) | |||
| | Dao of Pow | Dark Shard(1) | |
| Light Shard(1) | |||
| Soul of Light(10) | |||
| Soul of Night(10) | |||
| Souls |
|---|
| Soul of Flight Soul of Light Soul of Night Soul of Fright Soul of Might Soul of Sight |
| Dropped by | ||
|---|---|---|
| Entity | Quantity | Rate |
| The Twins | 15-25 | 100% |
| Soul of Sight | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 250 |
| Rarity | 5 |
| Tooltip | 'The essence of omniscient watchers' |
| Sell | 2 |
Drops from The Twins. The Soul of Sight is essential for making most Hallowed magic weapons, including Fairy Bell, Rainbow Rod, and Magical Harp. A player must aquire a total of 145 Souls of Sight to make all of their recipies, which means that they have to beat The Twins 5-8 times (for all three Hallowed Helmets).
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Hallowed Mask | Cobalt Helmet(1) | |
| Mythril Helmet(1) | |||
| Adamantite Helmet(1) | |||
| Soul of Sight(20) | |||
| | Hallowed Headgear | Cobalt Hat(1) | |
| Mythril Hood(1) | |||
| Adamantite Headgear(1) | |||
| Soul of Sight(20) | |||
| | Hallowed Helmet | Cobalt Mask(1) | |
| Mythril Hat(1) | |||
| Adamantite Mask(1) | |||
| Soul of Sight(20) | |||
| | Hamdrax | Soul of Fright(5) | |
| Soul of Might(5) | |||
| Soul of Sight(5) | |||
| Cobalt Drill(1) | |||
| Mythril Drill(1) | |||
| | Hallowed Repeater | Soul of Sight(20) | |
| Cobalt Repeater(1) | |||
| Mythril Repeater(1) | |||
| Adamantite Repeater(1) | |||
| | Magical Harp | Harp(1) | |
| Crystal Shard(25) | |||
| Soul of Night(15) | |||
| Gold Bar(15) | |||
| Soul of Sight(20) | |||
| | Fairy Bell | Bell(1) | |
| Pixie Dust(80) | |||
| Soul of Light(15) | |||
| Gold Bar(15) | |||
| Soul of Sight(20) | |||
| | Rainbow Rod | Crystal Shard(30) | |
| Unicorn Horn(4) | |||
| Pixie Dust(60) | |||
| Soul of Light(10) | |||
| Soul of Sight(20) | |||
| Souls |
|---|
| Soul of Flight Soul of Light Soul of Night Soul of Fright Soul of Might Soul of Sight |
| Spell Tome | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Rarity | Blue |
| Tooltip | Can be enchanted |
| Buy | 5 |
The Spell Tome is a crafting material that is used to create Crystal Storm and Cursed Flames. Purchased from the Wizard for 5 gold.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Cursed Flames | Cursed Flame(30) | Bookcase |
| Soul of Night(20) | |||
| Spell Tome(1) | |||
| | Crystal Storm | Crystal Shard(30) | |
| Soul of Light(20) | |||
| Spell Tome(1) | |||
| Sticky Glowstick | |
|---|---|
| | |
| Statistics | |
| Type | Consumable |
| Max stack | 99 |
| Shoot speed | 6 |
| Use time | 14 |
| Sell | 4 |
| Crafting Station | ||
|---|---|---|
| By Hand | ||
| Ingredient(s) | Amount | |
| Glowstick | 1 | |
| Gel | 1 | |
| Result | ||
| Sticky Glowstick | 1 | |
| Stinger | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 40 |
Stingers are crafting materials that dropped by Hornets found in the Underground Jungle.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Thorn Chakram | Stinger(15) | |
| Jungle Spores(6) | |||
| | Blade of Grass | Stinger(15) | |
| Jungle Spores(12) | |||
| | Jungle Shirt | Jungle Spores(16) | |
| Stinger(12) | |||
| Diamond(1) | |||
| Ruby(1) | |||
| Sunflower | |
|---|---|
| | |
| Statistics | |
| Type | |
| Placeable | True |
| Max stack | 99 |
| Use time | 14 |
| Buy/Sell | 2 |
Sunflowers are obtained by destroying the grass on the block under them with a pickaxe; they are also sold by the Dryad. You can plant these mainly just for decoration, but they can also stop corruption from spreading when the world is not in Hardmode.
No background walls may be present where the sunflower is placed.
| Suspicious Looking Eye | |
|---|---|
| | |
| Statistics | |
| Type | Summoning |
| Max stack | 20 |
| Use time | 44 |
| Tooltip | Summons the Eye of Cthulhu |
The Suspicious Looking Eye is used to summon the Eye of Cthulhu at night. Summoning again while the Eye of Cthulhu is already attacking you kills you. Using the eye during the day does nothing. Requires 6 Lenses at a Demon Altar to craft. Black Lenses cannot be used to craft a suspicious looking eye. Suspicious Looking Eye can be found in Chests.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Lens | 6 | |
| Result | ||
| Suspicious Looking Eye | 1 | |
| Tattered Cloth | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 6 |
The Tattered Cloth is dropped by Goblin Scouts. Its only use is in crafting the Goblin Battle Standard.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Goblin Battle Standard | Tattered Cloth(10) | |
| Wood(5) | |||
| Topaz | |
|---|---|
| | |
| Statistics | |
| Type | Gem Crafting material |
| Max stack | 99 |
| Sell | 7 |
Topaz is a gem found deep underground. The blocks they come from look like stone with little yellow gems in them.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Yellow Torch(3) | Torch(3) | By Hand |
| Topaz(1) | |||
| | Jungle Pants | Jungle Spores(20) | |
| Vine(2) | |||
| Amethyst(1) | |||
| Silver Greaves(1) | |||
| Topaz(1) | |||
| | Yellow Phaseblade | Meteorite Bar(20) | |
| Topaz(10) | |||
| | Sandgun | Antlion Mandible(10) | |
| Topaz(5) | |||
| Illegal Gun Parts(1) | |||
| Gems |
|---|
| Amethyst Topaz Sapphire Emerald Ruby Diamond |
| Unholy Arrow | |
|---|---|
| | |
| Statistics | |
| Type | Ammunition |
| Damage | 8 |
| Knockback | 3 |
| Max stack | 250 |
| Shoot speed | 3.4 |
| Rarity | Blue |
| Buy/Sell | 40 |
Unholy arrows are obtained through crafting Worm Teeth and Wooden Arrows, while using an Iron Anvil. They are also dropped by the Eye of Cthulhu and can rarely be found in chests underground. If you have defeated the Eater of Worlds Unholy Arrows can be purchased at night from the Arms Dealer for 40 copper each.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wooden Arrow | 3 | |
| Worm Tooth | 1 | |
| Result | ||
| Unholy Arrow | 3 | |
| Arrows |
|---|
| Wooden Arrow Flaming Arrow Holy Arrow Unholy Arrow Jester's Arrow Hellfire Arrow Cursed Arrow |
| Unicorn Horn | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Rarity | Blue |
| Tooltip | 'Sharp and magical!' |
| Sell | 30 |
The Unicorn Horn is an item dropped from Unicorns, one drop (and no more) per kill. It is used in the crafting of the Rainbow Rod and Holy Arrow.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Rainbow Rod | Pixie Dust(60) | |
| Crystal Shard(30) | |||
| Soul of Sight(20) | |||
| Soul of Light(10) | |||
| Unicorn Horn(4) | |||
| | Holy Arrow(35) | Wooden Arrow(35) | |
| Pixie Dust(6) | |||
| Unicorn Horn(1) | |||
| Vile Mushroom | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 10 |
A Vile Mushroom is a type of mushroom found only in The Corruption, and is used solely to craft Vile Powder (1 Vile Mushroom produces 5 Vile Powder), which in turn is used to craft Worm Food when combined with Rotten Chunks. Vile Powder can also be used as an early ranged weapon, though its range is significantly limited, and to upgrade Throwing Knives. Unlike other mushrooms, Vile Mushrooms can not be eaten.
A Vile Mushroom farm can be created by planting Corrupt Seeds or connecting dirt strips to existing Corruption. Care should be taken when farming Vile Mushrooms, as Eaters of Souls and thorns will spawn from corrupted grass, and Corruption spreads quickly. Completely containing a Vile Mushroom farm within a shell of non-dirt material, such as stone, can control these hazards.
| Result | Ingredients | Crafting Station |
|---|---|---|
| | | |
| Vile Mushroom |
| Vine | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 2 |
Vines are a Man Eater drop in the Underground Jungle Biome. They are used to craft the Ivy Whip and Jungle Pants.
A great way to farm Man Eaters is to find a chain of horizontal caves in the jungle and dig a long passage between them, and then make two rows of Wood Platforms. While running between the platforms the chance of spawning a Man Eater will increase. If any Hornets spawn, simply smack them up into the air, and they will not be able to pass down through the platform.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Ivy Whip | Jungle Spores(15) | |
| Vine(3) | |||
| Grappling Hook(1) | |||
| | Jungle Pants | Jungle Spores(8) | |
| Vine(2) | |||
| Amethyst(1) | |||
| Topaz(1) | |||
| Waterleaf | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 20 |
Waterleaf is a finicky plant, and will only bloom when submerged in water. Using Water Buckets and Clay Pots in an enclosed area is one option. When fully grown and watered, it will bloom and its appearance will change, becoming larger and speckled with aqua leaves. A blooming Waterleaf will also emit little globes of water.
Harvesting it while it is blooming will drop 1-3 Waterleaf Seeds.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Gills Potion | Bottled Water(1) | |
| Waterleaf(1) | |||
| Coral(1) | |||
| | Obsidian Skin Potion | Bottled Water(1) | |
| Fireblossom(1) | |||
| Waterleaf(1) | |||
| Obsidian(1) | |||
| | Water Walking Potion | Bottled Water(1) | |
| Waterleaf(1) | |||
| Shark Fin(1) | |||
| Herbs |
|---|
| Blinkroot Daybloom Deathweed Fireblossom Moonglow Waterleaf |
| Waterleaf Seeds | |
|---|---|
| | |
| Statistics | |
| Type | Seed |
| Max stack | 99 |
| Use time | 14 |
| Sell | 16 |
Waterleaf Seeds can be placed in empty Clay Pots or in Sand and grown into additional, harvestable Waterleaf. Potted Waterleaf will grow anywhere, not just in Desert biomes, but will only yield seeds if you submerge the plant, Clay Pot and all, in water. Use a Pickaxe and left-click on the flower or herb above the Clay Pot to harvest it.
| Seeds |
|---|
| Acorn Corrupt Seeds Grass Seeds Jungle Grass Seeds Mushroom Grass Seeds Hallowed Seeds Blinkroot Seeds Moonglow Seeds Daybloom Seeds Deathweed Seeds Waterleaf Seeds Fireblossom Seeds |
| Whoopie Cushion | |
|---|---|
| | |
| Statistics | |
| Type | Miscellaneous |
| Max stack | 1 |
| Rarity | Green |
| Use time | 29 |
| Tooltip | May annoy others |
| Sell | 20 |
The Whoopie Cushion is an extremely rare item found by killing Giant Worms. It makes a raspberry sound when used, and serves no other purpose. Each Giant Worm Head, Body and Tail has a 1 in 500 chance of dropping a Whoopie Cushion.
| Wire | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material Mechanism |
| Max stack | 250 |
| Tool | Wire Cutter |
| Buy | 5 |
Wires are used to connect various mechanisms with their triggers (Pressure Plate, Timer, Switch or Lever). Wires embed into Blocks and can only be seen while you are holding an item that is related to the wiring mechanics, such as pressure plate, wrench, or switch. Wires can be laid with a Wrench and gathered with a Wire Cutter.
Items that can be triggered by using wires include Torches, Doors, Dart Traps, Active/Inactive Stone Blocks, Pumps, Explosives, and Statues.
Wires, Pressure Plates, Switches, Levers, Wrenches and Wire Cutters are sold by the Mechanic.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Active Stone Block | Stone Block(1) | By Hand |
| Wire(1) | |||
| | Inactive Stone Block | Stone Wall(4) | |
| Wire(1) | |||
| | Explosives | Dynamite(3) | |
| Wire(1) | |||
| | 1 Second Timer | Iron Bar(5) | |
| Gold Watch(1) | |||
| Wire(1) | |||
| | 3 Second Timer | Iron Bar(5) | |
| Silver Watch(1) | |||
| Wire(1) | |||
| | 5 Second Timer | Iron Bar(5) | |
| Copper Watch(1) | |||
| Wire(1) | |||
| | Inlet Pump | Iron Bar(10) | |
| Wire(2) | |||
| | Outlet Pump | Iron Bar(10) | |
| Wire(2) | |||
| Wooden Arrow | |
|---|---|
| | |
| Statistics | |
| Type | Ammunition Crafting material |
| Damage | 4 |
| Knockback | 2 |
| Max stack | 250 |
| Shoot speed | 3 |
| Buy/Sell | 10 |
Wooden Arrows shot from the Molten Fury appear to be Flaming Arrows; however, they do not do additional damage. When recovered, these arrows have a 1 in 3 chance of becoming actual Flaming Arrows. Otherwise they are reverted to Wooden Arrows.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Stone Block | 1 | |
| Wood | 1 | |
| Result | ||
| Wooden Arrow | 5 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Flaming Arrow(3) | Wooden Arrow(3) | By Hand |
| Torch(1) | |||
| | Hellfire Arrow(10) | Wooden Arrow(10) | |
| Torch(5) | |||
| Hellstone Bar(1) | |||
| | Unholy Arrow(3) | Wooden Arrow(3) | |
| Worm Tooth(1) | |||
| | Cursed Arrow(15) | Wooden Arrow(15) | |
| Cursed Flame(1) | |||
| | Holy Arrow(35) | Wooden Arrow(35) | |
| Pixie Dust(6) | |||
| Unicorn Horn(1) | |||
| Arrows |
|---|
| Wooden Arrow Flaming Arrow Holy Arrow Unholy Arrow Jester's Arrow Hellfire Arrow Cursed Arrow |
| Worm Food | |
|---|---|
| | |
| Statistics | |
| Type | Summoning |
| Max stack | 20 |
| Use time | 44 |
| Tooltip | Summons the Eater of Worlds |
If Worm Food is used when the Eater of Worlds is already in the world, it will deal ~10,000 damage to the user.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Vile Powder | 30 | |
| Rotten Chunk | 15 | |
| Result | ||
| Worm Food | 1 | |
| Worm Tooth | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 99 |
| Sell | 20 |
Worm teeth are harvested from Devourers found in The Corruption. Their only purpose as of yet seems to be as a crafting ingredient for Unholy Arrows.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Unholy Arrow(3) | Worm Tooth(1) | |
| Wooden Arrow(3) | |||
| Aglet | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Body slot | Accessory |
| Tooltip | 5% increased movement speed |
| Sell | 10 |
The Aglet is a treasure accessory item found in chests on the surface/just underground. It increases the player's movement speed by 5%. It is easier to obtain than the Anklet of the Wind, but is also less powerful. Even so, the extra boost can be useful for established characters, since only one of each accessory may be equipped.
| Angel Wings | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | 5 |
| Tooltip | Allows flight and slow fall |
| Sell | 8 |
The Angel Wings are a new accessory which allows flight, much like Rocket and Spectre Boots. They can be compared with the Demon Wings. After having spent the flight time, continuing to hold the jump key causes slowfall. Holding the down key will increase the speed at which you fall while gliding.
This stacks with Rocket Boots and Spectre Boots. No animation is shown by the boots, but flight time is increased and it is possible to hit the skybox (and cause Wyverns to appear) on a small world. Also, while in flight, the movement speed bonus of Hermes and Spectre Boots is in effect as if you were on the ground. They also stack with Shiny Red Balloon and Cloud in a Balloon for increased base flight time, similar to how the balloon affects jump height. Combine Angel or Demon Wings, Spectre Boots, and Cloud in a balloon for an amazing effect.
Angel Wings also seem to normally act as the Lucky or Obsidian Horseshoe in that fall damage is negated.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Soul of Light | 30 | |
| Soul of Flight | 25 | |
| Feather | 10 | |
| Result | ||
| Angel Wings | 1 | |
An Ice Rod can be used to lay blocks of ice to land in mid air, allowing you to stay in the air almost indefinitely,as long as you have enough mana.
| Anklet of the Wind | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | Orange |
| Body slot | Accessory |
| Tooltip | 10% increased movement speed |
| Sell | 1 |
The Anklet of the Wind is an accessory that can be found in Shrines in the Underground Jungle. It gives a 10% bonus to move speed. The effect also stacks with the move speed bonus of the Aglet, however, does not stack with Hermes Boots. The Hermes Boots effect will be used over the anklets.
| Band of Regeneration | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | Blue |
| Tooltip | Slowly regenerates life. |
| Sell | 1 |
The Band of Regeneration is an Accessory that can be found in Underground Chests. It regenerates 0.5 health every second.
| Band of Starpower | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | Blue |
| Tooltip | Increases maximum mana by 20 |
| Sell | 1 |
The Band of Starpower is an accessory that increases maximum mana by 20. It is found randomly by smashing Shadow Orbs.
| Breathing Reed | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Max stack | 1 |
| Rarity | Blue |
| Tooltip | Because not drowning is kinda nice |
| Sell | 20 |
The Breathing Reed is an item that can be found in underwater chests. When held, a reed will appear above your character, decreasing the rate of air loss by 50% and making him/her able to breathe when the reed's end is above the water instead of them. The downside to using it is that you need to keep it held, so you can't fight, dig or do anything else when using it. Keep in mind, if the end of the reed hits the inside of a block rather than air, it does not recover your breathing meter. An easy way to obtain one of these is to check the Ocean on both sides of the map.
When clicked on in the inventory, a larger image of it will appear at the top of the screen.
| Cloud in a Balloon | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | 4 |
| Tooltip | Allows the holder to double jump Increases jump height |
| Sell | 3 |
The Cloud in a Balloon is a new accessory item from 1.1 update. It combines functionality of Cloud in a Bottle and Shiny Red Balloon.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cloud in a Bottle | 1 | |
| Shiny Red Balloon | 1 | |
| Result | ||
| Cloud in a Balloon | 1 | |
| Cloud in a Bottle | |
|---|---|
| | |
| Statistics | |
| Type | Accessory Crafting material |
| Max stack | 1 |
| Rarity | Blue |
| Tooltip | Allows the holder to double jump |
| Sell | 1 |
The Cloud in a Bottle is an accessory that the player can equip, allowing them to double jump. The second jump is shorter than the first jump, but it has practical uses such as using it to break one's fall to prevent fall damage. It is currently found in Underground and Dungeon Chests. The Shiny Red Balloon also increases the height of the second jump, but not as much as the first jump (approximately half).
If the Flipper is equipped and the player performs multi-jumps underwater, the player will not be able to perform a double jump upon exiting the water as the multi-jumps performed underwater count as a double jump (even though the double jump animations and sound effects were never shown).
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Cloud in a Balloon | Cloud in a Bottle(1) | |
| Shiny Red Balloon(1) | |||
The second jump provided by the Cloud in a Bottle is approximately 7 feet (3 blocks). If used at the peak of a standard jump (12 feet / 6 blocks), you are able to reach a total height of nine and a half blocks. This is slightly less than the jump height provided by the Shiny Red Balloon (10 blocks).
Used in combination with the Shiny Red Balloon, the second jump doubles to 14 feet (7 blocks), for a total height of 17 blocks.
Note that half blocks are estimated visually; they have no mechanical effect in-game.
| Cobalt Shield | |
|---|---|
| | |
| Statistics | |
| Type | Accessory Crafting material |
| Defense | 1 |
| Max stack | 1 |
| Rarity | Green |
| Tooltip | Grants immunity to knockback |
| Sell | 54 |
The Cobalt Shield is an accessory that grants the player immunity from knockback when equipped. It also provides 1 defense, which stacks with defense from Obsidian Skulls and Shackles. It is obtained from Gold Chests found in Dungeons.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Obsidian Shield | Cobalt Shield(1) | |
| Obsidian Skull(1) | |||
| Compass | |
|---|---|
| | |
| Statistics | |
| Type | Accessory Crafting material |
| Max stack | 1 |
| Rarity | Orange |
| Tooltip | Shows horizontal position |
| Sell | 2 |
The Compass is an accessory item which when equipped, will display under the toolbar your "Position" to the East or West of the center of the map in 1/2 block (1 foot) increments. The center of the map is usually very close to the initial spawn point, but they do not coincide always.
It is used at a Tinkerer's Workshop with a Depth Meter and a Gold Watch to craft a GPS, saving two equipment slots for other accessories.
Like most accessories, it may be found with random modifiers and can be reforged .
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | GPS | Compass(1) | |
| Depth Meter(1) | |||
| Gold Watch(1) | |||
| Copper Watch | |
|---|---|
| | |
| Statistics | |
| Type | Accessory Crafting material |
| Max stack | 1 |
| Tooltip | Tells the time. |
| Sell | 2 |
The Copper Watch is the lowest tier of Watch. When equipped in an Accessory slot, a clock will appear in the upper-left corner of the playing screen, revealing the in-game time accurate to the last hour. An hour of Terraria game time is equivalent to one minute of real-world time.
Like other watches and the Depth Meter, crafting the Copper Watch requires a Table and Chair.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Copper Bar | 10 | |
| Iron Chain | 1 | |
| Result | ||
| Copper Watch | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | 5 Second Timer | Iron Bar(5) | |
| Copper Watch(1) | |||
| Wire(1) | |||
| Copper |
|---|
| Copper Ore Copper Bar Copper Brick Copper Brick Wall Copper Chandelier Copper Pickaxe Copper Axe Copper Hammer Copper Broadsword Copper Shortsword Copper Bow Copper armor Copper Watch Depth Meter |
| Watches |
|---|
| Copper Watch Silver Watch Gold Watch |
| Cross Necklace | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | 4 |
| Tooltip | Increases length of invincibility after taking damage |
| Sell | 3 |
The Cross Necklace is an accessory that increases the length on invincibility after taking damage. It is dropped by mimics.
This may be a reference to the first Castlevania, having nearly the same image and making you invincible for a short duration.
| Demon Wings | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | 5 |
| Tooltip | Allows flight and slow fall |
| Sell | 8 |
The Demon Wings are a new accessory which allows flight, much like Rocket and Spectre Boots. They can be compared with the Angel Wings. After having spent the flight time, continuing to hold the jump key causes slowfall.
This stacks with Rocket Boots and Spectre Boots. No animation is shown by the boots, but flight time is increased. With both Demon Wings/Angel Wings and Rocket Boots/Spectre Boots, the player can achieve a flight time of roughly 5 seconds. Also, while in flight, the movement speed bonus of Hermes and Spectre Boots is in effect as if you were on the ground. They also stack with Shiny Red Balloon and Cloud in a Balloon for increased base flight time, similar to how the balloon affects jump height. Combine Angel or Demon Wings, Spectre Boots, and Cloud in a balloon for an amazing effect.
Demon Wings also seem to normally act as the Lucky or Obsidian Horseshoe in that fall damage is negated.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Soul of Night | 30 | |
| Soul of Flight | 25 | |
| Feather | 10 | |
| Result | ||
| Demon Wings | 1 | |
An Ice Rod can be used to lay blocks of ice to land in mid air, allowing you to stay in the air almost indefinitely,as long as you have enough mana.
| Depth Meter | |
|---|---|
| | |
| Statistics | |
| Type | Accessory Crafting material |
| Max stack | 1 |
| Rarity | Blue |
| Tooltip | Shows depth. |
| Sell | 20 |
The Depth Meter is an accessory that when equipped will display, near the upper left of the screen, your character's current height above or depth below ground level. This number is based on an absolute height/depth across the entire world, thus an above ground reading may be given even while in a place that is below ground level, such as a cave inside of a hill. If you are standing at 0 feet, it will display "Level".
They are useful in finding the Floating Islands and Underground Jungle, as you can clearly see how high above ground level you are.
The Depth Meter can be crafted at a Wooden Table with an adjacent Wooden Chair for 10 Copper Bars, 8 Silver Bars and 6 Gold Bars.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Copper Bar | 10 | |
| Silver Bar | 8 | |
| Gold Bar | 6 | |
| Result | ||
| Depth Meter | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | GPS | Compass(1) | |
| Depth Meter(1) | |||
| Gold Watch(1) | |||
| Copper |
|---|
| Copper Ore Copper Bar Copper Brick Copper Brick Wall Copper Chandelier Copper Pickaxe Copper Axe Copper Hammer Copper Broadsword Copper Shortsword Copper Bow Copper armor Copper Watch Depth Meter |
| Diving Gear | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | 4 |
| Tooltip | Grants the ability to swim Greatly extends underwater breathing |
| Sell | 2 |
The Diving Gear is a new accessory item from 1.1 update. It is made from the Flippers and Diving Helmet, and combines their functionality.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Diving Helmet | 1 | |
| Flipper | 1 | |
| Result | ||
| Diving Gear | 1 | |
| Feral Claws | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | Orange |
| Tooltip | 12% increased melee speed |
| Sell | 1 |
| Flipper | |
|---|---|
| | |
| Statistics | |
| Type | Accessory Crafting material |
| Max stack | 1 |
| Rarity | Blue |
| Tooltip | Grants the ability to swim |
| Sell | 20 |
A Flipper is an accessory used underwater to allow swimming. With the flipper equipped in an accessory slot, the player can swim upwards in water or lava by pressing the jump button. It is found in chests, having a much higher chance for this item to be in a chest that was generated underwater.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Diving Gear | Diving Helmet(1) | |
| Flipper(1) | |||
| Gold Watch | |
|---|---|
| | |
| Statistics | |
| Type | Accessory Crafting material |
| Max stack | 1 |
| Rarity | Blue |
| Tooltip | Tells the time |
| Sell | 20 |
The Gold Watch is the highest tier Watch. When equipped in an Accessory slot, a clock will appear in the upper-left corner of the screen, revealing the in-game time accurate to the last minute. One minute of Terraria game time is equivalent to one second of real-world time. Like other accessories it can be created with modifiers.
Like other watches and the Depth Meter, crafting the Gold Watch requires a Table and Chair.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Chain | 1 | |
| Gold Bar | 10 | |
| Result | ||
| Gold Watch | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | 1 Second Timer | Iron Bar(5) | |
| Gold Watch(1) | |||
| Wire(1) | |||
| | GPS | Compass(1) | |
| Depth Meter(1) | |||
| Gold Watch(1) | |||
| Watches |
|---|
| Copper Watch Silver Watch Gold Watch |
| GPS | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | 4 |
| Tooltip | Shows position Shows depth Shows time |
| Sell | 3 |
The GPS is a new accessory item from 1.1 update. It is made from the Compass, Depth Meter and Gold Watch, and combines their functionality.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Compass | 1 | |
| Depth Meter | 1 | |
| Gold Watch | 1 | |
| Result | ||
| GPS | 1 | |
| Guide Voodoo Doll | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Body slot | Accessory |
| Tooltip | 'You are a terrible person' |
| Sell | 2 |
| The Guide Voodoo Doll is an accessory that can be dropped by a Voodoo Demon in the Underworld. It has a resemblance to the Guide. When this item is equipped as an accessory, it becomes possible to kill the Guide with weapons. If the item is destroyed by Lava in the Underworld, it will kill the guide and summon the Wall of Flesh. Before the Wall of Flesh is defeated, the Arms Dealer may say, among his dialogue lines, "I've heard there is a doll that resembles [Guide name] in the Underworld.I can't wait to put a few holes in it", hinting at the fact the doll has to be destroyed to continue the storyline. Regardless if the Wall of Flesh is killed or not, the Guide will always respawn after being killed. History
| When the Guide Voodoo Doll is equipped, the player can attack the Guide. |
| Hermes Boots | |
|---|---|
| | |
| Statistics | |
| Type | Accessory Crafting material |
| Max stack | 1 |
| Rarity | Blue |
| Tooltip | The wearer can run super fast. |
| Sell | 1 |
Hermes Boots are an accessory that can be found in Underground and Underground Jungle Chests.
Hermes Boots slightly increase the wearer's movement speed, and provide a large speed boost after running in one direction for about 2 seconds, which lasts for as long as the wearer continues running in that direction without interruption. Interruptions include colliding with an object or sustaining knockback.
Jumping while running will not cancel the speed boost, even if the Cloud in a Bottle, Shiny Red Balloon, and/or Rocket Boots are also used. Falling onto a lower level of blocks will also not interrupt the speed boost. However, building up towards the speed boost only takes place when on the ground. Jumping or falling downwards will suspend but not restart this process.
If used along with a Cobalt Shield, you will not lose the speed boost after getting hit by an enemy.
Top speed can be reached quickly with the use of the Grappling Hook or the Ivy Whip. Simply grapple the ground before you (around 5-15 blocks) and then jump as you are getting pulled forward. Another way to instantly use Hermes Boots is to grapple the middle of a door and then open it. Continue running in the direction that you opened the door and you are now running at full speed! Using the knockback from getting hit by an enemy is an impractical, but effective way of reaching top speed.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Spectre Boots | Rocket Boots(1) | |
| Hermes Boots(1) | |||
| Lucky Horseshoe | |
|---|---|
| | |
| Statistics | |
| Type | Accessory Crafting material |
| Max stack | 1 |
| Rarity | Blue |
| Tooltip | Negate fall damage. |
| Sell | 54 |
The Lucky Horseshoe is an accessory that negates fall damage. It can be found in Floating Island Chests. They can be very handy when exploring Chasms as the player won't need to worry about being damaged from the long falls. And the Lucky Horseshoe is always useful for all not very cautious players.
Once the player has found a Grappling Hook and/or a Cloud in a Bottle, the Lucky Horseshoe loses some of its usefulness, and can potentially be swapped out, although having one equipped is always a good safeguard, as the Grappling Hook can take some time to retract, and the Cloud in a Bottle can only be used once per fall. The Angel/Demon wings seem to remove any and all usefulness of this item, saving you an item slot, as it also negates fall damage completely
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Obsidian Horseshoe | Lucky Horseshoe(1) | |
| Obsidian Skull(1) | |||
| Mana Flower | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | 4 |
| Tooltip | 8% reduced mana usage Automatically use mana potions when needed |
| Sell | 3 |
The Mana Flower is a new accessory that acts as souped-up Nature's Gift, in that it reduces mana usage by 8% (stacks).
But also, intriguingly, it enables auto-consumption of any mana-restoring items, making it so that instead of clicking on their potions in the hotbar, mages can focus on the fight at hand. This mechanic of the Mana Flower confirms that the lack of Potion Sickness from mana potions is purposeful, and not a glitch or anomaly.
This accessory is extremely useful in any boss fight or PvP scenario, and should be acquired as early on as possible by players geared towards magical gear.
Two Lesser Mana Potions can easily be found within the Dungeon, and Nature's Gift is relatively common in the Underground Jungle. Use a Glowing Mushroom to make a Mana Potion with the the Lesser Mana Potions, and craft it with the Nature's Gift at a Tinkerer's Workshop.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Nature's Gift | 1 | |
| Mana Potion | 1 | |
| Result | ||
| Mana Flower | 1 | |
| Moon Charm | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | 4 |
| Tooltip | Turns the holder into a werewolf on full moons |
| Sell | 3 |
The Moon Charm is an accessory, which when equipped on a full moon, turns the wearer into a werewolf (and applies the respective buff). It can be dropped by the Werewolf mob.
| Music Box | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | Orange |
| Tooltip | Has a chance to record songs |
| Sell | 2 |
The Music Box is an accessory that can be purchased from the Wizard.
When the Music Box is equipped, it has a random chance to record the currently playing track in-game. When it has recorded a song, it will change its name (to include the track name that it has recorded) and the color of the musical note on the sprite.
A music box that has a track recorded to it can be played back in one of two ways:
There are currently 13 tracks that the Music Box can record.
| Nature's Gift | |
|---|---|
| | |
| Statistics | |
| Type | Accessory Crafting material |
| Max stack | 1 |
| Rarity | Orange |
| Tooltip | 6% reduced mana usage |
| Sell | 54 |
Nature's Gift can be equipped in an accessory slot to reduce the Mana cost of using Magic Weapons and items by 6%. It can be found in the Underground Jungle, growing in grass, and can be harvested using any Weapon or Tool. Nature's Gift appears as a blue-colored version of the Jungle Rose. It can be common at the lower elevations of the Underground Jungle.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Mana Flower | Mana Potion(1) | |
| Nature's Gift(1) | |||
| Neptune's Shell | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | 5 |
| Tooltip | Transforms the holder into merfolk when entering water |
| Sell | 3 |
The Neptune's Shell is an accessory which requires a Mythril Anvil to craft.
When worn by players, entering water transforms them into Merfolk. While in this form, they cannot drown and are not slowed by water. They can also press space to swim upward, and sink automatically. However, if under a Water Walking effect, players will have to hold the down key (default 's') to descend.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Soul of Fright | 20 | |
| Coral | 15 | |
| Goldfish | 15 | |
| Shark Fin | 5 | |
| Soul of Light | 5 | |
| Soul of Night | 5 | |
| Result | ||
| Neptune's Shell | 1 | |
| Obsidian Horseshoe | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | 4 |
| Tooltip | Negates fall damage Grants immunity to fire blocks |
| Sell | 2 |
The Obsidian Horseshoe is a new accessory item from 1.1 update. It is made from the Lucky Horseshoe and Obsidian Skull, and combines their functionality. However, it does not provide the extra 1 point of defense that the Obsidian Skull does.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Lucky Horseshoe | 1 | |
| Obsidian Skull | 1 | |
| Result | ||
| Obsidian Horseshoe | 1 | |
| Obsidian Shield | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Defense | 2 |
| Max stack | 1 |
| Rarity | 4 |
| Tooltip | Grants immunity to knockback Grants immunity to fire blocks |
| Sell | 2 |
The Obsidian Shield is a new accessory item from 1.1 update. It is made from the Cobalt Shield and Obsidian Skull, and combines their functionality.
Obsidian Shields have the highest defense for an accessory slot making this useful for tough boss fights.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Shield | 1 | |
| Obsidian Skull | 1 | |
| Result | ||
| Obsidian Shield | 1 | |
| Obsidian Skull | |
|---|---|
| | |
| Statistics | |
| Type | Accessory Crafting material |
| Defense | 1 |
| Max stack | 1 |
| Rarity | Green |
| Tooltip | Grants immunity to fire blocks |
| Sell | 54 |
The Obsidian Skull is an accessory that grants immunity to fire blocks, i.e. Meteorite and Hellstone, but not lava or fire-based attacks. It also provides a modest defense bonus of 1 while equipped. This stacks with the 1 defense from a Cobalt Shield and 1 defense from a Shackle.
It is not required to have one equipped while mining Meteorite or Hellstone as you only take damage when touching the minerals, however it makes the process much easier. As such, if you stand at a distance you can still mine the ore safely.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Obsidian | 20 | |
| Result | ||
| Obsidian Skull | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Obsidian Horseshoe | Lucky Horseshoe(1) | |
| Obsidian Skull(1) | |||
| | Obsidian Shield | Cobalt Shield(1) | |
| Obsidian Skull(1) | |||
| Philosopher's Stone | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | 4 |
| Tooltip | Reduces the cooldown of healing potions (to 45 seconds) |
| Sell | 2 |
The Philosopher's Stone is an accessory item which will decrease the waiting time between potions by 15 seconds. Dropped by Mimics.
Philosopher's Stone is a legendary alchemical substance.
| Ranger Emblem | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Tooltip | 15% increased ranged damage |
| Sell | 2 |
Ranger Emblem is an accessory that increases ranged damage by 15%. Dropped by Wall of Flesh.
| Rocket Boots | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | Orange |
| Tooltip | Allows flight |
| Buy/Sell | 5 |
The Rocket Boots are an accessory that allows a player to fly for a period of about 1.6 seconds (100 game frames), when equipped in an accessory slot. They can be bought from the Goblin Tinkerer.
Flight time is reset immediately when the player lands on any solid object, or latches onto a surface with the Grappling Hook or Ivy Whip (even if you do not let it reel you all the way to the target).
The Boots are activated by double-jumping, or by jumping during a freefall. Press and hold the jump key while in midair. If the Cloud in a Bottle is also equipped, its double-jump effect will engage first; Pressing and holding the jump key afterward while still in midair will then activate the Rocket Boots.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Spectre Boots | Rocket Boots(1) | |
| Hermes Boots(1) | |||
| Distance flown | Distance in blocks | |
|---|---|---|
| | 220 feet | 110 |
| | 170 | 85 |
A player with Shadow armor flying with Rocket Boots.
| Ruler | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | Blue |
| Tooltip | Creates a grid on screen for block placement |
| Buy/Sell | 1 |
The Ruler is an accessory, which when equipped, shows a white grid overlay making intricate construction easier.
The Ruler can be bought for 1 at the Goblin Tinkerer.
| Shackle | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Defense | 1 |
| Max stack | 1 |
| Rarity | Blue |
| Sell | 3 |
The Shackle is an accessory that grants 1 point of defense. It is dropped by Zombies somewhat rarely, although it's easy to acquire in plentiful amounts if you venture into the wilderness during a Blood Moon. Shackles can be good for a new player that doesn't have armor yet, giving them 1 defense.
They become obsolete near the end-game, as the player can obtain an Obsidian Skull or Cobalt Shield, which grant immunity against burning blocks or knockback, respectively as well as granting the defense bonus. Wearing a Shackle in combination with the above is required to achieve maximum defense bonus from accessories.
| Shiny Red Balloon | |
|---|---|
| | |
| Statistics | |
| Type | Accessory Crafting material |
| Max stack | 1 |
| Rarity | Blue |
| Tooltip | Increases jump height |
| Sell | 54 |
Shiny Red Balloon is an accessory that increases the player's jump height from 12 feet (6 blocks) to 21 feet (10 blocks). It also increases the double jump height of the Cloud in a Bottle from 7 feet (3 blocks) to 14 feet (7 blocks) for a maximum jump of 35 feet (17 blocks) and boosts the power of the Rocket Boots. However, if you have the Shiny Red Balloon equipped while underwater, it will reduce your regular underwater jump height by 1 block.
Note that half blocks are estimated visually; they have no useful effect in-game.
It can be found in chests on Floating Islands.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Cloud in a Balloon | Cloud in a Bottle(1) | |
| Shiny Red Balloon(1) | |||
| Silver Watch | |
|---|---|
| | |
| Statistics | |
| Type | Accessory Crafting material |
| Max stack | 1 |
| Tooltip | Tells the time |
| Sell | 10 |
The Silver Watch is the mid-tier Watch. When equipped in an Accessory slot, a clock will appear in the upper-left corner of the playing screen, revealing the in-game time accurate to the last half-hour. A half-hour of Terraria game time is equivalent to a half-minute of real-world time.
Like other watches and the Depth Meter, crafting the Silver Watch requires a Table and Chair.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Chain | 1 | |
| Silver Bar | 10 | |
| Result | ||
| Silver Watch | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | 3 Second Timer | Iron Bar(5) | |
| Silver Watch(1) | |||
| Wire(1) | |||
| Watches |
|---|
| Copper Watch Silver Watch Gold Watch |
| Sorcerer Emblem | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | 4 |
| Tooltip | 15% increased magic damage |
| Sell | 2 |
An accessory that increases magic damage by 15%. Dropped by Wall of Flesh.
| Spectre Boots | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | 4 |
| Tooltip | Allows flight The wearer can run super fast |
| Sell | 2 |
The Spectre Boots are an accessory item made from the Rocket Boots and Hermes Boots, and combines their functionality. When used like the Rocket Boots, the particle trail is a line of white/blue clouds that leave a trail that lasts a few seconds, though it does not produce lighting. Equiping both the Spectre Boots and the Cloud in a Balloon nullifies the particle animation.
While both the Spectre and Rocket Boots can be equipped at the same time, their effects do not stack. However, they do stack with the effecs of Angel Wings and Demon Wings
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Rocket Boots | 1 | |
| Hermes Boots | 1 | |
| Result | ||
| Spectre Boots | 1 | |
| Star Cloak | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | 4 |
| Tooltip | Causes stars to fall when injured |
| Sell | 2 |
Dropped by a Mimic. While equipped, stars will fall when injured. The stars that fall are exactly the same attack as the Starfury with the exception of using no mana, and causing around 32 damage double of the Starfury's stars.
Note: The stars will fall even if an enemy does not damage you, such as falling damage. The stars will fall even underground.
| Titan Glove | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | 4 |
| Tooltip | Increases melee knockback |
| Sell | 2 |
The Titan Glove is an accessory that increases knockback by 70%.It is sometimes dropped by mimics.
| Toolbelt | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | Orange |
| Tooltip | Increases block placement range |
| Buy/Sell | 10 |
The Toolbelt is a new accessory item from 1.1 update. It is sold by the Goblin Tinkerer. It increases the range of block placement by one.
An accessory that increases melee damage by 15%. Dropped by Wall of Flesh.
| Warrior Emblem | |
|---|---|
| | |
| Statistics | |
| Type | Accessory |
| Max stack | 1 |
| Rarity | 4 |
| Tooltip | 15% increased melee damage |
| Sell | 2 |
| Active Stone Block | |
|---|---|
| | |
| Statistics | |
| Type | Block Mechanism |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 250 |
| Use time | 14 |
| Sell | 2 |
An Active Stone Block allows one to control the presence of the block with the help of electrical tools, such as Switches or Pressure Plates. It must be wired (i.e. let wires pass through) to allow its electrical property to work. This makes it useful for traps, floodgates, secret doors, drawbridges, skybridges, and much more.
When it is first wired, it will stay as an active block (solid stone block), regardless of whether the wire is already powered or not, and will only change its state to inactive (empty space) when the current changes. Thus, when wired with the power off, it becomes inactive when powered; when wired with the power on, it remains active when powered.
| Crafting Station | ||
|---|---|---|
| By Hand | ||
| Ingredient(s) | Amount | |
| Stone Block | 1 | |
| Wire | 1 | |
| Result | ||
| Active Stone Block | 1 | |
| Adamantite Ore | |
|---|---|
| | |
| Statistics | |
| Type | Ore Crafting material |
| Max stack | 99 |
| Rarity | Orange |
| Use time | 14 |
| Sell | 15 |
Adamantite Ore is an ore that is added to a world as a reward for "purifying" it. It is used to craft the Adamantite Forge and Adamantite Bars, therefore, it is the basic ingredient for all Adamantite items. The ore will not appear in the world until the player destroys a Demon Altar with a Pwnhammer. This will "bless" the world with deposits of either Adamantite Ore, Cobalt Ore, or Mythril Ore. These ores will then be found randomly like any other.
It is colored red and seems to be found in the Cavern level. You need to have at least a Mythril Drill to be able to mine it.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Adamantite Forge | Adamantite Ore(30) | |
| Hellforge(1) | |||
| | Adamantite Bar | Adamantite Ore(5) | |
| Ores |
|---|
| Copper Ore Iron Ore Silver Ore Gold Ore Demonite Ore Meteorite Hellstone Cobalt Ore Mythril Ore Adamantite Ore |
| Adamantite |
|---|
| Adamantite Ore Adamantite Bar Adamantite Chainsaw Adamantite Drill Adamantite Forge Adamantite Sword Adamantite Glaive Adamantite Repeater Adamantite armor |
| Ash Block | |
|---|---|
| | |
| Statistics | |
| Type | Block |
| Max stack | 250 |
| Use time | 14 |
The Ash Block is a block that covers the upper section of The Underworld, and the lower 'ground' layer in which Hellstone is encased. Used for building and growing Fireblossom.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Iridescent Brick | Stone Block(1) | |
| Ash Block(1) | |||
| Dungeon Brick | |
|---|---|
| | |
| Statistics | |
| Type | Brick |
| Max stack | 250 |
| Use time | 14 |
On world generation one of a variety of colors of brick is chosen to create the entirety of the dungeon out of. They are a coveted building material, as they're twice as strong as normal bricks and are completely impervious to explosions. A player can get them by mining, but they become relatively harder to mine in lower layers of the dungeon because of the enemies.
As an uncraftable world-generated item, there is a huge (but finite) number of bricks generated per world. Unlike other craftable bricks, it cannot be used to create a wall of the same color. Dungeon Brick Walls do exist, but must be taken from the Dungeon as well. The wall color is randomly chosen separately from the brick color, so they will only match 1/3 of the time.
A Nightmare Pickaxe or better is required to mine it.
| Name | Item icon | Appearance |
|---|---|---|
| Blue Brick | | |
| Green Brick | | |
| Pink Brick | | |
| Dungeon Brick Wall | |
|---|---|
| | |
| Statistics | |
| Type | Wall |
| Max stack | 250 |
| Use time | 14 |
The Dungeon Brick Walls are the colored background Walls that can be found in Dungeons. These can be harvested either with a Hammer, or by using Dynamite. Dungeon Bricks cannot be crafted. Dungeon Brick Walls share the properties of dirt walls, including that map-generated dungeon walls will not prevent the spawn of enemies (walls placed by the player do prevent spawning).
Blue Brick Wall
Green Brick Wall
Pink Brick Wall
| Boulder | |
|---|---|
| | |
| Statistics | |
| Type | Block Mechanism |
| Placeable | Yes |
| Dimensions | 2 wide2 high |
| Max stack | 250 |
| Use time | 14 |
The Boulder is a placeable 2x2 block added in 1.1 patch. Whenever they are unsupported or you use a pickaxe on it, it will roll and deal massive damage.
Boulder traps are naturally occurring in caves of worlds generated after 1.1 patch. These consist of a single boulder in the ceiling supported by several Active Stone Blocks and wired to a Pressure Plate. If the player mines the Active Stone Blocks or someone stands on the Pressure Plate, the boulder will fall and roll towards the player at a fast speed; if the player is hit, they will take massive damage, 80-150, which probably depends on speed.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Stone Block | 6 | |
| Result | ||
| Boulder | 1 | |
| Clay Block | |
|---|---|
| | |
| Statistics | |
| Type | Block Crafting material |
| Max stack | 250 |
| Use time | 14 |
Clay blocks are needed to make Clay Pots, Red Bricks, Bowls, and Pink Vases. Clay is found primarily in surface-level (above 0 elevation) areas, and becomes more rare the deeper you go. Because of this, the largest deposits of clay can be found simply by exploring above ground for the differently-colored dirt.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Red Brick | Clay Block(2) | |
| | Clay Pot | Clay Block(6) | |
| | Bowl | Clay Block(2) | |
| | Pink Vase | Clay Block(4) | |
| Cobalt Brick | |
|---|---|
| | |
| Statistics | |
| Type | Brick |
| Max stack | 250 |
| Use time | 14 |
Cobalt Brick is a obalt tier brick.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Ore | 1 | |
| Stone Block | 1 | |
| Result | ||
| Cobalt Brick | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Cobalt Brick Wall | Cobalt Brick(1) | |
| Cobalt |
|---|
| Cobalt Ore Cobalt Bar Cobalt Brick Cobalt Brick Wall Cobalt Chainsaw Cobalt Drill Cobalt Naginata Cobalt Repeater Cobalt Sword Light Disc Cobalt armor |
| Cobalt Brick Wall | |
|---|---|
| | |
| Statistics | |
| Type | Wall |
| Max stack | 250 |
| Use time | 14 |
A background wall crafted from Cobalt Bricks.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Brick | 1 | |
| Result | ||
| Cobalt Brick Wall | ? | |
| Cobalt |
|---|
| Cobalt Ore Cobalt Bar Cobalt Brick Cobalt Brick Wall Cobalt Chainsaw Cobalt Drill Cobalt Naginata Cobalt Repeater Cobalt Sword Light Disc Cobalt armor |
| Cobalt Ore | |
|---|---|
| | |
| Statistics | |
| Type | Ore Crafting material |
| Max stack | 99 |
| Rarity | Orange |
| Use time | 14 |
| Sell | 7 |
Cobalt Ore is an ore that appear in the world when the player destroys a Demon Altar with a Pwnhammer. This will "bless" the world with deposits of either Cobalt Ore, Mythril Ore, or Adamantite Ore. These ores will then be found randomly like any other.
Cobalt equipment is, as the name would suggest, obviously blue. The particular thematic it entails is a Japanese one, its spear being a naginata and the headgear variations resembling japanese headdresses.
Cobalt Ore is colored deep blue and seems to be found at the Cavern level.
Cobalt Ore can only be mined with Molten Pickaxes or greater quality excavating items.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Cobalt Bar | Cobalt Ore(3) | |
| | Cobalt Brick | Cobalt Ore(1) | |
| Stone Block(1) | |||
| Ores |
|---|
| Copper Ore Iron Ore Silver Ore Gold Ore Demonite Ore Meteorite Hellstone Cobalt Ore Mythril Ore Adamantite Ore |
| Cobalt |
|---|
| Cobalt Ore Cobalt Bar Cobalt Brick Cobalt Brick Wall Cobalt Chainsaw Cobalt Drill Cobalt Naginata Cobalt Repeater Cobalt Sword Light Disc Cobalt armor |
| Copper Brick | |
|---|---|
| | |
| Statistics | |
| Type | Brick Crafting material |
| Max stack | 250 |
| Use time | 14 |
A brick with a copper color used for aesthetic effect, crafted from 1 Stone Block and 1 Copper Ore. Like the Ore it comes from, placed Copper Bricks will sparkle. As copper becomes fairly useless quite early in the game, this is a somewhat good brick to build with. It can be made into Copper Brick Wall.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Stone Block | 1 | |
| Copper Ore | 1 | |
| Result | ||
| Copper Brick | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Copper Brick Wall | Copper Brick(1) | |
| Copper |
|---|
| Copper Ore Copper Bar Copper Brick Copper Brick Wall Copper Chandelier Copper Pickaxe Copper Axe Copper Hammer Copper Broadsword Copper Shortsword Copper Bow Copper armor Copper Watch Depth Meter |
| Copper Brick Wall | |
|---|---|
| | |
| Statistics | |
| Type | Wall |
| Max stack | 250 |
| Use time | 14 |
A background crafted from Copper Bricks. It stops enemies from spawning on the tile where it's placed. It can be used to make houses for NPCs.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Copper Brick | 1 | |
| Result | ||
| Copper Brick Wall | 4 | |
| Copper |
|---|
| Copper Ore Copper Bar Copper Brick Copper Brick Wall Copper Chandelier Copper Pickaxe Copper Axe Copper Hammer Copper Broadsword Copper Shortsword Copper Bow Copper armor Copper Watch Depth Meter |
| Copper Ore | |
|---|---|
| | |
| Statistics | |
| Type | Ore Crafting material |
| Max stack | 99 |
| Use time | 14 |
| Sell | 50 |
Copper Ore can be crafted into Copper Bars. Each bar requires 3 ore. The bars can then be used to create tools and armor, amongst other things.
It is brown/orange in color, can be found anywhere from the surface level down. It is the most common ore currently in Terraria and can be found in rather large veins.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Copper Bar | Copper Ore(3) | |
| | Copper Brick | Copper Ore(1) | |
| Stone Block(1) | |||
| Ores |
|---|
| Copper Ore Iron Ore Silver Ore Gold Ore |
| Copper |
|---|
| Copper Ore Copper Bar Copper Brick Copper Brick Wall Copper Chandelier Copper Pickaxe Copper Axe Copper Hammer Copper Broadsword Copper Shortsword Copper Bow Copper armor Copper Watch Depth Meter |
| Dart Trap | |
|---|---|
| | |
| Statistics | |
| Type | Block Mechanism |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 250 |
| Use time | 14 |
| Tool | Pickaxe |
| Sell | 20 |
The Dart Trap is a naturally occurring block that can be triggered by mechanical means.
They are sparsely located around the Cavern level and the entrance of the dungeon. Each one is spawned with a corresponding pressure plate wired to it.
Upon being triggered by a player or mob it will fire a poison dart. After this it has three second cooldown and then will fire again if still activated.
A trigger can not simply be set adjacent to the desired object to be activated. They must be connected with wires. Because there is no way to craft wire or related tools, you need to have defeated Skeletron and freed the Mechanic NPC from the dungeon in order to set up your own Dart Traps.
Unlike Explosives, Dart Traps are blocks and can be placed on top of each other, so dart-firing walls can be created. Like most asymmetric furniture, they will be placed facing the direction the player is facing.
With some planning, Dart Traps can also be used to very quickly harvest an entire Mushroom/Glowing Mushroom/Vile Mushroom/Underground Jungle farms.
| Demonite Brick | |
|---|---|
| | |
| Statistics | |
| Type | Brick |
| Max stack | 250 |
| Use time | 14 |
Brick crafted from Demonite Ore and Ebonstone. This is the only use for Ebonstone at this time. A box of it also appears after the Wall of Flesh has been defeated. Its color is a white-blue.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Ebonstone Block | 5 | |
| Demonite Ore | 1 | |
| Result | ||
| Demonite Brick | 5 | |
| Demonite Ore | |
|---|---|
| | |
| Statistics | |
| Type | Ore Crafting material |
| Max stack | 99 |
| Rarity | Blue |
| Use time | 14 |
| Tooltip | Pulsing with dark energy. |
| Sell | 8 |
Demonite Ore should not be confused with Ebonstone Blocks, as they look very similar. The ore can be identified by the particles and an eerie glow it gives off, which can be seen through solid walls. Below ground level, a Gold Pickaxe or better is required to mine demonite ore. Above ground level it can be mined by any pickaxe.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Demonite Bar | Demonite Ore(4) | |
| | Demonite Brick(5) | Ebonstone Block(5) | |
| Demonite Ore(1) | |||
| Demonite |
|---|
| Demonite Ore Demonite Bar Demonite Brick Demon Bow War Axe of the Night Light's Bane Nightmare Pickaxe The Breaker Shadow armor |
| Ores |
|---|
| Copper Ore Iron Ore Silver Ore Gold Ore |
| Dirt Block | |
|---|---|
| | |
| Statistics | |
| Type | Block Crafting material |
| Max stack | 250 |
| Use time | 14 |
Dirt blocks are one of the most fragile blocks in the game. A single hit from most Pickaxes will successfully mine them, but dirt blocks with grass or corruption on them may take two hits.
As natural caverns close to the surface are made of dirt, NPCs won't accept a house made with naturally occurring dirt walls. The background walls must be crafted and placed by the player to be considered safe for habitation. Player placed dirt walls have different data values than the generated dirt wall, but still merge with the natural dirt wall.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Dirt Wall(4) | Dirt Block(1) | |
| | Mud Block | Dirt Block(1) | Water |
| Dirt Wall | |
|---|---|
| | |
| Statistics | |
| Type | Wall |
| Max stack | 250 |
| Use time | 14 |
Dirt Walls can be Placed like any other background wall. Map-generated dirt walls do not stop enemies from spawning and are not suitable for a dwelling. NPCs can live in houses made with a placed dirt wall background, which will prevent enemy spawns. Placed dirt walls will blend with generated dirt walls, the placed walls also have a different graphic to tell them apart.
Generated dirt walls will not drop anything when destroyed.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Dirt Block | 1 | |
| Result | ||
| Dirt Wall | 4 | |
| Dungeon Brick | |
|---|---|
| | |
| Statistics | |
| Type | Brick |
| Max stack | 250 |
| Use time | 14 |
On world generation one of a variety of colors of brick is chosen to create the entirety of the dungeon out of. They are a coveted building material, as they're twice as strong as normal bricks and are completely impervious to explosions. A player can get them by mining, but they become relatively harder to mine in lower layers of the dungeon because of the enemies.
As an uncraftable world-generated item, there is a huge (but finite) number of bricks generated per world. Unlike other craftable bricks, it cannot be used to create a wall of the same color. Dungeon Brick Walls do exist, but must be taken from the Dungeon as well. The wall color is randomly chosen separately from the brick color, so they will only match 1/3 of the time.
A Nightmare Pickaxe or better is required to mine it.
| Name | Item icon | Appearance |
|---|---|---|
| Blue Brick | | |
| Green Brick | | |
| Pink Brick | | |
| Ebonsand Block | |
|---|---|
| | |
| Statistics | |
| Type | Block Crafting material |
| Max stack | 250 |
| Use time | 14 |
Ebonsand Block is the Corrupted form of normal Sand Block. The only real difference between the two is that Ebonsand can spawn Dark Mummies and Corruption enemies, while normal sand only spawns normal mummies and normal Desert enemies.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Unholy Water(5) | Bottled Water(1) | By Hand |
| Corrupt Seeds(1) | |||
| Ebonsand Block(1) | |||
| Ebonstone Block | |
|---|---|
| | |
| Statistics | |
| Type | Block Crafting material |
| Max stack | 250 |
| Use time | 14 |
Ebonstone Blocks are the blocks that primarily comprise Chasms in The Corruption. These blocks encase Shadow Orbs and most Demon Altars. They can only be mined with a Nightmare Pickaxe or higher, Dynamite, or Purification Powder (which turns Ebonstone into ordinary Stone).
Placing 200 of these blocks causes the regular ground to transform into The Corruption or Underground Corruption biome, which will spread and attract their mobs, such as Eater of Souls and Devourers. This can be used to the player's advantage to make a suitable arena for fighting the Eater of Worlds. Deathweed can grow on Ebonstone.
At hardmode any corrupted block will turn regular stone blocks into Ebonstone.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Demonite Brick(5) | Ebonstone Block(5) | |
| Demonite Ore(1) | |||
| Gems | |
|---|---|
| | |
| Statistics | |
| Type | Gem |
| Max stack | 99 |
Gems are a valuable material that can only be found in veins underground, embedded in Stone blocks, which will drop the gem when mined. Unlike ores, gems cannot be placed again after being mined.
Each gem type can be used to create a Phaseblade of the matching color, though each color Phaseblade has identical attributes. Topaz can also be used to craft the Sandgun, and Rubies for the Gold Crown and the Robe. Additionally, each component of the Jungle armor requires 2 different gems to be crafted; crafting a full set requires gems of all types.
Gem rarity is not affected by depth; you will find as many gems near the surface as right above the Underworld. However, gems are far more common in the Underground Jungle. Some gems are less common than others; refer to the list below for each gem's rarity, in descending order.
In order of rarity and value (rarest at the top):
| Gem | Value | |
|---|---|---|
| 60 | ||
| 30 | ||
| 22 | 50 | |
| 10 | 50 | |
| 7 | 50 | |
| 3 | 75 | |
| Gems |
|---|
| Amethyst Topaz Sapphire Emerald Ruby Diamond |
| Glass | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material Block |
| Max stack | 250 |
| Use time | 14 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Sand Block | 2 | |
| Result | ||
| Glass | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Glass Wall(4) | Glass(1) | |
| | Bottle(2) | Glass(1) | |
| | Mug | Glass(1) | |
| | Lamp Post | Iron Bar(3) | |
| Glass(2) | |||
| Torch(1) | |||
| | Grandfather Clock | Wood(10) | |
| Glass(6) | |||
| Gold Bar(3) | |||
| Glass Wall | |
|---|---|
| | |
| Statistics | |
| Type | Wall |
| Max stack | 250 |
| Use time | 14 |
Glass Walls are an addition in the 1.1 patch. They are an essentially transparent wall, and resemble Glass blocks. Prior to the 1.1 patch, Glass was only able to be placed like any other block, so it was not possible to place it in the background. Before Glass Walls were introduced, you could make holes in the background of your Home, but the size of those were limited due to housing requirements. Now, with the addition of Glass Walls, it is possible to make larger "windows" that can produce safe, natural light.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Glass | 1 | |
| Result | ||
| Glass Wall | 4 | |
A player using Glass Walls as windows in their home.
| Gold Brick | |
|---|---|
| | |
| Statistics | |
| Type | Brick Crafting material |
| Max stack | 250 |
| Use time | 14 |
A brick with a golden color used for an aesthetic effect. It is not recommended to use Gold Bricks for building until the player has gold equipment or better. Like the Ore it comes from, placed Gold Bricks will sparkle.
Underground Jungle Shrines and some Floating Island buildings are made of Gold Brick. These can be mined and taken back home to build with.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Stone Block | 1 | |
| Gold Ore | 1 | |
| Result | ||
| Gold Brick | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Gold Brick Wall | Gold Brick(1) | |
| Gold Brick Wall | |
|---|---|
| | |
| Statistics | |
| Type | Wall |
| Max stack | 250 |
| Use time | 14 |
A background wall crafted from Gold Bricks. It stops enemies from spawning where it is placed and can be used for houses. It is also found naturally in Shrines in the Underground Jungle, and sometimes on Floating Islands.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Gold Brick | 1 | |
| Result | ||
| Gold Brick Wall | 4 | |
| Gold Ore | |
|---|---|
| | |
| Statistics | |
| Type | Ore Crafting material |
| Max stack | 99 |
| Use time | 14 |
| Sell | 4 |
Gold Ore is the rarest and surprisingly hardest of the common ores. Burnished gold in color, it can be found occasionally on the surface, but more often in deep caves and Floating Islands.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Gold Bar | Gold Ore(4) | |
| | Gold Brick | Gold Ore(1) | |
| Stone Block(1) | |||
| | Spelunker Potion | Gold Ore(1) | |
| Bottled Water(1) | |||
| Blinkroot(1) | |||
| Moonglow(1) | |||
| Ores |
|---|
| Copper Ore Iron Ore Silver Ore Gold Ore |
| Gray Brick | |
|---|---|
| | |
| Statistics | |
| Type | Brick Crafting material |
| Max stack | 250 |
| Use time | 14 |
A Gray Brick is a basic brick, easily obtained by crafting 2 Stone Blocks in a furnace. It is often used for buildings as it's considered more aesthetically pleasing than the plain Stone Block, but this is less efficient than building with stone as you need 2 stone to produce just one brick.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Stone Block | 2 | |
| Result | ||
| Gray Brick | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Gray Brick Wall | Gray Brick(1) | |
| Gray Brick Wall | |
|---|---|
| | |
| Statistics | |
| Type | Wall |
| Max stack | 250 |
| Use time | 14 |
A backing wall crafted from Gray Bricks.
Like most background walls it stops enemies spawning where it is placed. It can also be placed in houses to create a room for an NPC to live in.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Gray Brick | 1 | |
| Result | ||
| Gray Brick Wall | 4 | |
| Dungeon Brick | |
|---|---|
| | |
| Statistics | |
| Type | Brick |
| Max stack | 250 |
| Use time | 14 |
On world generation one of a variety of colors of brick is chosen to create the entirety of the dungeon out of. They are a coveted building material, as they're twice as strong as normal bricks and are completely impervious to explosions. A player can get them by mining, but they become relatively harder to mine in lower layers of the dungeon because of the enemies.
As an uncraftable world-generated item, there is a huge (but finite) number of bricks generated per world. Unlike other craftable bricks, it cannot be used to create a wall of the same color. Dungeon Brick Walls do exist, but must be taken from the Dungeon as well. The wall color is randomly chosen separately from the brick color, so they will only match 1/3 of the time.
A Nightmare Pickaxe or better is required to mine it.
| Name | Item icon | Appearance |
|---|---|---|
| Blue Brick | | |
| Green Brick | | |
| Pink Brick | | |
| Dungeon Brick Wall | |
|---|---|
| | |
| Statistics | |
| Type | Wall |
| Max stack | 250 |
| Use time | 14 |
The Dungeon Brick Walls are the colored background Walls that can be found in Dungeons. These can be harvested either with a Hammer, or by using Dynamite. Dungeon Bricks cannot be crafted. Dungeon Brick Walls share the properties of dirt walls, including that map-generated dungeon walls will not prevent the spawn of enemies (walls placed by the player do prevent spawning).
Blue Brick Wall
Green Brick Wall
Pink Brick Wall
| Hellstone | |
|---|---|
| | |
| Statistics | |
| Type | Ore Crafting material |
| Damage | 20 |
| Max stack | 250 |
| Use time | 14 |
Hellstone and its products are the highest tier items currently available in the game and is only found in the deepest layer of the world, The Underworld. Mining Hellstone requires a Nightmare Pickaxe or better. It can be smelted into Hellstone Bars at a Hellforge, which requires 4 Hellstone and 1 Obsidian. As with most other ores and soils, it can also be crafted into a Hellstone Brick at any furnace.
Hellstone deals 20 fire damage to the player when they touch it, unless they wear an Obsidian Skull or drink an Obsidian Skin Potion. It also releases half a block of lava when mined in the Underworld, making it a very dangerous material to mine.
Hellstone is invulnerable to all forms of explosives including Dynamite blasts.
Placing and mining Hellstone will create lava, making it a portable lava source and making lava a renewable resource. However, it only releases lava when mined in the Underworld.
Mining Hellstone can be a significant problem, not only because Hellstone deals fire damage to the player (which can be nullified by equipping an Obsidian Skull); but mainly because of the dangerous monsters of The Underworld. While Bone Serpents don't appear very often, they can be a problem and should be fought like one would fight any worm monster, preferably using very long range weapons like the Demon Scythe or area affect weapons like the Grenade. The greater threat are the Fire Imps, because they constantly respawn and their fireballs can penetrate walls.
The simplest way to mine hellstone is to come to Hell with a decent amount of Obsidian Skin Potions (and optionally a Gills Potion) and swim around the lava lakes, mining hellstone without the danger of suffering lava damage, or taking damage from the fire properties of the block itself. As noted above, hellstone doesn't burn up in lava, so it is perfectly fine if the item isn't picked up immediately by the player. Alternatively, a player could bring large quantities of Sand to hell and drain the lava lakes by placing sand above it.
Hellstone drops lava when mined. An effective way to get around this is by using sand's falling property. Place a sand block over the Hellstone, mine the Hellstone, and the sand will fall onto the produced lava, removing it. However, as of version 1.1, sand no longer removes the lava after falling onto it, rendering this method obsolete.
Using an Obsidian Skin Potion and Gills Potion together will allow you to mine in the lava itself. This can keep you safe from many of the spawns (Fire Imps and Bone Serpents being notable exceptions).
If the Player places at least 50 pieces of Meteorite Ore on the screen where they are mining, they can create an artificial Meteor Biome. In the Meteor biome, all monster spawns are replaced by Meteor Heads, which are more predictable, and tend to do less damage, than the naturally spawning creatures of The Underworld. If the Player can withstand the Meteor Head attacks he can mine Hellstone in relative peace.
If this method is used, the Player only needs to take care to move his Meteorite deposit as they mine away from it. Refer to the Meteorite page for tips on safely mining in the Meteor biome.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Hellstone Brick | Hellstone(1) | |
| Stone Block(1) | |||
| | Hellstone Bar | Hellstone(4) | |
| Obsidian(1) | |||
| Hellstone |
|---|
| Hellstone Hellstone Bar Hellfire Arrow Molten Fury Molten Pickaxe Molten Hamaxe Fiery Greatsword Flamarang Phoenix Blaster Molten armor |
| Ores |
|---|
| Copper Ore Iron Ore Silver Ore Gold Ore Demonite Ore Meteorite Hellstone |
| Hellstone Brick | |
|---|---|
| | |
| Statistics | |
| Type | Brick |
| Damage | 20 |
| Max stack | 250 |
| Use time | 14 |
Hellstone Bricks require 1 Hellstone and 1 Stone Block to craft. They can also be mined from Underworld structures. Like plain hellstone, players without an Obsidian Skull in their accessory slot will take 20 damage from touching the brick. As with most damaging blocks, NPCs and enemies will not take any damage from contact with Hellstone Bricks.
Unlike Hellstone itself, Hellstone Bricks are vulnerable to all explosions.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Hellstone | 1 | |
| Stone Block | 1 | |
| Result | ||
| Hellstone Brick | 1 | |
| Inactive Stone Block | |
|---|---|
| | |
| Statistics | |
| Type | Block Mechanism |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 250 |
| Use time | 14 |
| Sell | 2 |
An Inactive Stone Block allows one to control the presence of the block with the help of electrical tools, such as Switches or Pressure Plates. It must be wired (i.e. let wires pass through) to allow its electrical property to work. This makes it useful for traps, floodgates, secret doors, drawbridges, skybridges, and much more.
When it is first wired, it will stay as an inactive block (empty space), regardless of whether the wire is already powered or not, and will only change its state to active (solid stone block) when the current changes. Thus, when wired with the power off, it becomes active when powered; when wired with the power on, it remains inactive when powered.
Even without a mechanic this item still has a use, if found underground, you can select this item in your toolbar to see a layout of all wires in your vision. Useful for avoiding 4 button traps or detecting traps in darkness
| Crafting Station | ||
|---|---|---|
| By Hand | ||
| Ingredient(s) | Amount | |
| Stone Wall | 4 | |
| Wire | 1 | |
| Result | ||
| Inactive Stone Block | 1 | |
| Iridescent Brick | |
|---|---|
| | |
| Statistics | |
| Type | Brick Crafting material |
| Max stack | 250 |
| Use time | 14 |
The Iridescent Brick is made from ash found in The Underworld. It is not a strong brick, and can be mined by any pickaxe, but is hard to make because the Ash block is only found in The Underworld.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Stone Block | 1 | |
| Ash Block | 1 | |
| Result | ||
| Iridescent Brick | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Iridescent Brick Wall(4) | Iridescent Brick(1) | |
| Iridescent Brick Wall | |
|---|---|
| | |
| Statistics | |
| Type | Wall |
| Max stack | 250 |
| Use time | 14 |
A background wall crafted from Iridescent Bricks.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iridescent Brick | 1 | |
| Result | ||
| Iridescent Brick Wall | 4 | |
| Iron Ore | |
|---|---|
| | |
| Statistics | |
| Type | Ore Crafting material |
| Max stack | 99 |
| Use time | 14 |
| Sell | 1 |
Iron Ore is found from the surface level and deeper, and appears as a slightly brownish grey ore. It creates Iron Bars, which can be used to make tools and armor, as well as Iron Chains, Buckets, and other useful items.Because Iron Bars are used to create Anvils, a player usually must obtain some iron before any armor at all can be forged. Although it is possible to buy an Anvil for 50 silver coins from the Merchant instead, this use of money is typically inefficient.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Iron Bar | Iron Ore(3) | |
| | Ironskin Potion | Iron Ore(1) | |
| Bottled Water(1) | |||
| Daybloom(1) | |||
| Ores |
|---|
| Copper Ore Iron Ore Silver Ore Gold Ore |
| Meteorite | |
|---|---|
| | |
| Statistics | |
| Type | Ore Crafting material |
| Damage | 20 |
| Max stack | 250 |
| Use time | 14 |
| Sell | 2 |
Meteorite is mined from meteorite crash sites (which can be caused by breaking a Shadow Orb), and requires a Gold Pickaxe or better. It also has 2% chance of being dropped by a Meteor Head.
Once fallen, Meteorite can be located in nearly any area in the world map, even underwater and on the floating islands. A message will appear telling you that it has landed. Four Meteorite ores are required to make a Meteorite Bar.
Contact with Meteorite blocks causes damage, unless the player has the Obsidian Skull equipped, or is using the Obsidian Skin Potion. Meteorite can be mined without these defenses, so long as the player doesn't come into contact with the blocks except through use of the Pickaxe. The ore is safe to collect once mined.
Any area with 50 Meteorite blocks in close proximity becomes a Meteorite Biome, including the natural crash site, which will spawn Meteor Heads until less than 50 Meteorite blocks are present.
If the Player places at least 50 pieces of Meteorite on the screen, they can create an artificial Meteorite Biome. In the Meteorite biome, all monster spawns are replaced by Meteor Heads, which can be more predictable, and tend to do less damage, than the naturally-spawning creatures of The Underworld. If the Player can withstand the Meteor Head attacks they can mine Hellstone in relative peace.
Meteorite cannot replace the Ocean biome, ie. if a Meteorite falls into Ocean, there will still be Sharks and Crabs, with very few Meteor Heads. A Meteorite will also not override the spawns of a Goblin Invasion or Harpies.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Meteorite Bar | Meteorite(4) | |
| Meteorite |
|---|
| Meteorite Meteorite Bar Meteor Shot Meteor Hamaxe Meteor armor Phaseblade Space Gun Star Cannon |
| Ores |
|---|
| Copper Ore Iron Ore Silver Ore Gold Ore Demonite Ore Meteorite Hellstone |
| Mud Block | |
|---|---|
| | |
| Statistics | |
| Type | Block |
| Max stack | 250 |
| Use time | 14 |
A Mud Block is a Dirt-like Block that can be found Underground and crafted in Water while holding a Dirt Block. Mushroom Grass Seeds and Jungle Grass Seeds can only grow on mud.
When placing a Jungle Grass Seed on a Mud Block at below a certain depth (700ft in small worlds, 1,000 feet on large worlds), you can create an Underground Jungle. Mushroom Grass Seeds will only grow at below 0ft.
The crafting recipe for dirt was added in patch 1.1, because the Corruption in hardmode can very slowly turn Mud Blocks into Dirt Blocks and therefore spread through, making it unobtainable after a long while.
| Crafting Station | ||
|---|---|---|
| Water | ||
| Ingredient(s) | Amount | |
| Dirt Block | 1 | |
| Result | ||
| Mud Block | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Mudstone Block | Mud Block(1) | |
| Stone Block(1) | |||
| Mudstone Block | |
|---|---|
| | |
| Statistics | |
| Type | Block Crafting material |
| Max stack | 250 |
| Use time | 14 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Mud Block | 1 | |
| Stone Block | 1 | |
| Result | ||
| Mudstone Block | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Mudstone Brick Wall | Mudstone Block(1) | |
| Mudstone Brick Wall | |
|---|---|
| | |
| Statistics | |
| Type | Wall |
| Max stack | 250 |
| Use time | 14 |
A background wall crafted from Mudstone Blocks.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Mudstone Block | 1 | |
| Result | ||
| Mudstone Brick Wall | 4 | |
| Mythril Brick | |
|---|---|
| | |
| Statistics | |
| Type | Brick |
| Max stack | 250 |
| Use time | 14 |
Mythril Brick is a mythril tier brick.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Mythril Ore | 1 | |
| Stone Block | 1 | |
| Result | ||
| Mythril Brick | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Mythril Brick Wall | Mythril Brick(1) | |
| Mythril |
|---|
| Mythril Ore Mythril Bar Mythril Brick Mythril Brick Wall Mythril Chainsaw Mythril Drill Mythril Anvil Mythril Halberd Mythril Sword Mythril Repeater Light Disc Mythril armor |
| Mythril Brick Wall | |
|---|---|
| | |
| Statistics | |
| Type | Wall |
| Max stack | 250 |
| Use time | 14 |
A background wall crafted from Mythril Bricks.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Mythril Brick | 1 | |
| Result | ||
| Mythril Brick Wall | ? | |
| Mythril |
|---|
| Mythril Ore Mythril Bar Mythril Brick Mythril Brick Wall Mythril Chainsaw Mythril Drill Mythril Anvil Mythril Halberd Mythril Sword Mythril Repeater Light Disc Mythril armor |
| Mythril Ore | |
|---|---|
| | |
| Statistics | |
| Type | Ore Crafting material |
| Max stack | 99 |
| Rarity | Orange |
| Use time | 14 |
| Sell | 11 |
Mythril Ore is an ore that appear in the world after the player destroys a Demon Altar with a Pwnhammer. This will "bless" the world with deposits of either Mythril Ore, Cobalt Ore, or Adamantite Ore. These ores will then be found randomly like any other.
Mythril Ore is colored grayish-green and seems to be found in the Cavern layer. It can not be mined with Molten Pickaxes. This mineral can only be mined by a Cobalt Drill or higher. It is used to craft the Mythril Repeater, Mythril Drill, and Mythril armor.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Mythril Bar | Mythril Ore(4) | |
| | Mythril Brick | Mythril Ore(1) | |
| Stone Block(1) | |||
| Ores |
|---|
| Copper Ore Iron Ore Silver Ore Gold Ore Demonite Ore Meteorite Hellstone Cobalt Ore Mythril Ore Adamantite Ore |
| Mythril |
|---|
| Mythril Ore Mythril Bar Mythril Brick Mythril Brick Wall Mythril Chainsaw Mythril Drill Mythril Anvil Mythril Halberd Mythril Sword Mythril Repeater Light Disc Mythril armor |
| Obsidian | |
|---|---|
| | |
| Statistics | |
| Type | Crafting material |
| Max stack | 250 |
| Use time | 14 |
Obsidian is made when water and lava collide. It is used in the production of Obsidian Skull, Obsidian Brick, and Hellstone Bars. It is also immune to Bomb explosions, but not to Dynamite explosions. The easiest way to collect obsidian is to lead a lot of water into a lava pool and mine underwater. Another way is to use the Earthwelling technique. Note that you can not make obsidian by dumping a bucket of water directly onto lava, since the water won't be deep enough and will immediately evaporate. If you want to use a bucket to move water to lava, then you'll have to fill in a pool next to the lava, then make an opening in the pool to let the water drain out.
A Nightmare Pickaxe or Molten Pickaxe is required to mine Obsidian. Obsidian is not destroyed by Lava, despite not being of blue quality.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Hellstone Bar | Obsidian(1) | |
| Hellstone(4) | |||
| | Obsidian Brick | Obsidian(2) | |
| | Obsidian Skull | Obsidian(20) | |
| | Obsidian Skin Potion | Obsidian(1) | |
| Waterleaf(1) | |||
| Fireblossom(1) | |||
| Bottled Water(1) | |||
Obsidian can be harvested by creating a generator. A generator is an exploit that allows the infinite creation of lava and water, to create obsidian. Liquids in Terraria can be duplicated in this way because of a game mechanic in which a full bucket will always produce one full block of liquid, while less than a block of liquid is required to fill the bucket.
This video contains a detailed explanation on how to set up the machine.(instead of just using two blocks on the lava duplicator use three or four, this will allow you to click faster like the water duplicator. since the lava will spread out faster instead of taking a bit longer to actually fall off the block)
With the introduction of mechanisms such as Pumps, wire and timers in 1.1, it is now possible to construct an automatic obsidian generator, which does not require using buckets to repeatedly refill the lava or water vats.
A sample set-up of an automatic obsidian generator can be found here: [1]
| Obsidian Brick | |
|---|---|
| | |
| Statistics | |
| Type | Brick |
| Max stack | 250 |
| Use time | 14 |
The Obsidian Brick is a brick-block mainly used for building. It's made out of 2 Obsidian and can be crafted at a Furnace. It is immune to Bomb explosions, but not Dynamite explosions. It can currently be mined by any tier of pickaxe.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Obsidian | 2 | |
| Result | ||
| Obsidian Brick | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Obsidian Brick Wall(4) | Obsidian Brick(1) | |
| Obsidian Brick Wall | |
|---|---|
| | |
| Statistics | |
| Type | Wall |
| Max stack | 250 |
| Use time | 14 |
Obsidian Brick Wall is a type of wall made of Obsidian Brick. It is commonly found in the underworld as the wall of obsidian buildings.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Obsidian Brick | 1 | |
| Result | ||
| Obsidian Brick Wall | 4 | |
| Pearlsand Block | |
|---|---|
| | |
| Statistics | |
| Type | Block Crafting material |
| Max stack | 250 |
| Use time | 14 |
Pearlsand Block is the Hallowed form of normal Sand Block. The only real difference between the two is that Pearlsand can spawn Light Mummies and Hallowed enemies, while normal sand only spawns normal mummies and normal Desert enemies.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Pearlstone Brick | Pearlsand Block(1) | |
| Pearlstone Block(1) | |||
| Pearlstone Block | |
|---|---|
| | |
| Statistics | |
| Type | Block Crafting material |
| Max stack | 250 |
| Use time | 14 |
Pearlstone is a white colored Ebonstone analog from The Hallow. Placing 200 of these blocks causes the regular ground to transform into The Hallow or Underground Hallow biome, which will spread and attract their mobs, such as Pixies, Unicorns, and Gastropods.
At hardmode any hallowed block will turn regular stone blocks into Pearlstone.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Pearlstone Brick | Pearlsand Block(1) | |
| Pearlstone Block(1) | |||
| Pearlstone Brick | |
|---|---|
| | |
| Statistics | |
| Type | Brick Crafting material |
| Max stack | 250 |
| Use time | 14 |
Pearlstone Bricks are bricks crafted from pearlstone and pearlsand. They can spread The Hallow, so if you are going to make a house out of it, you should take note that if there are any adjacent dirt, grass, stone, or sand, then your house will be in the center of a hallow biome very soon.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Pearlsand Block | 1 | |
| Pearlstone Block | 1 | |
| Result | ||
| Pearlstone Brick | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Pearlstone Brick Wall | Pearlstone Brick(1) | |
| Pearlstone Brick Wall | |
|---|---|
| | |
| Statistics | |
| Type | Wall |
| Max stack | 250 |
| Use time | 14 |
A background wall crafted from Pearlstone Bricks.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Pearlstone Brick | 1 | |
| Result | ||
| Pearlstone Brick Wall | 4 | |
| Dungeon Brick | |
|---|---|
| | |
| Statistics | |
| Type | Brick |
| Max stack | 250 |
| Use time | 14 |
On world generation one of a variety of colors of brick is chosen to create the entirety of the dungeon out of. They are a coveted building material, as they're twice as strong as normal bricks and are completely impervious to explosions. A player can get them by mining, but they become relatively harder to mine in lower layers of the dungeon because of the enemies.
As an uncraftable world-generated item, there is a huge (but finite) number of bricks generated per world. Unlike other craftable bricks, it cannot be used to create a wall of the same color. Dungeon Brick Walls do exist, but must be taken from the Dungeon as well. The wall color is randomly chosen separately from the brick color, so they will only match 1/3 of the time.
A Nightmare Pickaxe or better is required to mine it.
| Name | Item icon | Appearance |
|---|---|---|
| Blue Brick | | |
| Green Brick | | |
| Pink Brick | | |
| Dungeon Brick Wall | |
|---|---|
| | |
| Statistics | |
| Type | Wall |
| Max stack | 250 |
| Use time | 14 |
The Dungeon Brick Walls are the colored background Walls that can be found in Dungeons. These can be harvested either with a Hammer, or by using Dynamite. Dungeon Bricks cannot be crafted. Dungeon Brick Walls share the properties of dirt walls, including that map-generated dungeon walls will not prevent the spawn of enemies (walls placed by the player do prevent spawning).
Blue Brick Wall
Green Brick Wall
Pink Brick Wall
| Planked Wall | |
|---|---|
| | |
| Statistics | |
| Type | Wall |
| Max stack | 250 |
| Use time | 14 |
These walls, together with Wooden Beams, appear in Abandoned mine shafts underground. They are walls crafted with one stone and one wood.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Stone Block | 1 | |
| Wood | 1 | |
| Result | ||
| Planked Wall | 4 | |
| Red Brick | |
|---|---|
| | |
| Statistics | |
| Type | Brick Crafting material |
| Max stack | 250 |
| Use time | 14 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Clay Block | 2 | |
| Result | ||
| Red Brick | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Red Brick Wall | Red Brick(1) | |
| Red Brick Wall | |
|---|---|
| | |
| Statistics | |
| Type | Wall |
| Max stack | 250 |
| Use time | 14 |
A background wall crafted from Red Bricks. It stops enemies from spawning where it is placed and, if covering an entire room, can be used to make NPC houses.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Red Brick | 1 | |
| Result | ||
| Red Brick Wall | 4 | |
| Sand Block | |
|---|---|
| | |
| Statistics | |
| Type | Block Crafting material |
| Damage | 20 |
| Max stack | 250 |
| Use time | 14 |
Sand Blocks are special soils that are subject to gravity. They deal damage to any player or mob they fall on.
They have hallowed and corrupt variants: Pearlsand and Ebonsand, respectively.
Sand is usually found in vast quantities. On the surface, it is commonly found in the form of a Desert. There are large areas of underground sand as well. Digging through sandy areas can be tedious and potentially dangerous, due to its physics.
Because of its mechanics, and the fact that it is usually found en masse, sand is especially easy to harvest. Mining the bottom block will cause an entire stack of Sand Blocks to fall onto the the surface below it. As a result, player can simply hold down their mouse button and the sand will practically mine itself.
Sand can be harvested in a renewable way too. This method is slower than the conventional method but would primarily be used by players playing permanent worlds to keep their desert(s) intact. This method uses Antlions, more information is located in the picture to the right.
The ease with which Sand Blocks are harvested makes them prime candidates for making money.
Sand can also be used in making traps which are helpful in PvP.
Because of its unique gravity conforming mechanics, sand can be used to create Traps, for both Monsters and Players. Sand Blocks can be placed over a Cobweb and when the cobweb is destroyed, it releases the Sand Blocks. This can have many useful and fun effects such as crushing traps, or pitfalls. This can be done with other environmental objects besides Cobwebs, like the top of trees or items like torches.
Sand is also useful in the creation of mining shafts. While digging downward, sand can be used to create walls in caverns without ever actually entering the cavern.
Sand is also used as Ammunition for the Sandgun with its default damage value of -1, reducing the Sandgun's implied damage by 1. Because of this, sand can be stored in the inventory's ammo slots, to conserve inventory space. When you use the Sandgun sand counts as ammunition, meaning Necro Armor will allow you to farm sand by wearing full Necro Armor and shooting Sand continuously, you can create infinite amounts of sand, because the Necro Armor will occasionally keep the sand from being consumed as ammo while simultaneously firing another sand block.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Glass | Sand Block(2) | |
| Silt Block | |
|---|---|
| | |
| Statistics | |
| Type | Block |
| Max stack | 250 |
| Use time | 14 |
Silt Blocks were added in 1.1, and falls under the soils category, and like sand are subject to gravity. They deal damage to any player or mob they fall on.
Below cavern level.
Silt can be used in the same way as sand, and can be used to fill lava pits. It can also be used to function in various traps, since it causes damage to whatever it falls onto.
| Silver Brick | |
|---|---|
| | |
| Statistics | |
| Type | Brick Crafting material |
| Max stack | 250 |
| Use time | 14 |
A brick with a silver color used for aesthetic effect. Usually it is not recommended to use these bricks until you have silver equipment or higher. Sometimes Floating Island houses are made from silver bricks. These bricks can be mined and taken home for building purposes. Like the Ore it comes from, placed Silver Bricks will sparkle. It can be crafted into Silver Brick Wall. Despite being made of silver, these bricks have no Coin value.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Stone Block | 1 | |
| Silver Ore | 1 | |
| Result | ||
| Silver Brick | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Silver Brick Wall | Silver Brick(1) | |
| Silver Brick Wall | |
|---|---|
| | |
| Statistics | |
| Type | Wall |
| Max stack | 250 |
| Use time | 14 |
A background wall crafted from Silver Bricks. It prevents enemies from spawning where it is placed, and can be used to make NPC houses.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silver Brick | 1 | |
| Result | ||
| Silver Brick Wall | 4 | |
| Silver Ore | |
|---|---|
| | |
| Statistics | |
| Type | Ore |
| Max stack | 99 |
| Use time | 14 |
| Sell | 2 |
Silver Ore is mainly found underground, but can also spawn on the surface. It is unsurprisingly silver in color, and can be crafted into Silver Bars using a Furnace, or into Silver Bricks with stone.
Because of its grey-ish color, silver is easily mistaken for Stone Blocks.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Silver Bar | Silver Ore(4) | |
| | Silver Brick | Silver Ore(1) | |
| Stone Block(1) | |||
| Ores |
|---|
| Copper Ore Iron Ore Silver Ore Gold Ore |
| Spike | |
|---|---|
| | |
| Statistics | |
| Type | |
| Damage | 40 |
| Placeable | Yes |
| Dimensions | 1 wide1 high |
| Max stack | 250 |
| Use time | 14 |
| Tool | Hammer |
| Stone Block | |
|---|---|
| | |
| Statistics | |
| Type | Block Crafting material |
| Placeable | Yes |
| Max stack | 250 |
| Use time | 14 |
Stone Blocks are found throughout the world, but are most prevalent deep underground, where they compose the majority of the Cavern layer.
They have hallowed and corrupt variants: Pearlstone and Ebonstone, respectively. Using Vile and Purification powders on it will turn it into regular stone. It can then be mined with any pickaxe or with explosives.
It's used to make a variety of Bricks, in addition to Statues, Furnaces, and even Wooden Arrows.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Active Stone Block | Stone Block(1) | By Hand |
| Wire(1) | |||
| | Stone Wall(4) | Stone Block(1) | |
| | Wooden Arrow(3) | Stone Block(1) | |
| Wood(1) | |||
| | Furnace | Stone Block(20) | |
| Wood(4) | |||
| Torch(3) | |||
| | Armor Statue | Stone Block(100) | |
| | Gray Brick | Stone Block(2) | |
| | Copper Brick | Stone Block(1) | |
| Copper Ore(1) | |||
| | Silver Brick | Stone Block(1) | |
| Silver Ore(1) | |||
| | Gold Brick | Stone Block(1) | |
| Gold Ore(1) | |||
| | Hellstone Brick | Stone Block(1) | |
| Hellstone(1) | |||
| | Iridescent Brick | Stone Block(1) | |
| Ash Block(1) | |||
| | Mudstone Block | Mud(1) | |
| Stone Block(1) | |||
| | Cobalt Brick | Stone Block(1) | |
| Cobalt Ore(1) | |||
| | Mythril Brick | Stone Block(1) | |
| Mythril Ore(1) | |||
| | Planked Wall(4) | Wood(1) | |
| Stone Block(1) | |||
| | Boulder | Stone Block(6) | |
| Stone Wall | |
|---|---|
| | |
| Statistics | |
| Type | Wall |
| Max stack | 250 |
| Use time | 14 |
A Stone Wall is a background item which can be destroyed by a Hammer and both Molten Hamaxe and Meteor Hamaxe.
It prevents Zombies and Demon Eyes from spawning during the night, but they can still go to an area covered by it.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Stone Block | 1 | |
| Result | ||
| Stone Wall | 4 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Inactive Stone Block | Stone Wall(4) | By Hand |
| Wire(1) | |||
| Wood | |
|---|---|
| | |
| Statistics | |
| Type | Block Crafting material |
| Max stack | 250 |
| Use time | 14 |
One method to farm wood with minimum effort is to place Mud and plant a long stretch of Jungle Grass in a convenient location. Jungle trees will grow automatically without the need for Acorns, unlike normal trees. However, keep in mind that the mini-jungle this creates can spawn Jungle-specific enemies such as Jungle Slimes and Jungle Bats which can be dangerous or annoying.
Another effective, though arguably illegitimate, way to collect wood is to create a new world and cut down the trees generated with it, then delete the world once its easily accessible natural resources are exhausted.
| Wood Wall | |
|---|---|
| | |
| Statistics | |
| Type | Wall |
| Max stack | 250 |
| Use time | 14 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Wood | 1 | |
| Result | ||
| Wood Wall | 4 | |
| Adamantite armor | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 28/46/32 |
| Rarity | 4 |
| Sell | 7 |
Adamantite armor is an armor which was introduced in 1.1. It requires Adamantite Ore to be crafted. Like other hardmode sets, the helmets come in three variations; one for melee, ranged, and magic characters. Like all Hardmode-material armors, the Adamantite armor has three different headgear/helmet options, allowing players to focus on magical, melee or ranged combat, and each option changes the set bonus. Equipping the full set gives off a faint pulsing aura around the character.
| Adamantite Leggings | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 10 |
| Bonus | 4% increased critical strike chance 5% increased movement speed |
| Max stack | 1 |
| Rarity | 4 |
| Body slot | Pants |
| Sell | 1 |
| Adamantite Breastplate | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 14 |
| Bonus | 6% increased damage |
| Max stack | 1 |
| Rarity | 4 |
| Body slot | Shirt |
| Sell | 2 |
| Adamantite Mask | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 8 |
| Bonus | 14% increased ranged damage 8% increased ranged critical strike chance |
| Max stack | 1 |
| Rarity | 4 |
| Body slot | Helmet |
| Sell | 3 |
| Adamantite Helmet | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 22 |
| Bonus | 7% increased melee critical strike chance 14% increased melee damage |
| Max stack | 1 |
| Rarity | 4 |
| Body slot | Helmet |
| Sell | 3 |
| Adamantite Headgear | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 4 |
| Bonus | Increases maximum mana by 80 11% increased magic damage and critical strike chance |
| Max stack | 1 |
| Rarity | 4 |
| Body slot | Helmet |
| Sell | 3 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Adamantite Bar | 12 | |
| Result | ||
| Adamantite Mask | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Adamantite Bar | 12 | |
| Result | ||
| Adamantite Helmet | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Adamantite Bar | 12 | |
| Result | ||
| Adamantite Headgear | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Adamantite Bar | 18 | |
| Result | ||
| Adamantite Leggings | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Adamantite Bar | 24 | |
| Result | ||
| Adamantite Breastplate | 1 | |
| Adamantite |
|---|
| Adamantite Ore Adamantite Bar Adamantite Chainsaw Adamantite Drill Adamantite Forge Adamantite Sword Adamantite Glaive Adamantite Repeater Adamantite armor |
| Bucket | |
|---|---|
| | |
| Statistics | |
| Type | Miscellaneous |
A bucket is used to carry liquids (lava or water). Each bucket holds one full square/tile of liquid.
Click on any sufficent body of liquid with the Empty Bucket to collect the liquid into the bucket (water will make a Water Bucket, lava - Lava Bucket). Clicking again will deposit the liquid at the location of the mouse (this also works in mid-air). Note that emptying a bucket of water directly onto a wide lava pool will not create any obsidian, since the water will spread, wouldn't be deep enough in contact squares to react with lava and therefore instantly disappear.
It's also possible to wear an Empty Bucket as a helmet. It gives +1 defense.
| Lava Bucket | |
|---|---|
| | |
| Statistics | |
| Type | Miscellaneous |
| Max Stack | 1 |
| Use Time | 14 |
| Water Bucket | |
|---|---|
| | |
| Statistics | |
| Type | Miscellaneous |
| Max Stack | 1 |
| Use Time | 14 |
| Empty Bucket | |
|---|---|
| | |
| Statistics | |
| Type | Tool |
| Defense | 1 |
| Max Stack | 1 |
| Body Slot | Helmet |
| Use Time | 14 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 3 | |
| Result | ||
| Empty Bucket | 1 | |
| Cobalt armor | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 17/26/19 |
| Rarity | 4 |
| Sell | 3 |
A full set of Cobalt Armor creates an after-image/motion blur effect similar to the Ninja clothes, Shadow armor and Necro armor.
| Cobalt Leggings | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 7 |
| Bonus | 10% increased movement speed |
| Max stack | 1 |
| Rarity | 4 |
| Body slot | Pants |
| Sell | 90 |
| Cobalt Breastplate | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 8 |
| Bonus | 3% increased critical strike chance |
| Max stack | 1 |
| Rarity | 4 |
| Body slot | Shirt |
| Sell | 1 |
| Cobalt Mask | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 4 |
| Bonus | 10% increased ranged damage 6% increased ranged critical strike chance |
| Max stack | 1 |
| Rarity | 4 |
| Body slot | Helmet |
| Sell | 1 |
| Cobalt Helmet | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 11 |
| Bonus | 7% increased movement speed 12% increased melee speed |
| Max stack | 1 |
| Rarity | 4 |
| Body slot | Helmet |
| Sell | 1 |
| Cobalt Hat | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 2 |
| Bonus | Increases maximum mana by 40 9% increased magic critical strike chance |
| Max stack | 1 |
| Rarity | 4 |
| Body slot | Helmet |
| Sell | 1 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Bar | 10 | |
| Result | ||
| Cobalt Mask | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Bar | 10 | |
| Result | ||
| Cobalt Helmet | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Bar | 10 | |
| Result | ||
| Cobalt Hat | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Bar | 15 | |
| Result | ||
| Cobalt Leggings | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Bar | 20 | |
| Result | ||
| Cobalt Breastplate | 1 | |
Cobalt armor was replaced by Jungle armor in 1.0.3 as a name and graphic swap (everything else is equivalent). Pieces of the Cobalt armor could not be crafted and instead were dropped randomly by Hornets in the Underground Jungle. Existing pieces of Cobalt armor that players owned were converted to Jungle armor when the patch was applied, as to make more sense for it to be found in that environment.
| Cobalt |
|---|
| Cobalt Ore Cobalt Bar Cobalt Brick Cobalt Brick Wall Cobalt Chainsaw Cobalt Drill Cobalt Naginata Cobalt Repeater Cobalt Sword Light Disc Cobalt armor |
| Copper armor | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 4 |
| Bonus | 2 defense |
| Sell | 6 |
Copper armor is the simplest craftable armor set in the game. It takes a total of 60 Copper Bars to craft a full suit.
It consists of a Copper Helmet, Copper Chainmail and Copper Greaves.
A full set grants a basic 4 defense plus a set bonus of 2 defense, which equals a total of 6 defense.
| Copper Greaves | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 1 |
| Max Stack | 1 |
| Body Slot | Pants |
| Sell | 1 |
| Copper Chainmail | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 2 |
| Max Stack | 1 |
| Body Slot | Shirt |
| Sell | 2 |
| Copper Helmet | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 1 |
| Max Stack | 1 |
| Body Slot | Helmet |
| Sell | 2 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Copper Bar | 20 | |
| Result | ||
| Copper Greaves | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Copper Bar | 25 | |
| Result | ||
| Copper Chainmail | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Copper Bar | 15 | |
| Result | ||
| Copper Helmet | 1 | |
| Copper |
|---|
| Copper Ore Copper Bar Copper Brick Copper Brick Wall Copper Chandelier Copper Pickaxe Copper Axe Copper Hammer Copper Broadsword Copper Shortsword Copper Bow Copper armor Copper Watch Depth Meter |
| Diving Helmet | |
|---|---|
| | |
| Statistics | |
| Type | Armor Crafting material |
| Defense | 2 |
| Max stack | 1 |
| Rarity | Green |
| Body slot | Helmet |
| Tooltip | Greatly extends underwater breathing |
| Sell | 2 |
The Diving Helmet allows the user to hold their breath for about a minute and a half when equipped in the Helmet slot. It has a 2% (1:50) chance of being dropped by Sharks.
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Diving Gear | Diving Helmet(1) | |
| Flipper(1) | |||
| Goggles | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 1 |
| Max stack | 1 |
| Rarity | Blue |
| Body slot | Helmet |
| Sell | 2 |
Goggles are particularly easy to craft, and players should consider them for their very early protection, before acquiring their first Copper armor. As players with this sense of style progress, they move their Goggles to a vanity slot to keep the look and the bonus given by a set of armor. Goggles are usually replaced with Sunglasses by more advanced players.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Lens | 2 | |
| Result | ||
| Goggles | 1 | |
| Gold armor | |
|---|---|
| | |
| Statistics | |
| Type | Armor Crafting material |
| Defense | 13 |
| Bonus | 3 defense |
| Sell | 1 |
Gold armor is the fourth armor set in the game. It takes a total of 90 Gold Bars to craft a full suit.
It consists of a Gold Helmet, Gold Chainmail and Gold Greaves.
A full set grants a basic 13 defense plus a set bonus of 3 defense, which equals a total of 16 defense.
| Gold Greaves | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 4 |
| Max Stack | 1 |
| Body Slot | Pants |
| Sell | 30 |
| Gold Chainmail | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 5 |
| Max Stack | 1 |
| Body Slot | Shirt |
| Sell | 40 |
| Gold Helmet | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 4 |
| Max Stack | 1 |
| Body Slot | Helmet |
| Sell | 50 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Gold Bar | 30 | |
| Result | ||
| Gold Greaves | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Gold Bar | 35 | |
| Result | ||
| Gold Chainmail | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Gold Bar | 25 | |
| Result | ||
| Gold Helmet | 1 | |
| Hallowed armor | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 31/35/50 |
| Rarity | 5 |
| Sell | 12 |
Hallowed armor is an armor set from 1.1 update. The helmet of the armor set has three variations, one for each fighting class, melee, ranged, caster. Its takes the full sets of Adamantite, Cobalt and Mythril armor, 20 Souls Of Might, 20 Souls of Fright and 20 Souls of Sight to make this armor.
It gives visual effects similar to Cobalt Armor and Shadow Armor.
| Hallowed Greaves | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 11 |
| Bonus | 7% increased damage 8% increased movement speed |
| Max stack | 1 |
| Rarity | 5 |
| Body slot | Pants |
| Sell | 3 |
| Hallowed Plate Mail | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 15 |
| Bonus | 7% increased critical strike chance |
| Max stack | 1 |
| Rarity | 5 |
| Body slot | Shirt |
| Sell | 4 |
| Hallowed Mask | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 24 |
| Bonus | 10% increased melee damage and critical strike chance 10% increased melee haste |
| Max stack | 1 |
| Rarity | 5 |
| Body slot | Helmet |
| Sell | 5 |
| Hallowed Helmet | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 9 |
| Bonus | 15% increased ranged damage 8% increased ranged critical strike chance |
| Max stack | 1 |
| Rarity | 5 |
| Body slot | Helmet |
| Sell | 5 |
| Hallowed Headgear | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 5 |
| Bonus | Increases maximum mana by 100 12% increased magic damage and critical strike chance |
| Max stack | 1 |
| Rarity | 5 |
| Body slot | Helmet |
| Sell | 5 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Mask | 1 | |
| Mythril Hat | 1 | |
| Adamantite Mask | 1 | |
| Soul of Sight | 20 | |
| Result | ||
| Hallowed Helmet | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Helmet | 1 | |
| Mythril Helmet | 1 | |
| Adamantite Helmet | 1 | |
| Soul of Sight | 20 | |
| Result | ||
| Hallowed Mask | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Hat | 1 | |
| Mythril Hood | 1 | |
| Adamantite Headgear | 1 | |
| Soul of Sight | 20 | |
| Result | ||
| Hallowed Headgear | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Leggings | 1 | |
| Mythril Greaves | 1 | |
| Adamantite Leggings | 1 | |
| Soul of Fright | 20 | |
| Result | ||
| Hallowed Greaves | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Cobalt Breastplate | 1 | |
| Mythril Chainmail | 1 | |
| Adamantite Breastplate | 1 | |
| Soul of Might | 20 | |
| Result | ||
| Hallowed Plate Mail | 1 | |
| Hallowed gear |
|---|
| Hallowed armor Pwnhammer Hamdrax Excalibur Gungnir Hallowed Repeater |
| Iron armor | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 7 |
| Bonus | 2 defense |
| Sell | 24 |
Iron armor is the second-lowest tier of armor in the game. It takes a total of 75 Iron Bars to craft a full suit.
It consists of a Iron Helmet, Iron Chainmail and Iron Greaves.
A full set grants a basic 7 defense plus a set bonus of 2 defense, which equals a total of 9 defense.
| Iron Greaves | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 2 |
| Max Stack | 1 |
| Body Slot | Pants |
| Sell | 6 |
| Iron Chainmail | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 3 |
| Max Stack | 1 |
| Body Slot | Shirt |
| Sell | 10 |
| Iron Helmet | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 2 |
| Max Stack | 1 |
| Body Slot | Helmet |
| Sell | 10 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 25 | |
| Result | ||
| Iron Greaves | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 30 | |
| Result | ||
| Iron Chainmail | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Iron Bar | 20 | |
| Result | ||
| Iron Helmet | 1 | |
| Jungle armor | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 13 |
| Bonus | Reduces mana usage by 16% |
| Rarity | Orange |
| Tooltip | Increases maximum mana by 20 3% increased magic critical strike chance |
| Sell | 2 |
The Jungle armor grants the wearer 13 defense and is crafted from various materials, including Gemstones and items dropped from foes in the Underground Jungle biome - Jungle Spores, Stingers, and Vines, and is currently an early-game "Mage" armor, giving players an option to use magic instead of traditional combat.
When the whole set is worn it reduces mana usage by 16% and creates a grass particle effect when moving. Each individual piece increases maximum mana by 20 and magic critical strike chance by 3%.
The total material cost of making the full set is:
| Jungle Pants | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 4 |
| Max Stack | 1 |
| Body Slot | Pants |
| Sell | 60 |
| Jungle Shirt | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 5 |
| Max Stack | 1 |
| Body Slot | Shirt |
| Sell | 60 |
| Jungle Hat | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 4 |
| Max Stack | 1 |
| Body Slot | Helmet |
| Sell | 90 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Amethyst | 1 | |
| Topaz | 1 | |
| Jungle Spores | 8 | |
| Vine | 2 | |
| Result | ||
| Jungle Pants | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Ruby | 1 | |
| Diamond | 1 | |
| Jungle Spores | 16 | |
| Stinger | 12 | |
| Result | ||
| Jungle Shirt | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Emerald | 1 | |
| Sapphire | 1 | |
| Jungle Spores | 8 | |
| Result | ||
| Jungle Hat | 1 | |
| Meteor armor | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 10 |
| Bonus | Reduces the mana cost of the Space Gun to zero |
| Rarity | Blue |
| Tooltip | 5% increased magic damage |
| Sell | 2 |
It takes a total of 75 Meteorite Bars to craft a full suit of Meteor armor.
It consists of a Meteor Helmet, Meteor Suit and Meteor Leggings.
A full set grants 10 defense and reduces the mana cost of the Space Gun to zero. Each piece of the armor worn increases magic damage by 5%.
This set, when used in conjunction with any other magical item, such as the Space Gun or Flower of Fire, can create a great casting character.
| Meteor Leggings | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 3 |
| Max Stack | 1 |
| Body Slot | Pants |
| Tooltip | 5% increased magic damage |
| Sell | 60 |
| Meteor Suit | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 4 |
| Max Stack | 1 |
| Body Slot | Shirt |
| Tooltip | 5% increased magic damage |
| Sell | 60 |
| Meteor Helmet | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 3 |
| Max Stack | 1 |
| Body Slot | Helmet |
| Tooltip | 5% increased magic damage |
| Sell | 90 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Meteorite Bar | 25 | |
| Result | ||
| Meteor Leggings | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Meteorite Bar | 30 | |
| Result | ||
| Meteor Suit | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Meteorite Bar | 20 | |
| Result | ||
| Meteor Helmet | 1 | |
| Meteorite |
|---|
| Meteorite Meteorite Bar Meteor Shot Meteor Hamaxe Meteor armor Phaseblade Space Gun Star Cannon |
| Mining armor | |
|---|---|
| File:Mining armor.png | |
| Statistics | |
| Type | Armor |
| Defense | 3 |
| Bonus | 20% increased mining speed |
| Rarity | Blue |
| Sell | 1 |
Mining armor is the lowest tiered armor set in the game.
It consists of a Mining Helmet, Mining Shirt and Mining Pants. Mining Shirt and Mining Pants are a common drop by Undead Miners. Mining Helmet can be bought from the Merchant.
A full set grants a total of 3 defense (not a set bonus) and 20% increased mining speed.
| Mining Pants | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 1 |
| Max stack | 1 |
| Body slot | Pants |
| Sell | 10 |
| Mining Shirt | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 1 |
| Max stack | 1 |
| Body slot | Shirt |
| Sell | 10 |
| Mining Helmet | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 1 |
| Max stack | 1 |
| Body slot | Helmet |
| Tooltip | Provides light when worn |
| Buy/Sell | 8 |
| Mining Helmet | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 1 |
| Max stack | 1 |
| Rarity | Blue |
| Body slot | Helmet |
| Tooltip | Provides light when worn |
| Buy/Sell | 8 |
| | It has been suggested that this article/section be merged with Mining armor. Reason: "now part of set" |
The Mining Helmet is an item worn in the head armor slot which produces light around the player. It can be bought from the Merchant for 8.
This item is extremely useful when exploring dark areas, and is probably worth keeping stored somewhere even if the player obtains the Orb of Light.
| Molten armor | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 25 |
| Bonus | 17% extra melee damage |
| Rarity | Orange |
| Sell | 2 |
It takes a total of 90 Hellstone Bars to craft a full set of Molten armor. This means you need 360 Hellstone and 90 Obsidian to make a whole set.
It consists of a Molten Helmet, Molten Breastplate, and Molten Greaves.
A full set grants 25 base defense, plus a 17% melee damage bonus.
| Molten Greaves | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 8 |
| Max Stack | 1 |
| Body Slot | Pants |
| Sell | 60 |
| Molten Breastplate | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 9 |
| Max Stack | 1 |
| Body Slot | Shirt |
| Sell | 50 |
| Molten Helmet | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 8 |
| Max Stack | 1 |
| Body Slot | Helmet |
| Sell | 90 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Hellstone Bar | 30 | |
| Result | ||
| Molten Greaves | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Hellstone Bar | 35 | |
| Result | ||
| Molten Breastplate | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Hellstone Bar | 25 | |
| Result | ||
| Molten Helmet | 1 | |
| Hellstone |
|---|
| Hellstone Hellstone Bar Hellfire Arrow Molten Fury Molten Pickaxe Molten Hamaxe Fiery Greatsword Flamarang Phoenix Blaster Molten armor |
| Mythril armor | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 24/37/27 |
| Rarity | 4 |
| Sell | 5 |
Mythril armor is an armor from 1.1 update. It requires Mythril Ore and must be crafted at a Mythril Anvil. Like all Hardmode-material armors, the Mythril armor has three different headgear/helmet options, allowing players to focus on magical, melee or ranged combat, and each option changes the set bonus.
A full set of Mythril Armor shines with a small radius of fairly bright light. Mythril Armor will only start to shine if a bright enough light source comes in contact with the armor, starting the shine. Once it sparkles once, it will continue sparkling until it reaches full brightness. However, this light is not permanent. If the player moves, the sparkles will trail behind the character. If all of them are left behind, then the armor will cease to shine. However, it will start shining again simply from the swing of any sword that produces light.
| Mythril Greaves | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 9 |
| Bonus | 3% increased critical strike chance |
| Max stack | 1 |
| Rarity | 4 |
| Body slot | Pants |
| Sell | 1 |
| Mythril Chainmail | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 12 |
| Bonus | 5% increased damage |
| Max stack | 1 |
| Rarity | 4 |
| Body slot | Shirt |
| Sell | 1 |
| Mythril Hat | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 6 |
| Bonus | 12% increased ranged damage 7% increased ranged critical strike chance |
| Max stack | 1 |
| Rarity | 4 |
| Body slot | Helmet |
| Sell | 2 |
| Mythril Helmet | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 16 |
| Bonus | 5% increased melee critical strike chance 10% increased melee damage |
| Max stack | 1 |
| Rarity | 4 |
| Body slot | Helmet |
| Sell | 2 |
| Mythril Hood | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 3 |
| Bonus | Increases maximum mana by 60 15% increased magic damage |
| Max stack | 1 |
| Rarity | 4 |
| Body slot | Helmet |
| Sell | 2 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Mythril Bar | 10 | |
| Result | ||
| Mythril Hat | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Mythril Bar | 10 | |
| Result | ||
| Mythril Helmet | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Mythril Bar | 10 | |
| Result | ||
| Mythril Hood | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Mythril Bar | 15 | |
| Result | ||
| Mythril Greaves | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Mythril Bar | 20 | |
| Result | ||
| Mythril Chainmail | 1 | |
| Mythril |
|---|
| Mythril Ore Mythril Bar Mythril Brick Mythril Brick Wall Mythril Chainsaw Mythril Drill Mythril Anvil Mythril Halberd Mythril Sword Mythril Repeater Light Disc Mythril armor |
| Necro armor | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 16 |
| Bonus | Reduce ammo consumption |
| Rarity | Green |
| Tooltip | 15% increased range damage |
| Sell | 2 |
It takes a total of 135 Cobwebs and 150 Bones to craft a full set of Necro armor. It consists of a Necro Helmet, Necro Breastplate, and Necro Greaves. A full set grants a basic 16 defense and a 20% chance to not consume ammo. In addition, each piece increases ranged damage by 5%.
If the full suit is worn, the player leaves an afterimage while running. In addition, the sound the player makes when taking certain types of damage will be the same as for a Skeleton.
| Necro Greaves | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 5 |
| Max Stack | 1 |
| Body Slot | Pants |
| Sell | 60 |
| Necro Breastplate | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 6 |
| Max Stack | 1 |
| Body Slot | Shirt |
| Sell | 60 |
| Necro Helmet | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 5 |
| Max Stack | 1 |
| Body Slot | Helmet |
| Sell | 90 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bone | 50 | |
| Cobweb | 45 | |
| Result | ||
| Necro Greaves | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bone | 60 | |
| Cobweb | 50 | |
| Result | ||
| Necro Breastplate | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bone | 40 | |
| Cobweb | 40 | |
| Result | ||
| Necro Helmet | 1 | |
| Shadow armor | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 19 |
| Bonus | 15% increased movement speed |
| Rarity | Blue |
| Tooltip | 7% increased melee speed |
| Sell | 1 |
Shadow armor consists of a Shadow Helmet, Shadow Scalemail and Shadow Greaves.
A full set grants a basic 19 defense, and a 15% increase in movement speed. Each individual piece worn gives a 7% increase in attack speed.
If the full suit is visible, the player leaves an afterimage while running and emits shadow particles. Also, the Rocket Boots will then have purple flames.
It takes a total of 60 Demonite Bars and 45 Shadow Scales to craft a full suit of Shadow armor.
| Shadow Greaves | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 6 |
| Max Stack | 1 |
| Body Slot | Pants |
| Sell | 45 |
| Shadow Scalemail | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 7 |
| Max Stack | 1 |
| Body Slot | Shirt |
| Sell | 60 |
| Shadow Helmet | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 6 |
| Max Stack | 1 |
| Body Slot | Helmet |
| Sell | 75 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Demonite Bar | 20 | |
| Shadow Scale | 15 | |
| Result | ||
| Shadow Greaves | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Demonite Bar | 25 | |
| Shadow Scale | 20 | |
| Result | ||
| Shadow Scalemail | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Demonite Bar | 15 | |
| Shadow Scale | 10 | |
| Result | ||
| Shadow Helmet | 1 | |
| Demonite |
|---|
| Demonite Ore Demonite Bar Demonite Brick Demon Bow War Axe of the Night Light's Bane Nightmare Pickaxe The Breaker Shadow armor |
| Silver armor | |
|---|---|
| | |
| Statistics | |
| Type | Armor Crafting material |
| Defense | 10 |
| Bonus | 3 defense |
| Sell | 60 |
Silver armor is the third armor set that can be made in the game. It takes a total of 75 Silver Bars to craft a full suit.
It consists of a Silver Helmet, Silver Chainmail and Silver Greaves.
A full set grants a basic 10 defense plus a set bonus of 3 defense, which equals a total of 13 defense.
| Silver Greaves | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 3 |
| Max Stack | 1 |
| Body Slot | Pants |
| Sell | 15 |
| Silver Chainmail | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 4 |
| Max Stack | 1 |
| Body Slot | Shirt |
| Sell | 20 |
| Silver Helmet | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 3 |
| Max Stack | 1 |
| Body Slot | Helmet |
| Sell | 25 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silver Bar | 25 | |
| Result | ||
| Silver Greaves | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silver Bar | 30 | |
| Result | ||
| Silver Chainmail | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silver Bar | 20 | |
| Result | ||
| Silver Helmet | 1 | |
| Wizard Hat | |
|---|---|
| | |
| Statistics | |
| Type | Armor |
| Defense | 2 |
| Max stack | 1 |
| Rarity | Green |
| Body slot | Helmet |
| Tooltip | 15% increased magic damage |
| Sell | 20 |
The Wizard Hat is an item equippable in the Helmet slot that increases all magic damage by 15% and adds 2 points of defense. The Wizard Hat is dropped by Tim.
| Archaeologist suit | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Sell | 40 |
The Archaeologist's suit is a set of vanity items made up of the Archaeologist's Hat, the Archaeologist's Jacket and the Archaeologist's Pants. The hat is dropped by Doctor Bones.
These items are all supposed to be equipped in the Social slots as they only provide a visual appearance.
| Archaeologist's Pants | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Pants |
| Sell | 10 |
| Archaeologist's Jacket | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Shirt |
| Sell | 10 |
| Archaeologist's Hat | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Helmet |
| Sell | 20 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Leather | 15 | |
| Result | ||
| Archaeologist's Pants | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Leather | 15 | |
| Result | ||
| Archaeologist's Jacket | 1 | |
| Bunny Hood | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max stack | 1 |
| Body slot | Social Helmet |
| Sell | 40 |
The Bunny Hood is a vanity item equipped on the Social Helmet Slot. It can be gained by killing Corrupt Bunnies. It has a drop rate of 1.33% (1:75 chance). It gives off a lighting effect when worn in the Social slot.
| Clown costume | |
|---|---|
| File:Clown costume.png | |
| Statistics | |
| Type | Vanity |
| Buy/Sell | 4 |
The Clown costume is a set of vanity items made up of the Clown Hat, the Clown Shirt, and the Clown Pants. It can be purchased from the Clothier after defeating the Clown during a Blood Moon.
These items are equipped in the Social slots as they do not provide anything but a change in visual appearance of the character.
| Clown Pants | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max stack | 1 |
| Rarity | Green |
| Body slot | Social Pants |
| Buy/Sell | 1 |
| Clown Shirt | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max stack | 1 |
| Rarity | Green |
| Body slot | Social Shirt |
| Buy/Sell | 1 |
| Clown Hat | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max stack | 1 |
| Rarity | Green |
| Body slot | Social Helmet |
| Buy/Sell | 2 |
| Familiar clothes | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Buy/Sell | 3 |
The Familiar clothes set is made up of the Familiar Wig, the Familiar Shirt, and the Familiar Pants. Each piece can be purchased from the Clothier for 1 gold. They resemble your original clothes with which your character started out.
These items are equipped in the Social slots as they do not provide anything but a change in visual appearance of the character. They "hide" your armor and return display of your default clothes.
If you put a piece of familiar clothing into a chest with one character and then reopen the chest with another character, the clothing will change appearance to match the default clothes of the current character. Therefore you cannot use this set of clothes to make your character look like it's wearing another character's clothes.
The Sunglasses or Goggles can also be used over the Familiar Wig to return the character to their hairstyle, with the added aesthetic effect of wearing eyewear.
You cannot put Familiar clothes on the mannequin.
| Familiar Pants | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Pants |
| Buy/Sell | 1 |
| Familiar Shirt | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Shirt |
| Buy/Sell | 1 |
| Familiar Wig | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Helmet |
| Buy/Sell | 1 |
| Fish Bowl | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max stack | 1 |
| Body slot | Social Helmet |
| Sell | 20 |
The Fish Bowl is a vanity item equipped on the Social Helmet Slot. It can be crafted using two Goldfish and a Bottled Water.
When placed in the head equipment slot rather than the social slot, the player loses breath as if underwater. Using the Breathing Reed while wearing it will negate this effect. The Gills Potion will allow for normal breathing when wearing the bowl.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Goldfish | 2 | |
| Bottled Water | 1 | |
| Result | ||
| Fish Bowl | 1 | |
| Gold Crown | |
|---|---|
| | |
| Statistics | |
| Type | Vanity Crafting material |
| Max stack | 1 |
| Body slot | Social Helmet |
| Sell | 20 |
The Gold Crown is a craftable vanity item equipped on the Social Helmet Slot.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Gold Bar | 30 | |
| Ruby | 1 | |
| Result | ||
| Gold Crown | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Slime Crown | Gel(99) | |
| Gold Crown(1) | |||
| Hero's clothes | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Sell | 40 |
The Hero's clothes is a set of vanity items made up of the Hero's Hat, the Hero's Shirt, and the Hero's Pants. Each piece can be crafted from 3 Green Dye and 20 Silk. In total, this requires 27 Jungle Grass Seeds, 9 Bottles and 600 Cobweb.
These items are all equipped in the Social Slots and only provide a visual appearance.
| Hero's Pants | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Pants |
| Sell | 10 |
| Hero's Shirt | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Shirt |
| Sell | 10 |
| Hero's Hat | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Helmet |
| Sell | 20 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Green Dye | 3 | |
| Silk | 20 | |
| Result | ||
| Hero's Pants | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Green Dye | 3 | |
| Silk | 20 | |
| Result | ||
| Hero's Shirt | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Green Dye | 3 | |
| Silk | 20 | |
| Result | ||
| Hero's Hat | 1 | |
| Jungle Rose | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max stack | 1 |
| Body slot | Social Helmet |
| Tooltip | It's pretty, oh so pretty |
| Sell | 20 |
The Jungle Rose can be harvested from the floor of the Jungle and can be worn as a vanity item in the head slot.
They appear as red flowers on Jungle Grass cutting them only provides a 1% chance of dropping a Jungle Rose.
The tooltip "It's pretty, oh so pretty" is a reference to the movie and broadway show Westside Story.
A player wearing a Jungle Rose as a vanity item.
| Mime Mask | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max stack | 1 |
| Body slot | Social Helmet |
| Buy/Sell | 2 |
The Mime Mask is a vanity item equipped on the Social Helmet slot. It is sold by the Clothier NPC during a Blood Moon.History | A player wearing Mime Mask during Blood Moon. |
| Ninja clothes | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Bonus | Motion blur movement pattern |
| Sell | 40 |
Ninja clothes is a vanity set made up of the Ninja Hood, Ninja Shirt and Ninja Pants. Each piece is dropped separately (1 per kill with a 1:3 chance each) by the rarely spawning King Slime.
Having the full set equipped grants a motion blur movement pattern, similar to Shadow armor and Necro armor.
These items are all equipped in the Social slots as they only provide a visual appearance.
| Ninja Pants | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Pants |
| Sell | 10 |
| Ninja Shirt | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Shirt |
| Sell | 10 |
| Ninja Hood | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Helmet |
| Sell | 20 |
| Plumber's clothes | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Sell | 10 |
The Plumber's clothes is a set of vanity items made up of the Plumber's Hat, the Plumber's Shirt, and the Plumber's Pants. The Plumber's Hat is rarely dropped by Fire Imps. The shirt and pants can be purchased from the Clothier for 25 each during a full moon.
These items are equipped in the Social slots as they do not provide anything but a change in visual appearance of the character.
| Plumber's Pants | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Pants |
| Buy/Sell | 25 |
| Plumber's Shirt | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Shirt |
| Buy/Sell | 25 |
| Plumber's Hat | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Helmet |
| Sell | 20 |
| Red Hat | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max stack | 1 |
| Body slot | Social Helmet |
| Sell | 2 |
The Red Hat is a vanity item equipped on the Social Helmet Slot. It has a 100% drop chance from the Clothier NPC.
The player's weapons won't affect NPCs, so you will need to lure an enemy to him or trap him and kill him with lava. (Lava will destroy the hat, so be careful!).
Player wearing a Red Hat, Plumber's Shirt, and Plumber's Pants.
| Robe | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max stack | 1 |
| Body slot | Social Shirt |
| Sell | 4 |
The Robe is a vanity item equipped on the Social Shirt Slot. It bears a striking resemblance to the Dark Caster and Tim's robe.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silk | 30 | |
| Ruby | 3 | |
| Result | ||
| Robe | 1 | |
| Robot Hat | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max stack | 1 |
| Body slot | Social Helmet |
| Sell | 20 |
The Robot Hat is a vanity item equipped on the Social Helmet Slot. It is a 1/500 drop from Piranhas and Angler Fish.
| Summer Hat | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max stack | 1 |
| Body slot | Social Helmet |
| Buy/Sell | 1 |
The Summer Hat is a vanity item equipped on the Social Helmet Slot. It is sold by the Clothier NPC for one gold coin, but only during the daytime.
| Sunglasses | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max stack | 1 |
| Rarity | Green |
| Body slot | Social Head |
| Tooltip | It's time to kick slime and chew bubble gum, but im all out of gum. |
| Sell | 20 |
Sunglasses are a vanity item equipped in the Social Helmet slot, and can be worn without losing set-bonuses from your armor (except for afterimages). Sunglasses will only change the appearance of your character as well as the Sun by giving it a pair of sunglasses too. Only players with sunglasses will see the Sun with sunglasses, so if any player equips them in multiplayer, other players without sunglasses will not be affected. The effect will work even if the item is equipped in the social slot.
Sunglasses do not offer any bonus stats to your character. Like Goggles, these do not cover the player's hair, allowing you to hide your helmet to show your hair.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Black Lens | 2 | |
| Result | ||
| Sunglasses | 1 | |
| The Doctor's clothes | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Buy/Sell | 40 |
The Doctor's clothes set is made up of the The Doctor's Shirt and The Doctor's Pants. They can be bought from the Clothier NPC the day after a full moon.
These items are all equipped in the Social slots as they only provide a visual appearance.
| The Doctor's Pants | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Pants |
| Buy/Sell | 20 |
| The Doctor's Shirt | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Shirt |
| Buy/Sell | 20 |
| Tuxedo | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Sell | 40 |
These items are all equipped in the Social slots as they only provide a visual appearance.
While the other two pieces are crafted, the Top Hat is dropped by The Groom.
| Tuxedo Pants | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Pants |
| Sell | 10 |
| Tuxedo Shirt | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Shirt |
| Sell | 10 |
| Top Hat | |
|---|---|
| | |
| Statistics | |
| Type | Vanity |
| Max Stack | 1 |
| Body Slot | Social Helmet |
| Sell | 20 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silk | 20 | |
| Black Dye | 3 | |
| Result | ||
| Tuxedo Pants | 1 | |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Silk | 20 | |
| Black Dye | 3 | |
| Result | ||
| Tuxedo Shirt | 1 | |
| Ale | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Bonus | + Melee, - Defense |
| Placeable | No |
| Max stack | 30 |
| Use time | 14 |
| Sell | 20 |
Because ale only requires mugs as an ingredient, which only takes 2 sand to produce, ale can be sold for 10 copper per unit of sand, making it more profitable than farming sand for bottles, although perhaps not as profitable as making potions from those bottles.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Mug | 1 | |
| Result | ||
| Ale | 1 | |
| Archery Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Bonus | 20% increase arrow speed and damage 4 minute duration |
| Max stack | 30 |
| Rarity | Blue |
| Use time | 16 |
| Sell | 2 |
The Archery Potion is a buff potion which buffs the player with Archery. The buff increases arrow speed and damage by 20%. The buff lasts for 4 minutes, but can be cancelled at any time by right-clicking the icon.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Daybloom | 1 | |
| Lens | 1 | |
| Result | ||
| Archery Potion | 1 | |
| Battle Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Bonus | Increase enemy spawn rate 7 minute duration |
| Max stack | 30 |
| Rarity | Blue |
| Use time | 16 |
| Sell | 2 |
The Battle Potion is a buff potion which buffs the player with Battle. The buff increases the spawn rate of enemies by 50% and doubles the maximum number of spawned monsters. The buff lasts for 7 minutes, but can be cancelled at any time by right-clicking the icon. This effect stacks with that of the Water Candle and event modifiers.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Deathweed | 1 | |
| Rotten Chunk | 1 | |
| Result | ||
| Battle Potion | 1 | |
| Bowl of Soup | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Max stack | 30 |
| Rarity | Blue |
| Use time | 16 |
| Tooltip | Minor improvements to all stats |
| Sell | 2 |
The Bowl of Soup grants you the Well Fed buff upon consumption, which increases the following stats:
The buff lasts for 10 minutes, but can be cancelled at any time by right-clicking the icon.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bowl | 1 | |
| Goldfish | 1 | |
| Mushroom | 1 | |
| Result | ||
| Bowl of Soup | 1 | |
| Fairy Bell | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Max stack | 1 |
| Mana | 40 |
| Rarity | 5 |
| Use time | 19 |
| Tooltip | Summons a magical fairy 5 minute duration |
| Sell | 5 |
Upon use, this item grants the player the Fairy buff and summons a glowing creature resembling a Pixie, which follows the character much like the Orb of Light.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bell | 1 | |
| Pixie Dust | 80 | |
| Soul of Light | 15 | |
| Gold Bar | 15 | |
| Soul of Sight | 20 | |
| Result | ||
| Fairy Bell | 1 | |
| Featherfall Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Bonus | Slows falling speed 5 minute duration |
| Max stack | 30 |
| Rarity | Blue |
| Use time | 16 |
| Sell | 2 |
The Featherfall Potion is a buff potion which buffs the player with Featherfall. The buff slows the player's fall speed for 5 minutes and gives a bit of control of gravity to the player, allowing them to jump higher than normal. The buff lasts for 5 minutes, but can be cancelled at any time by right-clicking the icon.
The player can hold the down key (S by default) to fall like normal in case of a rush, and the player can also hold the up key (W by default) to slow their fall even further or jump ridiculous heights. While under the effects of both Featherfall Potion and Gravitation Potion, holding the up key will make the player fall up at normal speed. The player will fall up at a slowed speed when holding no direction.
Fall damage is also negated, even when falling normally. It is worth noting that the Featherfall Potion also increases the distance players are knocked back when hit by an attack.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Daybloom | 1 | |
| Blinkroot | 1 | |
| Feather | 1 | |
| Result | ||
| Featherfall Potion | 1 | |
| Gills Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Bonus | Breathe water instead of air 2 minute duration |
| Max stack | 30 |
| Rarity | Blue |
| Use time | 16 |
| Sell | 2 |
The Gills Potion is a buff potion which buffs the player with Gills. The buff grants the player the ability to breathe underwater instead of in air. This last for 2 minutes, but can be cancelled at any time by right-clicking the icon. Under its effects, the player will begin to drown when he otherwise wouldn't, and vice-versa.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Waterleaf | 1 | |
| Coral | 1 | |
| Result | ||
| Gills Potion | 1 | |
| Gravitation Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Bonus | Allows the control of gravity 3 minute duration |
| Max stack | 30 |
| Rarity | Blue |
| Use time | 16 |
| Sell | 2 |
It is also helpful for finding Floating Islands by hovering up and down at the right altitude.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Fireblossom | 1 | |
| Deathweed | 1 | |
| Blinkroot | 1 | |
| Feather | 1 | |
| Result | ||
| Gravitation Potion | 1 | |
| Greater Healing Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Max stack | 30 |
| Heal Health | 150 |
| Rarity | Orange |
| Use time | 16 |
| Sell | 10 |
The Greater Healing Potion is a potion able to be acquired once entering Hardmode. It heals 150 health of a character on use, and is the most potent of all healing items.
This item is dropped by The Twins, The Destroyer and Skeletron Prime.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Pixie Dust | 3 | |
| Crystal Shard | 1 | |
| Result | ||
| Greater Healing Potion | 1 | |
Unlike other potions (Lesser and Normal/Regular), Greater Healing Potions cannot be combined with a Greater Mana Potion to make a restoration-type potion.
| Potions |
|---|
| Lesser Healing Potion Healing Potion Greater Healing Potion Lesser Mana Potion Mana Potion Greater Mana Potion Lesser Restoration Potion Restoration Potion |
| Greater Mana Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Max stack | 99 |
| Heal Mana | 200 |
| Rarity | Orange |
| Use time | 16 |
| Buy/Sell | 5 |
The Greater Mana Potion is a potion able to be acquired once entering Hardmode. It heals 200 mana of a character on use, and is the most potent of all mana restoration items.
It can be purchased from the Wizard.
Unlike other potions (Lesser and Normal/Regular), Greater Mana Potions cannot be combined with a Greater Healing Potion to make a restoration-type potion.
Also unlike other potions, Greater Mana Potions stack up to 99.
| Potions |
|---|
| Lesser Healing Potion Healing Potion Greater Healing Potion Lesser Mana Potion Mana Potion Greater Mana Potion Lesser Restoration Potion Restoration Potion |
| Healing Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion Crafting material |
| Max stack | 30 |
| Heal Health | 100 |
| Rarity | Blue |
| Use time | 16 |
| Sell | 2 |
Heals 100 health of a character on use. On their own 2 Lesser Healing Potions and 1 Glowing Mushroom will heal a total of 125 health. However, this is inefficient in dangerous areas, due to the consumption cooldown on healing items.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Lesser Healing Potion | 2 | |
| Glowing Mushroom | 1 | |
| Result | ||
| Healing Potion | 1 | |
| Result | Ingredients | Crafting Station |
|---|---|---|
| | Mana Potion | |
| Healing Potion |
| Potions |
|---|
| Lesser Healing Potion Healing Potion Greater Healing Potion Lesser Mana Potion Mana Potion Greater Mana Potion Lesser Restoration Potion Restoration Potion |
| Hunter Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Bonus | Shows the location of enemies 5 minute duration |
| Max stack | 30 |
| Rarity | Blue |
| Use time | 16 |
| Sell | 2 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Daybloom | 1 | |
| Blinkroot | 1 | |
| Shark Fin | 1 | |
| Result | ||
| Hunter Potion | 1 | |
| Invisibility Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Bonus | Grants invisibility 2 minute duration |
| Max stack | 30 |
| Rarity | Blue |
| Use time | 16 |
| Sell | 2 |
The Invisibility Potion is a buff potion which buffs the player with Invisibility. The buff turns the player invisible, though equipped armor seems to remain visible. All AI types are still able to target you, making this more of a vanity item. You could, however, take off all armor to render yourself invisible in PVP at the cost of a lack of defense. The buff lasts for 2 minutes, but can be cancelled at any time by right-clicking the icon.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Blinkroot | 1 | |
| Moonglow | 1 | |
| Result | ||
| Invisibility Potion | 1 | |
| Ironskin Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Bonus | Increase defense by 8 5 minute duration |
| Max stack | 30 |
| Rarity | Blue |
| Use time | 16 |
| Sell | 2 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Daybloom | 1 | |
| Iron Ore | 1 | |
| Result | ||
| Ironskin Potion | 1 | |
| Lesser Healing Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion Crafting material |
| Max stack | 30 |
| Heal Health | 50 |
| Use time | 16 |
| Buy/Sell | 3 |
The Lesser Healing Potion restores 50 health when used.
Lesser Healing Potions can be found naturally in pots, generated chests, on Wood Platforms in Dungeons, dropped by Bosses, and bought from the Merchant.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Mushroom | 1 | |
| Gel | 2 | |
| Bottle | 2 | |
| Result | ||
| Lesser Healing Potion | 2 | |
| Result | Ingredients | Crafting Station |
|---|---|---|
| | Lesser Healing Potion (2) | |
| Glowing Mushroom | ||
| | Lesser Healing Potion | |
| Lesser Mana Potion |
| Potions |
|---|
| Lesser Healing Potion Healing Potion Greater Healing Potion Lesser Mana Potion Mana Potion Greater Mana Potion Lesser Restoration Potion Restoration Potion |
| Lesser Mana Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion Crafting material |
| Max stack | 20 |
| Heal Mana | 50 |
| Use time | 16 |
| Buy/Sell | 10 |
The Lesser Mana Potion restores 50 mana when used. It is crafted using a Bottle, Gel and a Fallen Star.Lesser Mana Potions also spawn on wooden platforms in the dungeon.
Since the Merchant will have these potions available when you max out your mana, it is not advisable to waste your Fallen Stars on crafting these potions. Instead, buy them from the Merchant when he has them available, and keep the Fallen Stars to craft Mana Crystals and as Ammo for the Star Cannon.
As of 1.0.6, consuming both the Mana Potion and the Lesser Mana Potion will not enact the Potion Sickness debuff, most likely to allow magic-oriented players a greater degree of longevity and in long battles and boss fights.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Fallen Star | 1 | |
| Gel | 2 | |
| Bottle | 2 | |
| Result | ||
| Lesser Mana Potion | 2 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Mana Potion | Lesser Mana Potion(2) | |
| Glowing Mushroom(1) | |||
| | Lesser Restoration Potion | Lesser Healing Potion(1) | |
| Lesser Mana Potion(1) | |||
| Potions |
|---|
| Lesser Healing Potion Healing Potion Greater Healing Potion Lesser Mana Potion Mana Potion Greater Mana Potion Lesser Restoration Potion Restoration Potion |
| Lesser Restoration Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Max stack | 20 |
| Heal Mana | 50 |
| Heal Health | 50 |
| Rarity | White |
| Use time | 16 |
| Sell | 4 |
The Lesser Restoration Potion restores your Health and Mana by 50 points.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Lesser Healing Potion | 1 | |
| Lesser Mana Potion | 1 | |
| Result | ||
| Lesser Restoration Potion | 1 | |
| Potions |
|---|
| Lesser Healing Potion Healing Potion Greater Healing Potion Lesser Mana Potion Mana Potion Greater Mana Potion Lesser Restoration Potion Restoration Potion |
| Magic Power Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Bonus | 20% increased magic damage 2 minute duration |
| Max stack | 30 |
| Rarity | Blue |
| Use time | 16 |
| Sell | 2 |
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Moonglow | 1 | |
| Deathweed | 1 | |
| Fallen Star | 1 | |
| Result | ||
| Magic Power Potion | 1 | |
| Mana Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion Crafting material |
| Max stack | 50 |
| Heal Mana | 100 |
| Rarity | Blue |
| Use time | 16 |
| Sell | 2 |
The Mana Potion restores 100 mana when used.
As of 1.0.6, consuming both the Mana Potion and the Lesser Mana Potion will not enact the Potion Sickness debuff, most likely to allow magic-oriented players a greater degree of longevity and in long battles and boss fights.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Lesser Mana Potion | 2 | |
| Glowing Mushroom | 1 | |
| Result | ||
| Mana Potion | 1 | |
| Result | Ingredients | Crafting Station | |
|---|---|---|---|
| | Restoration Potion | Mana Potion(1) | |
| Healing Potion(1) | |||
| | Mana Flower | Mana Potion(1) | |
| Nature's Gift(1) | |||
| Potions |
|---|
| Lesser Healing Potion Healing Potion Greater Healing Potion Lesser Mana Potion Mana Potion Greater Mana Potion Lesser Restoration Potion Restoration Potion |
| Mana Regeneration Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Bonus | Increased Mana regeneration 2 minute duration |
| Max stack | 30 |
| Rarity | Blue |
| Use time | 16 |
| Sell | 2 |
The Mana Regeneration Potion is a buff potion which buffs the player with Mana Regeneration. The buff increases the rate at which the player's mana regenerates. The buff lasts for 2 minutes, but can be cancelled at any time by right-clicking the icon.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Moonglow | 1 | |
| Daybloom | 1 | |
| Fallen Star | 1 | |
| Result | ||
| Mana Regeneration Potion | 1 | |
| Night Owl Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Bonus | Increased night vision 4 minute duration |
| Max stack | 30 |
| Rarity | Blue |
| Use time | 16 |
| Sell | 2 |
The Night Owl Potion is a buff potion which buffs the player with Night Owl. The buff improves the player's night vision, and sharply increases the radius of any available light source. This potion has no effect on total darkness. The buff lasts for 4 minutes, but can be cancelled at any time by right-clicking the icon.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Daybloom | 1 | |
| Blinkroot | 1 | |
| Result | ||
| Night Owl Potion | 1 | |
| Obsidian Skin Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Max stack | 30 |
| Rarity | Blue |
| Use time | 16 |
| Tooltip | Provides immunity to lava 4 minute duration |
| Sell | 2 |
The Obsidian Skin Potion is a buff potion which buffs the player with Obsidian Skin. The buff grants immunity to lava, Hellstone and Meteorite for 4 minutes (but can cancelled at any time by right-clicking the icon). You can, however, still drown in lava.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Fireblossom | 1 | |
| Waterleaf | 1 | |
| Obsidian | 1 | |
| Result | ||
| Obsidian Skin Potion | 1 | |
| Regeneration Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Bonus | Provides life regeneration 5 minute duration |
| Max stack | 30 |
| Rarity | Blue |
| Use time | 16 |
| Sell | 2 |
The Regeneration Potion is a buff potion which buffs the player with Regeneration. The buff provides health regeneration for a total of 600HP (2HP per second for 5 minutes). The buff can be cancelled at any time by right-clicking the icon. The buff's effect is stackable with the Band of Regeneration. The buff is equivalent to equipping 4 Bands of Regeneration (although this cannot be accomplished without the help of an inventory editor).
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Daybloom | 1 | |
| Mushroom | 1 | |
| Result | ||
| Regeneration Potion | 1 | |
The Regeneration Potion is very useful when planning to fight for an extended period of time, such as when dealing with a Goblin Invasion or a Boss. In addition to multiplying the healing potential of a Mushroom, it uses ingredients that are fairly common and easy to find, making it convenient to produce.
| Restoration Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Max stack | 20 |
| Heal Mana | 100 |
| Heal Health | 100 |
| Rarity | White |
| Use time | 16 |
| Sell | 8 |
The Restoration Potion restores Mana and Health by 100. Despite its appearance, it is not created by upgrading Lesser Restoration Potions, as the recipe uses healing and mana potions, not lesser restoration potions. However, it is an upgrade from lesser restoration potions in terms of mana and health restored.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Healing Potion | 1 | |
| Mana Potion | 1 | |
| Result | ||
| Restoration Potion | 1 | |
| Potions |
|---|
| Lesser Healing Potion Healing Potion Greater Healing Potion Lesser Mana Potion Mana Potion Greater Mana Potion Lesser Restoration Potion Restoration Potion |
| Shine Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Bonus | Emits an aura of light Duration of 5 minutes. |
| Max stack | 30 |
| Rarity | Blue |
| Use time | 16 |
| Sell | 2 |
The Shine Potion is a buff potion which buffs the player with Shine. The buff makes the player glow for 5 minutes, which is useful for exploring caves. The buff lasts for 5 minutes, but can be cancelled at any time by right-clicking the icon.
It loses some of its usefulness when you obtain the Orb of Light or a Mining Helmet, as the materials needed to make the potion could be used for more useful potions. However, unlike the Orb of Light, the light source comes from the player, which will not fall behind, and unlike the Mining Helmet, you can wear a helmet with more defense. The light source emitted is also much brighter and the range further than the other two, making it slightly more useful.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Daybloom | 1 | |
| Glowing Mushroom | 1 | |
| Result | ||
| Shine Potion | 1 | |
| Spelunker Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Bonus | Shows the location of treasure and ore 5 minute duration |
| Max stack | 30 |
| Rarity | Blue |
| Use time | 16 |
| Sell | 2 |
The Spelunker Potion is a buff potion which buffs the player with Spelunker. The buff gives a slight glow to all nearby ores, gems, chests, Crystal Hearts, pots, and alchemical herbs. The buff lasts for 5 minutes, but can be cancelled at any time by right-clicking the icon. Since it faintly illuminates the surrounding blocks, you might be able to see caves that contain ore on the walls.
Every type of ore will be displayed in a specific colour:
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Blinkroot | 1 | |
| Moonglow | 1 | |
| Gold Ore | 1 | |
| Result | ||
| Spelunker Potion | 1 | |
| Swiftness Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Bonus | 25% increased movement speed 4 minute duration |
| Max stack | 30 |
| Rarity | Blue |
| Use time | 16 |
| Sell | 2 |
The Swiftness Potion is a buff potion which buffs the player with Swiftness. The buff increases maximum movement speed by 25% for 4 minutes (but can cancelled at any time by right-clicking the icon). The effect does not stack with Hermes Boots.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Blinkroot | 1 | |
| Cactus | 1 | |
| Result | ||
| Swiftness Potion | 1 | |
| Thorns Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Bonus | Attackers also take damage 2 minute duration |
| Knockback | 10 |
| Max stack | 30 |
| Rarity | Blue |
| Use time | 16 |
| Sell | 2 |
The Thorns Potion is a buff potion which buffs the player with Thorns. The buff knocks back enemies that strike you, dealing a third of their damage to them. The buff lasts for 2 minutes, but can be cancelled at any time by right-clicking the icon.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Deathweed | 1 | |
| Cactus | 1 | |
| Result | ||
| Thorns Potion | 1 | |
| Water Walking Potion | |
|---|---|
| | |
| Statistics | |
| Type | Potion |
| Bonus | Allows the ability to walk on water 5 minute duration |
| Max stack | 30 |
| Rarity | Blue |
| Use time | 16 |
| Sell | 2 |
The Water Walking Potion is a buff potion which buffs the player with Water Walking. The buff allows players to walk on water and lava. The player can sink in the water by pressing down. This lasts for 5 minutes, but can be cancelled at any time by right-clicking the icon.
Despite the description, players are also able to walk on lava without damage and without the need for the Obsidian Skin Potion. This makes it a viable alternative to Obsidian Skin Potions when traversing the Underworld, as the ingredients required are arguably easier to obtain. Players should still take care when dropping long distances onto lava, as they may find themselves partially submerged and take damage from the lava.
| Crafting Station | ||
|---|---|---|
| Ingredient(s) | Amount | |
| Bottled Water | 1 | |
| Waterleaf | 1 | |
| Shark Fin | 1 | |
| Result | ||
| Water Walking Potion | 1 | |
| Drops | |
|---|---|
| Coins: | 5 |
| Item | Rate |
| | 0.2% |
| Angler Fish | |
|---|---|
| | |
| Statistics | |
| Type | Fish Enemy |
| Environment | Water |
| AI Type | Swimming |
| Damage | 80 |
| Max Life | 90 |
| Defense | 22 |
The Angler Fish is a water enemy that was added in the 1.1 update. It has 90 health and appears to spawn in caves.
The Angler Fish swims faster than some other fishes when chasing the player.
The Angler Fish have a small light bulb which emits very small amount of light.
Angry Bones are found in Dungeons, where they will relentlessly chase the player. Angry Bones follow the Fighter AI, and can open closed doors after one or two hits. They will sometimes leap towards the player when they get close, or if the player is above them.
Big Boned is a bigger version of Angry Bones and Short Bones is a smaller one. As with the Eater of Souls variants, the Big Boned are larger and tougher than standard Angry Bones, while the Short Bones are smaller and weaker.
All three variants are immune to the Poisoned debuff.
| Drops | |
|---|---|
| Coins: | 117 |
| Item | Rate |
| | 1.33% |
| 1-3 | 98.66% |
| Short Bones | |
|---|---|
| | |
| Statistics | |
| Type | Undead Enemy |
| Environment | Dungeon |
| AI Type | Fighter |
| Damage | 26 |
| Max Life | 89 |
| Defense | 8 |
| Drops | |
|---|---|
| Coins: | 130 |
| Item | Rate |
| | 1.33% |
| 1-3 | 98.66% |
| Angry Bones | |
|---|---|
| | |
| Statistics | |
| Type | Undead Enemy |
| Environment | Dungeon |
| AI Type | Fighter |
| Damage | 30 |
| Max Life | 100 |
| Defense | 10 |
| Drops | |
|---|---|
| Coins: | 149 |
| Item | Rate |
| | 1.33% |
| 1-3 | 98.66% |
| Big Boned | |
|---|---|
| | |
| Statistics | |
| Type | Undead Enemy |
| Environment | Dungeon |
| AI Type | Fighter |
| Damage | 37 |
| Max Life | 125 |
| Defense | 12 |
| Drops | |
|---|---|
| Coins: | 60 |
| Item | Rate |
| 10% | |
| Antlion | |
|---|---|
| | |
| Statistics | |
| Type | Enemy |
| Environment | Desert |
| Damage | 20 (Ranged attack) 10 (Melee) |
| Max Life | 45 |
| Defense | 6 |
The Antlion is an enemy found in Deserts. They remain stationary with their head sticking out of the sand, and will shoot sand at players. They can only launch their projectile at an upwards angle (straight upwards or within ~45 degrees to the left or right), so approaching from lower ground means you will usually be out of their line of fire.
Antlions will climb up walls if they are touching the wall.
The Armored Skeleton is an underground monster that resembles a skeleton in armor. Appearing only during Hardmode, the Armored Skeleton has additional hitpoints and increased attack damage.
They often appear alongside the Skeleton Archer.
They also have a chance to induce the Broken Armor Debuff.
There are currently two size variants, the bigger Heavy Skeleton deals more damage and has more health.
| Drops | |
|---|---|
| Coins: | 4 |
| Item | Rate |
| | 14.29% |
| | 14.29% |
| Heavy Skeleton | |
|---|---|
| File:Heavy Skeleton.png | |
| Statistics | |
| Type | Undead Enemy |
| Environment | Underground |
| AI Type | Fighter |
| Damage | 66 |
| Max Life | 400 |
| Defense | 36 |
| Drops | |
|---|---|
| Coins: | 4 |
| Item | Rate |
| | 14.29% |
| | 14.29% |
| Armored Skeleton | |
|---|---|
| | |
| Statistics | |
| Type | Undead Enemy |
| Environment | Underground |
| AI Type | Fighter |
| Damage | 60 |
| Max Life | 340 |
| Defense | 36 |
*Only when killed in Underground Corruption
**Only when killed in Underground Hallow
The Armored Skeleton appears to be wearing the old Cobalt Breastplate model.
It has been reported to drop souls of might upon death.
| Baby Slime | |
|---|---|
| | |
| Statistics | |
| Type | Slime |
| Environment | Cavern |
| AI Type | Slime |
| Damage | 13 |
| Max Life | 30 |
| Defense | 4 |
Up to three Baby Slimes are spawned from a defeated Mother Slime. They are less powerful than Black Slimes, but should still be considered dangerous.
Similarly to Black and Mother Slimes, the Baby Slime blends slightly with the background of the Cavern layer, making it difficult to detect. As such, it can often catch players off-guard.
Drops coins and sometimes Gel when killed.
Bats are a common enemy archetype. They can be found Underground (Cave Bats), in both the Jungle and Underground Jungle (Jungle Bats), and finally, in the Underworld (Hellbats).
Bats are a flying enemy that follow the Bat AI: They randomly fly around bumping into things trying to hit the player. While bats aren't exceptionally dangerous, they should not be underestimated either: They deal a hefty amount of damage, and have a fair share of health. Bats are more than just a nuisance, and should be dealt with accordingly.
Apart from coins, bats don't drop any items.
| Bats |
|---|
| Cave Bat Jungle Bat Hellbat Giant Bat Illuminant Bat Slimer |
| Bird | |
|---|---|
| | |
| Statistics | |
| Environment | Forest |
| AI Type | 24 |
| Damage | 0 |
| Max Life | 5 |
| Defense | 0 |
Bird is a flying benign background character that could not harm players. It has only 5 health, and can also be damaged by other mobs.
The Bird is white and small, much like the bat or cave bat. They are found on ground level and as rare as a bunny. Much like the Vulture the Bird remains still until approached, whereupon it will fly away.
Bird Statue spawns Birds when an electrical charge is passed through using wires.
| Black Slime | |
|---|---|
| | |
| Statistics | |
| Type | Slime |
| Environment | Cavern |
| AI Type | Slime |
| Damage | 15 |
| Max Life | 45 |
| Defense | 4 |
The Black Slime only spawns in the Cavern layer. Black Slime attacks have a chance to cause Darkness, which decreases radius that light sources will illuminate, making it more difficult to see.
Similarly to Mother and Baby Slimes, the Black Slime blends slightly with the background of the Cavern layer, making it difficult to detect. As such, it can often catch players off-guard.
Like all slimes, they drop some Gel and Coins.
| Blazing Wheel | |
|---|---|
| | |
| Statistics | |
| Environment | Dungeon |
| AI Type | Blazing Wheel AI |
| Damage | 24 |
| Max Life | 100 |
| Defense | 100 |
The Blazing Wheel is an indestructible enemy found in the Dungeon that looks like a saw on fire. The Blazing Wheel glides along the walls and floors of the dungeon. They produce light and move very quickly. This, along with Spike Ball, are the only two enemies that don't take damage. They spawn and despawn off-screen like any other enemy.
The Blazing Wheel bears a resemblance to Rinkas from the Metroid series of games.It might also be a reference to SMBX, one of Redigit's previous games.
| Drops | |
|---|---|
| Coins: | 100 |
| Item | Rate |
| 1-5 | 100% |
| Blue Jellyfish | |
|---|---|
| | |
| Statistics | |
| Type | Fish Enemy |
| Environment | Water |
| AI Type | Jellyfish |
| Damage | 20 |
| Max Life | 30 |
| Defense | 2 |
Blue Jellyfish are found in underground pools of water. They are weaker than Pink Jellyfish.
When exploring the Caverns and Underground, unexplored sections can sometimes be revealed by Jellyfish, due to their natural luminescence. The Glowsticks that they drop are also very handy when exploring large bodies of water.
| Blue Slime | |
|---|---|
| | |
| Statistics | |
| Type | Slime |
| Environment | Forest Underground |
| AI Type | Slime |
| Damage | 7 |
| Max Life | 25 |
| Defense | 2 |
Blue slimes are immune to the Poisoned debuff.
| Drops | |
|---|---|
| Coins: | 12 |
| Bone Serpent | |
|---|---|
| | |
| Statistics | |
| Type | Undead Enemy Burrowing Enemy |
| Environment | The Underworld |
| AI Type | Worm |
Bone Serpents are the strongest non-boss, non-hardmode burrowing enemies. They follow the Worm AI. Bone Serpents, like all other worms, are immune to lava.
The best way of killing one is the same as killing any other worm, by using weapons that can hit multiple enemies simultaneously like the Blade of Grass or a flail. When fighting them it is recommended to have a lot of potions, end game armor and weapons to be able to stay alive for extensive periods of time. They may also rise out of The Underworld into the cavern layer during night time and their spawn rate is increased.
Bone Serpents are immune to the Poisoned and the On Fire! debuffs.
Each segment of a Bone Serpent (17 in total) can drop loot; however, since they are usually defeated by destroying only one section of their bodies, only one segment will drop items. Causing a large amount of damage to multiple body sections at once with Explosives will result in potential loot from every destroyed segment. This can drastically increase the money gained from a single Bone Serpent.
| Bone Serpent Tail | |
|---|---|
| | |
| Statistics | |
| Damage | 20 |
| Max Life | 200 |
| Defense | 18 |
| Bone Serpent Body | |
|---|---|
| | |
| Statistics | |
| Damage | 30 |
| Max Life | 150 |
| Defense | 12 |
| Bone Serpent Head | |
|---|---|
| | |
| Statistics | |
| Damage | 40 |
| Max Life | 120 |
| Defense | 10 |
| Worms |
|---|
| Bone Serpent Digger Devourer Giant Worm Leech World Feeder Wyvern Eater of Worlds The Destroyer |
| Bunny | |
|---|---|
| | |
| Statistics | |
| AI Type | Passive |
| Damage | 0 |
| Max Life | 5 |
| Defense | 0 |
The Bunny is a benign background character that cannot harm players. Bunnies have only 5 health, and can be damaged by other mobs, which always results in their instant death.
Bunnies will mainly spawn in the middle third of the above-ground world, and only on ordinary Grass. They can also spawn in outer parts, but only if a house is present.
During a Blood Moon, or when hit with Vile Powder, Bunnies will turn into Corrupt Bunnies, which have much more health and are aggressive.
| Drops | |
|---|---|
| Coins: | 90 |
| Cave Bat | |
|---|---|
| | |
| Statistics | |
| Type | Flying Enemy |
| Environment | Underground |
| AI Type | Bat |
| Damage | 13 |
| Max Life | 16 |
| Defense | 2 |
Cave bats are the variety of bat found only Underground. They cannot fly underwater.
| Bats |
|---|
| Cave Bat Jungle Bat Hellbat Giant Bat Illuminant Bat Slimer |
| Drops | |
|---|---|
| Coins: | 6 |
| Item | Rate |
| | 14.29% |
| Chaos Elemental | |
|---|---|
| | |
| Statistics | |
| Type | Enemy |
| Environment | Underground Hallow |
| AI Type | Fighter |
| Damage | 40 |
| Max Life | 370 |
| Defense | 30 |
The Chaos Elemental is an enemy that spawns in the Underground Hallow. This enemy is capable of teleporting, not unlike enemies such as the Fire Imp and Goblin Sorcerer, but at a much more rapid rate, and these teleportations will normally be aimed at getting in melee range of the player than staying away from him.
Perhaps intentionally, the Elemental will not teleport into any space that the player has carved themselves. This seems to indicate that whatever method the Elemental uses to find a place to teleport to doesn't acknowledge player modifications as valid places to teleport.
Chaos Elementals are guaranteed to teleport to areas with Crystal Shards.
| Drops | |
|---|---|
| Coins: | 6 |
| Item | Rate |
| 2-5 | 100% |
| | 14.29% |
| Clinger | |
|---|---|
| | |
| Statistics | |
| Type | Enemy |
| Environment | Underground Corruption |
| AI Type | Plant |
| Damage | 70 |
| Max Life | 320 |
| Defense | 30 |
Clinger is an enemy that was introduced in the 1.1 patch. They seem to use the plant AI and resemble the Giant Worm graphically. The Clinger launches orbs of cursed flames at the player, which can inflict the Cursed Inferno status. The Clinger is found in the Underground Corruption biome.
| Drops | |
|---|---|
| Coins: | 600 |
| Item | Rate |
| 1.33% | |
| Corrupt Bunny | |
|---|---|
| | |
| Statistics | |
| Type | Corrupted Enemy |
| Environment | Surface |
| Damage | 20 |
| Max Life | 70 |
| Defense | 4 |
The Corrupt Bunny is a hostile NPC created by throwing Vile Powder on a Bunny. A Bunny will also turn into a Corrupt Bunny if a Blood Moon rises, including those spawned with a Bunny Statue.
Corrupting and killing bunnies appears to make more bunnies spawn, regardless of whether it is day or night.
The Corrupted Bunny may be a reference to the Killer Rabbit in Monty Python and the Holy Grail, especially with the bared front teeth.
| Corrupt Goldfish | |
|---|---|
| | |
| Statistics | |
| Type | Fish Enemy Corrupted Enemy |
| Environment | Water |
| AI Type | Swimming |
| Damage | 30 |
| Max Life | 100 |
| Defense | 6 |
| Drops | |
|---|---|
| Coins: | 5 |
The Corrupt Goldfish is an enemy that results from a Goldfish that has been corrupted, either by the player using Vile Powder, by spawning within The Corruption, or by a Blood Moon event.
| Corrupt Slime | |
|---|---|
| | |
| Statistics | |
| Type | Slime |
| Environment | The Corruption |
| AI Type | Slime |
| Damage | 55 |
| Max Life | 170 |
| Defense | 20 |
Spawns three Slimelings upon death, each of which have 90 health and deal a large amount of damage. This enemy is similar to a Mother Slime except it is much stronger.
| Drops | |
|---|---|
| Coins: | 5 |
| Item | Rate |
| | 33.33% |
| Corruptor | |
|---|---|
| | |
| Statistics | |
| Type | Enemy |
| Environment | The Corruption |
| AI Type | Flying |
| Damage | 60 |
| Max Life | 230 |
| Defense | 32 |
The Corruptor is an enemy that was introduced in the 1.1 patch. They are similar to the Eater of Souls, but are much stronger, having 230 health each. Their projectile attack will corrupt the ground it touches, so its advisable to slay any chasing you out of the corruption to avoid losing any Hallow you have in place to contain the corruption. As with Fire Imps and Dark Caster, the Vile Spit projectile they fire is an enemy with one health, meaning you can destroy it with any kind of weapon. This also means that by effect it will sometimes block shots from non-piercing projectile weapons.
| Drops | |
|---|---|
| Coins: | 60 |
| Crab | |
|---|---|
| | |
| Statistics | |
| Type | Enemy |
| Environment | Ocean |
| AI Type | Fighter |
| Damage | 20 |
| Max Life | 40 |
| Defense | 10 |
Crabs are found in oceans. Crabs are not considered water NPCs, instead they walk along the bottom and jump occasionally. Whether or not they're in water has absolutely no effect on their behavior.
Crabs are very light creatures and suffer from considerable knockback. This can make fighting them annoying, as players have to keep running after them.
| Drops | |
|---|---|
| Coins: | 150 |
| Item | Rate |
| 1.33% | |
| 1-3 | 98.66% |
| Cursed Skull | |
|---|---|
| | |
| Statistics | |
| Type | Undead Enemy Flying Enemy |
| Environment | Dungeon |
| AI Type | Flying |
| Damage | 35 |
| Max Life | 40 |
| Defense | 6 |
The Cursed Skull is a flying monster found only in Dungeons. It is similar to the Meteor Head, with high damage, slow speed, and the ability to travel through walls. It floats slowly towards the player, usually circling around them for a while, before suddenly lunging forward to attack. When striking a player, the Cursed Skull has a chance to apply the Cursed debuff. This renders the player unable to use items, including weapons, potions, and Grappling Hooks, making it very difficult to avoid further damage.
Cursed Skulls are immune to the Poisoned and the On Fire! debuffs.
| Drops | |
|---|---|
| Coins: | 140 |
| Item | Rate |
| | 1.33% |
| 1-3 | 98.66% |
| Dark Caster | |
|---|---|
| | |
| Statistics | |
| Type | Undead Enemy |
| Environment | Dungeon |
| AI Type | Caster |
| Damage | 20 |
| Max Life | 50 |
| Defense | 4 |
Dark Casters are one of the six enemy types you encounter in the Dungeon. They shoot Water Spheres that go through walls.
Dark Casters follow the Caster AI.
Dark Casters are immune to the Poisoned and the On Fire! debuffs.
| Drops | |
|---|---|
| Coins: | 3 |
| Item | Rate |
| | 2% |
| Demon | |
|---|---|
| | |
| Statistics | |
| Type | Flying Enemy |
| Environment | The Underworld |
| AI Type | Bat |
| Damage | 21 (Ranged attack) 32 (Melee) |
| Max Life | 120 |
| Defense | 8 |
Demons are found in The Underworld. They shoot purple blades at the player, similar to the Demon Scythe spell, in volleys of four. These blades have a chance of blinding the player. The blades cannot be destroyed if they are hit by a weapon, unlike the fireballs of the Fire Imp which can be destroyed. Demons that come in contact with lava will not get hurt (like most underworld mobs). A rarer variation of the Demon is the Voodoo Demon.
Demons are immune to the On Fire! debuff.
| Drops | |
|---|---|
| Coins: | 75 |
| Item | Rate |
| | 33.33% |
| | 0.67% |
| Demon Eye | |
|---|---|
| | |
| Statistics | |
| Type | Flying Enemy |
| Environment | Surface |
| AI Type | Demon Eye |
| Damage | 18 |
| Max Life | 60 |
| Defense | 2 |
The Demon Eye is a flying enemy that appears at night when above ground. Its trajectory is changed when hit with a weapon that causes knockback. It has a slow turn rate, follows the player, and bounces off blocks. They have an increased chance of spawning during a new moon.
It is recommended to use ranged weapons, such as the Wooden Bow, when dealing with Demon Eyes, as they spend much of their time out of reach. The best time to attack it is when it is turning, as a successful hit will knock it back and interrupt its flight pattern, allowing you to get in more shots before it reaches you.
| Drops | |
|---|---|
| Coins: | 140 |
| Item | Rate |
| 2-8 | 100% |
| 1-2 | 33.33% |
| Devourer | |
|---|---|
| | |
| Statistics | |
| Type | Corrupted Enemy Burrowing Enemy |
| Environment | The Corruption |
| AI Type | Worm |
Devourers are large worms that reside in the Corruption.
Like the Eater of Souls, Devourers impede the player's progress through The Corruption and will often knock them into chasms. When there are multiple Eaters of Souls and a Devourer on the screen, getting back out of the chasm can prove difficult, even with a Grappling Hook.
Destroying any part of the Devourer kills it. The best way of killing a Devourer is the same as killing any other worm, using weapons that can hit multiple enemies simultaneously like the Ball O' Hurt and Blade of Grass.
As with all worms, Devourers drop for a single segment. Destroying several segments simultaneously (with Explosives) can yield multiple drops. Grenades on their own will only destroy the head, so Bombs or better are suggested.
They can be farmed in the same way that Bone Serpents can be farmed if the player is making large amounts of Unholy Arrows. The player can create a platform of Dungeon Bricks or Hellstone and throw Dynamite just before the worm burrows into the ground. With this timing, the entire worm should reach the platform just as the dynamite explodes.
| Devourer Tail | |
|---|---|
| | |
| Statistics | |
| Damage | 13 |
| Max Life | 100 |
| Defense | 10 |
| Devourer Body | |
|---|---|
| | |
| Statistics | |
| Damage | 18 |
| Max Life | 60 |
| Defense | 6 |
| Devourer Head | |
|---|---|
| | |
| Statistics | |
| Damage | 28 |
| Max Life | 40 |
| Defense | 2 |
| Worms |
|---|
| Bone Serpent Digger Devourer Giant Worm Leech World Feeder Wyvern Eater of Worlds The Destroyer |
| Drops | |
|---|---|
| Coins: | 3 |
| Digger | |
|---|---|
| File:Digger.png | |
| Statistics | |
| Type | Burrowing Enemy |
| Environment | Underground Cavern |
| AI Type | Worm |
The Digger is a wormlike enemy that appears underground in Hardmode. It seems the Digger is Giant worm's bigger brother due to matching textures and similar looking segments.
| Digger Tail | |
|---|---|
| | |
| Statistics | |
| Damage | 26 |
| Max Life | 200 |
| Defense | 30 |
| Digger Body | |
|---|---|
| | |
| Statistics | |
| Damage | 28 |
| Max Life | 200 |
| Defense | 20 |
| Digger Head | |
|---|---|
| | |
| Statistics | |
| Damage | 45 |
| Max Life | 200 |
| Defense | 10 |
| Worms |
|---|
| Bone Serpent Digger Devourer Giant Worm Leech World Feeder Wyvern Eater of Worlds The Destroyer |
| Dungeon Guardian | |
|---|---|
| | |
| Statistics | |
| Type | Flying Enemy |
| Environment | Dungeon |
| AI Type | Head |
| Damage | 9000 |
| Max Life | 9999 |
| Defense | 9000 |
The Dungeon Guardian guards the Dungeon against intruders. If a player tries to break into the Dungeon without killing Skeletron, this enemy will appear and attack. If hit, the Dungeon Guardian's massive damage will slay any player instantly. Deep caves and Corruption chasms near the Dungeon should be avoided until Skeletron is slain, as merely being close to the Dungeon at a certain depth is considered a break-in.
Dungeon Guardians are immune to the Poisoned and the On Fire! debuffs.
Originally, Skeletron Head was used to guard the Dungeon. Killing all Skeletron Heads would defeat Skeletron, so the Dungeon Guardian was created to circumvent this unintentional behavior.[1]
| Drops | |
|---|---|
| Coins: | 150 |
| Item | Rate |
| | 100% |
| Dungeon Slime | |
|---|---|
| | |
| Statistics | |
| Type | Slime |
| AI Type | Slime |
| Damage | 30 |
| Max Life | 150 |
| Defense | 7 |
| Dungeon Slime as it appears in the game | |
The Dungeon Slime is an enemy found in the Dungeon. It is a purple-ish slime with a Golden Key inside. It always drops the Golden Key when defeated. Unlike most other slimes, it does not drop Gel. It can spawn anywhere in the dungeon but very rarely appears. The Dungeon Slime sprite, like the King Slime sprite, does not show the golden key in the source files.
Dungeon Slimes are immune to the Poisoned debuff.
The Eater of Souls is a flying enemy found prominently in The Corruption (but will follow fleeing players into non-corrupted areas). It spawns from both Ebonstone and corrupted dirt, with large groups coming from Chasms.
There are currently 3 size variants, each with corresponding amounts of health, defense, and damage. They include the Little Eater and Big Eater, with the original Eater of Souls as the medium-sized variant.
The Eater of Souls is the primary reason that newer players will want to avoid The Corruption prior to becoming more familiar with game combat, and acquiring more powerful Weapons and Defenses. Eaters have relatively high defense and health points, cause significant damage on contact, and usually attack in swarms.
| Drops | |
|---|---|
| Coins: | 76 |
| Item | Rate |
| 33% | |
| Little Eater | |
|---|---|
| | |
| Statistics | |
| Type | Corrupted Enemy Flying Enemy |
| Environment | The Corruption |
| AI Type | Flying |
| Damage | 18 |
| Max Life | 34 |
| Defense | 6 |
| Drops | |
|---|---|
| Coins: | 90 |
| Item | Rate |
| 33% | |
| Eater of Souls | |
|---|---|
| | |
| Statistics | |
| Type | Corrupted Enemy Flying Enemy |
| Environment | The Corruption |
| AI Type | Flying |
| Damage | 22 |
| Max Life | 40 |
| Defense | 8 |
| Drops | |
|---|---|
| Coins: | 103 |
| Item | Rate |
| 33% | |
| Big Eater | |
|---|---|
| | |
| Statistics | |
| Type | Corrupted Enemy Flying Enemy |
| Environment | The Corruption |
| AI Type | Flying |
| Damage | 25 |
| Max Life | 46 |
| Defense | 9 |
| Drops | |
|---|---|
| Coins: | 400 |
| Item | Rate |
| 0.2% | |
| Fire Imp | |
|---|---|
| | |
| Statistics | |
| Type | Imp |
| Environment | The Underworld |
| AI Type | Caster |
| Damage | 30 |
| Max Life | 70 |
| Defense | 16 |
The Fire Imp is a Caster enemy found only in the The Underworld. It shoots a volley of Burning Spheres which go through tiles, but can be halted by the swing of a weapon. These spheres can inflict the On Fire! debuff, if they land.
The Fire Imp will pause for a few seconds after firing 3 times, offering a good opportunity for attack, then teleport to another location nearby. It will also pause if it gets hit. It will follow you by teleporting if you try to flee (unless you teleport away with a Magic Mirror, reach a depth of 0ft, or die).
| Drops | |
|---|---|
| Coins: | 6 |
| Item | Rate |
| 5-10 | 100% |
| Gastropod | |
|---|---|
| | |
| Statistics | |
| Environment | The Hallow |
| AI Type | 22 |
| Damage | 60 |
| Max Life | 220 |
| Defense | 22 |
Gastropod is an enemy that appears in The Hallow at night. It shoots pink lasers that are fast and completely accurate. Shooting the Gastropod while it is preparing its laser will cause it to retreat back into its shell and not shoot the charging shot. The Gastropod's laser shots may cause the Slow debuff.
| Drops | |
|---|---|
| Coins: | 4 |
| Giant Bat | |
|---|---|
| | |
| Statistics | |
| Type | Flying Enemy |
| Environment | Cavern |
| AI Type | Bat |
| Damage | 70 |
| Max Life | 160 |
| Defense | 20 |
Giant Bat is a bigger, healthier and stronger version of the Cave Bat. It uses the same bat AI and also spawns in the cavern layer. The Giant Bat can also afflict players with the Confused debuff, causing controls to reverse.
Like many mobs introduced in 1.1, the Giant Bat will only spawn after the Wall of Flesh has been defeated.
The Giant Bat's appearance and color scheme, along with the fact that is can confuse you, seem to be a reference to the Pokemon, Golbat.
| Bats |
|---|
| Cave Bat Jungle Bat Hellbat Giant Bat Illuminant Bat Slimer |
| Giant Worm | |
|---|---|
| | |
| Statistics | |
| Type | Burrowing Enemy |
| Environment | Underground Cavern |
| AI Type | Worm |
| Drops | |
|---|---|
| Coins: | 40 |
| Item | Rate |
| | 0.2% |
The Giant Worm is an enemy which tunnels through the ground in the Underground and Cavern layers to attack the player. During a Blood Moon, it can also burrow through your house. It makes a distinctive shuffling sound that grows louder and more rapid as it approaches the player, providing a crude indicator of its location and proximity when unseen. It also leaves behind a subtle particle effect in its trail, revealing its location and direction. The head is more vulnerable to attack than the body or tail, but also does more damage.
As with all worms, its drops are for a single segment (there are 7 segments in total). Killing one segment will instantly kill the whole worm, leaving you with only one drop. Destroying several segments simultaneously (with Explosives) can yield multiple drops.
| Giant Worm Tail | |
|---|---|
| | |
| Statistics | |
| Damage | 4 |
| Max Life | 20 |
| Defense | 6 |
| Giant Worm Body | |
|---|---|
| | |
| Statistics | |
| Damage | 4 |
| Max Life | 15 |
| Defense | 4 |
| Giant Worm Head | |
|---|---|
| | |
| Statistics | |
| Damage | 8 |
| Max Life | 10 |
| Defense | 0 |
| Worms |
|---|
| Bone Serpent Digger Devourer Giant Worm Leech World Feeder Wyvern Eater of Worlds The Destroyer |
| Drops | |
|---|---|
| Coins: | 100 |
| Item | Rate |
| 1-5 | 49.75% |
| | 0.5% |
| Goblin Peon | |
|---|---|
| | |
| Statistics | |
| Type | Goblin |
| AI Type | Fighter |
| Damage | 12 |
| Max Life | 60 |
| Defense | 4 |
The most basic melee unit of the Goblin Army. They follow Fighter AI. Approximately one out of every five goblins will be a Peon (17.8% chance to spawn).
Goblin Peons are able to destroy Wooden Doors that are in their way, although it takes them a while to do so.
Goblin Peons are only two blocks tall and can fit through smaller gaps in the player's walls.
| Drops | |
|---|---|
| Coins: | 200 |
| Item | Rate |
| | 100% |
| Goblin Scout | |
|---|---|
| | |
| Statistics | |
| Type | Goblin |
| AI Type | Fighter |
| Damage | 20 |
| Max Life | 80 |
| Defense | 6 |
The Goblin Scout is a semi-rare enemy that can be found in above-ground environments. It is currently the only Goblin to spawn outside of the Goblin Invasion event. Goblin Scouts are the only way to obtain the Tattered Cloth, required to craft the Goblin Battle Standard.
The Goblin Scout has similar spawning conditions as the King Slime. It will only appear:
Goblin Scouts will not spawn:
Bunnies, in contrast, will only spawn in the middle-third of the World or near a house; so if you see Bunnies, you will not see Goblin Scouts.
You can increase the chance of seeing a Goblin Scout by using Battle Potions, Water Candles, and by making a Jungle.
You can make a Jungle zone using Mud Blocks and Jungle Seeds. If there are 150 or more Jungle Grass Blocks in an area, it will become a Jungle Biome. The music and background will change, and the spawn rate of all enemies will increase by almost 300%. If the Mud Blocks are placed in such a way that they are not the first layer of the ground, Jungle enemies will not spawn, only Forest enemies.
| Drops | |
|---|---|
| Coins: | 200 |
| Item | Rate |
| 1-5 | 49.75% |
| | 0.5% |
| Goblin Sorcerer | |
|---|---|
| | |
| Statistics | |
| Type | Goblin |
| AI Type | Caster |
| Damage | 20 |
| Max Life | 40 |
| Defense | 2 |
The Goblin Sorcerer is a member of the Goblin Army. Approximately one out of every nine goblins will be a Sorcerer (11.11% chance to spawn).
The Goblin Sorcerer shoots three Chaos Balls in succession which travel through walls and then teleports.
Follows Caster AI.
| Drops | |
|---|---|
| Coins: | 200 |
| Item | Rate |
| 1-5 | 49.75% |
| | 0.5% |
| Goblin Thief | |
|---|---|
| | |
| Statistics | |
| Type | Goblin |
| AI Type | Fighter |
| Damage | 20 |
| Max Life | 80 |
| Defense | 6 |
More advanced unit of the Goblin Army. Follows typical Fighter AI but moves at a higher speed than similar monsters. Approximately one out of every five goblins will be a Thief (23.7% chance to spawn).
Goblin Thieves are between the Goblin Peon and the Goblin Warrior in terms of difficulty. Goblin Thieves can jump quite high, and can open doors faster than other goblins.
| Drops | |
|---|---|
| Coins: | 200 |
| Item | Rate |
| 1-5 | 49.75% |
| | 0.5% |
| Goblin Warrior | |
|---|---|
| | |
| Statistics | |
| Type | Goblin |
| AI Type | Fighter |
| Damage | 25 |
| Max Life | 110 |
| Defense | 8 |
Goblin Warriors are the hardest unit to kill in the Goblin Army. They can soak up a lot of damage, even when the player is equipped with end-game weapons. They follow Fighter AI. Goblin Warriors are the most commonly encountered enemy during a Goblin Invasion. Approximately one out of every two goblins will be a Warrior (47.4% chance to spawn).
Like Goblin Thieves, Goblin Warriors are able to open closed Wooden Doors. They take much longer to do so than a Goblin Thief however.
| Drops | |
|---|---|
| Coins: | 8 |
| Item | Rate |
| 1-5 | 100% |
| Green Jellyfish | |
|---|---|
| | |
| Statistics | |
| Type | Fish Enemy |
| Environment | Water |
| AI Type | Jellyfish |
| Damage | 80 |
| Max Life | 120 |
| Defense | 30 |
The Green Jellyfish is found in underground and is far stronger than Pink or Blue Jellyfish. Depending on whether it's killed inside an Underground Hallow or Underground Corruption Soul of Light or Soul of Night can be dropped.
| Green Slime | |
|---|---|
| | |
| Statistics | |
| Type | Slime |
| Environment | Forest |
| AI Type | Slime |
| Damage | 6 |
| Max Life | 14 |
| Defense | 0 |
| Drops | |
|---|---|
| Coins: | 300 |
| Item | Rate |
| 20% | |
| Harpy | |
|---|---|
| | |
| Statistics | |
| Type | Flying |
| AI Type | Bat |
| Damage | 30 (Ranged attack) 25 (Melee) |
| Max Life | 100 |
| Defense | 8 |
The Harpy is a flying enemy that spawns at high altitudes, typically above the height of Floating Island. It uses the Bat AI, and fires Harpy Feathers ().
Harpies can spawn at any time, day or night, but will only spawn far away from the center of the map (unless on Hardmode), and cannot spawn in the middle third of the map. Up to 7 Harpies can exist on screen during the day, 10 at night, and 15 during a Blood Moon.
| Map Size | Expected Depth |
|---|---|
| Small | 350+ feet above |
| Medium | 600+ feet above |
| Large | 850+ feet above |
| Drops | |
|---|---|
| Coins: | 120 |
| Item | Rate |
| | |
| Hellbat | |
|---|---|
| | |
| Statistics | |
| Type | Flying Enemy |
| Environment | The Underworld |
| AI Type | Bat |
| Damage | 35 |
| Max Life | 46 |
| Defense | 8 |
Hellbats are the large, demonic bats found only in The Underworld. They cannot fly underwater or even through lava, despite thier fiery nature.Hellbats also take no damage from lava.
Hellbats are immune to the the On Fire! debuff.
| Bats |
|---|
| Cave Bat Jungle Bat Hellbat Giant Bat Illuminant Bat Slimer |
Hornets are powerful flying enemies found only in the Underground Jungle. They follow the standard Flying AI, floating just out of reach and then charging the player, while also firing stingers which have a 1 in 3 chance to poison the player for 10 seconds. These projectiles can NOT be destroyed with weapons and travel very quickly.
Big Stinger is a bigger version of the Hornet and Little Stinger is a smaller one. As with the Eater of Souls variants, the Big Stingers are larger and tougher than standard Hornets, while the Little Stingers are smaller and weaker.
Big/Little Stingers And Hornets are immune to the Poisoned debuff.
| Drops | |
|---|---|
| Coins: | 170 |
| Item | Rate |
| | 50% |
| Little Stinger | |
|---|---|
| | |
| Statistics | |
| Type | Flying Enemy |
| Environment | Underground Jungle |
| Damage | 11 (Ranged attack) 32 (Melee) |
| Max Life | 42 |
| Defense | 10 |
| Drops | |
|---|---|
| Coins: | 200 |
| Item | Rate |
| | 50% |
| Hornet | |
|---|---|
| | |
| Statistics | |
| Type | Flying Enemy |
| Environment | Underground Jungle |
| Damage | 13 (Ranged attack) 38 (Melee) |
| Max Life | 50 |
| Defense | 12 |
| Drops | |
|---|---|
| Coins: | 230 |
| Item | Rate |
| | 50% |
| Big Stinger | |
|---|---|
| | |
| Statistics | |
| Type | Flying Enemy |
| Environment | Underground Jungle |
| Damage | 16 (Ranged attack) 45 (Melee) |
| Max Life | 60 |
| Defense | 14 |
| Drops | |
|---|---|
| Coins: | 5 |
| Item | Rate |
| | 14.29% |
| Illuminant Bat | |
|---|---|
| | |
| Statistics | |
| Type | Flying Enemy |
| Environment | Underground Hallow |
| AI Type | Bat |
| Damage | 75 |
| Max Life | 200 |
| Defense | 30 |
The Illuminant Bat is a hallowed version of the Giant Bat, and is slightly stronger. It only spawns in the Underground Hallow (cavern layer under the hallow biome). Just like its name suggests, the Illuminant Bat emits a small amount of light.
| Bats |
|---|
| Cave Bat Jungle Bat Hellbat Giant Bat Illuminant Bat Slimer |
| Drops | |
|---|---|
| Coins: | 4 |
| Item | Rate |
| | 14.29% |
| Illuminant Slime | |
|---|---|
| | |
| Statistics | |
| Type | Slime |
| Environment | Underground Hallow |
| AI Type | Slime |
| Damage | 70 |
| Max Life | 180 |
| Defense | 30 |
Illuminant Slimes spawn in the Underground Hallow biome. They replace normal cave slime in most cases. These slimes deal a large amount of damage and have more health than their cavern counterparts. As suggested in their names, these slimes give off a small amount of light.
There are three variations of the Jellyfish: Pink Jellyfish, Blue Jellyfish and Green Jellyfish . They are always found underwater. They produce light, making them easy to spot in dark caves. If a Jellyfish of either variety is knocked out of the water and onto land, it is rendered immobile until tossed back in. They compress and release while swimming.
Blue Jellyfish are found in caves underground, while Pink Jellyfish are found in the Oceans at either end of the world. Green Jellyfish are only found in hardmode. All varieties drop Glowsticks.
| Drops | |
|---|---|
| Coins: | 80 |
| Jungle Bat | |
|---|---|
| | |
| Statistics | |
| Type | Flying Enemy |
| Environment | Jungle |
| AI Type | Bat |
| Damage | 20 |
| Max Life | 34 |
| Defense | 4 |
Jungle Bats are a type of bat found only in the Jungle or, less commonly, the Underground Jungle.
| Bats |
|---|
| Cave Bat Jungle Bat Hellbat Giant Bat Illuminant Bat Slimer |
| Jungle Slime | |
|---|---|
| | |
| Statistics | |
| Type | Slime |
| Environment | Jungle |
| AI Type | Slime |
| Damage | 18 |
| Max Life | 60 |
| Defense | 6 |
The Jungle Slime is a type of slime only found in the Jungle. Physically, it is not much different from a normal slime other than than the fact that it is slightly stronger.
Jungle slimes drop a great deal of cash, often between 4 and 6 silver per slime. It is unknown whether this is intended.
| Drops | |
|---|---|
| Coins: | 120 |
| Lava Slime | |
|---|---|
| | |
| Statistics | |
| Type | Slime |
| Environment | The Underworld |
| AI Type | Slime |
| Damage | 15 |
| Max Life | 50 |
| Defense | 10 |
The Lava Slime is a Slime type monster that spawns in the underworld. It gives off an orange glow with fire particles.
Lava Slimes take no damage from lava and float on it like regular Slimes do on water, except that Lava Slimes bounce very high into the air on contact with lava, instead of gently bouncing up and down like normal slimes.
Lava Slimes are immune to the Poisoned and the On Fire! debuffs.
| Drops | |
|---|---|
| Coins: | 350 |
| Item | Rate |
| 20% | |
| Man Eater | |
|---|---|
| | |
| Statistics | |
| Type | Enemy |
| Environment | Underground Jungle |
| AI Type | Plant |
| Damage | 60 |
| Max Life | 130 |
| Defense | 18 |
The Man Eater is found in the Underground Jungle biome. These plants can easily kill you if they catch you unaware. Destroying the Stone Block or Mud Block that one is rooted on kills it instantly; however, this method of dispatching a Man Eater never yields any dropped items. Man Eaters are similar in appearance and behavior to that of Snatchers, but Man Eaters deal more damage.
The Man Eater can pass through blocks and is immune to knockback. Man Eaters deal a lot of damage - they have the strongest "melee" attack in the game - and close contact with them should be avoided at all costs. They are particularly dangerous when tunneling into the underground jungle, because they can kill a player very quickly in dark areas before they are even visible.
Man Eaters are immune to the Poisoned debuff.
| Drops | |
|---|---|
| Coins: | 80 |
| Item | Rate |
| 2% | |
| Meteor Head | |
|---|---|
| | |
| Statistics | |
| Type | Flying Enemy |
| Environment | Meteorite |
| AI Type | Flying |
| Damage | 40 |
| Max Life | 26 |
| Defense | 6 |
Meteor Heads are flying enemies that spawn once you enter a meteorite's crash site. They usually spawn in packs of 3-5 and will override other enemies in the area, meaning that no other enemies will spawn as long as there are Meteor Heads around.
Meteor Heads follow typical Flying AI, with the exception that they do not collide with solid blocks and can fly straight through them.
The suggested way of defeating them is to defend yourself by using your pickaxe. While mining you can hit the Meteor Heads as they're flying towards you, as long they're coming from one direction. Suggested items are a Cobalt Shield to keep you from being knocked around and an Obsidian Skull to prevent damage from the Meteorite itself. A Grappling Hook or Ivy Whip can be used in place of a Cobalt Shield to hold you in place, and Shadow armor or Feral Claws can increase your pickaxe's swing rate.
Another suggested method is based on the fact that they do not respawn instantly. With a high tier weapon you should be able to kill all of them rather quickly, provided they have grouped up, giving you some time to act without their interference.
The best weapon to fight these with is the Dark Lance, as it deals enough damage to kill them in one or two hits, has a very large range, and can attack enemies coming in from any direction.
Meteor Heads will stop spawning once there are only 49 or fewer blocks of the Meteorite left, which is usually about 10-20% of its total size.
Meteor Heads are immune to the Poisoned and the On Fire! debuffs.
| Drops | |
|---|---|
| Coins: | 10 |
| Item | Rate |
| | 14.29% |
| | 14.29% |
| | 14.29% |
| | 14.29% |
| | 14.29% |
| | 14.29% |
| | 14.29% |
| Mimic | |
|---|---|
| | |
| Statistics | |
| Type | Enemy |
| AI Type | 25 |
| Damage | 80 |
| Max Life | 500 |
| Defense | 30 |
The Mimic is an aggressive mob disguised as any kind of Chest. Mimics will chase the player when approached. They spawn after the defeat of Wall of Flesh or when a Chest Statue is activated. When spawned via the statue, no items are dropped.
If a Mimic is hit by a ranged attack such as a Space Gun blast, it will become active and start chasing the player. Mimics can sometimes be identified by the fact they do not always perfectly fit the 'grid' used, and thus do not line up with blocks as a normal chest would.
| Mother Slime | |
|---|---|
| | |
| Statistics | |
| Type | Slime |
| Environment | Cavern |
| AI Type | Slime |
| Damage | 20 |
| Max Life | 90 |
| Defense | 7 |
The largest of ordinary slimes, the Mother Slime starts spawning when you reach the Cavern layer. It takes up 2x3 blocks of space (as opposed to the player: 3x2).
Similarly to Baby and Black Slimes, the Mother Slime blends slightly with the background of the Cavern layer, making it difficult to detect. As such, it can often catch players off-guard.
Like all other slimes, they drop coins and sometimes Gel when killed. In addition, they spawn 2-3 Baby Slimes upon death.
Mother Slimes are immune to the Poisoned debuff.
The Mummy is a desert enemy that was introduced in the 1.1 update. In appearance, it is a figure wrapped in gray cloth. It appears to follow the Fighter AI.Regular mummies spawns even during the day.
| Drops | |
|---|---|
| Coins: | 7 |
| Item | Rate |
| 10% | |
| Light Mummy | |
|---|---|
| | |
| Statistics | |
| Type | Mummy |
| Environment | Hallowed Desert |
| AI Type | Fighter |
| Damage | 55 |
| Max Life | 200 |
| Defense | 18 |
| Drops | |
|---|---|
| Coins: | 7 |
| Item | Rate |
| 10% | |
| Dark Mummy | |
|---|---|
| | |
| Statistics | |
| Type | Mummy |
| Environment | Corrupted Desert |
| AI Type | Fighter |
| Damage | 60 |
| Max Life | 180 |
| Defense | 18 |
| Drops | |
|---|---|
| Coins: | 6 |
| Mummy | |
|---|---|
| | |
| Statistics | |
| Type | Mummy |
| Environment | Desert |
| AI Type | Fighter |
| Damage | 50 |
| Max Life | 130 |
| Defense | 16 |
| Drops | |
|---|---|
| Coins: | 100 |
| Item | Rate |
| 1-5 | 100% |
| Pink Jellyfish | |
|---|---|
| | |
| Statistics | |
| Type | Fish Enemy |
| Environment | Ocean |
| AI Type | Jellyfish |
| Damage | 30 |
| Max Life | 70 |
| Defense | 6 |
Pink Jellyfish are found in the Ocean. They are stronger than Blue Jellyfish and only spawn within 250 blocks (500 feet) from the edge of the map.
Glowsticks that are dropped by the Pink Jellyfish are great for lighting up the ocean floor. Due to their high drop rate and how common jellyfish are, a trip through the Ocean will typically net you dozens of Glowsticks.
| Drops | |
|---|---|
| Coins: | 50 |
| Item | Rate |
| | 2.5% |
| | 0.2% |
| Piranha | |
|---|---|
| | |
| Statistics | |
| Type | Fish Enemy |
| Environment | Water |
| AI Type | Swimming |
| Damage | 25 |
| Max Life | 30 |
| Defense | 2 |
The Piranha can be found in water pools of the Jungle, Underground, and Cavern layers. They have an increased spawn rate in the Jungle. They swim in a straight line left or right until hitting a wall, where they flip directions. They will swim towards the player if he/she is submerged in water; otherwise they pay no attention to the player. It moves its tail back and forth and swims in a slight zig-zag.
| Drops | |
|---|---|
| Coins: | 350 |
| Item | Rate |
| 1-3 | |
| Pixie | |
|---|---|
| | |
| Statistics | |
| Type | Enemy |
| Environment | The Hallow |
| AI Type | 22 |
| Damage | 55 |
| Max Life | 150 |
| Defense | 20 |
The Pixie is an enemy that was introduced in the 1.1 update. It has 150 health, and spawns in The Hallow and drops Pixie Dust. Wild Pixies come only in a yellow color - the other colors seen are summoned from the Fairy Bell. It also appears to be capable of only hovering, not flight, enabling it to glide up walls and hover over traps, but not move freely through the air.
When a Pixie attacks, it occasionally gives the Slow or Silenced debuff.
| Drops | |
|---|---|
| Coins: | 4 |
| Possessed Armor | |
|---|---|
| | |
| Statistics | |
| Type | Enemy |
| AI Type | Fighter |
| Damage | 55 |
| Max Life | 260 |
| Defense | 28 |
The Possessed Armor is an enemy that was added in the 1.1 update. It can be found in all biomes during the night, even underground. These enemies are much more powerful than your average Zombie, and are a very large threat to your NPCs, particularly during a Blood Moon, where they have the same ability as zombies to open doors that are not otherwise reinforced. Due to their nature, they have extremely high defense, which, coupled with their high life and attack, makes them a force to be reckoned with.
| Purple Slime | |
|---|---|
| | |
| Statistics | |
| Type | Slime |
| Environment | Forest |
| AI Type | Slime |
| Damage | 12 |
| Max Life | 40 |
| Defense | 6 |
The Purple Slimes, like other slimes, drop Gel and some coins when they die. They are a little tougher than Blue Slimes, with more HP, more damage, and more defense.
| Red Slime | |
|---|---|
| | |
| Statistics | |
| Type | Slime |
| Environment | Underground |
| AI Type | Slime |
| Damage | 12 |
| Max Life | 35 |
| Defense | 4 |
The Red slimes are more powerful than the Blue Slimes and are found mainly in the Underground layer. It drops Gel and some coins when killed.
| Servant of Cthulhu | |
|---|---|
| | |
| Statistics | |
| Type | Flying Enemy |
| AI Type | Flying |
| Damage | 12 |
| Max Life | 8 |
| Defense | 0 |
Servants of Cthulhu are weaker versions of the Demon Eye, only having 8 health whereas the Demon Eye has 60. They are summoned by the Eye of Cthulhu in the first stage of the fight. While they have little health, enough to be killed in one hit by almost all weapons, they deal a surprising amount of damage and can pass through walls. Players should aim at the boss's iris and pupil to instantly kill them as they spawn otherwise they can be an annoyance. Like most enemies, they occasionally drop Hearts and Stars, which can help throughout the fight. They follow the Flying AI.
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| Drops | |
|---|---|
| Coins: | 400 |
| Item | Rate |
| | 2% |
| | 98% |
| Shark | |
|---|---|
| | |
| Statistics | |
| Type | Fish Enemy |
| Environment | Ocean |
| AI Type | Swimming |
| Damage | 40 |
| Max Life | 300 |
| Defense | 2 |
The Shark is an enemy that is found in the oceans on either side of the world. They have 300 health and can do decent damage, which makes the oceans a dangerous place. Sharks only spawn within 250 blocks from the edges of the map and will not spawn anywhere else.
Sharks charge directly at the player and can move quicker than you. They are resistant to knock-back, but weapons unable to knock them back will usually stop them advancing; rapid weapons are therefore useful against sharks, and the Aqua Scepter is particularly useful. Spiky Balls, when thrown while on the bottom of the ocean, are also very effective against sharks, as they ram themselves through them, taking all three hits quickly.
Alternatively, just using a Flail or Boomerang from outside the water can quickly bring them down. The locally available Trident is highly effective at bringing down sharks, as it will always hit 3 times when passing through the shark.
Yet another method of farming/defending is to dig a spot for player to stand on but still be inside water (but not drowning), then to add a shield of blocks in front of this standing section to one tile above the water's "level". A similar method is to stay in the water, create an arc shaped section of blocks, destroy the part connected to the ground, and stand to the left of it. Sharks will then go under it and try to attack you, but they won't fit. From there you will be able to attack them with your weapons. Additionally, playing random notes with a Bell while standing in the water will increase the chance of Sharks spawning. Sharks (and other ocean creatures) will keep charging at player due to a bug with all bodies of water being treated the same for AI. The player can then use a ranged weapon (like ones listed above) or use weapons such as the Flamelash or Magic Missile or even bows or Grenades over the barrier.
| Drops | |
|---|---|
| Coins: | 100 |
| Item | Rate |
| | 4% |
| Skeleton | |
|---|---|
| | |
| Statistics | |
| Type | Undead Enemy |
| Environment | Cavern |
| AI Type | Fighter |
| Damage | 20 |
| Max Life | 60 |
| Defense | 8 |
The Skeleton spawns in the Cavern layer and rarely in the Underground layer if the Cavern layer is within 50ft. It follows the Fighter AI, and can open doors. Unlike Zombies, they do not require a Blood Moon to do so.
Skeletons are immune to the Poisoned debuff.
*Only when killed in Underground Corruption |
| Drops | |
|---|---|
| Coins: | 4 |
| Item | Rate |
| | 14.29% |
| | 14.29% |
| Skeleton Archer | |
|---|---|
| | |
| Statistics | |
| Type | Undead Enemy |
| Environment | Cavern |
| AI Type | Fighter |
| Damage | 55 |
| Max Life | 260 |
| Defense | 28 |
The Skeleton Archer is an enemy that spawns in the Cavern layer and shoots Flaming Arrows at the player (but does not drop any of them).
Slimes are the most common type of monster the player will fight, with a surprisingly high spawn rate during the day. They come in multiple sizes and colors, each of which has different health and damage. Slimes float in water.
All slimes follow basic Slime AI and attack by hopping onto the player. All types drop 1-2 Gel except for Corrupt Slime, which drops 2-4 gel, which is a vital ingredient in crafting Torches, Lesser Healing Potions and Sticky Bombs.
Slimes spawned on or near the surface are usually neutral and do not chase the player unless provoked or if still on-screen after nightfall. Slimes spawned underground are always hostile, however. Green, Blue, Red, Purple and Yellow Slimes usually spawn on or near the surface. Mother Slime, Baby Slime, and Black Slime can only be found underground. Pinky may appear anywhere, although rarely.
Lava Slimes will only spawn in the Underworld and do not receive damage from lava. It has an orange glow similar to that of the molten armor.
Dungeon Slimes spawn in the Dungeon.
| Slime Type | Health | Damage | Defense | Coins | Additional info |
|---|---|---|---|---|---|
| Green Slime | 14 | 6 | 0 | 3 | |
| Blue Slime | 25 | 7 | 2 | 25 | |
| Red Slime | 35 | 12 | 4 | 8 | |
| Purple Slime | 40 | 12 | 6 | 10 | |
| Yellow Slime | 45 | 15 | 7 | 10 | |
| Black Slime | 45 | 15 | 4 | 20 | Has a chance on attack to cause the "Darkness" debuff |
| Mother Slime | 90 | 20 | 7 | 75 | Spawns up to three baby slimes upon death |
| Baby Slime | 30 | 13 | 4 | 10 | |
| Pinky | 150 | 5 | 5 | 1 | Smallest slime in game |
| Jungle Slime | 60 | 18 | 6 | 5 | |
| Lava Slime | 50 | 15 | 3 | 120 | Immune to lava |
| Dungeon Slime | 150 | 30 | 7 | 150 | Drops a Golden Key on death |
| King Slime | 2000 | 40 | 10 | 1 | Drops one piece of Ninja clothes after death |
| Corrupt Slime | 170 | 55 | 20 | 4 | Spawns three Slimelings upon death. |
| Slimeling | 90 | 45 | 10 | 1 | |
| Slimer | 60 | 45 | 20 | 1 | Spawns with wings. |
| Toxic Sludge | 150 | 50 | 18 | 4 | Has a chance to poison |
| Illuminant Slime | 180 | 70 | 30 | 4 | Glows |
Coin drop rates will vary. The values listed represent the total value of coins dropped.
*Only when killed in Underground Corruption |
| Drops | |
|---|---|
| Coins: | 1 |
| Item | Rate |
| | 14.29% |
| Slimer | |
|---|---|
| | |
| Statistics | |
| Type | Slime |
| Environment | The Corruption |
| AI Type | Bat |
| Damage | 45 |
| Max Life | 60 |
| Defense | 20 |
The Slimer is an enemy that only spawns in The Corruption and Underground Corruption. It starts off as a flying ball of slime, and when attacked it loses its wings and becomes a groundborne slimer.
| Bats |
|---|
| Cave Bat Jungle Bat Hellbat Giant Bat Illuminant Bat Slimer |
| Drops | |
|---|---|
| Coins: | 90 |
| Snatcher | |
|---|---|
| | |
| Statistics | |
| Type | Enemy |
| Environment | Jungle |
| AI Type | Plant |
| Damage | 25 |
| Max Life | 60 |
| Defense | 10 |
The Snatcher is a plant monster that appears in the Jungle. Its appearance is very similar to the Underground Jungle's Man Eater, and its AI is identical.
The Snatcher is rooted to the ground, but resides in the background, similar to Worms. It is therefore able to move through walls, and is immune to knockback. Players should be cautious in the Jungle, as a hidden Snatcher can catch them by surprise. While they are weaker than Man Eaters, they still hit quite hard and should not be underestimated.
Snatchers are immune to the Poisoned debuff.
| Spike Ball | |
|---|---|
| | |
| Statistics | |
| AI Type | Spike Ball AI |
| Damage | 32 |
| Max Life | 100 |
| Defense | 100 |
The Spike Ball is an indestructible enemy found in the Dungeon that swings around in a circle from a central pivot point (which also cannot be destroyed), and does damage to the player on contact. Separate Spike Balls can have differing chain lengths. This, along with Blazing Wheel, are the only two enemies that don't take damage. They spawn and despawn off-screen like any other enemy if you leave a room and return later, it will have a different configuration of Spike Balls.
| Drops | |
|---|---|
| Coins: | 4 |
| Item | Rate |
| 1-2 | 100% |
| Toxic Sludge | |
|---|---|
| | |
| Statistics | |
| Type | Slime |
| Environment | Underground |
| AI Type | Slime |
| Damage | 50 |
| Max Life | 150 |
| Defense | 18 |
The Toxic Sludge is a Hardmode slime enemy that appears in the Underground biome in place of normal slime enemies. They deal a vastly increased damage from normal slimes, and they also have a very high chance to afflict the player with Poison.
| Drops | |
|---|---|
| Coins: | 10 |
| Item | Rate |
| | 100% |
| Unicorn | |
|---|---|
| | |
| Statistics | |
| Environment | The Hallow |
| AI Type | 26 |
| Damage | 65 |
| Max Life | 400 |
| Defense | 30 |
The Unicorn is an enemy from The Hallow. It has 400 health and has a chance of dropping a Unicorn Horn. It is a very fast adversary and seems to be able to jump higher than most mobs. Due to its high damage output and speed, this can make fighting it difficult. Using a Grappling Hook or an Ivy Whip to hang onto a ceiling while firing a ranged weapon as it is an effective method of fighting them.
| Drops | |
|---|---|
| Coins: | 10 |
| Item | Rate |
| 100% | |
| Voodoo Demon | |
|---|---|
| | |
| Statistics | |
| Type | Flying Enemy |
| Environment | The Underworld |
| AI Type | Bat |
| Damage | 32, projectile 21 |
| Max Life | 140 |
| Defense | 8 |
The Voodoo Demon can be found in the Underworld, and are identical to Demons in both behavior and appearance, the only difference being that a small Guide Voodoo Doll hangs from one of their talons. Just like normal Demons they take no damage from lava.
Voodoo Demons have 20 more health than standard Demons, but deal the same amount of damage. Instead of having a chance to drop a Demon Scythe spell, they will always drop their Guide Voodoo Doll. Note that killing one over lava will likely cause the doll to fall into the lava, killing the Guide and triggering the Wall Of Flesh spawn, so be careful.
In addition to the doll, Voodoo Demons also drop a large amount of money. The only other non-boss monster which drops more money is Pinky. Voodoo Demons are much more common than Pinkys.
Voodoo Demons are immune to the On Fire! debuff.
| Drops | |
|---|---|
| Coins: | 65 |
| Vulture | |
|---|---|
| | |
| Statistics | |
| Type | Flying Enemy |
| Environment | Desert |
| Damage | 14 |
| Max Life | 40 |
| Defense | 4 |
Vultures are found in Deserts. They can be encountered roosting on solid blocks. When the player comes close or attacks a Vulture, it will begin flying. Vultures will hover above a player for a second or two, before swooping down to attack.
| Drops | |
|---|---|
| Coins: | 5 |
| Wandering Eye | |
|---|---|
| | |
| Statistics | |
| Type | Flying Enemy |
| Environment | Surface |
| AI Type | Demon Eye |
| Damage | 40 |
| Max Life | 300 |
| Defense | 20 |
Wandering Eyes are Hardmode only enemies that act similar to both Demon Eyes and Eye of Cthulhu. They will attack like Demon Eyes until they reach low health, then their pupils will turn into fangs much like Eye of Cthulhu, adding speed and damage.
| Drops | |
|---|---|
| Coins: | 7 |
| Item | Rate |
| 2-5 | 100% |
| | 14.29% |
| World Feeder | |
|---|---|
| File:World Feeder.png | |
| Statistics | |
| Type | Corrupted Enemy Burrowing Enemy |
| Environment | The Corruption Underground Corruption |
| AI Type | Worm |
The World Feeder is a wormlike enemy that appears in The Corruption after defeating the Wall of Flesh. It sometimes drops a small amount of Cursed Flames on death. They are somewhat rare and are not as common as Devourers were before defeating the Wall of Flesh. They resemble a smaller Eater of Worlds.
| World Feeder Tail | |
|---|---|
| | |
| Statistics | |
| Damage | 40 |
| Max Life | 500 |
| Defense | 44 |
| World Feeder Body | |
|---|---|
| | |
| Statistics | |
| Damage | 55 |
| Max Life | 500 |
| Defense | 40 |
| World Feeder Head | |
|---|---|
| | |
| Statistics | |
| Damage | 70 |
| Max Life | 500 |
| Defense | 36 |
| Worms |
|---|
| Bone Serpent Digger Devourer Giant Worm Leech World Feeder Wyvern Eater of Worlds The Destroyer |
| Drops | |
|---|---|
| Coins: | 5 |
| Wraith | |
|---|---|
| | |
| Statistics | |
| Type | Enemy |
| AI Type | 22 |
| Damage | 75 |
| Max Life | 200 |
| Defense | 18 |
Wraiths are dark ghost-like enemies with glowing red eyes which only spawn in Hardmode. They have 200 health and can travel through blocks and walls. Wraiths are a severe hazard to the liveliness of your NPCs due to their ability to pass through blocks and walls.
When a Wraith attacks, it occasionally gives the Slow debuff.
| Yellow Slime | |
|---|---|
| | |
| Statistics | |
| Type | Slime |
| Environment | Underground |
| AI Type | Slime |
| Damage | 15 |
| Max Life | 45 |
| Defense | 7 |
The Yellow Slime is slightly larger and stronger than the Red Slime. It is usually found in the Underground layer. Like most other slimes, it frequently drops 1-3 pieces of Gel and a small number of coins.
The Zombie is an enemy that appears at night, and is one of the primary reasons newer players will want to build a shelter quickly and remain indoors at night. It is generally among the first enemies the player will encounter, as it appears nightly along with the Demon Eye in areas where newer players will explore first, including around the player's initial Spawn point. Multiple NPCs living in the area will reduce or prevent local enemy spawns, including Zombies and other nightly enemies, though NPCs are only available later in the game.
The Zombie appears only in above-ground Biomes during the night, walking towards the player in order to make contact, which is its only method of attack. It can also jump and navigate Wood Platforms in order to accomplish this. The Zombie will kick a closed Door in its path repeatedly, but will only be able to open it during a Blood Moon event.
All Zombies attempt to leave the screen at dawn, but may still end up attacking the player, especially if their path off-screen is blocked. As of 1.1 they can spawn with their brain exposed.
| Drops | |
|---|---|
| Coins: | 60 |
| Item | Rate |
| 2% | |
| Bald Zombie | |
|---|---|
| | |
| Statistics | |
| Type | Undead Enemy |
| Environment | Surface |
| AI Type | Fighter |
| Damage | 14 |
| Max Life | 45 |
| Defense | 6 |
| Drops | |
|---|---|
| Coins: | 60 |
| Item | Rate |
| 2% | |
| Zombie | |
|---|---|
| | |
| Statistics | |
| Type | Undead Enemy |
| Environment | Surface |
| AI Type | Fighter |
| Damage | 14 |
| Max Life | 45 |
| Defense | 6 |
Zombies have one good leg and one 'bloody' leg, which they appear to drag. That happens either due to how their sprite walks, or they really are dragging it.
| Drops | |
|---|---|
| Coins: | 80 |
| Clown | |
|---|---|
| | |
| Statistics | |
| Type | Enemy |
| AI Type | Fighter |
| Damage | 50 |
| Max Life | 400 |
| Defense | 20 |
The Clown is a rare enemy that sometimes appears during Blood Moons The smiley bomb it throws will destroy nearby blocks when it goes off, like a normal Bomb; this makes the Clowns a serious hazard to any structures. Ranged weapons are the most useful form of attack against clowns as they will explode when killed. You can use them to shoot the clown's bombs out of the air as well. Once you have defeated at least one Clown the Clothier will start selling the clown costume.
| Drops | |
|---|---|
| Coins: | 10 |
| Item | Rate |
| | 14.29% |
| Cursed Hammer | |
|---|---|
| | |
| Statistics | |
| Type | Flying Enemy |
| Environment | Underground Corruption |
| AI Type | 23 |
| Damage | 80 |
| Max Life | 200 |
| Defense | 18 |
The Cursed Hammer is a somewhat rare enemy from the Underground Corruption biome. These cursed hammers have a simple attack pattern; they spin several times, then fly straight at the player. Any knockback cancels their attack and forces them to spin again.
Cursed Hammers can inflict the Cursed debuff, and their Hallow counterpart is the Enchanted Sword.
| Drops | |
|---|---|
| Coins: | 250 |
| Item | Rate |
| | 96% |
| | 4% |
| | |
| | |
| Undead Miner | |
|---|---|
| | |
| Statistics | |
| Type | Undead Enemy |
| Environment | Cavern |
| AI Type | Fighter |
| Damage | 22 |
| Max Life | 70 |
| Defense | 9 |
Undead Miners appear in cavern-level biomes and follow the Fighter AI. They wear (but do not drop) a Mining Helmet, which provides a small amount of light around them. This light can sometimes reveal sealed caves, much like blooming Blinkroot. Undead miners can break down doors.
Undead Miners are immune to the Poisoned and the On Fire! debuffs.
| Doctor Bones | |
|---|---|
| | |
| Statistics | |
| Type | Undead Enemy |
| Environment | Jungle Underground Jungle |
| AI Type | Fighter |
| Damage | 20 |
| Max Life | 500 |
| Defense | 10 |
| Drops | |
|---|---|
| Coins: | 10 |
| Item | Rate |
| | 100% |
Doctor Bones is a rare zombie enemy who wears an Archaeologist's Hat, which he drops upon death. He has 500 health, but is not hard to defeat. Unlike other zombies, Doctor Bones can only spawn in the Jungle and Underground Jungle, and only during the night.
| Drops | |
|---|---|
| Coins: | 10 |
| Item | Rate |
| | 14.29% |
| Enchanted Sword | |
|---|---|
| | |
| Statistics | |
| Type | Flying Enemy |
| Environment | Underground Hallow |
| AI Type | 23 |
| Damage | 80 |
| Max Life | 200 |
| Defense | 18 |
The Enchanted Sword is a somewhat rare enemy from the Underground Hallow. These flying swords have a simple attack pattern; they spin several times, then fly straight at the player. Any knockback cancels their attack and forces them to spin again. Their appearance is similar to that of the Excalibur sword.
Enchanted Swords can inflict the Cursed debuff, and their Corruption counterpart is the Cursed Hammer.
| Drops | |
|---|---|
| Coins: | 2 |
| Goblin Archer | |
|---|---|
| | |
| Statistics | |
| Type | Goblin |
| AI Type | Fighter |
| Damage | 20 |
| Max Life | 80 |
| Defense | 6 |
A Goblin Archer is a soldier of Goblin Invasion that shoots Wooden Arrows at the player (but does not drop any of them).
| Pinky | |
|---|---|
| | |
| Statistics | |
| Type | Slime |
| Environment | Forest |
| AI Type | Slime |
| Damage | 5 |
| Max Life | 150 |
| Defense | 5 |
Despite being the smallest slime and having an innocent-looking color, Pinky has one of the highest health values of all Slimes (besides the King Slime, and equal to the Dungeon Slime) and has decent Defense. Although it deals little damage, a new character may have trouble dealing with it, since it will take many hits from low-tier weapons.
| Drops | |
|---|---|
| Coins: | 10 |
| Item | Rate |
| 100% | |
| The Groom | |
|---|---|
| | |
| Statistics | |
| Type | Undead Enemy |
| AI Type | Fighter |
| Damage | 14 |
| Max Life | 200 |
| Defense | 8 |
The Groom is a rare enemy that spawns only at night, like any other zombie. It will only appear during a Blood Moon.It is possible for 2 Grooms to be present at the same time during a Blood Moon.
| Tim | |
|---|---|
| | |
| Statistics | |
| Type | Undead Enemy |
| Environment | Underground |
| AI Type | Caster |
| Damage | 20 |
| Max Life | 200 |
| Defense | 4 |
| Drops | |
|---|---|
| Coins: | 50 |
| Item | Rate |
| 100% | |
Tim is a Caster skeleton found in the Underground. He can be recognized by his Wizard Hat. Just like any other caster, he will randomly teleport himself to a visible part of the screen after shooting three Chaos Balls.
Tim is immune to the Poisoned and the On Fire! debuffs.
Tim can be found anywhere in the Underground and Caverns layers. Its spawn rate is very low and completely random, but it seems to increase with Depth.
Tim is a spellcasting enemy, and shares great similarities between himself and the Fire Imp, and when fighting he should be treated like one. Tim can cast spells that go through blocks, however you can deflect his spells with any type of melee object (ranging from Tools to Weapons).
| Drops | |
|---|---|
| Coins: | 250 |
| Item | Rate |
| | 96% |
| | 4% |
| | |
| | |
| Undead Miner | |
|---|---|
| | |
| Statistics | |
| Type | Undead Enemy |
| Environment | Cavern |
| AI Type | Fighter |
| Damage | 22 |
| Max Life | 70 |
| Defense | 9 |
Undead Miners appear in cavern-level biomes and follow the Fighter AI. They wear (but do not drop) a Mining Helmet, which provides a small amount of light around them. This light can sometimes reveal sealed caves, much like blooming Blinkroot. Undead miners can break down doors.
Undead Miners are immune to the Poisoned and the On Fire! debuffs.
| Drops | |
|---|---|
| Coins: | 10 |
| Item | Rate |
| Moon Charm | 1.67% |
| Werewolf | |
|---|---|
| | |
| Statistics | |
| AI Type | Fighter |
| Damage | 70 |
| Max Life | 400 |
| Defense | 40 |
The Werewolf is an enemy that spawns only during a full moon. In this time they become as common as Zombies, so be aware that you may be swarmed.
When a Werewolf attacks, it has a chance to give the Bleeding debuff.
You can transform into one if you wear the Moon Charm when it drops.
| King Slime | |
|---|---|
| | |
| Statistics | |
| Type | Boss Slime |
| Environment | Forest |
| AI Type | 15 |
| Damage | 40 |
| Max Life | 2000 |
| Defense | 10 |
| The King Slime as it appears in the game | |
| Drops | |
|---|---|
| Coins: | 1 |
| Item | Rate |
| | 33% |
| | 33% |
| | 33% |
The King Slime is a mini-boss that is, as its name would suggest, a very large slime; it is roughly 15 times larger than the Mother Slime (the largest ordinary slime). As the King Slime takes damage, it spawns additional ordinary Blue Slimes, and also becomes smaller until defeated. It will always drop one piece of Ninja clothes when defeated.
When the King Slime spawns, a message appears in the bottom-left corner of the screen that reads: "King Slime has awoken!" Upon defeat, a similar message appears: "King Slime has been defeated!"
The King Slime is considered a mini-boss in that it is a large, resilient, boss-like enemy, but does not require any particular item or level of game advancement in order to spawn, and defeating it similarly does not provide access to items critical for further advancement. It also does not travel through blocks like other bosses, which creates shielding possibilities for the player that don't exist when battling actual Bosses.
King Slime is immune to the Poisoned debuff.
Inspection of source code has led to the following conclusions about King Slime spawning behavior:
The King Slime behaves exactly like a normal slime, except that it spawns other slimes after being hurt by the player. Due to its predictable nature, it is easy for a new player to defeat the mini-boss with even lower tier weapons. The only thing a new player should worry about is dodging the King Slime as it jumps about, as he deals a relatively large amount of damage per hit. To finish the mini-boss quickly, projectiles such as Shurikens, Spiky Balls, or Bows and Arrows are recommended.
Digging a pit two blocks wide and three blocks deep is an excellent tactic for fighting the King Slime, which is too large to fit in such a small pit. Placing wooden platforms on top of the pit has the added benefit of keeping the smaller slimes out.
Also note that the King Slime's absolute highest jump can clear a 17-block-high wall, so if you're planning on trapping him somewhere, make your walls at least 18 blocks high.
For advanced players, build an arena for farming Tattered Cloth and Ninja clothes. Build a base on where Goblin scouts are spotted, make sure that there's no pools of water on either side of that point and there's no caverns below, because gold fish, slimes and goblin scouts may spawn on those crevices. Have a lava moat on each side of your base, while making sure that the lava is low enough not to destroy any items dropping in it. Have Battle Potion consumed and equip a Water Candle to increase chances of King Slime and Goblin Scout to spawn.
Given the presence of the ninja inside, the king slime may be a reference to Ninja Gaiden, in which one of the first bosses is a slime-like creature that devours you.
| Probe | |
|---|---|
| | |
| Statistics | |
| Type | Flying Enemy |
| AI Type | Flying |
| Damage | 50 |
| Max Life | 200 |
| Defense | 20 |
The Probe is an enemy that spawns from one of The Destroyer red lit segments. It fires lasers both from inside the Destroyer and detached from its master.
| Drops | |
|---|---|
| Coins: | |
| Item | Rate |
| | 5-10 |
| Wyvern | |
|---|---|
| | |
| Statistics | |
| Type | Enemy |
| AI Type | Worm |
Wyvern is a long, white chinese-dragon-like creature, which appears at certain heights at Hardmode. Unlike Harpy, they can even spawn directly above the start point of a map.
The Wyvern attacks like a Devourer or Bone Serpent, making long, sweeping passes. Fighting them at high altitude and taking advantage of the lower gravity is useful for dodging, since they can do a lot of damage quite quickly. Weapons or Spells that strike a target multiple times (ex; Demon Scythe) are your best bet for fighting the Wyverns, as with any other worm.
| Drops | |
|---|---|
| Coins: | 100 |
| Wyvern Tail | |
|---|---|
| | |
| Statistics | |
| Damage | 40 |
| Max Life | 4000 |
| Defense | 20 |
| Drops | |
|---|---|
| Coins: | 100 |
| Wyvern Body 3 | |
|---|---|
| | |
| Statistics | |
| Damage | 40 |
| Max Life | 4000 |
| Defense | 20 |
| Drops | |
|---|---|
| Coins: | 100 |
| Wyvern Body 2 | |
|---|---|
| | |
| Statistics | |
| Damage | 40 |
| Max Life | 4000 |
| Defense | 20 |
| Drops | |
|---|---|
| Coins: | 20 |
| Wyvern Body | |
|---|---|
| | |
| Statistics | |
| Damage | 40 |
| Max Life | 4000 |
| Defense | 20 |
| Drops | |
|---|---|
| Coins: | 100 |
| Wyvern Legs | |
|---|---|
| | |
| Statistics | |
| Damage | 40 |
| Max Life | 4000 |
| Defense | 20 |
| Drops | |
|---|---|
| Coins: | 100 |
| Wyvern Head | |
|---|---|
| | |
| Statistics | |
| Damage | 80 |
| Max Life | 4000 |
| Defense | 10 |
One approach that seems to work well when fighting this monster (especially on Large-sized maps) is to let one spawn and then fall downwards without moving to the left or right. The Wyvern will follow you, ending up in a perfectly vertical angle. You could then attack it with any high-damage, high-speed weapon, such as the Minishark, Muramasa or Megashark.
When fighting the Wyvern for the first time, it is recommended to use Rocket Boots in order to change altitude quickly to avoid its sweeping passes. Featherfall Potions could optionally be used to help avoid contact with any part of the body as it passes. While fighting, wait until the wyvern is visible flying at you, then use the Rocket Boots quickly to get as high as possible in the air, avoiding the pass. Having Featherfall on would make avoiding contact with the body easier. Once in the air and above the sweeping wyvern, blast away at it with your weapon of choice (Clockwork Assault Rifle or Shotgun recommended) until it passes you completely. Then allow yourself to land and repeat until the wyvern is dead.
Once the player has access to the Angel Wings or Demon Wings, simply repeat the process above, but using the wings to stay in the air easily. This makes fighting the wyvern far easier.
A warning about the Wyvern, unlike a worm, no matter where it is in can maneuver and change direction. This renders most of your attempts at dodging forfeit. Despite the aforementioned 'advantage' of low gravity, all it does is increase the window the Wyvern has to attack you while you have impaired motion. When fighting a Wyvern, it is best to have equipment that either allows a rapid kill, or extreme defense, instead of maneuverability.
Another method is to take advantage of it's attack pattern, which is highly predictable. The Wyvern will always sweep next from the opposite side it just attacked from. IE:If it just attacked from the left, it will attack from the right, and vice versa. With the rocket boots, jump and fly the same direction the Wyvern is going to attack from. It will be tricky at first but once you get the timing down you will be hit less often. Use the Grappling Hook or Ivy Whip to pull yourself back to the ground to quickly prepare for the Wyverns next sweep as well.
An easy way to farm Wyverns is to build a skybridge. Run on it until a Wyvern shows up. If you have the hermes/specter boots, he will be only slightly faster than you, and you can easily aim back with a high damage piercing weapon, such as the star cannon. When he gets close, simply jump over him and start running the opposite direction. Continue this until he is defeated!
| Worms |
|---|
| Bone Serpent Digger Devourer Giant Worm Leech World Feeder Wyvern Eater of Worlds The Destroyer |
| Drops (final kill) | |
|---|---|
| Coins: | 0 |
| Item | Rate |
| | 100% |
| | 100% |
| Drops (segment) | |
|---|---|
| Coins: | 300 |
| Item | Rate |
| | 50% |
| | 50% |
| Eater of Worlds | |
|---|---|
| | |
| Statistics | |
| Type | Boss Burrowing Enemy |
| Environment | The Corruption |
| AI Type | Worm |
The Eater of Worlds (or EoW) is one of seven boss enemies. It takes the form of a giant worm, resembling a much larger Devourer, and is similarly Corruption-themed. It is summoned by using Worm Food in the Corruption or by smashing 3 Shadow Orbs.
Like all worms, the Eater of Worlds is not a single target but a string of body segments. Including the head and tail, the Eater of Worlds spawns with 50 segments.
Unlike other worms, the Eater of Worlds will split into multiple smaller worms, each with its own head, body, and tail, when any inner segment is destroyed. Therefore, each section of the Worm must be killed in order to defeat the entire boss.
Fighting the Eater of Worlds is the only way to obtain Shadow Scale, as well as one of the only ways to obtain useable quantities of Demonite, both of which are required to craft the Nightmare Pickaxe, an essential tool for game advancement. Individual segments drop some of these when killed, with a larger bonus drop upon defeating the entire entity.
| Eater of Worlds Tail | |
|---|---|
| | |
| Statistics | |
| Damage | 11 |
| Max Life | 220 |
| Defense | 8 |
| Eater of Worlds Body | |
|---|---|
| | |
| Statistics | |
| Damage | 13 |
| Max Life | 150 |
| Defense | 4 |
| Eater of Worlds Head | |
|---|---|
| | |
| Statistics | |
| Damage | 22 |
| Max Life | 65 |
| Defense | 2 |
| Bosses |
|---|
| Eye of Cthulhu Eater of Worlds Skeletron Wall of Flesh The Twins The Destroyer Skeletron Prime |
| Worms |
|---|
| Bone Serpent Digger Devourer Giant Worm Leech World Feeder Wyvern Eater of Worlds The Destroyer |
| Drops | |
|---|---|
| Coins: | 3 |
| Item | Rate |
| | 100% |
| | 100% |
| | 100% |
| | 100% |
| Eye of Cthulhu Second Form | |
|---|---|
| | |
| Statistics | |
| Type | Boss |
| Damage | 23 |
| Max Life | 1400/2800 |
| Defense | 0 |
| Eye of Cthulhu First Form | |
|---|---|
| | |
| Statistics | |
| Type | Boss |
| Damage | 15 |
| Max Life | 2800/2800 |
| Defense | 12 |
The Eye of Cthulhu is a Boss monster that the player can fight. It has been described as the easiest boss by the game's developers. It can be summoned by using a Suspicious Looking Eye which is crafted at a Demon Altar. In order to summon the boss, it must be night; otherwise, nothing will happen.
It is also possible for it to spawn naturally. This happens when the player has at least ten hearts (200 life), more than 10 defense, has at least 3 NPCs, and hasn't defeated the Eye of Cthulhu before. As long as these conditions are fulfilled, there will be a 1 in 3 chance each night of receiving the message, "You feel an evil presence watching you." Soon afterward, the Eye of Cthulhu will appear.
The Eye of Cthulhu looks like an enormous Demon Eye, but it behaves much differently. During the first stage of the fight, it alternates between hovering overhead and trying to ram the player. When hovering, the Eye will spawn Servants of Cthulhu. If the player remains still at this time, the Eye will position itself directly overhead. When ramming, it will charge at the player 3 times, often going through walls and diving underground.
After the Eye loses 1400 health, it will transform into its second stage. In this form, the Eye of Cthulhu is faster and deals more damage, but has lower defense and no longer spawns Servants of Cthulhu. It will charge at the player 3 times, then pause for a moment and hover overhead before repeating.
It is worth noting that the Eye of Cthulhu, while it drops Demonite Ore, will not drop Shadow Scales. Some Demonite items (such as Shadow armor and the Nightmare Pickaxe) cannot be crafted without Shadow Scales, which are dropped by the Eater of Worlds.
| Bosses |
|---|
| Eye of Cthulhu Eater of Worlds Skeletron Wall of Flesh The Twins The Destroyer Skeletron Prime |
| Skeletron Hand | |
|---|---|
| | |
| Statistics | |
| Type | Boss |
| Damage | 20 |
| Max Life | 600 |
| Defense | 14 |
| Skeletron Head | |
|---|---|
| | |
| Statistics | |
| Type | Boss |
| Damage | 32 |
| Max Life | 4400 |
| Defense | 10 |
| Drops | |
|---|---|
| Coins: | 5 |
| Item | Rate |
| 100% | |
Skeletron is a Boss enemy that guards a world's Dungeon. If you enter the Dungeon before killing him, Dungeon Guardians will attack, causing 9999 damage, effectively killing the player with one hit. To summon this boss, you must talk to the Old Man at the entrance at night, who will transform into Skeletron. If you attempt during the day, he will ask you to return during the night.
Skeletron is a massive floating skeleton head with floating arms. It will try to make contact with the player with his head and arms. His head has 4,400 health points and 10 defense, and is the most resilient entity in the game prior to the Wall of Flesh and Hardmode bosses. Destroying the head kills Skeletron. He must be defeated before the break of dawn; all players will instantly die if he is still alive at that point.
Once you defeat Skeletron, you may enter the dungeon as many times as you like. You may not battle him again in the same World once defeated, and must create a new world if you wish to fight him again.
When you kill Skeletron, the Clothier will move into a vacant House.
Skeletron is immune to the Poisoned and the On Fire! debuffs.
[[1]]
| Bosses |
|---|
| Eye of Cthulhu Eater of Worlds Skeletron Wall of Flesh The Twins The Destroyer Skeletron Prime |
| Drops | |
|---|---|
| Coins: | 12 |
| Item | Rate |
| | 100% |
| 5-15 | 100% |
| Skeletron Prime | |
|---|---|
| | |
| Statistics | |
| Type | Boss |
| AI Type | 32 |
| Damage | 50 |
| Max Life | 30000 |
| Defense | 25 |
The Skeletron Prime is a hardmode version of the Skeletron boss. It can be summoned with the Mechanical Skull.
Unlike Skeletron, it has four hands with different designs and attacks for each. His eyes are red, his mouth has a chomping animation and when he enters the mode where his head spins, his head grows spikes. The blood animation on the normal Skeletron is replaced with fire on Skeletron Prime.
Like Skeletron, Skeletron Prime must be defeated before the break of dawn; all players will instantly die if he is still alive at that point. To defeat Skeletron Prime it is enough to kill the Head.
Much like the original Skeletron, Skeletron Prime's head will begin spinning permanently should the sun rise during the battle, recieving massive offense and defense bonuses.
| Prime Laser | |
|---|---|
| | |
| Statistics | |
| AI Type | 36 |
| Damage | 29 |
| Max Life | 6000 |
| Defense | 20 |
| Prime Vice | |
|---|---|
| | |
| Statistics | |
| AI Type | 34 |
| Damage | 45 |
| Max Life | 10000 |
| Defense | 35 |
| Prime Saw | |
|---|---|
| | |
| Statistics | |
| AI Type | 33 |
| Damage | 52 |
| Max Life | 10000 |
| Defense | 40 |
| Prime Cannon | |
|---|---|
| | |
| Statistics | |
| AI Type | 35 |
| Damage | 30 |
| Max Life | 7000 |
| Defense | 25 |
| Bosses |
|---|
| Eye of Cthulhu Eater of Worlds Skeletron Wall of Flesh The Twins The Destroyer Skeletron Prime |
| Drops | |
|---|---|
| Coins: | 12 |
| Item | Rate |
| | 100% |
| 5-15 | 100% |
| The Destroyer | |
|---|---|
| | |
| Statistics | |
| Type | Boss Burrowing Enemy |
| AI Type | 37 |
The Destroyer is a hardmode version of Eater of Worlds boss, which was introduced in the 1.1 patch. It is summoned using a Mechanical Worm. Unlike the Eater of Worlds, however, it can only be summoned at night, and it is not limited to the Corruption.
The Destroyer has a metallic-like body unlike Eater of Worlds which has a corrupted worm body. The Destroyer has red lights in its body, which are Probes that The Destroyer sends out. They are capable of firing lasers both from inside The Destroyer and detached from their master. If the light isn't lit up, that means Probe was already launched from that segment.
The Destroyer is a much different type of worm to fight unlike the others. His total health is shared throughout all segments of the body, not just one. The Destroyer also doesn't split like Eater of Worlds does (breaking into more segments of itself to fight the player), which means it will completely die when its health reaches zero.
Due to its massive health, it seems almost impossible to kill The Destroyer without end-game weapons and/or multiple players.
When The Destroyer's health is low, it is recommended to wait until its head is near or within sight of the player before killing it due to his drops coming out of its head. This means that the drops may possibly be lost somewhere underground or high in the sky, and considering that the Soul of Mights are not subject to gravity (just like the other souls), it may be difficult to find them if the players cannot keep track of his body links.
| The Destroyer Tail | |
|---|---|
| | |
| Statistics | |
| Damage | 20 |
| Max Life | 80000 (shared) |
| Defense | 35 |
| The Destroyer Body | |
|---|---|
| | |
| Statistics | |
| Damage | 40 |
| Max Life | 80000 (shared) |
| Defense | 30 |
| The Destroyer Head | |
|---|---|
| | |
| Statistics | |
| Damage | 60 |
| Max Life | 80000 (shared) |
| Defense | 0 |
| Bosses |
|---|
| Eye of Cthulhu Eater of Worlds Skeletron Wall of Flesh The Twins The Destroyer Skeletron Prime |
| Worms |
|---|
| Bone Serpent Digger Devourer Giant Worm Leech World Feeder Wyvern Eater of Worlds The Destroyer |
| The Twins | |
|---|---|
| File:The Twins.png | |
| Statistics | |
| Type | Boss |
| Drops | |
|---|---|
| Coins: | 10 |
| Item | Rate |
| | 100% |
| 5-15 | 100% |
The Twins are a hardmode version of the Eye of Cthulhu boss. They can be summoned at night with the Mechanical Eye or just at a Blood Moon.
Both eyes have their own individual life meter and the ability to teleport around. The red one, Retinazer, fires purple eye lasers while hovering above and to one side of the player. The green one, Spazmatism, shoots a flamethrower like stream that appears to be formed of Cursed Flames. It keeps a set distance on one side of the screen, level to the player. Both alternate between their signature attacks and a charging attack, much like EoC. Note that Retinazer's charge dash is faster and covers a bit more distance than Spazmatism's charge dash.
Just like the Eye of Cthulhu, when they have been hit for half of their health, they change. Retinazer becomes a mechanical eye with a laser turret in its pupil, while Spazmatism becomes a mechanical mouth. After changing, Retinazer will start firing lasers more aggressively, and his lasers will be red death lasers that do more damage. It alternates between chasing the player with periodic fire and slowing down for rapid-fire. Spazmatism will begin chasing the players faster and constantly spewing Cursed Flames from its mouth. The Cursed Flames can inflict the Cursed Inferno debuff upon players. It alternates its flamethrowing attack with a much more aggressive charge dash that is both faster and covers quite a distance.
| Drops | |
|---|---|
| Coins: | 12 |
| Spazmatism | |
|---|---|
| | |
| Statistics | |
| AI Type | 31 |
| Damage | 50 |
| Max Life | 24000 |
| Defense | 10 |
| Drops | |
|---|---|
| Coins: | 12 |
| Item | Rate |
| | |
| Retinazer | |
|---|---|
| | |
| Statistics | |
| AI Type | 30 |
| Damage | 50 |
| Max Life | 24000 |
| Defense | 10 |
| Bosses |
|---|
| Eye of Cthulhu Eater of Worlds Skeletron Wall of Flesh The Twins The Destroyer Skeletron Prime |
| Drops | |
|---|---|
| Coins: | 8 |
| Item | Rate |
| | 100% |
| | 16.67% |
| | 16.67% |
| | 16.67% |
| | 16.67% |
| | 16.67% |
| | 16.67% |
| 5-15 | 100% |
| Wall of Flesh | |
|---|---|
| | |
| Statistics | |
| Type | Boss |
| Environment | The Underworld |
| AI Type | 27 |
| Damage | 50 |
| Max Life | 8000 (shared) |
| Defense | 12 |
The Wall of Flesh (WOF) is a boss located in The Underworld.
To summon it, a Guide Voodoo Doll must be thrown into the lava (though there's a glitch that can prevent it from being re-summoned; see the bugs section for details). The Wall of Flesh will not spawn if the Guide is already dead, it will spawn as long as there is a guide alive on the map.(Even if you have already beat him you can re-summon him.) The Wall of Flesh will spawn from the direction the player is facing when the Guide Voodoo Doll is thrown into lava. When the battle begins, all players will have the Horrified debuff. This debuff lasts until the Wall of Flesh is killed or despawns.
The Wall of Flesh has several attacks. First of all, it has tiny mouths resembling Man Eaters that move towards and damage you. These are called The Hungry. He also has an attack where his eyes shoot lasers, with less health it shoots more lasers. Depending on where the doll was dropped, can appear on either side of The Underworld. Obsidian Skin and Gravitation potions are suggested to help you get by. The debuff, The Tongue, causes the Wall of Flesh to drag characters that attempt to escape, such as leaving the underworld or running behind it, to in front of its mouth. Using the Magic Mirror causes you to die, with the message "<PLAYER NAME> tried to escape." Note that if the Wall of Flesh kills you, you may not be able to spawn it again unless you exit Terraria and re-open it.
If you become trapped in between the boss and a wall, it will squeeze you through those blocks and send you flying. A type of grapple or the Gravitation buff is recommended for this scenario.
It summons Leeches out of its mouth and shoots lasers out of its eyes. It looks like it is made out of left over body parts including three fleshy Eye of Cthulhu, which is where many of its attacks appear to be based.
To destroy the Wall of Flesh you must attack its three eyes (the Mouth of the beast is considered an eye, thus follows the same AI as its eyes) as they share the one life counter, so shooting at any of the three will deplete the Wall of Flesh's health. The wall of flesh (apart from the three eyes) is transparent to weapons, and shooting the Wall of Flesh there will not deplete its health. Unlike other bosses, this boss does not despawn if you die. It will remain alive until it crosses the edge of the map.
When the Wall of Flesh is killed, it leaves its drops in an enclosed box of Demonite Bricks. This way, the drops do not fall into lava. Even if they did in some way, being the level of item they are, they wouldn't melt.
After defeating this boss, your world will enter hardmode and you will face tougher enemies. This will also spawn The Hallow somewhere, usually near your original spawn point. (If you hack Hallowed blocks or Holy Water into your inventory and place/use it to spread the Hallow before the WoF is defeated, the respective Hallow enemies will not spawn until the WoF is defeated.)
A recommendation is if you have your own server invite friends to help you out with this boss, but it's possible to beat him without them.
| The Hungry II | |
|---|---|
| | |
| Statistics | |
| AI Type | Demon Eye |
| Damage | 30 |
| Max Life | 80 |
| Defense | 6 |
| The Hungry | |
|---|---|
| | |
| Statistics | |
| AI Type | 29 |
| Damage | 30 |
| Max Life | 240 |
| Defense | 10 |
| Wall of Flesh Eye | |
|---|---|
| | |
| Statistics | |
| AI Type | 28 |
| Damage | 50 |
| Max Life | 8000 (shared) |
| Defense | 0 |
| Bosses |
|---|
| Eye of Cthulhu Eater of Worlds Skeletron Wall of Flesh The Twins The Destroyer Skeletron Prime |
The Cavern layer is below the Underground layer and above the Underworld layer. The depth at which the cavern layer starts can be found in the table below. It can be noticed by the darker stone backdrop wall. Stone largely replaces dirt in this layer. The Cavern layer is rich in mineral and gem deposits; generally, the deeper one travels, the larger the veins.
Worlds generated after 1.1 patch have here pressure plates, dart traps, and boulders which you have to watch out for. There are both Brown Pressure Plates, and Gray Pressure Plates. They may activate disappearing blocks, which may or may not drop a boulder, which causes about 130 damage on impact, or activate a dart trap, which fires a poisoned dart.
Lava begins to appear around -2100ft in small pools, which gradually become lava wells at around the -3000ft mark. One must be extra cautious at the lowest levels of the layer at the border between Cavern and Underworld because Underworld enemies can ambush unsuspecting players.
| Map Size | Min Start Depth | Average Start Depth | Max Start Depth |
|---|---|---|---|
| Small | 120 ft | 480 ft | 840 ft |
| Medium | 180 ft | 720 ft | 1260 ft |
| Large | 240 ft | 960 ft | 1680 ft |
| Cavern | ||
|---|---|---|
| Enemies | Unique drops | |
|
|
From the terrain: | |
| Environments |
|---|
| Forests Desert Ocean Jungle The Corruption The Hallow Underground Cavern Underground Jungle Underground Corruption Underground Hallow Dungeon Meteorite Floating Islands The Underworld |
The Desert is a sandy area that spawns desert monsters, cacti, and waterleaf. Each map will generally contain at least two desert areas. Drained Oceans also become deserts.
| Deserts | ||
|---|---|---|
| Enemies | Unique drops | |
| |
From vegetation: From the terrain: | |
At hardmode Desert can be corrupted or hallowed. Both of these will be very similar to their main biomes (e.g. The Corruption or The Hallow): the music theme is the same, the mobs are the same (excepted the Dark and Light Mummies), and the background is just slightly different.
The sand will be replaced by ebonsand or pearlsand. Although their color will change, cacti still drop cactus when cut, and waterleaves are also able to grow.
If a player is desperate for money, for example if they need to make a purchase but are somewhat short of Coins, deserts can be a good indirect source. Sand blocks can be crafted into Glass, which can be crafted into Mugs, which are filled at a Keg to produce Ale, which has a sell price of 20 Copper Coins each. Though the sell price is low, this is one of the only sources of coins in the game that is always readily available, as all other abundant block types have no value on their own.
Assuming the player carries only a Pickaxe and one other Weapon for fighting off any enemies encountered, while keeping all other Inventory slots available for sand collection: 9,500 sand blocks (38 slots x 250 max sand stack per slot) = 4,750 Glass blocks = 4,750 Mugs = 4,750 Ale x 20 Copper Coins each = 95,000 Copper Coins, or 9 Gold and 50 Silver Coins.
| Environments |
|---|
| Forests Desert Ocean Jungle The Corruption The Hallow Underground Cavern Underground Jungle Underground Corruption Underground Hallow Dungeon Meteorite Floating Islands The Underworld |
The Dungeon is one of the highest level biomes in the game. It is either on the right or the left side of the map and can be in a variety of colors. The game randomly picks the color of the bricks and walls when the world is first created.
There is an old man guarding the entrance. If you talk to him during the night he will turn into Skeletron. You should not enter the dungeon until Skeletron has been defeated. If you try to enter without having defeated him, multiple Dungeon Guardians will appear once you reach a certain underground level inside the dungeon. These skulls will act like Skeletron and do its spinning attack. If one hits you, it will instantly kill you.
Inside the dungeon are chests, which can contain Dungeon-only loot (shown below), or the standard loot from underground chests. In order to open these a Golden Key is required. Books, Water Candles, Chain Lanterns and Spikes can also be found here. They can be looted with a hammer and used as decorations. The bound Mechanic may also be found in certain rooms here, which can be freed when spoken to.
Enemy spawn rates increase the deeper the player travels in the Dungeon.
Lights in the dungeon are wired to switches, allowing players to easily track what they've explored based on what lights have been turned on. In addition there are now pressure plate activated traps in the dungeon. The dungeon seems to have a water-blue theme.
A player is considered to be in the Dungeon if they're below the depth of -4 feet and there are 250 or more Dungeon Bricks nearby.
| Dungeon | ||
|---|---|---|
| Enemies | Unique treasures | Unique drops |
|
|
|
Through plundering: |
| Environments |
|---|
| Forests Desert Ocean Jungle The Corruption The Hallow Underground Cavern Underground Jungle Underground Corruption Underground Hallow Dungeon Meteorite Floating Islands The Underworld |
A Floating Island is a mass of Forest land found in the sky, well above the usual land surface. Each Floating Island has a Gold, Silver, or Copper Brick structure with a locked Gold Chest inside that contains at least 1 item that can only be found on Floating Islands. Various Ores are also usually found within the land mass. The altitude and lateral position of Floating Islands usually makes them susceptible to Harpy spawns.
Most Worlds contain at least 2 or 3 Floating Islands. There are various methods for locating them.
Floating islands are randomly placed in the upper sixth of the map and cannot be placed within the 80 tiles on either side of the center of the map. The maximum number of floating islands is dependent on the map size. There will always be at least one floating island on a map. Because the algorithm attempts to place floating islands roughly in the top sixth of the map, map size changes the altitude range of floating islands.
| Map size | Maximum islands |
|---|---|
| Small | 3 |
| Medium | 5 |
| Large | 6 |
The easiest method of finding floating islands is to use a map viewer. This is considered cheating by many players, because youll have to access save files outside of the game itself. This tactic will not work for multiplayer maps where the player does not have access to the save file.
A quick way to find them easily is to fire a Meteor Shot, or Water Bolt up into the air. If it bounces back a few seconds later, it's almost certain that a Floating Island is above you (note the angle that you fire up at).Alternatively, a Musket can be used. if you fire directly above you and there is a floating island, the sound of cutting vines will play and you will know that there is a floating island.
Another way to actively detect Floating Islands is to fire a Space Gun into the air, because it gives an acoustic signal when hitting a block. (Note: Only works if you are max. 200 ft. below the Island). If you have enough fallen stars left, you can fire them from a Star Cannon into the air and wait until you hear it cut the vines.
Another, more thorough way, which is more effort-intensive and is recommended for two players, is to build a skybridge near the top of the world. Player One will take several stacks of sand (or another physics-enabled block) and place them on the underside of the skybridge. Player Two will follow along at ground level to verify that all sand blocks reach the ground. The only way that a sand block will not fall from the skybridge to the ground is if it is blocked by a Floating Island.
You can also use gravitation potions to search for them, but it is recommended that you have at least 4 with you on large maps.
If you are a beginner, you can find floating islands by just walking left or right from your spawn point. If you find a really tall tree standing by itself, there could be a floating island above it.
If nothing else helps, you can use a Depth Meter to find the floating islands. They can usually be found at these heights:
Then dig lots of blocks and go to one side of the map, making a bridge to the middle amount of height suggested above. After that, head towards the other side.
99% percent of the time a floating island will naturally spawn above the dungeon of a world.
If you have access to gravitation potions, you can search for the floating islands without building a bridge. Simply fly across the map at the appropriate height, alternating gravity to stay at the same level. Hermes Boots and feather fall potions make this go smoother.
Many players report that many floating islands were found above strange flying dirt formations near the ground, often near surface clay. It is not yet known if this is just a rumor, particularly because many floating islands are just found above mountains or plain terrain.
If you see a strange dirt formation and/or surface clay, it might be good to look for floating islands near it anyway. And if you find gold on the surface, there is a strong chance there might be a floating island right above the gold.
Also, if you find silver on surface level, there is a very high chance of a floating Island of being there. Keep in mind, it can be ANY amount of natural silver. (Larger amounts of silver tend not to have an island.)
Loot research going on in Floating Islands/Drop research
Chests on a Floating Island may contain a variety of items, including 3 unique items exclusively found there:
Each chest has exactly one of these items. The generator guarantees that for the first 3 floating islands, each will have a different unique item (the map is generated from left to right). After that, the item is chosen at random. The type of wall and brick (copper, silver, gold) is completely random and has no relation with the loot found inside the chest or the quality of the island's ore, despite rumors to the contrary.
| Environments |
|---|
| Forests Desert Ocean Jungle The Corruption The Hallow Underground Cavern Underground Jungle Underground Corruption Underground Hallow Dungeon Meteorite Floating Islands The Underworld |
Forests comprise the majority of the surface world, and are where the player initially spawns. The landscape of a forest includes lots of grass, plenty of trees, several lakes ranging from small to large and, sometimes, Sunflowers. Dayblooms can be found in this biome. There is a small chance for Copper Ore and Iron Ore to spawn on the surface in a forest. The initial spawn point is always on a forest.
| Forests | ||
|---|---|---|
| Enemies | Unique drops | |
| During the day: During the night: Addition during a Blood Moon:
| From Zombies:
From Corrupt Bunnies:
From Demon Eyes:
From The Groom: From the terrain: | |
| Environments |
|---|
| Forests Desert Ocean Jungle The Corruption The Hallow Underground Cavern Underground Jungle Underground Corruption Underground Hallow Dungeon Meteorite Floating Islands The Underworld |
The Jungle is one of the surface Biomes, similar to the Underground Jungle. It is composed primarily of Grass, Vines, Mud and Jungle Trees, with a dark green background. Moonglows can be found here. The jungle contains Piranhas, Jungle Slimes, Jungle Bats, and Snatchers. Jungle Trees are generated automatically in this biome, since Acorns cannot be planted on mud blocks. Unlike the other surface biomes, the Jungle biome continues below the surface (minus the trees).
The Jungle is a challenging area for new players. Jungle monsters have much more hp and deal more damage than the slimes you typically encounter on the surface. The Jungle Bats in particular can be quite deadly; although their damage output is not very high at first, they tend to swarm the player.
The Jungle can also be a very rewarding place to visit as well. Piranhas spawn quite often and will drop Hooks, an extremely valuable item to a new character. Jungle Slimes drop a large amount of money, and are not too difficult to kill. The Jungle is also a source of Moonglows, which can be used to make Spelunker Potions; another very useful item for a new character.
If you don't want to start a new world it is possible to grow your own Jungle Biome with Mud and Jungle Grass Seeds. Once there are 150 tiles consisting of Jungle Grass and its vegetation or vines in an area, a Jungle biome will be formed.
| Jungle | ||
|---|---|---|
| Enemies | Unique drops | |
| During the day: During the night: | From vegetation: | |
| Environments |
|---|
| Forests Desert Ocean Jungle The Corruption The Hallow Underground Cavern Underground Jungle Underground Corruption Underground Hallow Dungeon Meteorite Floating Islands The Underworld |
A Meteorite is a medium-level event location. When the event occurs, a Meteorite impacts the surface of the World, leaving a crater lined with Meteorite ore, which requires a Gold Pickaxe or better to mine. This event always occurs off-screen, so the player will only see a message and the resulting crash site, but never the impact itself. Meteorite biomes have their own theme music and spawned enemies, though there is only one enemy type: the Meteor Head.
The player is notified by a chat message when the event occurs: "A meteorite has landed!"
Meteorites can land anywhere, including Floating Islands, inside of a Chasm, in water bodies, or the Dungeon. Meteorites can even land at the bottom of a body of water.
Warning: if you have built a skybridge, the meteorite will not land beneath it. If a meteorite strikes your skybridge, only the bridge is converted into Meteorite ore, meaning not much.
A Meteorite crash site has a 50% chance of spawning the next midnight after a Shadow Orb is smashed, or immediately if the Orb is smashed between midnight and dawn. Additionally, each night has a 2% chance that a Meteorite will fall, if at least one Shadow Orb has already been smashed in the World.
Meteorites will not fall if there are already a certain number of Meteorite tiles above 0 depth. The limits are:
The meteorite will land somewhere on the surface, replacing dozens of blocks deep with Meteorite in a crater pattern. Touching the meteorite blocks causes the player damage and knocks them back, unless they have the Obsidian Skull/Obsidian Shield accessory equipped, or are using an Obsidian Skin Potion. A Cobalt Shield will prevent the knockback. Meteorite ore does not cause damage once mined from the Meteorite blocks, and can safely be collected thereafter.
Note that the meteorite will impact on the highest-altitude blocks it finds in a given area. If you have built Sky Bridge, even one composed of Wood Platforms, the Meteorite has a good chance of landing on that bridge. Having a low density of blocks to replace means you will not obtain the intended yield of Meteorite from the event.
It may be advisable to destroy any paths in the sky before smashing a Shadow Orb in order to get the full yield of Meteorite, as it is a valuable resource and the event can be rare. Alternatively, the Sky Bridge can be constructed thick enough to fully exploit the meteorite landing. This would require a much greater investment of time and resources, but also serves to protect the surface below from the damage of an impact.
The Meteorite's primary use is in providing the player with Meteorite ore, allowing them to craft Meteorite Bars at a Furnace to then craft a variety of mid- to end-game items.
Meteor Heads will continuously spawn and attack as the player is in the vicinity of a Meteorite crash site that hasn't been mined away yet. Meteor Heads fly, follow the player as they move, and can pass through all blocks, so it can be quite difficult for players without good defenses and weapons to attempt to mine Meteorite.
Once most of the Meteorite has been mined away (less than 50 Meteorite blocks remain unmined; about 10%), the area will cease to be considered a Meteorite biome. The music will change back to normal and Meteor Heads will stop spawning, although the remaining Meteor Heads will still attack. Afterwards, the remainder of the Meteorite can be safely mined or ignored.
| Environments |
|---|
| Forests Desert Ocean Jungle The Corruption The Hallow Underground Cavern Underground Jungle Underground Corruption Underground Hallow Dungeon Meteorite Floating Islands The Underworld |
The Ocean is a large Water body found on the surface of each map, at its far left and right edges, comprising the eastern 500ft (250 blocks) and the western 500ft of the map (at least on Large maps; it is more like 150 on Small). It extends as deep as the Cavern Layer, with its maximum depth reached at the very edges of the map.
Oceans will commonly contain chests with loot pertaining to water. They also contain unique enemies, like Crabs and Sharks.
| Ocean | ||
|---|---|---|
| Enemies | Unique drops | |
From vegetation: | ||
If you have the Vilethorn, you can easily farm the Ocean for Pink Jellyfish (which drop large amounts of coins) and Sharks (for Sharkfin, or to find the Diving Helmet). Take a supply of about 50 Blocks with you (any type except Sand) and sink to the bottom. Quickly seal yourself into a cage of blocks with at least two tiles of head room height above you. Fill in the head room with blocks and then mine them away with the Pickaxe (or remove water with Buckets). You have now created an air pocket where you can breathe, and you'll even have natural light during the day, as the sky will show through your air pocket.
When you're ready to collect all the drops, you will probably need to extend your cage towards them. Place blocks outside your cage to thicken the left or right wall (whichever direction you need to travel) and then mine away the inner blocks. Repeat until you reach your destination.
Better yet, make a grinder. Put Wood Platforms in the top tile of water, then put a thin layer of lava over that (at least six tiles wide, but narrow enough you can grab all the drops automatically). Then build a cup of water to stand in, not connected to the ocean, directly over the center of the lava. Wield water candle and drink Battle Potions if desired, and leave the game running unpaused while you do something else.
Unique items attainable in the Ocean include the Shark Fin and Diving Helmet (dropped by Sharks), and Coral (grows on the Ocean floor). There are also chests, though they rarely contain items that aren't also available elsewhere.
| Environments |
|---|
| Forests Desert Ocean Jungle The Corruption The Hallow Underground Cavern Underground Jungle Underground Corruption Underground Hallow Dungeon Meteorite Floating Islands The Underworld |
The Corruption is an ominous environment. Purple corruption spreads over nearby dirt blocks, Grass blocks and trees, and Thorny Bushes sprout, making it a difficult land to traverse. Deathweeds can be found here. Purification Powder can be used on corrupted dirt to turn it into grass, and Sunflowers can be placed to stop the corruption from spreading further. (As said when the 1.1 update releases, you now have to use Hallowed Seeds)
Many chasms dot the landscape in the Corruption. It is recommended that you don't explore these until you have a Grappling Hook or some other form of vertical transportation, as chasms can be hundreds of feet deep. Chasms are covered in Ebonstone Blocks which can only be mined using a Nightmare Pickaxe or better, or by using Bombs or Dynamite, which also destroys Shadow Orbs. Alternatively, Purification Powder can be used to turn the Ebonstone into normal Stone Blocks which can be mined with any pickaxe.
Caves can often be found surrounding the chasms. In these caves, Pots, Chests And Life Crystals are common.Demon Altars are highly common in this environment.
A small amount of Corruption can exist in other biomes, the same way Jungle Grass can exist in biomes that are not yet actual Jungle biomes, and Meteorite blocks can exist in biomes that are not Meteorite biomes. A multitude of any of these in an area will cause the respective biome to exist though, with altered theme music and spawned enemies appropriate to those environments.
| The Corruption | ||
|---|---|---|
| Enemies | Unique treasures | Unique drops |
|
Corrupted Desert: | From Shadow Orbs: |
From vegetation:
From the terrain: |
Once the Wall of Flesh is defeated, a world enters hardmode; in this mode, Corruption can spread through stone and sand, which allows it to grow at terrifying rates. Sunflowers and Purification Powder will no longer be able to stop it. It also spreads through mud and replaces it with dirt, but very slowly. As Corruption grows into normal un-corrupted areas, chasms will spawn, making it even more difficult to stop it spreading into underground areas, and making purifying it even harder.
Only the Hallow is able to counter it. Its spread can also be halted by Hallowed Seeds, as well as clay or ash blocks.
When the Corruption spreads through desert, it becomes Corrupted Desert. It is very similar to the Corruption: the music theme is the same, the mobs are the same (excepted the Dark Mummy), and the background is just slightly different.
The sand is replaced by ebonsand. Although their color is different, cacti still drop cactus when cut, and waterleaves are also able to grow.
The Corruption is infamous for being hard to get through. Here are a few pointers on making it through:
| Environments |
|---|
| Forests Desert Ocean Jungle The Corruption The Hallow Underground Cavern Underground Jungle Underground Corruption Underground Hallow Dungeon Meteorite Floating Islands The Underworld |
The Hallow is an end-game surface biome. It has a easily recognizable turquoise-colored grass, multicolored trees, and a huge rainbow in the background. It is the only biome where you'll find Unicorns, Pixies and Gastropods. The Underground Hallow biome can be found directly under a naturally-generated Hallow biome.
The most important property of the Hallow is that it does not exist in a newly-generated world. It only appears when entering hardmode, which is done by defeating the Wall of Flesh. Then, one (maybe more?) Hallow biome along with a large Underground Hallow biome are generated. The Hallow can also be artificially created by planting Hallowed Seeds in dirt or using Holy Water.
The second important point about the Hallow is that it's the only environment through which the Corruption can't spread at all (the opposite also seems to be true). Consequently, its role is very important in hardmode, where the corruption becomes nearly unstoppable. The Dryad will tell the player the percentage of Hallow and Corruption in the world.
Although activating hardmode requires the player to have good equipment, the Hallow is a challenging biome, especially at night, since it's the home of powerful mobs. Don't be fooled by the cute and childish scenery.
| The Hallow | ||
|---|---|---|
| Enemies | Unique drops | |
| At night: Hallowed desert: |
From the terrain: | |
If, before defeating the Wall of Flesh, you plant Hallowed Seeds in the ground, then Hallowed grass will appear, and will spread. This is the only way to have a Hallow biome during pre-hardmode.
However it will spread the same way as pre-hardmode Corruption: slowly, on the surface, and only through dirt and grass. It still prevents the Corruption from spreading. Furthermore, Hallow-specific mobs won't appear, since they were only designed for hardmode.
In hardmode, the Hallow extends much quicker. It spreads to grass, stone and sand (which respectively become pearlstone and pearlsand) up to 3 blocks away.
However, unlike hardmode Corruption, it does not spread to Mud Blocks, as well as clay and ash.
The Hallow will also stop spreading once it has encountered Corruption.
When the Hallow spreads through desert, it becomes Hallowed Desert. It is very similar to the Hallow: the music theme is the same, the mobs are the same (except the Light Mummy), and the background is slightly different.
The sand is replaced by pearlsand. Although their color is different, cacti still drop cactus when cut, and waterleaves are also able to grow.
| Environments |
|---|
| Forests Desert Ocean Jungle The Corruption The Hallow Underground Cavern Underground Jungle Underground Corruption Underground Hallow Dungeon Meteorite Floating Islands The Underworld |
The Underworld or Hell is the deepest layer of the World and considered the most challenging environment outside of Hardmode. It is marked by a unique animated background that shows veins of flowing lava. The extreme heat of the Underworld evaporates any Water that enters this layer.
The Underworld terrain is largely made up of Ash Blocks, Lava pools, Hellstone ore, and numerous Hellstone Brick structures that contain Chests and Hellforges. Fireblossoms sprout from ash blocks here.
The Underworld contains many hazards, including large amounts of Lava and Hellstone, both of which can cause a fairly quick Death on contact to players who are not properly equipped. It also contains unique and highly challenging enemies. The payoff for visiting The Underworld is access to large amounts of Hellstone, the main ingredient of Hellstone Bars, which are required to craft some of the best Armors, Weapons, and Tools. The Underworld is the place where Wall Of Flesh, a boss, appears. Defeating him is essential for game advancement.
| The Underworld | ||
|---|---|---|
| Enemies | Unique treasures | Unique drops |
|
| From Shadow Chests: |
From vegetation: From the terrain: |
| Environments |
|---|
| Forests Desert Ocean Jungle The Corruption The Hallow Underground Cavern Underground Jungle Underground Corruption Underground Hallow Dungeon Meteorite Floating Islands The Underworld |
The Underground Jungle is one of the more difficult areas in the world of Terraria. It is a dense network of small caverns, populated with thorns, water, and some of the more difficult enemies. You can safely but slowly make your way through if you have the Vilethorn, since you can wall yourself in at the first sign of Hornets and the kill them through the walls.
Shrines are common in this environment, often containing chests with rare items or weapons that can't be found anywhere else. Materials such as Stingers, Jungle Spores, and Vines (for use in crafting rare items) can also be gathered here in abundance.
| Underground Jungle | ||
|---|---|---|
| Enemies | Unique treasures | Unique drops |
| From Shrines: |
From vegetation: | |
The Underground Jungle can be found directly under the Surface Jungle biome. Underground Jungle monsters and loot begin to appear in the middle of the Underground layer, at these depths:
| Map Size | Min Start Depth | Average Start Depth | Max Start Depth |
|---|---|---|---|
| Small | 60 ft | 240 ft | 420 ft |
| Medium | 90 ft | 360 ft | 630 ft |
| Large | 120 ft | 480 ft | 840 ft |
| Environments |
|---|
| Forests Desert Ocean Jungle The Corruption The Hallow Underground Cavern Underground Jungle Underground Corruption Underground Hallow Dungeon Meteorite Floating Islands The Underworld |
The Underground is the first layer below the surface. It starts at a depth of 0ft and can be recognized by its walls, which contain many small rocks. Sadly, these rocks stop players from hammering holes into them for light and they stop players from building wood platforms (if they dont join onto a nearby block) The music changes when the player goes a few feet deeper past the intersection of the rocky and rockless walls.
The Underground is home to more aggressive enemies than the surface, such as Mother Slimes as well as more treasure.
If a player continues downwards, eventually they will reach the Cavern layer.
| Underground | ||
|---|---|---|
| Enemies | Unique treasures | Unique drops |
|
Underwater chests: |
From vegetation: | |
| Environments |
|---|
| Forests Desert Ocean Jungle The Corruption The Hallow Underground Cavern Underground Jungle Underground Corruption Underground Hallow Dungeon Meteorite Floating Islands The Underworld |
| Arms Dealer | |
|---|---|
| | |
| Statistics | |
| Type | Town |
| Damage | 10 |
| Max Life | 250 |
| Defense | 15 |
The Arms Dealer is an NPC vendor that will spawn once the following criteria have been met:
The easiest gun to acquire for this purpose is the Musket, which can be obtained by destroying a Shadow Orb.
Once the Arms Dealer has moved into a house, he will sell the following:
Inventory | ||
|---|---|---|
| Item | Cost | Availability |
| | 7 | Always available. |
| | 40 | Every night after defeating the Eater of Worlds for the first time. |
| | 5 | Always available. |
| | 35 | Always available. |
| | 75 | Every night. |
| | 15 | During a Blood Moon (Always available after defeating the Wall of Flesh). |
| | 70 | After defeating the Wall of Flesh. |
Note: As with all NPCs, right-clicking an item will allow multiple purchases rather than purchasing it one by one.
| Town NPCs |
|---|
| Arms Dealer Clothier Demolitionist Dryad Guide Merchant Nurse Mechanic Goblin Tinkerer Wizard |
| Clothier | |
|---|---|
| | |
| Statistics | |
| Type | Town |
| Damage | 10 |
| Max Life | 250 |
| Defense | 15 |
| Drops | |
|---|---|
| Coins: | 0 |
| Item | Rate |
| 100% | |
The Clothier is an NPC vendor who sells only Vanity items (items that do not provide enhancements to your character, and are for aesthetic value only).
Various clues point to the fact that the Clothier is actually the Old Man who used to guard the Dungeon before Skeletron was defeated. After you defeat Skeletron, you will have freed the Old Man from his curse, wherein he will disappear from the Dungeon entrance and reappear as the Clothier, assuming a suitable vacant house is available. His clothes are no longer tattered, his eyes have turned blue, and he is wearing a red hat.
If the Clothier is killed, he will drop the Red Hat, a Vanity item. Since players can not harm NPCs with weapons, only enemies, Dart Traps or lava can kill him. Note that lava of sufficient depth may also destroy the Hat, though.
Once the Clothier has moved into a house, he will sell the following:
Inventory | ||
|---|---|---|
| Item | Cost | Availability |
| | 1 | Always available. |
| | 1 | During the day. |
| | 25 | During a full moon. |
| | 25 | During a full moon. |
| | 1 | Always available. |
| | 1 | Always available. |
| | 1 | Always available. |
| | 20 | During the night after a full moon. |
| | 20 | During the night after a full moon. |
| | 2 | During a Blood Moon. |
| | 2 | After defeating the Clown. |
| | 1 | After defeating the Clown. |
| | 1 | After defeating the Clown. |
| Town NPCs |
|---|
| Arms Dealer Clothier Demolitionist Dryad Guide Merchant Nurse Mechanic Goblin Tinkerer Wizard |
| Demolitionist | |
|---|---|
| | |
| Statistics | |
| Type | Town |
| AI Type | Passive |
| Damage | 10 |
| Max Life | 250 |
| Defense | 15 |
The Demolitionist is an NPC vendor that will spawn once the following criteria have been met:
Once the Demolitionist has moved into a house, he will sell the following:
Inventory | ||
|---|---|---|
| Item | Cost | Availability |
| | 4 | Always available. |
| | 5 | Always available. |
| | 50 | Always available. |
| | 1 | If Wall of Flesh is defeated. |
Note: As with all NPCs, right-clicking an item will allow multiple purchases rather than purchasing it one by one.
Only at night:
Only during Blood Moon:
| Town NPCs |
|---|
| Arms Dealer Clothier Demolitionist Dryad Guide Merchant Nurse Mechanic Goblin Tinkerer Wizard |
| Dryad | |
|---|---|
| | |
| Statistics | |
| Type | Town |
| AI Type | Passive |
| Damage | 10 |
| Max Life | 250 |
| Defense | 15 |
The Dryad is an NPC vendor that will spawn once the following criteria have been met:
Once the Dryad has moved into a house, she will tell you the percentage of Corruption vs. Hallow in the game world.
She also sells the following:
Inventory | ||
|---|---|---|
| Item | Cost | Availability |
| | 75 | While not a Blood Moon. |
| | 20 | While not a Blood Moon. |
| | 2 | While not a Blood Moon. |
| | 10 | Always available. |
| | 20 | Always available. |
| | 1 | During a Blood Moon. |
| | 5 | During a Blood Moon. |
| | 20 | If Wall of Flesh is defeated. |
Only during a Blood Moon:
| Town NPCs |
|---|
| Arms Dealer Clothier Demolitionist Dryad Guide Merchant Nurse Mechanic Goblin Tinkerer Wizard |
| Goblin Tinkerer | |
|---|---|
| | |
| Statistics | |
| Type | Town Wilderness |
| AI Type | Passive |
| Damage | 10 |
| Max Life | 250 |
| Defense | 15 |
| | |
The Goblin Tinkerer is an NPC, which must be saved from underground part of world after a Goblin army has been defeated. His spawn location is completely random. He will randomly spawn near you while you are exploring. Talking to him in this state will free him, and he will wander the area until he gets killed by any nearby enemy or hazard, or until you move far enough from him. After that, he will move into an available house like any normal NPC.
Goblin Tinkerer has the option to reforge a weapon, tool, or accessory for a variable price in Gold.
Once the Goblin Tinkerer has moved into a house, he will sell the following:
Inventory | ||
|---|---|---|
| Item | Cost | Availability |
| | 5 | Always available. |
| | 1 | Always available. |
| | 10 | Always available. |
| | 2 | Always available. |
| | 10 | Always available. |
| | 80 | Always available. |
| Town NPCs |
|---|
| Arms Dealer Clothier Demolitionist Dryad Guide Merchant Nurse Mechanic Goblin Tinkerer Wizard |
| Guide | |
|---|---|
| | |
| Statistics | |
| Type | Town |
| Damage | 10 |
| Max Life | 250 |
| Defense | 15 |
The Guide is the first NPC that you encounter. He provides tips that are mainly for new players to learn the basics of the game, and can show you all crafting recipes involving an item you show him.
Unlike other NPCs, the Guide spawns on World creation, before an appropriate House is available, but will move into the first one you build, and will teleport there if he can't get there otherwise. If he is killed, he will need proper housing before he respawns.
Players can attack and kill him with their weapons while equipped with the Guide Voodoo Doll, though he will respawn if there is a house available.
During the night:
During a Blood Moon:
In addition to tips, the Guide also has various quotes.
Only during Blood Moon:
| Town NPCs |
|---|
| Arms Dealer Clothier Demolitionist Dryad Guide Merchant Nurse Mechanic Goblin Tinkerer Wizard |
| Mechanic | |
|---|---|
| | |
| Statistics | |
| Type | Town Wilderness |
| AI Type | Passive |
| Damage | 10 |
| Max Life | 250 |
| Defense | 15 |
| | |
The Mechanic is an NPC, which must be saved from the Dungeon. She will randomly spawn near you while you are exploring Dungeon. Talking to her in this state will free her, and she will wander the area until she gets killed by any nearby enemy or hazard, or until you move far enough from her. After that, she will move into an available house like any normal NPC.
Once the Mechanic has moved into a house, she will sell the following:
Inventory | ||
|---|---|---|
| Item | Cost | Availability |
| | 2 | Always available. |
| | 2 | Always available. |
| | 5 | Always available. |
| | 30 | Always available. |
| | 20 | Always available. |
| | 50 | Always available. |
| | 50 | Always available. |
| | 50 | Always available. |
| | 50 | Always available. |
For those having trouble freeing bound people. Autopause has to be off. Right-clicking them will free them.
There appears to be conflict between the Mechanic and Nurse during a Blood Moon. When both are present, they have various hostile sayings that replace their standard quotes (see Quotes). During this time, the Merchant has a chance of saying, "Oh, great. I can hear (Name of Mechanic) and (Name of Nurse) arguing from here."
During Blood Moon if Nurse is present:
In hardmode:
When found in Dungeon:
| Town NPCs |
|---|
| Arms Dealer Clothier Demolitionist Dryad Guide Merchant Nurse Mechanic Goblin Tinkerer Wizard |
| Merchant | |
|---|---|
| | |
| Statistics | |
| Type | Town |
| Damage | 10 |
| Max Life | 250 |
| Defense | 15 |
The Merchant is an NPC vendor that will spawn once the following criteria have been met:
Destroying the Merchant's home will not cause him to leave, though it will leave him vulnerable to enemies.
Once the Merchant has moved into a house, he will sell the following:
Inventory | ||
|---|---|---|
| Item | Cost | Availability |
| | 8 | Always available. |
| | 1 | Always available. |
| | 50 | Always available. |
| | 5 | Always available. |
| | 4 | Always available. |
| | 50 | Always available. |
| | 3 | Always available. |
| | 10 | After the player has reached maximum base mana (200). |
| | 10 | Always available. |
| | 20 | Always available. |
| | 10 | During the night. |
| | 50 | After Skeletron has been defeated for the first time. |
| | 50 | During a Blood Moon. |
| | 1 | After defeating the Wall of Flesh and activating hardmode. |
Note: As with all NPCs, right-clicking an item will allow multiple purchases rather than purchasing it one by one.
Note: The Merchant has quotes that change depending upon the time of day, and has a couple for each time period.
Only afternoon:
Only at night:
Only in the evening:
Only during Blood Moon:
| Town NPCs |
|---|
| Arms Dealer Clothier Demolitionist Dryad Guide Merchant Nurse Mechanic Goblin Tinkerer Wizard |
| Nurse | |
|---|---|
| | |
| Statistics | |
| Type | Town |
| AI Type | Passive |
| Damage | 10 |
| Max Life | 250 |
| Defense | 15 |
The Nurse is an NPC that will spawn once the following criteria have been met:
The Nurse will heal your wounds, for a small price. Healing costs can range from a few copper to a few silver, depending on how much damage you've taken. She charges Copper equal to 75% of the health restored (e.g. 75 copper for 100 health).
There appears to be conflict between the Nurse and Mechanic during a Blood Moon. When both are present, they have various hostile sayings that replace their standard quotes (see Quotes). During this time, the Merchant has a chance of saying, "Oh, great. I can hear (Name of Mechanic) and (Name of Nurse) arguing from here."
Note: The Nurse has many quotes that vary with the amount of damage you've taken, whether or not you have enough coins to pay, and whether it is a Blood moon.
Anytime other than during a Blood Moon:
During a Blood Moon:
When player clicks Heal:
| Town NPCs |
|---|
| Arms Dealer Clothier Demolitionist Dryad Guide Merchant Nurse Mechanic Goblin Tinkerer Wizard |
| Old Man | |
|---|---|
| | |
| Statistics | |
| Type | Wilderness |
| AI Type | Passive |
| Damage | 10 |
| Max Life | 250 |
| Defense | 15 |
The Old Man is an NPC found outside the Dungeon. He guards the entrance, and the Dungeon cannot be fully explored until he is gone. When spoken to at day, he will tell you to return at night. When spoken to at night, he will give the player the option of fighting his master, Skeletron. He will deem players with less than 300 life (15 hearts) or 10 defense as not worthy, but still allows them to summon Skeletron.
When entering the dungeon without killing Skeletron, Dungeon Guardians will spawn and instantly kill the player.
The Old Man can be hurt with lava (he only take one damage per second), or traps (natural dart trap tested only) which causes normal damage and poison effects. Killing the old man is pointless, because his death does not eliminate the Dungeon Guardians that will appear inside the dungeon. If he is slain this way, or the player fails to defeat Skeletron, the Old Man will return to the Dungeon during the next day.
When Skeletron is killed, the Old Man is freed from his curse and will arrive at your house as the Clothier in addition to allowing access to the Dungeon. Thus, you can only fight Skeletron once per world as if you kill the Clothier a new one will spawn if a house is still available, not a new Old Man.
| Wizard | |
|---|---|
| | |
| Statistics | |
| Type | Town Wilderness |
| AI Type | Passive |
| Damage | 10 |
| Max Life | 250 |
| Defense | 15 |
| | |
The Wizard is an NPC, which must be saved from underground part of world after defeating the Wall of Flesh. His spawn location is completely random. He will randomly spawn near you while you are exploring. Talking to him in this state will free him, and he will wander the area until he gets killed by any nearby enemy or hazard, or until you move far enough from him. After that, he will move into an available house like any normal NPC.
Once the Wizard has moved into a house, he will sell the following:
Inventory | ||
|---|---|---|
| Item | Cost | Availability |
| | 1 | Always available. |
| | 5 | Always available. |
| | 5 | Always available. |
| | 10 | Always available. |
| | 1 | Always available. |
| | 1 | Always available. |
| | 10 | Always available. |
Note: As with all NPCs, right-clicking an item will allow multiple purchases rather than purchasing it one by one.
Wizard's quote about friendship is a reference to My Little Pony: Friendship is Magic.
| Town NPCs |
|---|
| Arms Dealer Clothier Demolitionist Dryad Guide Merchant Nurse Mechanic Goblin Tinkerer Wizard |